Obi Wan Pere

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Everything posted by Obi Wan Pere

  1. I've combined it with 'Shem's Ultimate Sound Mod for TSL and KotOR', patcherized by @kyrie https://deadlystream.com/files/file/293-shems-ultimate-sound-mod-for-tsl-and-kotor/?tab=comments and the result is impressive.
  2. I've combined it with 'JC's Sound Effects for K1 1.0' By @JCarter426 https://deadlystream.com/files/file/1223-jcs-sound-effects-for-k1/?tab=comments and the result is impressive.
  3. Just can say that I was using another MOD but finally I've substituted it by this one. Very good work
  4. Pending to see some of them I like a lot these new Powers. GREAT!!
  5. ------------------------------------------ 97 - Dxun and Onderon Item Restoration Pack 1.2 By @N-DReW25 https://deadlystream.com/files/file/1334-dxun-and-onderon-item-restoration-pack/ XX - Dxun Holocron 1.0.0 By @InSidious https://deadlystream.com/files/file/1423-dxun-holocron/?tab=comments NOTE: The install says has had an error: "Error: No instruction section found for file di_jhc.utp, skipping..." Waiting to see what happens... NOTE 2: As expected it hasn't worked. I have found nothing. It seems that doesn't break nothing in the game but I untrust about these things and I decided uninstall it and have been forced to repeat some zones that were involved. Not too much time wasted, anyway.
  6. Checking different things in Dxun I found some problems that, although it seems that doesn't break the game in this planet (I'm not sure) it seems that does in Korriban. The problems are that there are no cutscenes showing Atton talking nor acknowledging dangers; some beasts attack, others do not; the Dezanti bounty hunters are friendly too. You cannot interact with the panel in the wreck, nor repair the droids you find in the path. All these problems are described in the posts of the download page of the MOD 'Rece's K2 Power Crystal Addon UPDATE 1.5' by @Rece as well as a possible solution based on removing two ".mod" files that may be affected. With the MOD installed, what I did was to remove "401DXN.mod" file from my Modules folder and restore it from the backup folder but that didn't work. I found the same problems happening. After that, I thought that maybe I misunderstood the solution and I removed both ".mod" files from the tslpatchdata folder of the MOD. After restoring from backups the Modules and Override whole folders, I installed the MOD in that way, without the ".mod" files. It showed me errors (I already was guessing them) related with the ".mod" files but the installation was finished. Now the game runs normally (at least the first part of Dxun) but I assume I have lost the goods from the MOD in this zone (and probably in the Sith Academy of Korriban). ----------------------------------------- Installed BEFORE disembarking from the Ebon Hawk to Dxun Jungle Landing. Order of installation: ----------------------------------------- 95 - Malkior's Kotor 2 Sound Collection 1.0 By @Malkior https://deadlystream.com/files/file/445-malkiors-kotor-2-sound-collection/?tab=comments Statement: F-A-N-T-A-S-T-I-C thunders in Dxun!!!!!!!!!! (I'm still searching someone that can install a lightning rod on the Ebon Hawk. I was thinking let on the top one of the droids with the weapon stretched up but I wouldn't like harm any of them). NOTE: Although the description of the download page says "Thus compends this semi-comprehensive collection of all of the sounds I've edited over the years", I realized that it includes more than just thunders once I unzipped the file MOD before install it. I've lost the related with Peragus. My mistake. ----------------------------------------- - Another combination of three MODs, as always, it's a tastes matter: 96a - K2 Exterior Textures, Part 1 Version 0.1 By @vurt https://deadlystream.com/files/file/187-k2-exterior-textures-part-1/?tab=comments 96b - More Vibrant Skies 1.0 By @Malkior (Dxun part) https://deadlystream.com/files/file/156-more-vibrant-skies/?tab=comments 96c - Grass and Foliage Reimplanted 1.0.0 By @Malkior https://deadlystream.com/files/file/1486-grass-and-foliage-reimplanted/?tab=comments Statement: ...woa!!!!!!!!
