771 files
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Effixian's PFHC03 Restoration
By Effix
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Knights of the Old Republic - The Sith Lords
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TITLE: Effixian's PFHC03 Restoration
AUTHORS: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
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INSTALLATION
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Unzip somewhere, pick a version and run the TSL Patcher installer.
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DESCRIPTION
------------------------
The model and 1 texture for PFHC03 are in KotOR 2's files, but she isn't available in the character creator. This mod unlocks the head.
There were no portraits and textures for the dark side transition, this mod adds the missing files.
This mod includes 2 variations; "Movie Style Sith eyes" and "Vanilla Zombie". See the screenshot for the differences.
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UNINSTALLING
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1. Remove the following files from your override folder:
(not harmful if you leave these, step 2 will make the game ignore them)
PFHC03.tga
PFHC03.txi
PFHC03d1.tga
PFHC03d1.txi
PFHC03d2.tga
PFHC03d2.txi
po_PFHC03.tga
po_PFHC03d1.tga
po_PFHC03d2.tga
2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.
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DISTRIBUTION NOTES
-------------------------------------
You can use the files from this mod in your own mod if you simply credit me.
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THANKS
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- Thanks to Sdub for pointing out that I forgot to make a Deadly Stream version (it was only on Steam)
- Stoffe and Fred Tetra for the needed tools and tutorials
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Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
8,014 downloads
0 comments
Updated
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Repair Your Airspeeder... Again!
By PapaZinos
Spoiler-Free Description:
Nobody likes to see a group project go to waste! This mod allows you to repair your speeder once and for all upon completing the Nar Shaddaa main story, and restores some of Obsidian's original game dialogue along the way. Rather than being told that the speeder has been sabotaged beyond your ability to repair, you will be told specifically which part that you installed needs to be replaced, and given an opportunity to find it at a location made available towards the end of the Nar Shaddaa main story (for the exact location, see step #8 of the full walkthrough provided below or attached images).
This mod restores original dialogue for certain party members, and the opportunity to gain/lose influence with them as you see fit.
You should install TSLRCM prior to installing this mod. For an existing game, use a save file made before visiting Nar Shaddaa for the first time (this mod won't affect any areas of the game you have already been to).
Full Description (Contains Spoilers):
Installation:
Download the 7z file and extract to somewhere on your computer that is easy to find. 7z files can be extracted with Archive Utility on macOS, or with free programs like PeaZip on Windows and Linux. For full compatibility and your own personal convenience, this mod comes with an installer which comes highly recommended. Simply run the installer, and direct it to your TSLRCM installation. For Steam installations, direct the installer to "Steam\steamapps\workshop\content\208580\485537937", and not the main game folder with the executable. The installer is an executable file that can be run natively on Windows or with free programs like Wine on other platforms. If for whatever reason you have trouble with the installer, open the "Manual Installation" folder and follow the instructions of the ReadMe file inside.
Uninstallation:
Follow the instructions within the ReadMe pertaining to your installation method.
Compatibility:
Users should expect full compatibility with any other mods, so long as they make no modifications to any airspeeder-related files or affect the new airspeeder cameras for other purposes (automatic installation) or replace the included files installed manually. Requires TSLRCM 1.8.3 or higher.
Modifications (Automatic Installation):
Modifications (Manual Installation):
Full Walkthrough (Contains Spoilers):
Acknowledgments:
Big thanks to Fred Tetra for KotORTool and Cortisol for the Holocron Toolset for making file extraction, module editing, and .mod file building easy, Fair Strides for the DLG Editor, JdNoa and Dashus for simple script decompiling with DeNCS, Blue for the KotOR Script Editor, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit, and for making inter-mod compatibility infinitely more feasible with TSLPatcher. It really does take a village to make one speeder fly.
Have a bug to report? Visit this mod's "Get Support" page and let me know!
This modification is not supported by Obsidian Entertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
1,352 downloads
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Exile's Saber Fix
By N-DReW25
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 19.02.2022
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstall:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
After escaping Peragus, Atton will ask you questions regarding your Lightsaber. Was it a single-bladed hilt or a double-bladed hilt? What colour was it? It wasn't red, was it?
