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Showing content with the highest reputation on 01/18/2021 in all areas

  1. 1 point
    Good idea, but you'd have to ask someone with actual experience in making textures. I recommend the section in the forums for mod requests.
  2. 1 point
    View File KillSaber Code KillSaber Code by 90SK Same idea as the killstick or killblaster cheat, except this code gives a saber. It's "giveitem killsaber" Install: Copy killsaber.uti into your Override folder Pick what type and color you want the KillSaber to be, Then copy the "killsaber.uti" file into Override. If you want another color, copy another "killsaber.uti" into override and click Ok to replace. I'm sorry I forgot about Viridian in this version, but next I'll add it. Permissions: Please do not reupload this mod. Do not upload this on Steam workshop. Special Thanks: DeadlyStream.com, LucasForums.com LucasArts – Obsidian Entertainment – Bioware THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter 90SK Submitted 01/14/2021 Category Mods TSLRCM Compatible Yes  
  3. 1 point
    Is it just me or could you not just set the refresh rate of your monitor in windows before playing the game?
  4. 1 point
    As far as I recall, no, that is not a local issue, but there's a reason for it. Most of Carth's dialogue has to be advanced before the Leviathan because he repeatedly broods about getting revenge on Saul. The Dustil quest is triggered when the global K_SWG_CARTH is set to 8, but the value must be at 14 after the Leviathan in order for the romance to continue along the romance branch "I think it's time we talked about me being Revan, don't you?" instead of the non-romance branch "We need to talk. About me being Darth Revan." And as you noticed, it is not possible to advance Carth's dialogue tree while the Dustil quest is active. I don't believe that editing k_plev_throwdown alone would solve the problem, however. It looks like the reason they set the global to 99 there is to make it impossible to advance the Saul-centric dialogue after Saul is dead, as the conditional scripts don't check for that: They only seem to check if the value of K_STAR_MAP is greater than whatever is relevant, so this would still be true. I'm also not sure whether it's feasible to allow you to continue advancing Carth's dialogue while the Dustil quest is active. It depends on the dialogue, I suppose. If I recall correctly, there is another potential issue in that you can't trigger the Dustil if you have already visited and completed Korriban. I'm not sure how this affects the romance.
  5. 1 point
    I haven't been on in weeks, and by coincidence I log on and my assistance is required. I must have felt a disturbance in the Force... I ran into this issue with Carth, as well. I had always assumed it was deliberate or an oversight. I'll take a look at the scripts and see what I can find.
  6. 1 point
    Yes, I am really curious about it. It may be that the game is forced to kill the romance because after the Leviathan and the revelation some of the missing steps left in the romance would no longer make sense, dialogue-wise. If that is the case, then I guess there is nothing that can be done from that angle. But I'm not so sure about blocking the romance while the Finding Dustil quest is on. k_swg_carth18.ncs and k_swg_carth19.ncs are the conditional scripts in k_hcar_dialog.dlg responsible for it. They both check the KOR_DANEL global and if it's 2 or 3, Carth won't talk about anything but Dustil, the Gizka on the Ebon Hawk, the stowaway or the place you currently are at. I do believe that all this is original intended behavior though and perhaps it'd be best left alone.
  7. 1 point
    From what I can read of this, I will explain what you are asking for and why you can't have it. It is not because we wouldn't want these cool features but because these features are impossible to implement via a mod. New resolutions such as 1080p are already a thing, for both Kotor 1 and 2 you require a hack shown in this video (It is voiced in English so it may not be useful for someone who isn't fluent in the language😞 The reason Kotor 2 has 1080p is because you own the Steam version of Kotor 2, Aspyr updated Kotor 2 on Steam so it has controller support and these new resolutions such as 1080p and 4K. While you can get resolutions you cannot get Controller Support for K1, if you play Kotor 1 on an Android phone, tablet or iOS phone or tablet those versions do have controller support because Aspyr, the guys who updated K2 for Steam, made the port. The Kotor 1 port to these devices is exactly the same as on PC, you can even mod it with PC mods, and the best part is is that you can play it anywhere since you are technically playing it on your phone. But if you are playing on PC, there is nothing we modders can do to give you controller support unless you yourself use a third party software of some kind.
  8. 1 point
    You Can also use WinRar if You Want.
  9. 1 point
    At present, no, but those aren't exactly a priority at this time...
  10. 1 point
    The NR stuff... NR stands for "Not Restored". Just like with TSLRCM, that means we aren't restoring it.
  11. 1 point
    You cheated, the game did what it was supposed to do, and the game bugged? The game takes all of them because in normal gameplay, you could only ever obtain one. The devs thus just took the entire stack (of one) instead of just one pearl... There's no reason to "fix" this, as it was how the game devs had intended and designed it... That being said, it's more suited for a small mod.
  12. 1 point
    Why not do Xbox stuff in a separate thread so no one else gets confused?
  13. 0 points
    I don't think that's a thing. On the Steam version(s) there's almost every day a new post about "I can't move after combat" that's caused by those greater refresh rates.