Sith Holocron

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Everything posted by Sith Holocron

  1. Kinda demonizes Jewish people AND rips off JesusisgonnaownSatnn's profile pic.
  2. Sith Holocron

    Requests

    No porting allowed. Sorry!
  3. The thread is two years old. Please don't raise threads from the dead.
  4. Sith Holocron

    Requests

    Miles: Wouldn't it clip through most robes?
  5. I didn't want to type the whole thing out on my phone which is when I first saw the whole rant. I went for the joke first then went back in the house to type the rest. Your message and my update were being worked on at the same time. To bring down the anger, maybe we should all relax . . . and watch the Lego version of the teaser trailer.
  6. HK-47 - please, PLEASE stop using "cannon" when it should be "canon" Addition: The subject is about the teaser trailer and not the movie. The subject isn't about canon so that should be discussed elsewhere - in a thread about EU being removed from canon. As the thread is about the trailer, people should be able to discuss the trailer how it does or does not appeal to them.
  7. I was going to not watch but curiosity got the better of me. I'll second the "meh."
  8. Has anyone had any issues using this with TSLRCM 1.8.3? As long as Darth_Sapiens is back on Deadly Stream, why not make certain everything is up to date?
  9. Made sense as they look like a booth you would sell something out of.
  10. Probably the shop owned by those two Duros.
  11. I highly suggest reading the Compatibility List for TSLRCM.
  12. The texture right next to the Twi'lek texture needs some text on it, IMHO. (I'd prefer it in Aurebesh myself.)
  13. That being the case, it shouldn't be impossible to have Quanon's sky box work correctly if those 4 files were correctly altered.
  14. Sith Holocron

    Requests

    Sounds like Disciple's cut quest to me, Frosty - except for the Ilum part.
  15. When a skybox is used, the level is enclosed in a cube and we can see the "sky" on it. The textures for skyboxes used in both KotOR and TSL are square and one really utilize 5 out of the 6 sides, the four sides and the "ceiling." Standard floor textures would make the 6th texture pointless. not to scale However, as it appears that for the Malachor V skybox, the sides aren't equal. not to scale At least one of the cube's sides is more like a rectangle. This means that the texture for one side won't match up to the edges of the other. My question - is actual shape of the invisible skybox framework hard coded or can it be adjusted via modding?
  16. A challenge: Pick a texture mod (besides mine) from our download section and write a descriptive review. I'd love to see our modders getting some more feedback!

  17. Good stuff as always. Surprised that there is not a thread at LF in Holowan for this too!
  18. Achilles in his description for that mod on his own page says: I haven't looked at the instructions myself but I have to ask - why not just follow the instructions as provided to make a TSL version yourself?
  19. Why not leave the blade on the corpse of Mandalorian you kill to save the Wookiee you save? The Wookiee can give the rough cut.
  20. This one would probably go under the graphical issues rather than textures. I've covered this before so I'll just copy and paste the relevant portions over tho this thread...