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Status Updates posted by Mephiles550
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Decided to try Reshade on Kotor for the first time... this hurts my eyes and it feels like the antialiasing was completely turned off (it's set to 8x). Ya... not seeing the big deal.
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@N-Drew Sigh... That's because the person who made that preset probably used a 1970s VCR filter shader. That's literally a thing it can do.
Reshade is a tool that allows you to do ANYTHING to your game's pixel shader. You can change every variable in each shader in your preset to whatever you want.
Why does everyone keep blaming the tool itself instead of the poorly made presets?
What you are saying is akin to claiming game mods suck because of a crappy skin someone made of Jolee.
../endrant
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The similarity between reshade and modding is that most people who play kotor only know how to "use" it, not how it works. The majority of people who download anything besides a texture mod, and even then, dont know the purpose behind any file in their override. It's the same with reshade, they dont know how it works. They just download it and put it in their kotor folder
The difference between reshade and modding is that the majority of kotor mods, I think, are fairly good. The majority of kotor reshade presets available, from what i can tell, are ass.
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Is there a UTC file for trask? Like P_Trask.utc? Cause I can't find something like it anywhere. Is his equipment strictly script based?
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Quote
...edit k_pend_trask_d and move the sword creation/equipping elements from Case 500 to Case 400.
Could you explain the basic move on using DeNCS? I already have the JAR file but I'm lost afterwards.
Many thanks for considering this.
Edit: As it seems there is no source file for k_pend_trask_d. So yeah, we should decompiled it right? 🤔
Edit2: Ooops, apologize that I'm pushing my luck a bit too far on this status update. I think asking the aforementioned matter with a proper thread is the best manner possible.
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Is your PC really the strongest ever at the end of Kotor 1/2?
Best Weapons, armor and shields and overall gear in the game, plenty of means to heal.
What does the final boss have?
Their dirty clothes and a basic lightsaber. Don't really heal that much, easily preventable with Malak.Really, when you think about it, these guys are probably way better then you by the end.
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Is it possible to somehow keep the stealth field effect and force vision effect with Frame Buffer Effects disabled? Using my handy dandy override folder perhaps?
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I tried to replace the Great Storm Beast on Malachor with a Rancor in Kotor Tool and it crashed a second after it showed the rancor loaded. Do you think the problem was something wrong with the animations or the model being too big and stuck in the map? Or was it something else? I'm stuck. 😕
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In terms of decision making, who do you think is the worst Jedi?
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I'm going with Mace Windu on this one.
Basically said the dumbest shit to convince Ahsoka to stay, which ended up making her leave anyway and he probably didn't care.
Brought only three other Jedi Masters, one of which Grievous even technically bested, to take down Palpatine without properly examining the situation.
Made his own padawan fall to the Dark Side and he had to kill him.
Treated Anakin worse than any other Jedi did IMO, first one to declare that he should not be trained, did not believe that he was the chosen one, kept denying him important misions and trust, etc. Always failed to properly reason with Anakin.
Fell for Palpatine's bait, both before confronting him and after "beating" him right as Anakin showed up.
Basically I'm convinced Windu is the whole reason why all the fucking Jedi were killed cause of his poor decision making.
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Is it common in the Steam version of TSL for your character to be locked in place in combat and unable to move afterwards cause that's been happening to me alot lately.
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It's not the monitor itself, it's the game running at refresh rates beyond what it was designed for (remember it was designed to run at 30Hz/fps on a CRT television). You see similar kinds of things with certain games having physics issues when the game runs faster than it was designed for. As with KOTOR, a common problem with console ports. Another example of framerate-related weirdness - in Fallout 4 above 60fps you will end up getting trapped when interacting with computer terminals, unable to exist.
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”unable to exist”, huh? Guess that’s one way to cause a critical existence failure. In all seriousness though, I knew that old games may run too fast thus making it impossible to do anything, because you’ll, for example, just plain hit a wall before having a chance to act, but freezing caused by similar reasons was news to me. It’s a bizarre thought. Well, unless the game is actually run by GPU and not CPU, in which case I can imagine it going haywire.