All together, you can select a Single or Double-Bladed Red, Blue, Purple, Yellow, Green, Silver, Orange or Viridian Lightsaber. If you can't remember what color it was, the game will pick Cyan for you.
But aren't we forgetting something???
At some point in development, Obsidian intended to add Bronze Lightsabers to the game. This colour has been thankfully restored in TSLRCM, however, you cannot select Bronze as the Exile's Lightsaber colour.
In addition, you also cannot select the Short-Bladed Lightsaber as your weapon type either (Which is strange as all the coding existed for both of these to be possible).
What this mod does is that it will allow the player to also select Bronze coloured or Short-Bladed Lightsabers as the Exile's past weapon. If you select any of the restored colour/hilt then it will appear in the Jedi Temple scene as well as in the hands of Atris later in the game.
Known Bugs:
This mod shouldn't have bugs but if there is report it on Deadlystream.com
Incompatibilities:
Report any incompatibilities to me on Deadlystream.com
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Ebmar and JCarter426: Feedback
Darth Ty: Suggesting I release this as a standalone mod
Bioware: For such an amazing game
Obsidian: For such an amazing sequel
Fred Tetra: For Kotor Tool
And everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
7,927 downloads
- lightsaber
- bronze
- (and 7 more)
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TSL Stormie97 & Effix's Ahsoka/Togruta
By Effix
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Knights of the Old Republic - The Sith Lords
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TITLE: TSL Stormie97 & Effix's Ahsoka/Togruta
AUTHORS: Stormie97 & Effix(ian)
CONTACT: PM us on the forums or find me on Steam
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INSTALLATION
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Unzip somewhere and run the file "TSLPatcher - Install Stormie97 and Effixs Ahsoka Togruta.exe".
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DESCRIPTION
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This mod adds a Togruta player character that's based on Ahsoka Tano.
The dark side transition is basic, she gets movie style Sith eyes.
The underwear is based on the outfit of a Twi'lek NPC.
The clothing is a tweaked version of my Mission Vao Jacket mod, which is a reskin of the K1 scout outfit.
There's a custom Dancer's Outfit based on Bastila's Robe model. I've included a file to give the Dancer's Outfit item some stats, in case you want to turn it into something that's more than just looks.
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KNOWN ISSUES
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There's clipping issues with the lekku in combination with some outfits.
The head doesn't connect perfectly to the underwear model.
The custom clothing can cause some wrong textures in the character creator, but things will be fine once you start playing.
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UNINSTALLING
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1. Remove the following files from your override folder:
(not harmful if you leave these, step 2 will make the game ignore them)
P_AhsokaBB01.tga
PFBL_Ahsoka01.tga
PFBL_AhsokaD01.tga
PFBTG_Ahsoka01.tga
PFHAHS01.mdl
PFHAHS01.mdx
PFHAHS01.tga
PFHAHSD101.tga
PFHAHSD201.tga
pftam.mdl
pftam.mdx
po_PFHAHS.tga
po_PFHAHSD1.tga
po_PFHAHSD2.tga
2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
appearance.2da
heads.2da
portraits.2da
Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.
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DISTRIBUTION NOTES
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If you want to use the head then you'd have to ask Stormie97.
You can use my part of this mod in your own mod if you credit me.
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CREDITS/THANKS
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- Many thanks to Stormie97 for allowing me to use his custom head model, this mod wouldn't be possible without it. You can find his original download here:
https://deadlystream.com/topic/6832-stormies-newported-models/page/3/?tab=comments#comment-78184
- Stoffe and Fred Tetra for the needed tools and tutorials
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Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,102 downloads
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Citadel Station Hangars Repair
By PapaZinos
Citadel Station is facing more issues than just a lack of fuel. Just getting to your morning shift in bay control can be hazardous -- they forgot to vacuum-seal all the hangars! In each hangar you can find gaps all along the tops of each of the entrance-side walls. Screenshots don't really do it justice. So let's patch it up!
