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Showing content with the highest reputation since 08/27/2010 in Image Comments
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3 pointsDownloaded, and used it! The adjustments' great; noticeably with those eyes. Them eyes are gorgeous! This is the Bastila's texture that fits me the most; can't think any better than this for now to be honest. Permanent spot in the Override folder has been filled. Thanks for the amazing work DH! Note: She's a shyer in my playthrough so, this was the best angle I can get from her.
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2 pointsI'd suggest Reshade. It's infinitely easier to use and completely customizable. One caveat is to avoid simply downloading presets and assuming that Reshade always runs that slow. A lot of mod makers (and I mean A LOT) have this wierd obsession with eye gougingly high levels of bloom which is one graphical feature that tanks any system. Just disable or minimize that effect, (as well as the AA they also pack in there for no reason) My computer is very outdated, and I can still run all of my games with it while suffering at the most, 10 fps slowdown; however if I disable bloom and area fog, using only the bare minimum of color correction and edge sharpening, I have no fps drop whatsoever. Also, it's got an ingame editing tool so you can tweak any effect you want and see what stops you from losing fps.
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1 point@ebmarYou notice how some areas, like the collar specifically, appear differently in our screenshots? The Bendak Starkiller texture you're using was intended for the original Mandalorian model and does not wrap properly around the Final Touch model. I'm trying to edit the texture so that it properly fits on the new model. Look at the Mandalorian textures included with the Final Touch mod, some parts were edited.
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1 pointI see you have released your mod. A note for future endeavours: as a general rule you never want to touch the bottom row of neck verts on a head, as they are positioned so that they properly mate with bodies that don't have a hidden join. If you give that head a different body, like clothes or a robe, you'll see a massive gap at the front now because of the change you made to the position of that front vert. It's not a problem in this case, but something to bear in mind for player heads especially. As I said above, this looks like an issue with the body model, with the way the collar verts on the front part come in too far, Presumably this is also a problem with other heads. It may warrant a more general fix. Regarding the clipping at the back, that is presumably because the collar on the body is weighted entirely to torsoupr_g, while that area of the neck on the head has a reasonable amount of influence from neck_g. This is again something that could possibly be a more general problem, or maybe it only affects Twi'lek female heads, since they were never intended to be used on other bodies. The solution would likely again be to edit the body model, this time adjusting the skin weights of the collar. This may necessitate adding bones to the rig, as body models typically stop at torsoupr_g and don't have the neck_g bone. Alternatively, the head could be edited to set the weights on that area of the neck to necklwr_g (which is functionally identical to torsoupr_g). Either way should stop the clipping. Edit: Here's Mission demonstrating that the problem is at least partially with the amour models:
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1 pointYes! With the texture- actually, I just have it revisited yesterday with a plan to release it in the near future. But with the model- I'm not sure if I can make it available as it belongs to miro42 that is included with "Juhani Real Cathar Head". Anyway, you can still get the same result with what's in the screenshot by using the texture on top of miro42's model which you will have it installed. Many thanks! Very much appreciated.
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1 pointNo problem buddy Dam... I really gotta hurry up and finish GOW 2 and 3 now hahah. But yeah I actually like that idea that he'd have tattoos, I think that as he's the main character he should look unique compared to all the other characters too. I love any mod that makes Revan stand out more as he's supposedly this charismatic and unique guy. Plus it just seems fitting for someone who created a sort of Jedi cult of warrior crusaders to have tattoos too. Ahhhh I see. Well I really hope he gets back to you and gives you permission! I'd use this mod on every playthrough tbh.
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1 pointThere's a chamfer that runs through the middle of the ring of holes. The marks are from the way the printer handled the top layer on the inside half of that chamfer. On the outside, the filament was laid down in a series of nice, neat concentric circles in parallel with the outside diameter of the part. On the inside it looks like it has mushed in some infill in various criss-cross patterns rather than doing a neat top layer. The part probably needs some custom settings for those layers, to force it to use solid infill (although it should have handled that automatically).
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