  7. I'm using TSLRCM + M4-78EP. I haven't reached Korriban yet but identical problems in Dxun. So, is enough restore the originals "401DXN.mod" and (Probably) "702KOR.mod"?
  8. ------------------------------------------------ 94 - HK-47 Upgrade Kit by G0t0 Here Ind By @Medragor-des https://deadlystream.com/files/file/507-hk-47-upgrade-kit-by-g0t0-here-ind/ ------------------------------------------------- Nice view from G0-T0's Yacht -------------------------------------------------- The GenoHaradan in Nar Shaddaa ------------------------------------------------ ...and Nar Shaddaa and G0-T0's Yacht are over. ------------------------------------------------ Let's go to Dxun!!!!!!!!!! ------------------------------------------------ View from the turret of the Ebon Hawk during the space battle before land in Dxun (with the MOD 'TSL Backdrop Improvements 1.4' By @Kexikus)
  9. Same here. Maybe is due the modules folder is set as "Only Read" but it's the first time I found this error installing MODs so, by now, I let this one out of my list.
  10. After find all parts and close the quest with Bao Dur I can build all parts and build Lightsabers. Working FINE!!!!!!!!!!!!!!!!!! I misunderstood how the MOD works.
  11. ------------------------------------------------------ Installed BEFORE re-enter in the Ebon Hawk ------------------------------------------------------ 91 - Visas Marr's Robe fix 1.0.0 By @todevuch https://deadlystream.com/files/file/1344-visas-marrs-robe-fix/ 92 - Darth Sapiens presents HD 2K Visas Marr 1.0 By @Darth_Sapiens https://deadlystream.com/files/file/519-darth-sapiens-presents-hd-2k-visas-marr/?tab=comments You have other alternatives as: - Visas Marr Reskin By @Marius Fett https://deadlystream.com/files/file/245-visas-marr-reskin/ --------------------------------------------- Installed BEFORE re-enter to the Docks and enter to the Jekk Jekk Tarr with Mira as PC. --------------------------------------------- XX - Wookiee Warblade and Hanharr fix for TSL 1.0.0 By @todevuch https://deadlystream.com/files/file/1380-wookiee-warblade-and-hanharr-fix-for-tsl/?tab=comments NOTE: The MOD is a Drag and Drop installing system and consists in one ".uti" file and 3 ".utc" files ("p_hanharr.utc", "p_hanharr001.utc" and "p_hanharr002.utc"). I don't know what are and what do the ".utc" files. I've found in the Override folder an existing "p_hanharr.utc", I think from the MOD 'Implant Feat Restoration 1.1' by @N-DReW25 and according its description in the download page "Currently, only Hanhar and Mira have the feats." I assume the ".utc" file is related with that. As Light Side player I don't have Hanharr in my team so I imagine that is indifferent which ".utc" I must use (if the one from 'Implant Feat Restoration 1.1' or the one from 'Wookiee Warblade and Hanharr fix'). At this moment I've let in the Override folder the installed first. After defeat Hanharr I've found all the gear promised by the 'Wookiee Warblade and Hanharr fix' MOD. Any tip or warning will be welcome. NOTE/Add On: I've had to uninstall it because breaks the game later on in Malachor V. Read later on in the thread for some more details. ------------------------------------------ I've found another weird behaviour of TSL that I never saw before. In the Jekk Jekk Tarr with Mira as PC, the penultimate door before the Visquis' private lounge is "closed" but as if it were open, you can walk "through" the door. (The other doors of the J.J.T. works as they have to do). In the next phase of the game with T3-M4 the doors work as well but in next phase, with Atton, when you have to see Tienn Tubb for change the ID of the Ebon Hawk, ALL the doors of the Refugee Landing Pad are "closed" but you can go through them, like Mira in the J.J.T. That was yesterday but re-checking the zones few minutes ago with the same Saves the doors work as they have to do in the J.J.T. and were open in the Refugee Landing Pad as they have to be after open them when you visit the areas for the first time. Well... "those" things of TSL...
  12. I believe that wearing any of them dancing for Vogga never would fall sleep...
  13. 90 - PVC Dancers Outfit 1.0 By @kristykistic https://deadlystream.com/files/file/800-pvc-dancers-outfit/?tab=comments Statement: I thought I could dance for Vogga with one of these. I believe that wearing any of them the Hutt never would fall sleep...