To Install*:
Download the 7z file and extract to your override folder. For the Steam version of the game, this can be found at "Steam\steamapps\common\Knights of the Old Republic II\override". You can unzip a 7z file using Archive Utility on macOS or by downloading a free program such as PeaZip for Windows/Linux.
*Note: I have since created a mod fixing up models for the entirety of Citadel Station, and included the original hangar fixes available here. I recommend downloading that mod instead for your greatest convenience .
To Uninstall:
Simply remove "Citadel_Hangars_Repair" folder from your override folder.
Included files:
-201tel01.mdl
-201tel01.mdx
-201tel06.mdl
-201tel06.mdx
-201tel10.mdl
-201tel10.mdx
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not also affect/replace the above files.
Acknowledgments:
Thanks to Fred Tetra for making file extraction easy with KotORTool and Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender.
Disclaimer:
This modification is not supported by Obsidian Eentertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
411 downloads
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Don't Let Kreia Fly Your Speeder!
By PapaZinos
NOTE: The fixes provided in this mod have since been wrapped up into a larger mod, Repair Your Airspeeder... Again!, which also includes new and improved camera angles to boot. Download this mod if you do not want the other changes provided by that mod.
If you have ever fixed up your own speeder on Nar Shaddaa, you know how much work has to go into it. You might also notice that whoever takes your speeder to the docks not only crashes it through the railing but also parks it halfway onto the catwalk, missing the opening space for speeders almost entirely. How embarrassing! Breathe easy, there's a fix: install this mod and the Force will be with your parking job.
You should install TSLRCM prior to installing this mod. For an existing game, use a save file made before visiting the docks for the first time (this mod won't affect save files made any later).
Installation:
First download the 7z file and extract to somewhere on your computer. 7z files can be extracted using Archive Utility for macOS, or with free programs like PeaZip on Windows and Linux. Users have two options for installation: you can run the installer in the "Installer" folder (macOS and Linux users will need Wine to run .exe files) or open the "Manual Installation" folder and do it yourself, following the instructions in ReadMe.txt. Either method is easily done, but the installer maximizes compatibility with other mods.
Modifications:
-wp_airtaxi location and orientation in 303nar.git (via running the installer)
-sw_startloc004 location in 303nar.git (via running the installer)
-303nar.mod replaced (manual installation)
Compatibility:
Users should expect full compatibility with any other mods, so long as they make no modifications to the data listed above according to their install method. Running the installer maximizes compatibility, by modifying the necessary data in your 303nar.mod rather than replacing it wholesale. Requires TSLRCM 1.8.3 or higher.
Acknowledgments:
Thanks to Fred Tetra for making file extraction easy with KotORTool, and to Stoffe and Fair Strides for easy .mod extraction with ERFEdit 0.5, and of course for TSLPatcher.
This modification is not supported by Obsidian Eentertainment, Lucasarts, Disney or any licensers/sponsors thereof. Use of this modification is at your own risk and neither the aforementioned companies nor the author may be held responsible for any damages caused to your computer via this modification's usage.
215 downloads
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Nar Shaddaa Docks Repair
By PapaZinos
The most crucial mod you have yet to install! There is a gap in one of the walls at the Nar Shaddaa docks, alongside the third pillar from the left on the long-side exterior wall! You can see several of the interior apartment assets, including the Aqualish and Gran whispering to each other, through said gap. If you make use of Kexikus' High Quality Skyboxes II (and I highly recommend you do), the gap is even more noticeable. Fear not, dear Jedi, there is a fix. Download this mod and the wall is repaired. A good night's sleep will be yours again!*
To Install:
Download the 7z file and extract to your override folder. For the Steam version of the game, this can be found at "Steam\steamapps\common\Knights of the Old Republic II\override". You can unzip a 7z file using Archive Utility on macOS or by downloading a free program such as PeaZip for Windows/Linux.
To Uninstall:
Simply remove "Nar_Shaddaa_Docks_Fix" folder from your override folder.
