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Showing content with the highest reputation since 02/21/2026 in all areas

  1. 5 points

    Version 1.0.0

    25 downloads

    New models and textures for the datapad. Models created by DarthParametric. To Install 1. Download: DarthParametric's Datapad.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  2. 3 points
    Hello folks. It's been a long time since I've posted in this WIP thread as I had released all I was planning to do on it years ago. If you saw the two posts before this one, you saw mention of me possibly redoing some of the loading screens for exterior areas of TSL using Kexikus' skyboxes. Now - in 2026 - I'm finally getting around to doing that. Here's a few WIP samples of areas I've done so far. (See attached.) The new loading screens will be released separately. If you liked the original loading screens that I released, they aren't going away. This will give you some choices. (Those that use the KOTOR Discord Mod Builds would probably want the new ones as the HQ Skyboxes are in the Mod Builds.) The screenshots I use to make the loadfing screens will be utilizing 4K upscales to the textures so everything should be sharp to go along with those Kexikus skyboxes. I will say that it is very unlikely that I'll be redoing the loading screens as covered for my Loading Screens Add-On Pack (which covered other mods like the Jedi Temple and M4-78 EP). With of list of warp codes, jumping around probably wouldn't be a hassle but installing the mods themselves would be. Add to that, that I really don't think that there's a great demand for Loading Screens to supplement mods that have never been very popular to begin with.
  3. 3 points
    I've done it. Do you want the stump still UV'd to fit the vanilla PLC_GenCorpse texture, or expanded take up the full 0:1 UV space since you presumably have a standalone texture? I can do the same with the hand and arm. Resize their UVs and assign them a single custom texture. Edit: I just went ahead and remapped it. Hand, arm, stump all now share one unified custom texture. UV layout guide is included in the attached (using the custom texture name). As for releasing it, go ahead, you know the drill.
  4. 2 points

    Version 1.1.0

    22 downloads

    This mod is the one that I'm the most proud of so enjoy !!!!!!!!! The male armor is a combination between DeadMan "Modders Resource: TFU-style Darth Sion model" and Darth Bandon Armor. And for the female armor is a modified reskin of Bastila Armor by Seikan. ----------------- Video Showcase here: ----------------- When you equipe the male armor you will be taller then normal. The female version is not an exact copy of the male but looks similar This mod replaces Reven/Starforge model so any other mod that does this will not be compatible. If you equipe Atton with this armor the game will crash. ----------------- INSTALATION: 1. Add the files from the folder "1-Main Files" in your game override folder. NOTE: If you want the model without the sholder pad add the files in the optional folder after you installed the main files HOW TO GET THEM: - Method 1: Add the items in the inventory with the Savegame editor - Method 2: Cheat Codes: giveitem a_robe_67 giveitem a_robe_68 giveitem a_robe_69 ----------------- Uninstall: Remove the files you added to your game override folder. ----------------- Donations: If you want to support my work you can here: buymeacoffee.com/kirin117 ----------------- Aknoladegemnet: - Effix: Thank you for allowing me to use the structure of the files. - DeadMan Thank you for "Modders Resource: TFU-style Darth Sion model" https://deadlystream.com/files/file/172-modders-resource-tfu-style-darth-sion-model/ - Thank you for allowing me to use Seikan's Armors of the Old Republic 2.2 https://deadlystream.com/files/file/902-seikans-armors-of-the-old-republic/ - Thanks to those who took the time and effort to create the tools required to mod KOTOR. Without those, none of this would have been possible.
  5. 2 points
  6. 2 points
    I'm happy with the result. But there's always room for improvement. N_CommMD.tga P_CandBAD.tga PLC_Datapad02.tga PLC_Datapad02.txi plc_sevrdarm.mdl plc_sevrdarm.mdx
  7. 1 point
    View File Janice Nall and the Incomplete Droids New textures for Janice Nall and the Incomplete Droids. Requires [K1] Janice Nall "Legends" and the Incomplete Droids 1.1.1 to be installed. To Install 1. Download: Janice Nall and the Incomplete Droids.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. Delete eb_JNallB01.tpc, C_IncDrd01.tpc, eb_JNallH.tpc 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. Submitter Dark Hope Submitted 02/27/2026 Category Mods K1R Compatible Yes
  8. 1 point

