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Status Updates posted by Mephiles550
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If you use the brotherhood of Shadow mod, what happens if the keep Sera Degana with you all the way to meeting Bastilla on Lehon and add her to your party via the dark ending? Bastila and Sera use the same character select slot.
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To answer the question in regard to party slots, you cannot add an NPC to a slot that is already filled. The script will simply fail. If it was supposed to perform additional functions after trying to add the NPC, then those will probably break. One would hope that some failsafes were built into the script to avoid that, but you'd have to look at the source.
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It's been a while since I did a full light side playthrough on Kotor 2, but I was wondering how feasible it would be to make a mod where the cutscene showing Traya being thrown into the Trayus pit would play at the end of the light side ending? IIRC it's only shown on the dark ending
I always thought it was fitting for both endings.
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I'm really looking forward to seeing what the future of AI generated voices can do for Kotor
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I thought all Kotor 1 player models were already included in Kotor 2, even if not used? Is that not the case?
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Player heads?
https://www.darthparametric.com/images/K1_Player_Heads_K1.jpg
https://www.darthparametric.com/images/TSL_Player_Head_Chart.jpg
I think there was another version where I also included the unused ones.
Edit: SH posted them here - https://deadlystream.com/topic/5501-the-missing-heads-in-tsl/
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This is going to sound like a really dumb question, but does Kotor work the same on modern AMD GPUs compared to Nvidia ones? The games are really picky about which hardware they like, but I mostly remember that for older hardware giving me a hassle with AMD and Kotor when compared to Nvidia. Lots of visual bugs.
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Apologies for the late reply, but I took your advice and decided to wait a little bit longer. I'm getting a RTX 3060 TI for a roughly 20% discount which is... msrp lol but the normal price for these things is 500 and I'm paying 400 bucks
I went back and forth between thinking Kotor's incompatibilities would be worth the cheaper price with AMD, but then I remembered that the stealth effect is tied to Frame Buffer Effects and disabling that make stealth look beyond immersion breaking. I don't even use the Stealth skill and I hate it. One garbage texture issue all but sealed the deal.
Well that and Nvidia's drivers just seem much better in the long run and I think it'll be a better long term investment. Thanks for your advice! I was also considering the A770, but that video and some additional research made me realize that Intel needs some more catching up to do that I don't want to be a part of.
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My free time is basically going to get cut in half in a few months if not weeks from now for work and school related reasons anyway so I'm trying to squeeze out what enjoyment I can get. Months from now, knowing I could've saved an extra $50 or even $100 bucks will sting slightly but it won't be a big deal. I just want time to use the thing.
$400 was also the cheapest I could find this card anyway, so it's alright. The average price I'm seeing this right now is $500 and that price was already dropping a decent amount over the past few months.
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Honestly, it's a pretty good point
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I've heard something about a 4GB memory patch for TSL, what benefits does this provide and will Steam users be able to use this or is only compatible with the 4CD EXE?
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Question about Kotor 2 for Switch and TSLRCM:
I believe that the Jedi Padawan (Kaevee) you find in the Dantooine sublevel controlling the laegreks has her lines recorded by a fan and was not content technically restored.If this is going to be included in the Kotor 2 "DLC", how will crediting work? Is the voice actress aware of this situation?
And if this is not a problem, would it be too far fetched to then say that M478 could have been added to the Switch game despite the quantity of fan recorded dialogue?
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You guys think that Disney's pumping out just too much Star Wars stuff at this point?
They're making a new show based on Andor from Rogue One and I just don't care anymore since they've got like 6-7 other series coming out and more movies about to come out. I've lost so much interest in modern Star Wars, not because it's necessarily bad but because there's so much of it. It's OK to take breaks now and again.
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They need to be constantly pumping out filler material for Disney+ in order to keep people subscribed. Hence the string of Star Wars and Marvel TV shows. Quality is well down the list of their priorities. The only way they'll stop is if the financials stop making sense, as happened with their Star Wars theatrical plans.
