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Everything posted by Ebony Moon
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Carth Force-sensitive?
Ebony Moon replied to milestails's topic in Knights of the Old Republic General
I do like Redhawke's mod, because it is an early Jedi Carth, and he did work out rather well as a Guardian, and to me Guardian seems to fit his character. He's a bit on the honest and open side, especially considering how he never suspected that Admiral Karath would turn on the Republic, and how he expects openness and honesty from others, particularly your character. He never really struck me as someone truly adept in ferreting out stuff, he's more of a good soldier type who happens to be a hotshot pilot. I tend to pick up Jolee late in the game, especially with my DS Revan, too. Canderous as a dark Jedi is an odd concept, but he looks really wicked in that master Sith armor and kicks butt with a double bladed red lightsaber, lol. -
Carth Force-sensitive?
Ebony Moon replied to milestails's topic in Knights of the Old Republic General
I always have seen Carth as at least a little Force sensitive, for many of the reasons listed. I played Redhawke's mod for Jedi Carth and it just seemed so natural, where it was kind of strange for Mission and Canderous- the other two of Redhawke's turn 'em into Jedi mods. -
Need help on editing vitality points
Ebony Moon replied to maltron66's topic in General Kotor/TSL Modding
Dungeons and Dragons started it all... -
Our favorite Mandalorian is looking real good! Love the character this reskin gives him.
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Thanks for the info! I've been testing mods, and even parts of mods. I've gotten 40 or so mods, reskins and remodels working smoothly together so far. It's definitely different from Gambryo, which I'm used to.
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When It Is Perfectly Acceptable to Change the Difficulty to "Easy"
Ebony Moon commented on Eauxps I. Fourgott's blog entry in The Musings of Eauxps
I've found that higher difficulty just means more medpacs and stimshots are used. I prefer easy so I can try different things, test out different weapons, armor, so on. And for the story and checking stuff out. -
Download:Weapon Model Overhaul Texture Rework
Ebony Moon replied to Fallen Guardian's topic in Mod Releases
No prob. I don't want to see good mods lost. I'm glad I checked this thread out and finding Toasty Fresh's mod. I've been looking for a good reskin of swords.- 12 replies
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- new texture
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Download:Weapon Model Overhaul Texture Rework
Ebony Moon replied to Fallen Guardian's topic in Mod Releases
You can get Toasty Fresh's mod on this thread: http://deadlystream.com/forum/topic/4647-anyone-know-where-to-get-toasty-freshs-mod/- 12 replies
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Thank you very much for the information and link, everyone. It looks like it would conflict with the robe mods I'm using, too. But it looks like a good resource. LOL, someone in the comments says it makes the remote huge!
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I'm looking for this reskin of Bao-Dur's remote https://staticdelivery.nexusmods.com/mods/198/images/87769_3.jpg TIA
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Sion didn't need to track the Exile, not after Peragus (he was tracking Kreia at that point). It was the matter of waiting at Korriban, and later at Malachor, knowing the Exile would come. Nihilus homes in on the Force like an amoeba to light. I don't think he really tracks as much as he homes in on food when it appears. The Sith assassins operate on the same principle. Nihilus had to send out Visas to find the Exile, or whatever was pinging his radar.
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Thank you!
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Make Iriaz only Aggressive to Kath hounds?
Ebony Moon replied to masternetra's topic in KotOR1 Restoration (K1R)
I had the same thing happen to me with the Iriaz fighting the Mandalorian shooting the farmer. I had to reload and wait in the corner near the entrance to that area and wait for the iriaz to eventually gallop off before approaching the Mandalorian so that scene could be triggered. The sound the Iriaz make is very irritating. The Iriaz are the only complaint I have about the Restoration mod, which is awesome overall. A good fix would be to have them in limited areas, or fewer of them in that spot near the first Mandalorian encounter, and to tone down that noise. I would do it myself if I had the time to learn the know how. -
Okay, thanks for the info! Which files contains lootscripts and are they interchangeable between versions?
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Today I found this http://www.gamefront.com/games/star-wars-knights-of-the-old-republic-ii/downloads/star-wars-kotor-ii-hq-movie-and-music-patch while it isn't official content, I wish KOTOR 1 would get this kind of love. It's one of those things- if I won the lotto, I would approach them with an investment offer to have K1 upgraded with the works, UI, wide screen, controller support, and hq movie and music. I don't understand why they don't do it, because it would sell.
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I started TSL PC with version 1.8.4 which seemed to drop a lot of loot from enemies, which I rather liked (although I can see it's probably unbalanced for the tastes for many.) But with 1.8.5 update, the drops seem to be more like vanilla. I'm just curious if TSLRCM does affect this. I don't think I have any other mods that affect drops.
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Anyone Beat Impossible Difficulty on K1R?
Ebony Moon replied to jc2's topic in KotOR1 Restoration (K1R)
I figured that out after playing that part, lol.- 31 replies
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This is really nice work. Installed this last night and saw the Korriban view. Good detail.
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Anyone Beat Impossible Difficulty on K1R?
Ebony Moon replied to jc2's topic in KotOR1 Restoration (K1R)
There's Redhawk's op item packs designed for hardcore play-throughs http://www.jumpstationz.com/RedHawke/mods.html It really is op, though. You get like a thousand thermal detonators, lol. Good for killing Malak. Reminds me of the first time I played KOTOR, the first video game I ever played, I used like a couple dozen grenades to kill the rancor beast on Taris- 31 replies
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Thank you! I tried that, but for some reason it didn't work for me. edit: now I figure it out, good for future searches. Thank you again