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Everything posted by Pope_Duwang_I
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- 8 comments
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- alternate robes
- robes replacements
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(and 3 more)
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No I haven't. After the knock out Mira pops up and says "If we don't stop this everyone will die......everyone will die, like my family at Malachor V". and then right after that line I spawn inside the side entrance. @Leilukin @N-DReW25 BTW, would there be a way to remove the second "Everyone will die" line from Mira or would that not be possible?
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@Leilukin @N-DReW25 I encountered a game breaking bug just now. All went through without much issue, however; after Kreia reveals herself, knocks everyone out and everyone begins to wake up Mira delivers her line and then I am suddenly awake at the Ships entrance with my body also in the Med bay. The game won't progress from there. The only mods I have that touch on this area in the game are the Extended Enclave, Party Swap, this Patch and the Recently release Patch for the Three.
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- 6 comments
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- TSLRCM Compatible
- Modding
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(and 1 more)
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I'm trying to figure out if it's this mod that causing it since all of my other mods are for Weapons and Outfits, but for some reason when I try to leave Paragus I keep looping the Turret Scene from Defeated Everyone --> Defeat Sith Attackers --- Blast Sith Attackers --> I defeated them --> Defeat Sith Attackers. Has anyone else had any issues like mine? I had another issue with the Cantina in my other save and now that one is fixed, so I figured maybe the update also messed up this section.
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Curious Question: Would there be any way to implement a means to have certain Classes automatically acquire certain (appropriate) Feats by Level Up? For example: Scoundrel: Have a Scoundrel automatically learn "Payday" or "Flashbang Series" at certain Levels. Scout: Auto Learns "Designated Medic Series" or "Applied Knowledge" at certain Levels. Soldier: Auto Learns "Killer Instinct Series" or "Last Stand" at certain Levels. The ones I picked in my example list felt the most appropriate based on their Class System. A Soldier would have a Strong Killer Instinct and Drive to Survive, a Scout would be the Perfect Medical Support Unit and would take all knowledge they've learned into their skills, and a Scoundrel would Desire Money by any means and have plenty of Tricks such as beefed up Grenades. If this would break the game (make characters too OP) then I understand if this wouldn't work, but was just curious what you might think about this.
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- 2 comments
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Player Head PFHB02 Dark Side Transition Eye Fix
Pope_Duwang_I reviewed DarthParametric's file in Skins
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- 1
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- darthparametric
- dark hope
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(and 2 more)
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