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Whilst I am a nerd who can never get enough content, I'm missing independent movies sometimes. And TV series that have original concepts. Whilst I'm not bored at this point in time I can completely understand why some/alot of people are getting bored of it all.
Disney acquiring both Marvel and Star Wars is a gift and a curse. We'll get a lot of exposition, but disneyifing everything will get very boring soon.
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Did the Ancient Sith Species have any hair at all before the arrival of the Dark Jedi exiles on Korriban? "Sith purebloods" is a concept that I keep seeing both with and without hair on their head, but I usually see it referring only to members of the Sith species who are bald. IDK the lore of TOR, so how does this work?
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If I remember correctly, the very ancient Sith Purebloods - prior to Ajunta&co arriving - didn't have any hair. The hair only came thanks to interspecies relationships.
These ancient Sith for the most part also only had three fingers on each hand, if memory serves right, but don't take my word on that one.
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Has anyone seen this Ebon Hawk animation?
This is genuinely amazing
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Honestly I kinda wish the old Yavin IV mod got a modern take to it, it didn't age well at all.
It doesn't need brand new modules, but boy could it use a better story behind it and scripting. The beginning is a perfect summary of how whack the mod is, Suvam just flies his ship through the hills lol
It was ambitious for back then, but definitely flawed.
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What I'm curious about is how faithful they'll stay to the original game and how many liabilities they'll take with their own reimagining of things.
Also if this is some episodic type deal like FFVII I'm probably not gonna bother.
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There is some chatter going on the comms that they supposedly hired an SJW with serious hatred for the OG, but I'm taking these news with a grain of salt, since I find these channels tend to blow things out of proportion more often than not.
I'll likely gonna adopt my usual stance for games I'm excited about, but want to see how they actually look (meaning watching playthroughs on YT).
Honestly, the thing I'm most bummed about is that from what I understand, it's a PS5 thing only, and I'm a PC guy (though someone said it would be for PC too? Can anyone clarify?), and not willing to spend money on consoles which are gonna be obsolete in a few years anyway.
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They're remaking Kotor and it's a PS5 exclusive?
That's wonderful news. Ain't getting it.
It's a pain in the ass just trying to find a PS5 to buy anyway.
Hopefully it'll be brought to PC quickly after launch.
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Has anyone heard anything from Sithspector or how his progress on Sleheyron is going? It's been quite a while.
I'm guessing he's just not had much time to work on it, which is understandable.
I'll stop inquiring about it permanently if mods want
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When you kill Nihilus and Visas looks at Nihilus' face, what do you do differently to have Visas say he looks like "a man, nothing more" instead of "a graveyard world"? Is it random?
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There's two dialogue options:
1) Tell me what you saw. (I saw a graveyard world...)
2) What did you see when you looked at him? (A man, nothing more.)
If I'm interpreting this correctly, there's Visas seeing/looking with her eyes, and then there's Visas "seeing" with the Force. I took a look through Kotor Tool (ERFs > Modules > 852NIH_dlg.erf > 852end.dlg), and emphasis is placed on the wording the player uses. Feel free to look at it yourself and give it your own interpretation.
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Would you want a Kotor remake? Rumors of one are surfacing again.
I'm personally leaning towards no. I'm too paranoid they'll just make a trash product loosely based on the original game that plays and feels completely different.
And if they do remake the first one, I really, REALLY do not want them to remake the 2nd one. It will almost definitely not implement the cut content, whether that just be the minor story consistencies or M478.
I kinda just want a Kotor 3 that eliminates a lot of the story in TOR and revises it it to make Revan's journey and the threat in the unknown regions less underwhelming... but that's probably asking for too much.
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Got back into Kotor modding and Deadlystream cause of Kotor 2's mobile port announcement, great early christmas gift.
I decided to try Brotherhood of Shadow along with my other 14GB of Kotor mods. From the save provided with the mod, it's worked fantastically well from start to finish, with only a few tidbits here needing some obvious patching. I'm stunned by how little I have to fix.
