N-DReW25

Modders
  • Content Count

    2,242
  • Joined

  • Last visited

  • Days Won

    140

Everything posted by N-DReW25

  1. Well I reinstalled Kotor Tool and it worked BETTER than before. Thank You
  2. Oh I do have TSL for steam but when Kotor tool worked it never worked so if I had to mod TSL I would have to change the k1 path and replace it with the TSL path so the k1 resource tree would be the TSL resource tree even though its in the place were k1 should be. So I attempted it and like before it had no effect though i'm not 100% sure if I did it correctly
  3. Now your making sense from what you wrote I through you meant the robe model doesn't appear in game due to the appearance.2da
  4. Okay so by change path you mean change [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\BioWare\SW\KOTOR] Into my game path which is C:\Program Files (x86)\Steam\steamapps\common\swkotor So so I Just type [C:\Program Files (x86)\Steam\steamapps\common\swkotor]
  5. Well there's something I didn't know and that's certainly something that the original XBOX mod didn't have Thanks for sharing your knowledge
  6. Can you list the mods you have installed?
  7. Ok so were do I place the REG folder
  8. So I'm not 100% sure if this belongs here but every time I launch Kotor Tool I am greeted with an error saying "We've attempted to detect your KotOR installation, but please verify the directories are correct." Then after that Path Manager opens and in the kotor root path it has: C:\Program Files (x86)\Steam\steamapps\common\swkotor Which is my normal root path so I can't change it because that is the correct path Then after that a message saying "Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately. Could not find file 'C:\chitin.key'." Then when Kotor Tool actually opens its Just blank no options nothing except for the options on the top so does anyone knows what happened and how to fix this.
  9. File Name: Vrook and Zhar fix File Submitter: N-DReW25 File Submitted: 15 Jul 2016 File Category: Mods K1R Compatible: Yes Vrook and Zhar fix A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 14.07.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In Kotor you go to Dantooine and meet Master Vrook, Master Zhar, Master Vandar and Master Dorak four Jedi Council members who are in charge of the Jedi Enclave of Dantooine they seem to be Okay until you watch the Revelation cutscene on the Levithian were you clearly see Zhar wearing red and Vrook wearing blue where in the original game Zhar wore blue and Vrook wore red. This Always bothered me so Because I couldn't fix the cutscene itself I decided to give Zhar and Vrook there appropriate robes Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "dan13_vrook" or "dan13_zhar" though the only mod that edits that is the k1 enchantment pack Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Click here to download this file
  10. Version 1.0

    6,261 downloads

    Vrook and Zhar fix A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 14.07.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: In Kotor you go to Dantooine and meet Master Vrook, Master Zhar, Master Vandar and Master Dorak four Jedi Council members who are in charge of the Jedi Enclave of Dantooine they seem to be Okay until you watch the Revelation cutscene on the Levithian were you clearly see Zhar wearing red and Vrook wearing blue where in the original game Zhar wore blue and Vrook wore red. This Always bothered me so Because I couldn't fix the cutscene itself I decided to give Zhar and Vrook there appropriate robes Known Bugs: this mod shouldn't have bugs but if their is Just PM me on Deadlystream. Incompatibilities: Is incompatible with anything that edits "dan13_vrook" or "dan13_zhar" though the only mod that edits that is the k1 enchantment pack Permissions: Do NOT claim credit for this mod Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  11. They do attack me and I can attack and successfully kill them. it only appears to be this one group though I haven't checked the rest of Dantooine
  12. May you please tell me what is different because if you know a difference it will most likely be added into the mod Thank you for showing me these but they appear to be missing features such as Roland Wan in reoublic uniform so this mod will still be developed with the info I do know though I will most likely miss a feature
  13. So Sithspecter said it won't replace the ebon hawk yet varistypuppet said it will so who do I believe
  14. View File Remove Force Alignment Restriction A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 9.7.2016 1.1 Update Release Date: 1.8.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstall: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to. The following items have been effected: Circlet of Saresh Star Forge Robes Darth Revan's Robes Qel Droma Robes Marka Ragnos Gaunlets Tulak Hord's Mask Solari Crystal (If I missed any, please let me know) Known Bugs: None but if there is, just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edit... g_a_jedirobe06.uti g_a_mstrrobe06.uti g_a_mstrrobe07.uti g_i_mask22.uti kor38a_gaunlet.uti kor38b_mask.uti g_w_lghtsbr01.uti g_w_lghtsbr02.uti g_w_lghtsbr03.uti g_w_lghtsbr04.uti g_w_lghtsbr05.uti g_w_lghtsbr06.uti g1_w_lghtsbr01.uti g1_w_lghtsbr02.uti g_w_shortsbr01.uti g_w_shortsbr02.uti g_w_shortsbr03.uti g_w_shortsbr04.uti g_w_shortsbr05.uti g_w_shortsbr06.uti g1_w_shortsbr01.uti g1_w_shortsbr02.uti g_w_dblsbr001.uti g_w_dblsbr002.uti g_w_dblsbr003.uti g_w_dblsbr004.uti g_w_dblsbr005.uti g_w_dblsbr006.uti g1_w_dblsbr001.uti g1_w_dblsbr002.uti Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 07/13/2016 Category Mods K1R Compatible No  
  15. Huh Well if that mod DID exist it would likely be buried deep in the vast libraries of Lost mods in an Archive or Nexusmods or it could be forever lost when Filefront and Gamefront went down forever. Though even if the mod did exist still it would likely be old, kinda buggy, could POSSIBLY contain a virus, maybe lacking, and may not even be complete (Though that's unlikely) PLUS it might not even be compatible with the newer mods like K1R PLUS the modder would of likely retired from modding long ago and never bothered to return here to leave the mod behind like Shem and Inyri Forge did. Well if you do know any differences between versions I am unaware of please let me know
  16. So if you played Kotor on the original XBOX back in the day you will notice that the PC and XBOX games aren't the same game for example some of the NPC's would have different heads for example Xor was a regular commoner. So I decided to make this mod because unlike me some people have played this game on the original XBOX back in the day and might want to feel some nostalgia without actually scraping their old XBOX or using a backwards compatibility Hack to get it to run on an XBOX 360 and without random low FPS drops, low resolution and weird glithces. So this mod aims to bring as much of the misplaced heads from the XBOX version into the PC version but there are currently one problem. I never played Kotor on the original XBOX or the 360 so I don't know every single difference between versions so the reason I made this thread is for users to list as many as they know. The ones I know are: *Vrook and Dorak wore Blue Robes *Jedi in the Jedi enclave are different *All of Davik's guards are Rodians wearing yellow flight suits *Roland Wann wears regular Republic Uniform *Igear's head is an asian head *Xor is a Human *Solaa the Pazaak merhcant on Dantooine has a Green head *Bolok has a green head *Rickard lusof has no beard and those are all I can remeber so if anyone did play or does know the XBOX version of Kotor and knows any other differences please leave comment all you know down bellow
  17. Version 1.1