  14. The encounter with Liskis is just in G0-T0 yacht? so, is enough install the MOD before start in the yacht or is needed install it before start Nar Shaddaa?
  15. Answering to myself I think that this weapon is a kind of "bait". Maybe someone could lose some "bonus" if do not get close to it...
  16. --------------------------------------------- Installed BEFORE enter to the Docks for the first time --------------------------------------------- 89 - Movie Mandalorians 4.2 By @DeadMan https://deadlystream.com/files/file/63-movie-mandalorians/ Statement: Perhaps they seem a bit "squared" (or maybe it's me) but I like to see the mandalorians with the helmets seen in the films and series. (See more screenshots below) There are available other alternatives: - Effixian's Mandalorians Tweak By @Effix https://deadlystream.com/files/file/1064-effixians-mandalorians-tweak/ - Mandalorian reskin By @FF97 https://deadlystream.com/files/file/515-mandalorian-reskin/?tab=comments - Canonical Mandalore By @90SK https://deadlystream.com/files/file/161-canonical-mandalore/?tab=comments I don't know yet but maybe I'll try to install this last when I reach Dxun. I have to compare and find out what can I do with the one I have installed.
  17. Well, my friends, I've decided bet against myself and tried to edit with Kotor Tools the "Appearance.2da" file according the directions of Malkior's Post and this is the result In my Playthrough now I'm using the edited 'appearance.2da' and the 'C_Hutt03.tga' and 'C_Hutt03.txi' files from the ''KOTOR 2 Community Patch-v1.4'. By the moment I'm not using any of the "Hutt" files from ''Kotor 1 Texture to Kotor 2 Game Bridge 1.0.0' MOD.
  18. @Malkior Thanks a lot for the tech info!!! Although by the moment I don't dare begin edit files Anyway I've downloaded Kotor Tool, even if only for to see how it works. Maybe later on I give a try
  19. ----------------------------------------------------- I've found transparencies in Vogga the Hutt in the cutscene when you enter at the Docks module for the first time. I saw this problem in the posts of the MOD 'Kotor 1 Texture to Kotor 2 Game Bridge 1.0.0' but to edit files is not one of my strengths. The MOD have 4 files related with hutt (C_Hutt01.tga to 04) and no ".txi's". In my Override folder I've found a "C_Hutt03.txi". Removing the ".txi" file doesn't help (using only the 4 ".tga" from the MOD). Searching in the folders of the MODs I have installed I've found the ".txi" file in "KOTOR 2 Community Patch-v1.4" (with its ".tga" file, both 03.tga and the 03.txi). Removing from the Override folder all the "hutt" files helps. Without these files, restoring the files from the Community Patch "C_Hutt03.tga" and "C_Hutt03.txi" helps too but there are some transparencies in the mouth and in the tail. I decided leave them all out.
  20. I have the same problem that @orange The MOD have 4 files related with hutt (C_Hutt01.tga to 04) and no ".txi's". In my Override folder I've found a "C_Hutt03.txi". Removing the ".txi" file doesn't help (leaving the 4 ".tga" from this MOD). Searching in the folders of the MODs I have installed I've found it in "KOTOR 2 Community Patch-v1.4" (with its ".tga" file, both 03.tga and the 03.txi). Removing from the Override folder all the "hutt" files helps. Without these files, restoring the files from the Community Patch "C_Hutt03.tga" and "C_Hutt03.txi" helps too but there are transparencies in the mouth and in the tail.
