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N-DReW25

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Everything posted by N-DReW25

  1. Screen shots of the stats would Be nice.
  2. Model editing? Wouldn't a simple script edit do it?
  3. List the mods you're using: Or you could warp to the landing pad modules of each respective modules!
  4. You still get to keep the gear right?
  5. Really original idea though I don't really use Mission at all after the Zalbaar rescue mission on Taris because she hits the ground faster than most players who listen to Trask Ulgo's tutorial Dialogue! On a serious note why is your settings on low? Does your PC really lag when it's on high (If you can even consider it high)
  6. Uh, The Disciple is female only which means you can only recruit him if your female unless you have Party Swap or Handmaiden for Females or Disciple for Males so then you'd have a bunch of Holocrons just lying around for no specific reason that is another reason why it wasn't included in TSLRCM.
  7. That wasn't added because there weren't enough files left over to complete it those audio files "may" be the only thing that indicates it was ever a feature! Though if someone really wanted to they could place custom Holocrons and make a separate restoration mod for it but then there's the whole male problem since by default he's female only!
  8. I could probably give it a shot! If you can zbyl2 can you make a list of changes between 1.2 to 1.3 so we know what we're specifically looking for? (Oh and make sure the new Dialogue is in mp3 format so he Steam users can test)
  9. Should already work in Kotor 2, give it a try!
  10. I feel like this is a fair question to ask. How many modules will be in the final product, I'm guessing about 7-9 modules?
  11. I must say half the things in this movie defies modding as it is! It is clear ALOT of work went into this. I personally rate it 5/5 for perfect rewritten story, characters, modding involved and is better than the Phantom Menace and the Attack of the Clones movies combined!
  12. Since some popular Kotor modding websites have gone down recently I'd like to know will Deadlystream ever go down with them and if so will a new website be made?
  13. What mods did you have and were there any from the Steam Workshop?
  14. I just copy the link I want to copy and I just paste it.
  15. That made me sick! That's not a theory that's fact, There were 3 of them in the galactic senate in the movies!
  16. It ain't what you're expecting, Trust me this place is better!
  17. Wow, for the first time it wasn't milestails who had the mod on his hard drive. On a serious note, you are going to share that around right?
  18. I think DarhParametric beat me to it but I remember a thread here on Deadlystream of a Playable Torguta work in progress that recreated Shaak Ti in Kotor but I don't have a link to it but I think Fair Strides might.
  19. This mod is already included within K1R so there is no need to download this because you already have it!
  20. Looks good! You may want to actually slap that onto a Republic Soldiers head to make sure it's a "quick and dirty" model because from what I see it's perfect (I'd recommend making the Visor a bit transparent) For the body i'd suggest using the Republic Officer model and making a new skin for it. I'd like to warn you if you actually modify the Republic Soldier models the Republic corpses on the Endar Spire/Star Forge/Manaan will break (Nothing game breaking it'll just look weird).
  21. All that's really known in Canon is that there is a Master and an Apprentice and Darth Bane created it (There may be a mention in CW or rebels though if there was it'd be minor)
  22. Certain Boss types have like 8-19 vitality in Kotor Tool but when you play it in game they feel like they have a lot more during combat so I'll have to agree with this statement!
  23. Then what would you suggest happen? Because Commando Armor actually makes Republic Soldiers look like they're prepared for war and actually makes them look like they can fight and win a battle! If you like that mod Cache71 made is used in this Video and the bug she encountered is shown as well- https://www.youtube.com/watch?v=7R1acsSOXgc&t=84s
  24. Silveredge9 has said this within this thread- http://deadlystream.com/forum/topic/4723-new-playable-character-in-tsl-matilda-from-brotherhood-of-shadows/?do=findComment&comment=49414 So that should mean you should be allowed to use his assets. Something that I should mention Cache71 is making a mod similar to this but instead of using the republic mask Silveregde9 used she's going to use the standard republic head with the Bicycle helmet (I can't find a link but she has uploaded it to the Playground site the one which has the graphical modification on it, It works fairly good except the corpse placeables are messed up)
  25. I looked at the each NPC's utc file in Kotor tool!
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