Rece

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Everything posted by Rece

  1. Umm. There's a tutorials section for a reason haha. Check out everything there or on LF. Or ask around.
  2. Happy birthday 90SK :)

    1. diegodb

      diegodb

      One of the greatest modders here congratulations 90SK!

  3. Kyle Katarn doesn't need the Rakata to destroy the shield covering the temple. He just looks at it, and it opens.
  4. So, I'm not really knowledgeable enough to tell you everything about TXI's, but I (THINK) I know enough to tell you guys about the basics of TXI files. I hope this is actually useful haha. My tutorials are ehh, so I hope this works haha.
  5. Kyle Katarn doesn't need to kill the Zakkeg. It just gives him its ear.
  6. I only played a slight amount of TOR and have seen some friends play it, so I can't make a complete opinion. But the only reason that I really hate it other than having subscriptions, is that it's not KOTOR 3, which I'm sure EVERYONE would absolutely want.
  7. Yeah, SH's blog is an I protest one. It has some great advice.
  8. Hey guys, I'm having just a little bit of trouble with a merchant. I've had FS try to fix the problem, but there were several different turnouts. So, each time he edited the script, or if I did, the store would open at random times. For example: the 1st, 3rd, and 5th times, etc... Or 1st time, but none after that. Any solution to this? I've made two other merchants that work perfectly fine, but for some reason, this one doesn't work. If you guys have any suggestions, please leave them here void main() { object oStore = GetObjectByTag("rece_droidm"); object oSpeaker = GetFirstPC(); if(GetIsObjectValid(oStore) == 0) { oStore = CreateObject(OBJECT_TYPE_STORE, "rece_droidm", GetLocation(GetFirstPC())); } OpenStore(oStore, oSpeaker); }
  9. It seems you fixed that transparency problem (At least from what I can tell)
  10. Don't forget Atton, Brianna, and Visas' inappropriate romance scenes haha. Like with Atton adjusting his "cargo ramp" as well as the Exiles lines too.
  11. File Name: Rece's Upgradeable Vanilla Robes File Submitter: Rece File Submitted: 21 Jun 2015 File Category: Mods Hey there!!!!! This is just a quick mod that I decided to make because it always baffled me that no one ever made a mod where the vanilla robes in the game are upgradeable. So, I change that with this mod So, it's pretty simple, all you have to do is go a workbench and upgrade your robes! Yep, that simple!!!! INSTALLATION: Just place all of the files into your override! Yep, that simple! UNINSTALLATION: Just remove all of the files from your override! PERMISSIONS: You may NOT redistribute this mod without strict permission by myself, and only myself. There's not much that I can really say about this mod, so yeah. I'll just leave all the stats for the upgrades here: Jedi Robes: 
g_a_jedirobe01 - Jedi Robe (Brown) Mesh: Regenerate Force Points +1 Reinforcement: Wisdom +1 
g_a_jedirobe02 - Dark Jedi Robe (Black) Mesh: Strength +1 Reinforcement: Regeneration +1 
 g_a_jedirobe03 - Jedi Robe (Red) Mesh: Improved Saving Throws: Fortitude +1 Reinforcement: Defense Bonus Vs. Droids +1 
 g_a_jedirobe04 - Jedi Robe (Blue) Mesh: Constitution +1 Reinforcement: Damage Resistance: Cold 5/-
 g_a_jedirobe05 - Dark Jedi Robe (Blue) Mesh: Improved Force Resistance +10 Reinforcement: Damage Resistance: Light Side 5/- 
 g_a_jedirobe06 - Qel-Droma Robes Mesh: Charisma +2 Reinforcement: Damage Resistance: Dark Side 15/- Jedi Knights Robes: 
 g_a_kghtrobe01 - Jedi Knight Robe (Brown) Mesh: Regenerate Force Points +2 Reinforcement: Wisdom +2
 g_a_kghtrobe02 - Dark Jedi Knight Robe (Black) Mesh: Strength +2 Reinforcement: Regeneration +2 
 g_a_kghtrobe03 - Jedi Knight Robe (Red) Mesh: Improved Saving Throws: Fortitude +2 Improved Saving Throws: Will +1 Reinforcement: Defense Bonus Vs. Droid +2 
 g_a_kghtrobe04 - Jedi Knight Robe (Blue) Mesh: Constitution +2 Reinforcement: Damage Resistance: Cold 10/- 
 g_a_kghtrobe05 - Dark Jedi Knight Robe (Blue) Mesh: Improved Force Resistance +16 Reinforcement: Damage Resistance: Light Side 10/- Jedi Masters Robes: 
g_a_mstrrobe01 - Jedi Master Robe (Brown) Mesh: Regenerate Force Points +3 Reinforcement: Wisdom +3 
 g_a_mstrrobe02 - Dark Jedi Master Robe (Black) Mesh: Regeneration +3 Reinforcement: Strength +3 
 g_a_mstrrobe03 - Jedi Master Robe (Red) Mesh: Improved Saving Throws: All +2 Reinforcement: Defense Bonus Vs. Droid +3 
 g_a_mstrrobe04 - Jedi Master Robe (Blue) Mesh: Constitution +3 Reinforcement: Damage Resistance: Cold 15/- 
 g_a_mstrrobe05 - Dark Jedi Master Robe (Blue) Mesh: Improved Force Resistance +24 Reinforcement: Damage Resistance: Light Side 15/- SPECIAL THANKS: Thanks as always to everyone out there who actually downloads my mods and appreciates what I do. Also, thanks to FS for recommending to me how to make the robes upgradeable, it was a simple fix at that... Click here to download this file
  12. Version 1.0