    3,923 downloads

    A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 9.7.2016 1.1 Update Release Date: 1.8.2016 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstall: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to. The following items have been effected: Circlet of Saresh Star Forge Robes Darth Revan's Robes Qel Droma Robes Marka Ragnos Gaunlets Tulak Hord's Mask Solari Crystal (If I missed any, please let me know) Known Bugs: None but if there is, just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edit... g_a_jedirobe06.uti g_a_mstrrobe06.uti g_a_mstrrobe07.uti g_i_mask22.uti kor38a_gaunlet.uti kor38b_mask.uti g_w_lghtsbr01.uti g_w_lghtsbr02.uti g_w_lghtsbr03.uti g_w_lghtsbr04.uti g_w_lghtsbr05.uti g_w_lghtsbr06.uti g1_w_lghtsbr01.uti g1_w_lghtsbr02.uti g_w_shortsbr01.uti g_w_shortsbr02.uti g_w_shortsbr03.uti g_w_shortsbr04.uti g_w_shortsbr05.uti g_w_shortsbr06.uti g1_w_shortsbr01.uti g1_w_shortsbr02.uti g_w_dblsbr001.uti g_w_dblsbr002.uti g_w_dblsbr003.uti g_w_dblsbr004.uti g_w_dblsbr005.uti g_w_dblsbr006.uti g1_w_dblsbr001.uti g1_w_dblsbr002.uti Permissions: You are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  18. Is this ship going to replace the Ebon Hawk or is it just for getting around Sleheyron?
  19. So I Think I found two bugs on Dantooine * The first one is there are 5 Hostile Iriaz near the area where you first encoubter Kath Hounds and there hostile (And I didn't install the iriaz part) *The second one is if I lure a Kath hound into the enclave it doesn't attack any of the NPC's nor do they attack it, but it certainley likes to eat the Repiblic Security force and even worse they Just let it happen they don't even fight back and when they die they drop clothing variant 2 and a blaster now (I know that isn't restored content thats a bug) 1) During the game, when did the problem begin to occur? When you first enter the Dantooine Courtyard 2) Did you install the latest version of the mod? (1.2) Yes 3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam 4) Did you update your game as required by your game's region? (4-CD version ONLY) N/A 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the K1R's read-me file? No 6) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) None 7) Can you be more specific about the error? At what point did it happen? The first one is there are 5 Hostile Iriaz near the area where you first encoubter Kath Hounds and there hostile (And I didn't install the iriaz part), The second one is if I lure a Kath hound into the enclave it doesn't attack any of the NPC's nor do they attack it, but it certainley likes to eat the Repiblic Security force and even worse they Just let it happen they don't even fight back and when they die they drop clothing variant 2 and a blaster now (I know that isn't restored content thats a bug) 8) Have you tried re-downloading/re-installing the mod? No 9) Have you tried using a different save game? Yes 10) Have you tried starting a new game? Yes 11) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 10 12) IF USING THE GOG OR 4CD VERSION: Can you confirm that you see the K1R Launcher when you launch the game? N/A
  20. Does this retexture the leviathan as well
  21. Well at the moment LucasForums is down but thank you for helping me get rid of the corspes
  22. So I am looking for a modders Resource of the entire Endar Spire Module with NO corpses in it and with Just a blank skybox of space no Taris or Star forge fight. I know it can be done but there aren't any tutorials online on how to and I wouldn't have a clue were to start on my own.