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No because all of the fixes would only be relevant to my own personal override folder's contents, it would be useless to anyone else and would probably just cause more problems.
Most of the glitches I encountered were related to the 2da files, with some objects here and there likely not having been in their right spot, e.g, Akirkon at the last fight was a czerka employee, the force cage at the end was a rock, and solomons grave was a puddle of oil, etc. They werent common, but noticable. Those were really the only problems I had.
I will say tho that I would genuinely pay money to have someone with a decent VO and microphone replace all of Shadows twilek lines with actual english. Its seriously unbearable hearing twilek speak in moments that are actually well written.
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Revan: "Carth, a sith patrol is harrassing those people outside of our apartment, we gotta help them!"
Carth: "You're right, don't worry, I'll just throw a grenade between all of them!"
Duros with 1 HP, 3rd degree burns and entrails falling out of abdomen: "Thankfully you were able to step in and help us, human"
You know you questioned this whole scenario once lol
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https://screenrant.com/star-wars-palpatine-return-jedi-clone/
This is an april fools joke, right?
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I love that in Kotor 2, even though it was rushed, Obsidion still couldn't be arsed to fix Revan's cardboard cape.
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To anyone with AMD cards, do older games run fine on them? I've heard of a lot of issues with older games getting screwed up on AMD cards, especially games like Kotor 2 and Battlefront 2 (classic). Lots of crashing and texture abnormalities. Did you all have a smooth experience? I'm planning on getting an RX 570
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@Sith HolocronCan you say how Kotor has performed on your PC ever since you got your Radeon 570? I've heard Kotor has a couple issues on AMD cards, including some specific stories with the 570.
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Sorry, I haven't seen this post until right now. I've installed KotOR and TSL on the computer but I haven't played either of them on a consistent basis. However, I did record the into to mrmann's Cruse of the Sith video with no problems so consider I not only was playing the game with no issues but also recording with FRAPS at the same time. What sort of issues have you heard about regarding the 570?
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Decided to try Reshade on Kotor for the first time... this hurts my eyes and it feels like the antialiasing was completely turned off (it's set to 8x). Ya... not seeing the big deal.
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@N-Drew Sigh... That's because the person who made that preset probably used a 1970s VCR filter shader. That's literally a thing it can do.
Reshade is a tool that allows you to do ANYTHING to your game's pixel shader. You can change every variable in each shader in your preset to whatever you want.
Why does everyone keep blaming the tool itself instead of the poorly made presets?
What you are saying is akin to claiming game mods suck because of a crappy skin someone made of Jolee.
../endrant
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The similarity between reshade and modding is that most people who play kotor only know how to "use" it, not how it works. The majority of people who download anything besides a texture mod, and even then, dont know the purpose behind any file in their override. It's the same with reshade, they dont know how it works. They just download it and put it in their kotor folder
The difference between reshade and modding is that the majority of kotor mods, I think, are fairly good. The majority of kotor reshade presets available, from what i can tell, are ass.
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Is there a UTC file for trask? Like P_Trask.utc? Cause I can't find something like it anywhere. Is his equipment strictly script based?
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...edit k_pend_trask_d and move the sword creation/equipping elements from Case 500 to Case 400.
Could you explain the basic move on using DeNCS? I already have the JAR file but I'm lost afterwards.
Many thanks for considering this.
Edit: As it seems there is no source file for k_pend_trask_d. So yeah, we should decompiled it right? 🤔
Edit2: Ooops, apologize that I'm pushing my luck a bit too far on this status update. I think asking the aforementioned matter with a proper thread is the best manner possible.
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Is your PC really the strongest ever at the end of Kotor 1/2?
Best Weapons, armor and shields and overall gear in the game, plenty of means to heal.
What does the final boss have?
Their dirty clothes and a basic lightsaber. Don't really heal that much, easily preventable with Malak.Really, when you think about it, these guys are probably way better then you by the end.