  21. ------------------------------------------------ 87 - Reskin of Mira's default Clothes 1.0 By @Fair Strides https://deadlystream.com/files/file/169-reskin-of-miras-default-clothes/?tab=reviews 88 - Sparkling Mira By @forgetcanon https://deadlystream.com/files/file/527-sparkling-mira/?tab=comments
  22. - 79 JC's Lightsaber Visual Effects for K2 1.4 By @JCarter426 https://deadlystream.com/files/file/1317-jcs-lightsaber-visual-effects-for-k2/?tab=comments --------------------------------------------------- Let's start Nar Shaddaa --------------------------------------------------- NOTE: As the first time in Telos, reaching for the first time Nar Shaddaa is an automatic sequence after activate the Galaxy Map in the Ebon Hawk and we appear directly at the landing platform, so, any general MOD related with Nar Shaddaa or related with this first module (Refugee Landing Pad) must be installed before initiate the sequence/travel. Order of installation. Installed BEFORE reach Nar Shaddaa. ---------------------------------------------------- - 80 Realistic Nar Shaddaa Skybox Mod - Loadscreens By @L0ki194 https://deadlystream.com/files/file/363-realistic-nar-shaddaa-skybox-mod-loadscreens/?tab=comments - 81 Quello to Watto By @Marius Fett https://deadlystream.com/files/file/242-quello-to-watto/?tab=comments I love it. Great work!! - 82 [TSL] Twin Sun to Asari 1.0 By @MrPhil https://deadlystream.com/files/file/438-tsl-twin-sun-to-asari/ - 83 Hairy Hanharr! (a HD retex of Hanharr) 1 By @Constar https://deadlystream.com/files/file/845-hairy-hanharr-a-hd-retex-of-hanharr/?tab=comments Now it only remains to him get a good hair conditioner. Very nice work. 84 - G0-T0 Overhaul v1.2 By @Darth_Sapiens https://deadlystream.com/files/file/229-g0-t0-overhaul/?tab=comments I like a lot but I'm not sure if it breaks the "innocent" looks of the original G0-T0, intentionally showed. The first time I've seen him I thought in Darth Vader and no in a simple "transmitter of orders" from his "owner". 85 - Re-scaled Trandoshans 1 By @Schizo https://deadlystream.com/files/file/946-re-scaled-trandoshans/ Now is scary go to talk to him... 86 - Rodian Female NPC Body Model 1.0 By @DarthParametric https://deadlystream.com/files/file/849-rodian-female-npc-body-model/?tab=comments Statement: I still think that she looks like a "torero" (bullfighter) with this jacket but I have to say that in game Geeda looks pretty nice.
  23. ------------------------------------------------ Let's go to Coruscant!!!!!!!!!!! ----------------------------------------------- Order of installation. Installed when I was still at Telos ---------------------------------------------- - 74a Coruscant Jedi Temple By @deathdisco https://deadlystream.com/files/file/585-coruscant-jedi-temple-by-deathdisco/ - 74b Coruscant - Jedi Temple Compatibility 1.1 By @Hassat Hunter https://deadlystream.com/files/file/394-coruscant-jedi-temple-compatibility/ - 74c Jedi Temple Expansion (3.0) By @HK-42 NOTE: I'm sorry but long time ago I had this file (as the others related with Coruscant Deathdisco's MOD) and I don't know where I got it from. I see that the author is not active in DS. 74d - TSL Galaxy Map Fix Pack 1.0 By @bead-v @Sith Holocron and @Kexikus https://deadlystream.com/files/file/1057-tsl-galaxy-map-fix-pack/ - 75 Realistic Skybox for deathdisco's Coruscant 1.0.0 By @90SK @Sith Holocron and @deathdisco https://deadlystream.com/files/file/1277-realistic-skybox-for-deathdiscos-coruscant/ Statement: It's the second time that I've played Coruscant and is so great as I remembered. It still needs to correct some minor graphic glitches and some improvements would be welcome but they do not diminish the experience nor the story. --------------------------------------------------------------- - 76 - Master Class Robes v3 By @DarthTyren (Installed before reach Level 15 and talk with Kreia for to get the Master Class) https://deadlystream.com/files/file/517-master-class-robes/?tab=comments - 77 Jedi Master Robes Improved By @90SK https://deadlystream.com/files/file/658-jedi-master-robes-improved/?tab=comments - 78 Achilles TSL Robe Mod (TSLRCM Edition) By @Achilles https://deadlystream.com/files/file/339-achilles-tsl-robe-mod-tslrcm-edition/?tab=comments ---------------------------------------------------------