Sith Holocron

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Everything posted by Sith Holocron

  1. How about ... - The empty living quarters on Citadel Station. - The unused area off of the Nar Shaddaa docks. - The Onderon museum you can loot in the Palace. - Perhaps a Saber in the bunker on Dxun with the inactive droid. - You'd imagine you might a saber or two in the Telos Polar Academy as well. There are a few for starters. Of course, you could add NPCs that could have them as well that you could convince them to give you or loot them from their corpses. (Alternatively, buy them off of them too if you set a few up as vendors.)
  2. to Very true. Knowing how difficult you want to make things will assist us in making recommendations. Help us to help you to serve us.
  3. How about that area on Citadel Station where you have to cheat to get into. The place with the broken walk mesh?
  4. From what I recall, you should be able to use that method on the standard versions. Perhaps you could confirm that for us and the video author (Xuul)?
  5. Not all incompatibilities will result in a instant crash on start up. Those two are still incompatible though.
  6. Could you post the questions and your answers to them from this thread into this current one we're in?
  7. The voice files for the Brotherhood of Shadow patch will be finished in the next few days to be handed off to Fair Strides for inclusion for his Silveredge9 approved patch. (I think you're in for a treat!)

    1. Sith Holocron

      Sith Holocron

      By "next few days", I apparently meant . . . "Right now."

    2. Sentra

      Sentra

      You act like Valve with their famous "Valve time".

    3. Sith Holocron

      Sith Holocron

      Never give a deadline unless you can beat it.

    4. Show next comments  528 more
  8. File reuploaded but the screenshots are still missing. According to Malkior, the screenshots will be put back in soon.
  9. A suggestion for users: On January 1st, check to see if your Status Message isn't ridiculously out of date. (For example, one I saw wonders when TSLRCM 1.8 will come out. LOL) Anyway . . . Happy New Year!

  10. Circa, perhaps you could suggest to your more prolific JK modders to upload some of their mods here. After all, you guys have to back up your site every once I'm sure. At least, they would have a place to download stuff for the few hours your site is down.
  11. There is not a lot of camera position changes. Also, why not pan across the Holocrons when Kreia first mentions them?
  12. Never mind. . . it is part of the Forged Alliances section.
  13. Tonight, I found a Mysterious Object on the Republic Fleet. Here's the location . . . And here's the object. It's a bottle - that be be clicked on - that appears to serve no purpose whatsoever. Anyone have an idea what it is used for?
  14. Sounds like a good plan, VP!
  15. You might want to check this video out. If that doesn't help, you might want to ask the video's poster (Xuul) if he has any suggestion.
  16. The following are NOT compatible with TSLRCM: Ultimate Saber Mod (That mod and it's patch were designed for a really old version of TSLRCM. It just won't work.) Both of the Merchant mods listed above. Life will be a lot simpler if you check the Compatibility List before you alter the game next time.
  17. Perhaps a comment about that base items issue in the read me might be a good addition.
  18. If you've uploaded a mod here that uses TSLPatcher, could you PM me whether the the patcher is set to modify or overwrite for each of your mods.

    1. Sith Holocron

      Sith Holocron

      Having the info requested will help us all to build better compatibility lists for both K1R and TSLRCM. And that's good for everyone.

    2. Malkior

      Malkior

      Well, I was actually asking if it's necessary to use the overwrite command on any particular mods since overwrite can cause so many incompatibilities. I'm still a bit new in using the TSLPatcher.

    3. Hassat Hunter

      Hassat Hunter

      All of my mods generally overwrite, but then again, most don't modify .2da's or dialog.tlk. The ones that do (my dantooine statue, handmaiden4females) do adapt those files, but overwrite other files. Using TSLPatcher to update .dlg's would drive me crazy 0_o

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  19. Also . . . don't forget to look at the Compatibility List for TSLRCM 1.8.3 as well!
  20. Please list all mods AND provide links for each - even if they are on this site.