Not that I would know, mind you. I’m a software person, not a hardware one.
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I miss before Disney took over Star Wars. I do enjoy much of the new content coming out (minus the new trilogy) and I like how Star Wars is considerably more "organized" now if that's the right way to word it, but some of the magic is gone. Besides the Clone Wars being cancelled, I liked the chaotic nature of the Expanded universe. What was canon? What was the timeline? Hell, idk but I loved all of it. It was a mess full of wondrous creativity to explore and Disney will never give us that because they're plans are much more strict.
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It's interesting how the Vertex Objects lightsaber glitch in the TSL Steam update only happens on some maps, and on some maps it can be triggered just from looking at the camera at a different angle, the Onderon Palace is one example.
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So Traya was originally supposed to be Yoda's species?
Would you have preferred that? I think that would have been a really intriguing idea. Would he/she talk like Yoda and have his speech patterns? Would they more or less be exactly like Kreia personality wise? A grey/evil version of Yoda sounds cool.
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Out of curioisity, does anyone have a solid explanation as to why Kotor gets screwed over with Intel HD Graphics? It's not an APU problem because I've used AMD APUs and Kotor runs great, all things working normally. Intel HD, no matter which variety, just doesn't agree with Kotor... or a couple other games for that matter. Odd
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I'd have to run the GPU caps viewer on the Intel driver to say specifically, but the short answer is that the game uses old OpenGL extensions, often NV_ or ATI_ namespaced ones. The big two have kept those features in their newer packages while Intel has, presumably, not gone back and implemented every historical OpenGL extension. Especially since OpenGL is the ignored stepchild to Direct3D on Windows. Long story short, it is unlikely to ever get better and it's not a hardware issue.
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C'mon people, I wanna see some new screens of the week! I'm so bored of Seeing HK's tan at the beach.
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I submit this piece for screenshot of the week. I call it Ajunta Pall Dance Party https://i.imgur.com/m4N9GNk.jpg
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A bunch of star wars games are being made backwards compatible on the Xbox One today! Kotor II is included!
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anytime I see DP post I expect him to reveal his magnum opus... well for that month anyway.
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What I think is pretty funny is how the modding community was porting from Kotor 2 to Kotor 1 since the games first came out. I've seen images of HK-47 with his dirty TSL textures ported to Kotor 1 that are over a decade old lol.
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Oh wow, I didn't expect Kotor II to ever be re-released for Xbox One. That's interesting. I wonder how that'll turn out.
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Would anyone happen to have a link to one of the older HK-50 factory mod builds from before the times of TSLRCM?
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TSL could have it's lack of content by interpreting that the devs actually intentionally left all of the gaps to be filled in by the players themselves. No HK factory? Maybe you were never meant to find it and the false hope was intentional. :/
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You know, after this calculus midterm, the upcoming Bio one doesn't seem nearly as bad.
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Does anyone know where the file is for the Nar Shaddaa cantina ambience beat, or what the file is called? I searched all over the TSL directory and couldn't find it.
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Deadlystream... are you ready... to MOD?
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You're all such a nice community. I can't really play Kotor much anymore, but I love seeing what creative mods come out.
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TSL is strange. The loading screens imply that the citizens were originally going to be low poly models, but that was changed last minute into better quality models. That's good and all, but then why is the Sith Marauder a low-poly citizen of all things?
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I bet the Sith Marauder's low poly model was a placeholder for a new appearance that was supposed to be made, similar to how the Archon's on M4-78 where Firaxan Shark's during its development before it was cut. As for the low poly models on the loading screens. I assume most of the starting development was done on the Xbox, perhaps the low poly models were used in early tests of Kotor 2 but during testing, they discovered having high poly models didn't cause lag or issues on t...
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For some reason, TSL refuses to load lightsaber hilt textures. I have no idea why. I'll empty out my override and have only the lightsaber mod, and it'll be a chrome mess.