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Everything posted by N-DReW25
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Editing Placeable Inventory (when variable based on class)
N-DReW25 replied to Revanator's topic in General Kotor/TSL Modding
What do those values mean. So if I where to change the Endar Spire box so instead of spawning regular clothes it spawned custom clothing (Like the Custom Class Clothing mod FS made a while ago) unique to each class scoundrel/scout and soldier how could I do that. -
Make Iriaz only Aggressive to Kath hounds?
N-DReW25 replied to masternetra's topic in KotOR1 Restoration (K1R)
They did a really horrible job of cutting them out as in the dantooine murder mystery sidequest you learn all about the Iriaz even though there not even in game which gets really confusing as the Jedi there lectures you about there being plenty of iriaz around even though they don't seem to exist. Personally the Iriaz just fix the sidequest as a whole. -
Infinite Energy Sheilds View File Infinite Energy shields A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 22.10.2016 Release Date 1.1: 11.01.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During the course of the game you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like much but energy shields can mean the world when your facing a certain boss. Though the way there balanced is that after every 5 turns they burn out and can't be used meaning you will require to get a brand new one. This mod removes that, now whenever you use an energy shields you can use it as many times as you like without any fear of it burning out. The following items have been effected: Energy shields Sith Energy shields Arkanian Energy shields Mandalorian Melee shields Mandalorian Power shields Yusanis' Dueling shields Echani shields Echani Dueling shields Verpine Prototype shields All Droid Shields (If I miss any please let me know) Known Bugs: None but if their is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits g_i_frarmbnds01.uti g_i_frarmbnds02.uti g_i_frarmbnds03.uti g_i_frarmbnds04.uti g_i_frarmbnds05.uti g_i_frarmbnds06.uti g_i_frarmbnds07.uti g_i_frarmbnds08.uti g_i_frarmbnds09.uti g_i_drdshld01.uti g_i_drdshld02.uti g_i_drdshld03.uti g_i_drdshld05.uti g_i_drdshld06.uti g_i_drdshld07.uti Permissions: Your are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 10/21/2016 Category Mods K1R Compatible
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What Planet/Area Would You Like to See in KOTOR/TSL?
N-DReW25 replied to VarsityPuppet's topic in General Kotor/TSL Modding
And during the interrogation with saul karath on the leviathan. -
New playable character in TSL: Matilda from Brotherhood of Shadows?
N-DReW25 replied to astrid_cash12's topic in Mod Requests
So Porting Models and Modules are strictly forbidden but skins aren't IF the model it skins are in the opposite game so does that mean porting a party member icon or armor skin from TSL into K1 is perfectly okay. -
New playable character in TSL: Matilda from Brotherhood of Shadows?
N-DReW25 replied to astrid_cash12's topic in Mod Requests
Noob question here but wouldn't that be porting. -
Version 1.1
1,472 downloads
Infinite Energy shields A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 Release Date: 22.10.2016 Release Date 1.1: 11.01.2018 Installation: Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder Uninstallation: Remove or Delete the files from your Star Wars Knights of The Old Republic override folder Description: During the course of the game you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like much but energy shields can mean the world when your facing a certain boss. Though the way there balanced is that after every 5 turns they burn out and can't be used meaning you will require to get a brand new one. This mod removes that, now whenever you use an energy shields you can use it as many times as you like without any fear of it burning out. The following items have been effected: Energy shields Sith Energy shields Arkanian Energy shields Mandalorian Melee shields Mandalorian Power shields Yusanis' Dueling shields Echani shields Echani Dueling shields Verpine Prototype shields All Droid Shields (If I miss any please let me know) Known Bugs: None but if their is Just PM me on Deadlystream. Incompatibilities: Will be incompatible with things that edits g_i_frarmbnds01.uti g_i_frarmbnds02.uti g_i_frarmbnds03.uti g_i_frarmbnds04.uti g_i_frarmbnds05.uti g_i_frarmbnds06.uti g_i_frarmbnds07.uti g_i_frarmbnds08.uti g_i_frarmbnds09.uti g_i_drdshld01.uti g_i_drdshld02.uti g_i_drdshld03.uti g_i_drdshld05.uti g_i_drdshld06.uti g_i_drdshld07.uti Permissions: Your are NOT allowed to claim this work to be your own Thanks: Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
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Don't mean to sound like a jerk but I can't help it but feel you made her worse (Feels like i'm looking at a Star Wars the Clone Wars character).
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Anyone Beat Impossible Difficulty on K1R?
N-DReW25 replied to jc2's topic in KotOR1 Restoration (K1R)
Youtube videos.- 31 replies
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- Impossible
- Difficulty
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(and 1 more)
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I didn't get any of that but for what it's worth- http://www.nexusmods.com/kotor2/mods/289/?
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http://www.nexusmods.com/kotor/mods/1/? -you'll thank me later.
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Here are some I can think of Chumash The Hutt, Alog The Hutt, Kumash The Hutt, Hobba The Hutt, Ozug The Hutt, Demis The Hutt, Odis The Hutt, Palnor The Hutt, Salbis The Hutt, Azorg The Hutt, Kelon The Hutt I know there bad but when you think about it they can really fit in with the hutt culture. (Also the reason I put the words "The Hutt" after the names is because Jabba in the Star wars movies was refered to as Jabba the Hutt, In Kotor 1 and 2 every Hutt isn't refered to as for example Ajur the Hutt or Vogga the Hutt there just Ajur and Vogga).
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Can you do this mod for TSL- http://deadlystream.com/forum/files/file/543-saber-colors-overhaul-animated-swtor-edition/
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Can people write NEW tutorials for deadlystream because most LucasForum Tutorials are from 2004 and use outdated info such as having broken screenshots, links to Kotor 2 Files/Gamefront and PCGamemods and are just confusing (Not to mention how the people who wrote them likely forgot all about Kotor).
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New playable character in TSL: Matilda from Brotherhood of Shadows?
N-DReW25 replied to astrid_cash12's topic in Mod Requests
Can that be optional, because I don't really like using the twin suns clothes as the default clothing. -
A mod like that would just make no sense, Goto is supposed to be a droid since he projects a hologram, image a Toydarian projecting a Hologram. For the voiceover Fassa and Quello they don't have enough lines to replace Goto's voice, As for Watto's you'd be basically be cutting out scenes from the movie meaning you will have a bit of any music that plays during it. Though I do believe replacing Hologram Goto with a new one will make logical sense as it for well fit in with the story and you can still play -http://deadlystream.com/forum/files/file/229-g0-t0-overhaul/
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By Goto I do hope you mean the Hologram as that makes logical sense, Though I would recommend making the Goto Toydarian evil looking so it matches the Goto's voice.