Included files:
-303narb.mdl
-303narb.mdx
-303nard.mdl
-303nard.mdx
Compatibility:
Users should expect full compatibility with any other mods, so long as they do not also affect/replace the above files.
Acknowledgments:
Thanks to Fred Tetra for making file extraction easy with KotORTool and Symmetric, Purifier, Ndix UR, and seedhartha for making importing to Blender simple using KotORBlender.
*Disclaimer:
Neither this mod nor its author guarantee improved quality of sleep as a result of this mod. Stay tuned for feature-inclusion in a future update.
853 downloads
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Stylized Portraits TSL Created by Tinman888
By Sdub
Stylized Portraits TSL Created by Tinman888
by Sdub & Tinman888
Version:
1.3
Description:
After seeing the release by @DylanRPG and the Portraits done by Tinman888 who is a magnificent artist.
I reached out to Tinman888 and discovered that he had finished some TSL Portraits!
After gaining permission by Tinmann888 to create a pack made from his TSL portraits I got to work.
This pack included all main party members with dark side transitions, generic female portrait, and generic bearded/Non Bearded male portrait
One thing to note, the Widescreen UI can be a bit wonky, especially for the Aspyr version on steam. So I highly suggest using a widescreen mod otherwise the Portraits can look stretched.
I use a combination of these two.
https://deadlystream.com/files/file/839-improved-widescreen-experience/
&
https://deadlystream.com/files/file/332-widescreen-ui-fix-for-knights-of-the-old-republic-2-the-sith-lords/
Easy install, open the folders of the portraits you'd like to use and Just drop them into the override folder.
To uninstall remove the implemented files.
Big thanks to the KOTOR Discord & Deadlystream
Tinman888 for the wonderful art, you can see more of his art here! https://brandon_chen.artstation.com/ and on Instagram at @bchen.art
and DylanRPG for the original pack which led me to discover the TSL portraits.
3,958 downloads
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Khoonda Militia to Republic Soldier
By Jj117
Since the Khoonda militia partner with the Republic Government, it is quite baffling that they did not receive any standard military gear in the vanilla version. Therefore to mitigate that ive made some of the Khoonda militias wear the Republic Soldier armour. You simply need to copy the files into the override folder.
114 downloads
- kotor 2
- republic soldier
- (and 1 more)
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Ragged Refugees
By TK-664
The drowtrodden residents of the Refugee Sector always appeared a bit too clean to me, dressed in the same outfit as your player character no less. Now they'll look the part with my implementation of an unused clothing variant (slightly edited) and a second one ported from the first game. Also applies to refugees by the landing pad.
Credits:
Fred Tetra for KotOR Tool.
stoffe for TSLPatcher and ERFEdit, with updates by Fair Strides.
675 downloads
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PMHH01 HD with realistic beard
By Saul_R97
also a new darkside transition changes are alot more subtle eyes start to darken and full darkside gives the eyes a amber yellowish appearance.
Highly recommend that you use Squall Lionhart's fix with this mod as the vanilla head is bugged. @Squall Lionhart
new_pmhh01.zip
150 downloads
0 comments
Updated
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TSL Widescreen Logos
By Publicola
A mod for people who like the clean look of the original TSL logo, but also want reasonable clear graphics suited for a widescreen setup.
This started as a few modifications to the TSL logo for my own use, trying to see what worked best. I started with the high-resolution version of the TSL logo used by DarthParametric for the KOTOR 2 Community Patch (K2CP). I then resized it a few times, recentered and reoriented it a few times, and took screenshots as I went to compare.
This is *not* a widescreen mod. This is a logo replacer intended for people who are already using a widescreen mod like UniWS.
(Check out the subreddit mod build and follow the directions!)
I am personally using a 1920x1080 widescreen setup with the Steam patch of the game. I cannot guarantee your results will look like mine.
Install Instructions:
- Download and unzip the mod.
- Look through the 'screenshots' folder to compare the different options and pick one for yourself.