    Version 1.0.0

    9 downloads

    New textures for Janice Nall and the Incomplete Droids. Requires [K1] Janice Nall "Legends" and the Incomplete Droids 1.1.1 to be installed. To Install 1. Download: Janice Nall and the Incomplete Droids.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. Delete eb_JNallB01.tpc, C_IncDrd01.tpc, eb_JNallH.tpc 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  9. 1 point
    View File K1 DarthParametric's Datapad New models and textures for the datapad. Models created by DarthParametric. To Install 1. Download: DarthParametric's Datapad.rar 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love. Submitter Dark Hope Submitted 02/25/2026 Category Mods K1R Compatible Yes  
  10. 1 point
  11. 1 point
    The mod is ready for publication. I ask for your permission.
  12. 1 point
    The corpses generally look so-so. These are more likely cadaveric spots and other delights of decomposition. I had to remake this texture because the resolution is higher. But I like the previous version better. I'm thinking of redoing it.
  13. 1 point
  14. 1 point
    Mira main version - WIP I'm still alive, Mira (my bb) is cooking T-T. Her main texture's almost done. I'm gonna either do different hair color options or different levels of makeup for the 2 alt versions. Pls let me know what you guys actually prefer
  15. 1 point
    Derp. I guess I'm a bit rusty. Too much time modding Owlcat games. I forgot to make the meshes children of the OdysseyBase. K1_Placeable_Severed_Arm_Restumped_Glass.7z K1_Placeable_Severed_Arm_Restumped.7z
  16. 1 point
  17. 1 point
    Are you planning on doing this? The mod is basically ready for publication. Your permission is needed.
  18. 1 point
    That showed those loading screen what for! Much appreciated; hated running from one end of the city allllll the way to the other end.
  19. 1 point
    *Looks at profile pic; looks at mod* Just... awesome. Thanks a ton!
  20. 1 point
    This was just too much fun! I had tried to get this working back when it came with the restoration patch and it was such a headache! This played smooth like butter and feels completely natural in game. 100% needs to be installed at all times, even with those cheating card players XD
  21. 1 point
  22. 1 point
    I would call it stylistic embossing.
  23. 1 point

    Version 1.0.0

    71 downloads

    New animated texture. To Install 1. Download 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  24. 1 point

    Version 1.2

    16,132 downloads

    A Mod for Star Wars Knights of The Old Republic Author: Darth Vhail Release Date: 05.11.2016 ->Description: This mod changes the appearance of the fourth caucasian male head to resemble Revan from the SWTOR game. There are two variations: one with scares, and one without. They both are complete with dark side transitions and portraits. ->Installation: Choose which skin variant you prefer, then copy the files from the corresponding folder to your KotOR override folder. To uninstall, simply delete the files. The are also two alternate portraits folders. ->Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  25. 1 point

    Version 4.0.0

    633 downloads

    Version 4 released - should be final Compressed and optimized, 2x Upscaled Vanilla Textures This is not a 4k/8k super high-res remaster of the textures. Priorities were optimizing vanilla textures first, while also doubling the resolution. This should act as a base texture upgrade. Then I suggest you still use other texture mods and bug fixes on top of this. Every texture has been doubled in resolution. GUI and icons are also included. All textures are packed as compressed TPCs and then bundled in two .erf files. INSTALL: extract the 2 .erf files to your game directory\TexturePacks (NOT IN THE OVERRIDE DIRECTORY) This will overwrite the existing vanilla texture files so back them up if you wish. Refined Add-on Textures: extract to override folder These are textures that originally looked bad or were very low resolution so I reworked them. They still look vanilla+. - All circular grates had really low quality textures. Instead of upscaling, they have been tiled twice as dense. - The ebon hawk scaffolding was low quality and looked bad when upscaled. The scaffolding from Nar Shadda was used and color matched. - Nar Shadda panels were too uniform, shifted part of the texture to make the tile look more random. Optimization: - a lot textures were twice the file size they should have been - the highest quality compression was used on the new texture, it takes a very long time to convert but avoids bad compression artifacts Upscale: - HDCube 4 was used to upscale every texture at 2x - different model weights used depending on the texture - alpha channels processed separately, then recombined
  26. 1 point

    Version 1.0.0

    2,497 downloads

    High quality skyboxes model fixes v1.0 By Zobizob Description: Kexikus released this amazing skyboxes mod : High quality skyboxes, but while i was working on the models, i noticed there was a little problem with Taris exteriors. Some lights from the buildings were not animated anymore. While i was at it, i also noticed there was a problem with the hideout skybox (not caused by the mod tho, just a missing object in the model from vanilla). Everything is fixed now. Work done and disclaimer : All the vanilla lights animations from Taris buildings are animated again The skybox in the hideout is fixed Install Kexikus mod first, then drop my files into override and replace when asked. Credit: Kexikus for the original High quality skyboxes mod. Kotor discord channel for insights on developping mods for this awesome game. Permissions: You shall not use this into your own work without asking Kexikus authorization, as he is the original authors. I only fixed the models, nothing else. Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  27. 1 point
    There are 2 files at the download link, Dustil_Restoration.zip and "Dustil Restoration.zip" (with a space). The one with the space is version 1.1, the one with the _ is version 1.0.
  28. 1 point

    3,128 downloads

    A long time ago, in a galaxy far far away... Not SO long ago, Don Kain asked me to edit Sion model to look like his TFU skin. I added flaps and bolts to the model, modeled pauldron. He was going to make the actual skin for it (I almost didn't worked on the textures), but his mod was never released. After that, Drewton asked my permission to use this model in his Sion reskin. I allowed that, but his mod too was not released. So I release this model as a modder's resource. Use it as you like, just give credit to me. Known issues: It's possible, that his flaps will not be animated in some cutscenes. I never really tested, so it's up to you to find out. This mod is not suppored by LucasArts, BioWare, Obsidian and ME. I don't plan to work on this model anymore, so don't contact me if something is wrong. I release it 'as is', use at your own risk. gMax scene is included so you can fix everything yourself. If you can't - I don't care.
  29. 1 point
    What else ought to be fixed? It seems all the issues reported in this thread have been resolved by the reporters.
  30. 0 points
    He doesn't look happy.