Popular Content

Showing content with the highest reputation since 06/19/2019 in File Comments

  1. 2 points
    In an attempt to save this mod... here are some REAL instructions It's actually very easy so don't freak out Let me start by saying, the file that he calls "Part 10" is actually named "TELOS Extract Manually". Yes, the one without all caps is part 10 1) First up, you will need a program that the author clearly believes everyone should know about for some reason... I certainly hadn't heard about it until now Called XnView. Download it from here https://www.xnview.com/en/ We won't use it 'til the later steps, we're just getting this out of the way now. Don't worry, it's less steps now than the initial instructions make it seem. I assume thats for an older version 2) Download all RARs from here 3) Extract the two RARs called "EXTRACT MANUALLY" and "TELOS Extract Manually" (this second one is "part10") and manually copy or move all their contents into KotOR II's "Override" folder Yes, we're doing part 10 out of order. It's easier for us this way as these are the only two folders out of the bunch that we can handle like this. This is only because the author obviously forgot to add it in the initial upload 4) Now, Extract the contents of parts 1 through to part 11 (with part 10 missing obviously as we've already done that) INTO A SINGLE FOLDER! What I mean by that is, don't just make a folder with the folders inside for "TELOS Part 1", "TELOS Part 2" etc. All the contents from each RAR need to be in the same single folder. Note: For some reason, when doing this, there was a file or two that needed to be overwritten. I'm assuming this due to some sort of update the author made 5) Now we're moving on to the XnView stuff. Open any one of the extracted files i this new folder we've made with XnView For me, it opened full screen for some reason so if that happens for you, just press escape. You should now see all the files in the folder in a viewing window within XnView 6) Select all the files by pressing Ctrl+A 7) With all files selected, go to Tools > Batch Convert 8 ) Set the output folder to KotOR II's "Override" folder and press "Convert" on the bottom right of the window DONE. Enjoy! Avs
  2. 1 point
    TSLRCM does hard overwrites. Install it first. K2CP (and pretty much any TSL mod made since it came out) requires TSLRCM as a basis.
  3. 1 point
    Yes, in fact, GenoHaradan Legacy acts as a fix for M4-78EP because in 1.3/1.5 Grenn's fuel dialogue when you use M4-78's fuel it is poorly organised and you don't get the 1000 credits as promised. Legacy actually fixes that so it is both organised and gives the right reward! Are you using the Workshop M4-78? Because if so you'll need to install into the workshop override ofc. Sorry for not replying earlier, never got the notification. If you still experience bugs or issues please inform me of them and I will see if there is an issue. From what you've told me, it doesn't look like my mod is directly the issue though it may be a problem with something else.
  4. 1 point
    You are aware that Lashwoe the blonde female Sith apprentice on Korriban uses her head model as well, right? This might work for her as well.
  5. 1 point
    Thank you very much for your well done mod JCarter426. : ) Finally, a lightsaber mod that changes the color viridian to an actual color like viridian.
  6. 1 point
  7. 1 point
    It should already be compatible with other lightsaber mods so long as they don't also edit the blade textures.
  8. 1 point
    So I wasn't the only one who found this annoying. Thanks for relieving my OCD. I'm one of those people who runs their character into corners and along walls just to get a complete map of an area. It also always annoyed me that you can download a map of every module on Citadel Station except Dock Module 126. And that map, too, is uncompletable.
  9. 1 point
    Tested on Android (amazon) version - the scripts work fine! Thanks man!
  10. 1 point
    Couldn't the mod creator just upload processed textures? Or isn't it how it works?
  11. 1 point
    Where is Part 10 or is it not needed?
  12. 1 point
    If you have KotOR Tool, you can edit the appearance.2da file in your Override folder. That head is on the rows 148-150. If you go horizontally along until you find the column called "envmap" and replace what is in rows 148-150 with "DEFAULT" (without quotations), it might fix the shiny hair problem. As for the mod, all I have to say is simply magnificent!
  13. 1 point
    Dude where the squibblyness is part 10?????
  14. 1 point
    I've played with this and K1R, and experienced no issues. Don't take my word for it, though, and be sure to install K1R first.
  15. 1 point
    great mod love the armor texture only problem is there is no way to remove the helmets. If you guys could fix that it would make the mod much more awesome
  16. 0 points
    I was having the same issue - renaming the two files w_ionrfl_04.mdl and w_ionrfl_04.mdx to w_ionrfl_004.mdl and w_ionrfl_004.mdx (like all the other ones) seems to solve the problem
  17. 0 points
    um i had a problem downloading so i reported it as broken but now its working so idk?