    1,723 downloads

    Hey there!!!!! This is just a quick mod that I decided to make because it always baffled me that no one ever made a mod where the vanilla robes in the game are upgradeable. So, I change that with this mod So, it's pretty simple, all you have to do is go a workbench and upgrade your robes! Yep, that simple!!!! INSTALLATION: Just place all of the files into your override! Yep, that simple! UNINSTALLATION: Just remove all of the files from your override! PERMISSIONS: You may NOT redistribute this mod without strict permission by myself, and only myself. There's not much that I can really say about this mod, so yeah. I'll just leave all the stats for the upgrades here: Jedi Robes: 
g_a_jedirobe01 - Jedi Robe (Brown) Mesh: Regenerate Force Points +1 Reinforcement: Wisdom +1 
g_a_jedirobe02 - Dark Jedi Robe (Black) Mesh: Strength +1 Reinforcement: Regeneration +1 
 g_a_jedirobe03 - Jedi Robe (Red) Mesh: Improved Saving Throws: Fortitude +1 Reinforcement: Defense Bonus Vs. Droids +1 
 g_a_jedirobe04 - Jedi Robe (Blue) Mesh: Constitution +1 Reinforcement: Damage Resistance: Cold 5/-
 g_a_jedirobe05 - Dark Jedi Robe (Blue) Mesh: Improved Force Resistance +10 Reinforcement: Damage Resistance: Light Side 5/- 
 g_a_jedirobe06 - Qel-Droma Robes Mesh: Charisma +2 Reinforcement: Damage Resistance: Dark Side 15/- Jedi Knights Robes: 
 g_a_kghtrobe01 - Jedi Knight Robe (Brown) Mesh: Regenerate Force Points +2 Reinforcement: Wisdom +2
 g_a_kghtrobe02 - Dark Jedi Knight Robe (Black) Mesh: Strength +2 Reinforcement: Regeneration +2 
 g_a_kghtrobe03 - Jedi Knight Robe (Red) Mesh: Improved Saving Throws: Fortitude +2 Improved Saving Throws: Will +1 Reinforcement: Defense Bonus Vs. Droid +2 
 g_a_kghtrobe04 - Jedi Knight Robe (Blue) Mesh: Constitution +2 Reinforcement: Damage Resistance: Cold 10/- 
 g_a_kghtrobe05 - Dark Jedi Knight Robe (Blue) Mesh: Improved Force Resistance +16 Reinforcement: Damage Resistance: Light Side 10/- Jedi Masters Robes: 
g_a_mstrrobe01 - Jedi Master Robe (Brown) Mesh: Regenerate Force Points +3 Reinforcement: Wisdom +3 
 g_a_mstrrobe02 - Dark Jedi Master Robe (Black) Mesh: Regeneration +3 Reinforcement: Strength +3 
 g_a_mstrrobe03 - Jedi Master Robe (Red) Mesh: Improved Saving Throws: All +2 Reinforcement: Defense Bonus Vs. Droid +3 
 g_a_mstrrobe04 - Jedi Master Robe (Blue) Mesh: Constitution +3 Reinforcement: Damage Resistance: Cold 15/- 
 g_a_mstrrobe05 - Dark Jedi Master Robe (Blue) Mesh: Improved Force Resistance +24 Reinforcement: Damage Resistance: Light Side 15/- SPECIAL THANKS: Thanks as always to everyone out there who actually downloads my mods and appreciates what I do. Also, thanks to FS for recommending to me how to make the robes upgradeable, it was a simple fix at that...
  13. You can't just start over? I've started so many of my mods over and over before finding what was actually good... Everyone has had to restart entire mods.
  14. You know, the whole point of making a WIP is to show your WORK IN PROGRESS. Just wanted to mention that. If you don't reveal anything until you release it, you're probably not going to have nearly as much people interested in the mod, as if you were to show what you've been doing. I'd head this heads up, and pay attention to what all other modders do out there...
  15. Also, this is SLM http://deadlystream.com/forum/files/file/551-slm/ (Sorry for the double post, I forgot this)
