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Sith Holocron

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Everything posted by Sith Holocron

  1. I'm done with Coruscanr in TOR - which should I go to first: Dantooine or Nar Shaddaa? State your reasoning as well.

    1. Show previous comments  1 more
    2. Extreme110

      Extreme110

      The Smugglers Moon...I've never played TOR, but it seems like the perfect place to party.

    3. zbyl2

      zbyl2

      Go to galaxy map and check out these planets' level cap, then go to the one with lower.

      If they're exactly the same (doubt it)... Nar Shaddaa is pretty similar looking to Coruscant, so I'd choose another one just to look at something different.

    4. HK-47

      HK-47

      Answer: If you just finished Coruscant then your choices are Taris and Narshaddaa. You should be headed to Taris. Like Zybl said, check the cap and go to the one with the one closes to your level. Otherwise you risk much dying.

  2. Edited it so it now reflects that. Now, back on topic.
  3. He didn't say when in February, so he's got a few more days.
  4. What?
  5. Whether you decide play TSLRCM 1.7 or just the vanilla version first, just realize that a save game from one version will not work with the other version. Also save games from those two likely not work with TSLRCM 1.8. Just keep that in mind. If you want to play TSL, I personally recommend playing it with TSLRCM 1.7 now. I don't see the point of playing TSL from a version that doesn't work as well - you're not gaining anything from it that way. When 1.8 does comes out, remove all of the mods and totally uninstall TSL. Start your TSLRCM 1.8 install from scratch.
  6. I can say it tasted much better than it was spelled! LOL
  7. Unless I'm terribly mistaken, none of those three mods are hosted here. perhaps you should update your first post with links. Then - and only then - maybe someone might take a look through the files for you - and that's no promise.
  8. Since Shem's read me for his Ultimate Sound Mod for KOTOR & TSL indicates that use of his sounds can be used if he is credited - and I see credit in DeadMan's read me - I approved the upload of this mod. DeadMan: Which sounds are yours and which are his?
  9. Any updates on the music for the project we've discussed privately?

  10. Since Shem has granted permission in his read me for his sounds (in his Ultimate Sound Mod for KOTOR & TSL) to be used in other mod as long as he was credited, I am approving this mod.
  11. Hey folks, I'm lookifng for the best influence uide (for my companions) in TOR. Feel free to post links to your favorite guide.

    1. HK-47
    2. Sith Holocron

      Sith Holocron

      I was looking more for a list that might show me which dialogue choices might offer the most influence points.

  12. You want a "unfinished" version? Try TSLRCM version 1.7 that's currently available in the download section. Feel free to provide input once you've played through what they've done so far
  13. I think it's less a matter of difficulty and more of a matter of porting. If the animations don't exist in both games, things from KotOR won't be utilized in TSLRCM. It would be on the order of someone asking to take the maps from KotOR (like the Kashyyyk world map, for an example) and making those available in TSL. LucasArts doesn't look kindly on porting, I'm afraid.
  14. Once you get EAW Gold, I may have a mod you might want to try for it. E-mail me at my home e-mail address (not through Deadly Stream) for more info.

  15. You can learn more about the Return to Dantooine portion of this mod here.
  16. It might be a while before an update is posted. Thanks for your interest! We'll be sure to let you all know if there's an update worth mentioning!
  17. VP is currently working on redoing the HK Factory. He's finished up with his new version of the first level. I imagine he's prioritized getting TSLRCM out to the players before restarting work on Malachor VI.
  18. Who plays TOR on the Telos Restoration Project server?

  19. Not the best likeness of you! LOL
  20. (Megaupload link obviously snipped) Darn that Megaupload getting shut down. Crixler, you could upload the updated files right here at Deadly Stream. I'm still hoping that a TSL version will be forthcoming.
  21. I know the government went after the site owners. I wonder if they will be going after each individual that posted stuff up there too.
  22. I suggest reading the whole thread. It is not that long.
  23. Here's the proof . . . The Bark Side
  24. Mods that require attention to get working with TSLRCM Game Balance Mod by Achilles - Remove the N-darthnihilu001.utc file and any handmaiden/atris related files this mod installs. Improved AI by Stoffe (AKA RevanAnt) - While this mod mostly works, it cause some problems with one scene on Nar Shaddaa (you might be unable to select a third teammember during a cutscene so have to do some hard battles with just Bao-Dur and Atton). Mods that are definitely incompatible with TSLRCM TSL Un-Restored Content (TSL:URC) - Final Version - This mod is basically what the TSLRCM evolved from. All the bells and whistles you see in this mod are already in the TSLRCM. Ravager Rewrite 2.0 -This mod is not compatible with TSLRCM. However, Zbyl is making a new version of this mod called "The Battle of Telos Rewrite" which will include all of the materials of this mod, more content as well, and will be compatible with 1.8. Peragus-Harbringer-Prologue Correction Mod by Ulic - This mod will not work with TSLRCM 1.7 and onwards, due to our own fixes to Peragus. Battle of Telos mod by Jinger - It has already been included in TSLRCM 1.7 and onwards. Handmaiden Choice for Females by Stoffe (AKA RevanAnt) - This mod makes changes to a lot of files - files that TSLRCM has already altered. VP's module tweak pack - reported incompatibility with our Peragus changes. Admirality Mod by Jinger (AKA Kreia) - This mod does not work due to changes in 205TEL.mod. M4-78 by Stoney - This mod won't work. Period. There is new version called M4-78EP currently in development which will be compatible. (We'll let you know when it's ready. Trust us!) Trayus Academy Clothing Fix by SithRevan - incompatible with TSLRCM's Malachor modules. Dark Apprentice Holowan Consortium - developed by The Source (AKA MacLeodCorp), Jae Onasi, Darth InSidious, T7nowhere, Commas, Darth Moeller, & the LucasForums Community - There are too many conflicting files. Lonna Vash Mod by Sikon - It is incompatible due to TSLRCM 1.8's changes in the Korriban modules. Force Fashion II by jonathan7, Marius Fett and Ender Wiggin - There are conflicting dialog files. Nar Shaddaa Hidden Complex by FrantFire - There are changes to numerous files modified by TSLRCM as well. Get your lightsaber back from Atris by Lit Ridl - Atris' dialog modified in TSLRCM as well. Darh Sion vs Master Vash by zbyl2 - won't work due to changes in 701KOR. Khoonda Lost rooms by Darth_Tartarus - won't work with our changes to Dantooine. 90SK's SUPER Content Mod - too many files were modified.
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