- Find your chosen folder, copy the image (KOTOR2logo.tga) file within that folder, and paste it to your Override folder in KOTOR 2.
If none of the options work for you, I've also included the raw source files so you can easily make your own.
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How to Make Your Own:
- Download and unzip the mod
- Look through the 'source files' folder and open the raw logo.png file in your preferred photo editor (I use paint.net)
- Resize the base image as desired.
- Select the whole image, deselect all 100% transparent pixels, copy
- Open whatever KOTOR2logo.tga file you wish to use as a reference; create a new layer on that image.
- Paste the raw logo image onto the new layer, then move it around to the desired location.
- Delete the original layer and 'Save As' a new logo file (ideally in a new folder)
- Copy that new KOTOR2logo.tga file to 'Override' and start the game to see how it looks.
-------------
Credits:
My thanks to DarthParametric for making the original K2CP logo image available to me via Discord.
407 downloads
0 comments
Submitted
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Effixian's Mira Alternative
By Effix
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Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: TSL Effixian's Mira Alternative
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-----------------------
DESCRIPTION
-----------------------
This mod gives Mira a new look. It replaces her head with an edited version of the PFHC05 head from KotOR 1 and replaces her ballistic mesh jacket and default clothing with a ballistic mesh jumpsuit.
You can install this mod at any point, but the jacket's item name and description will only change if Mira hasn't joined your party yet.
Inspired by a request by darthquell on Steam.
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INSTALLATION
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Extract the zip somewhere, copy the files from the folder to your override folder.
Don't want to replace the head? Then only copy:
a_light_x09.uti
P_MiraA.tga
P_MiraAD01.tga
p_mirabb.mdl
p_mirabb.mdx
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COMPATABILITY
----------------------------
This mod will only conflict with other mods that change the same textures or Mira's body or head model.
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UNINSTALLING
-------------------------
Remove from your override:
a_light_x09.uti
P_MiraA.tga
P_MiraAD01.tga
p_mirabb.mdl
p_mirabb.mdx
p_mirah.mdl
p_mirah.mdx
P_MiraH.tga
P_MiraHD1.tga
P_MiraHD2.tga
PO_pMira.tga
PO_pMiraD1.tga
PO_pMiraD2.tga
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation.
You will likely get permission to reuse material from this mod in your own mods if you simply ask me.
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THANKS TO
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Stoffe and Fred Tetra for the needed tools and tutorials
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
391 downloads
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TSL 221tel Recut
By Spulifan
DESCRIPTION
Moves the HK factory segment a little later and allows the player to skip it. Remote comes to inform the Exile about the departure of Bao-Dur and HK-47 at the Citadel station. There is however no info given what happened to Bao-Dur. Meaning this mod just tells the player that Bao-Dur has disappeared somewhere without telling where and why.
DETAILED EXPLANATION
You no longer go straight to the factory (if located) after dealing with Atris. Instead you skip to the conversation with Grenn in Citadel station. Atton is now healed for this conversation. When Grenn asks about Bao-Dur (moved earlier) and Atton wonders where he and possibly HK-47 went, Remote comes with news about him/them.
After asking Remote some questions, you decide if you want to play the factory section or skip it. If you skip it, the game randomly decides if the droids that G0-T0 summons at Malachor V are HK-50 or HK-51 units. Otherwise you play the factory section like you normally would.
After shutting down the factory, skipping it or if you haven't located it’s location, you resume the conversation with Grenn, when the Sith attack the station. The cutscene showing the Sith assassins was improved. There are no more changes after the conversation with Grenn ends.
INSTALL INSTRUCTIONS
- Extract archive
- Run "TSLPatcher.exe"
- Click "Install Mod"
- Select Install directory
- Done!
UNINSTALL
- Copy files from the backup folder to the game's "Modules" folder
- Overwrite when asked
176 downloads
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Request: No Max Dex On Jedi Armour
By TamerBill
Mod by TamerBill, requested by Nodood
Zeison Sha armour and all its derivatives no longer have a maximum dexterity bonus (originally capped at +4).