  16. SLM uses up every single crystal UTI. Therefore leaving no room for any other mod that changes the CRYSTAL uti's. Also, this is TSLRCM compatible so idk why it says it isn't...
  17. Rece's K2 Power Crystal Addon UPDATE View File Hey there everyone! First off, thanks for downloading my mod! I really appreciate every fan that I have out there, so thanks again! This is TSLRCM compatible. Alright, who cares about introductions right? Let's get right down to what this mod is. So, I added 51 new power crystals to the game. Each one does a couple of special things to your lightsabers that I don't think most people have done. (well, in the sense that I haven't seen anyone really come out with a crystal mod like this.) Anyways… I placed every crystal to pop up in certain situations (i.e: certain dialog options, what classes you choose, etc…) as well as placed them randomly throughout the game. Well, yeah that's about as much as I can say honestly. I really hope you guys do find this mod pretty interesting. I am a bit too lazy to type out every crystal, with it's stats and what-not. I'll type out the codes (although I REALLY, REALLY want you to find the crystals in-game instead of cheating. If you want to know which crystal code belongs to which, check out my WIP on Deadlystream and look for the numbers after each crystal name. http://deadlystream.com/forum/topic/3134-reces-projects/page-4 http://deadlystream.com/forum/topic/3134-reces-projects/page-5 Anyways, here are the codes! They're pretty simple, just: rececrstl200 all the way to 250. Here's a little sneak peak at how some of the crystals work: INSTALLATION INSTRUCTIONS: There are two ways, depending on which file you downloaded. There's the TSRCM version, and the non-TSLRCM version. They are both easy to install, so yeah. Anyways, just run the TSLPatcher and it'll automatically install every file. For the non-TSLRCM version, you'll just have to cheat all of the items into the game. UNINSTALLATION INSTRUCTIONS: Just remove all of the files from your override, and replace any backups found in the backups folder. COMPATIBILITY ISSUES: Unfortunately, this mod is NOT compatible with a mod like SLM. I believe it is for Duplisaber, so that's always good PERMISSIONS: You may NOT redistribute this mod without my consent. Ask me on any site, like DS, YouTube, Steam, etc… and I will tell you if you can put my mod somewhere else. And now for my special thanks: Fair Strides is first and foremost as he is for every one of my mods. I mean, I can't describe how helpful and how much of an awesome guy he is. It's just beyond me that I know someone like him. He helped me with scripts (as with every script that I have to make) as well as help with guiding me through making certain parts of the TSLPatcher. Malkior for some recommendations on crystal names, stats, and descriptions. Akko for suggesting a crystal to me, which I made the description make it seem like it's his crystal . Everyone out there who commented on my posts as well as kept up the support. Oh, and thanks Xuul for that comment, I never would have thought you would comment on one of my projects haha. Well, you did make a mod review for my bad mod that I made haha. Anyways… Enjoy! Submitter Rece Submitted 06/17/2015 Category Mods TSLRCM Compatible  
  18. Version 1.5

    1,481 downloads

    Hey there everyone! First off, thanks for downloading my mod! I really appreciate every fan that I have out there, so thanks again! This is TSLRCM compatible. Alright, who cares about introductions right? Let's get right down to what this mod is. So, I added 51 new power crystals to the game. Each one does a couple of special things to your lightsabers that I don't think most people have done. (well, in the sense that I haven't seen anyone really come out with a crystal mod like this.) Anyways… I placed every crystal to pop up in certain situations (i.e: certain dialog options, what classes you choose, etc…) as well as placed them randomly throughout the game. Well, yeah that's about as much as I can say honestly. I really hope you guys do find this mod pretty interesting. I am a bit too lazy to type out every crystal, with it's stats and what-not. I'll type out the codes (although I REALLY, REALLY want you to find the crystals in-game instead of cheating. If you want to know which crystal code belongs to which, check out my WIP on Deadlystream and look for the numbers after each crystal name. http://deadlystream.com/forum/topic/3134-reces-projects/page-4 http://deadlystream.com/forum/topic/3134-reces-projects/page-5 Anyways, here are the codes! They're pretty simple, just: rececrstl200 all the way to 250. Here's a little sneak peak at how some of the crystals work: INSTALLATION INSTRUCTIONS: There are two ways, depending on which file you downloaded. There's the TSRCM version, and the non-TSLRCM version. They are both easy to install, so yeah. Anyways, just run the TSLPatcher and it'll automatically install every file. For the non-TSLRCM version, you'll just have to cheat all of the items into the game. UNINSTALLATION INSTRUCTIONS: Just remove all of the files from your override, and replace any backups found in the backups folder. COMPATIBILITY ISSUES: Unfortunately, this mod is NOT compatible with a mod like SLM. I believe it is for Duplisaber, so that's always good PERMISSIONS: You may NOT redistribute this mod without my consent. Ask me on any site, like DS, YouTube, Steam, etc… and I will tell you if you can put my mod somewhere else. And now for my special thanks: Fair Strides is first and foremost as he is for every one of my mods. I mean, I can't describe how helpful and how much of an awesome guy he is. It's just beyond me that I know someone like him. He helped me with scripts (as with every script that I have to make) as well as help with guiding me through making certain parts of the TSLPatcher. Malkior for some recommendations on crystal names, stats, and descriptions. Akko for suggesting a crystal to me, which I made the description make it seem like it's his crystal . Everyone out there who commented on my posts as well as kept up the support. Oh, and thanks Xuul for that comment, I never would have thought you would comment on one of my projects haha. Well, you did make a mod review for my bad mod that I made haha. Anyways… Enjoy!
  19. Thanks to the release of K1R 1.0 I can finally update my mod :) If you had downlaoded my first version of my lightsaber mod, then make sure you download this one because it comes with 20 more crystals, as well as an update on how to fix the problem http://deadlystream.com/forum/files/file/545-reces-k1-lightsaber-mod-updatedaddon/

    1. Squall Lionhart

      Squall Lionhart

      Yes! Now I can download that saber mod again

  20. That moment when you see the new Battlefront gameplay, and can die happily.

    1. DarthTyren
    2. Vriff

      Vriff

      Battlefield With Blasters

  21. Thanks guys for all of the compliments I'm currently making the TSLPatcher so it'll be out soon!!
  22. Hey guys! Just wanted to give a quick example of some of the ways you can earn crystals from my mod. There's a couple of different ways like dialogs, placeables, Eric... Here are some. https://youtu.be/_na7Ih0twyM
  23. I can't imagine how difficult it is to do skyboxes. I mean, you and Malkior are amazing at them. Keep up the great work Kex!
  24. Rece

    PartySwap

    What about the chance of adding Mira and Hanharr??