493 downloads
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Effixian's Zeison Sha & Jal Shey Alternative 2021
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: TSL Effixian's Zeison Sha & Jal Shey Alternative 2021
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-----------------------
DESCRIPTION
-----------------------
This mod replaces all Zeison Sha and Jal Shey armors and adds a few variations that you can only cheat in*.
I've tried to keep them in line with each other, but there's quite a few differences between the female and male versions.
The female version uses the Atris 3D robe model (provided by DarthParametric) and the male uses the Disciple's model.
* Apart from that, without TSLRCM and without cheating it's practically impossible to acquire some of these robes.
https://strategywiki.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Robes#Armor
Armored Jedi Robe (item: a_robe_06)
Replaces: Zeison Sha Initiate Armor
• Dantooine (Enclave Courtyard) - Purchased from Daraala
Files: PFBM02, PMBM02 & ia_ClassZS_002
Cost: 350-490
Cannot Equip: Bao-Dur
Defense Bonus: 4
Max Dexterity Bonus: +4
Saves: Fortitude +1
Does not restrict use of force powers.
Polar Historian Robe (item: a_robe_07)
Replaces: Jal Shey Neophyte Armor
• Onderon (Merchant Quarter) - Purchased from Gegorran
• Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
Files: PFBM03, PMBM03 & ia_ClassZS_03
Cost: 570-840
Cannot Equip: Bao-Dur
Defense Bonus: 3
Max Dexterity Bonus: +4
Charisma: +1
Skills: Persuade +1
Does not restrict use of force powers.
Ansata Librarian Robe (item: a_robe_11)
Replaces: Jal Shey Advisor Armor *
• This item is either very common or randomly placed throughout the game.
Files: PFBM07, PMBM07 & ia_ClassZS_07
Cost: 1300
Cannot Equip: Bao-Dur
Defense Bonus: 3
Max Dexterity Bonus: +4
Skills: Persuade +1
Charisma: +2
Wisdom: +1
Does not restrict use of force powers.
Robe of the Living Force (item: a_robe_16)
Replaces: Zeison Sha Warrior Armor
• This item is either very common or randomly placed throughout the game.
Files: PFBM01, PMBM01 & ia_ClassZS_001
Cost: 5000
Cannot Equip: Bao-Dur
Defense Bonus: 5
Max Dexterity Bonus: +4
Saves: Fortitude +1
Does not restrict use of force powers.
Ancient Master Robe (item: a_robe_20)
Replaces: Jal Shey Mentor Armor
• This item cannot be obtained through any conventional means.
Files: PFBM06, PMBM06 & ia_ClassZS_006
Cost: 11500
Cannot Equip: Bao-Dur
Defense Bonus: 4
Max Dexterity Bonus: +4
Skills: Persuade +1
Charisma: +4
Wisdom: +1
Does not restrict use of force powers.
Sith Lord Robe (item: a_robe_26)
Replaces: Darth Malak's Armor
TSLRCM only, this item is not random loot in the vanilla game.
Files: PFBM05, PMBM05 & ia_ClassZS_005
Cost: 25000
Cannot Equip: Bao-Dur
Defense Bonus: 7
Max Dexterity Bonus: +4
Restricted to: Dark Side
Strength: +1
Regeneration: 2
Does not restrict use of force powers.
Armored Dark Jedi Robe (item: a_robe_37)
• This item can only be obtained through cheats (giveitem a_robe_27).
Files: PFBM08, PMBM08 & ia_ClassZS_008
Cost: 350
Cannot Equip: Bao-Dur
Defense Bonus: 5
Max Dexterity Bonus: +4
Strength: +1
Saves: Fortitude +1
Does not restrict use of force powers.
Sith Inquisitor Robe (item: a_robe_38)
• This item can only be obtained through cheats (giveitem a_robe_28).
Files: PFBM09, PMBM09 & ia_ClassZS_009
Cost: 350
Cannot Equip: Bao-Dur
Defense Bonus: 4
Max Dexterity Bonus: +4
Skills: Persuade +1
Charisma: +4
Wisdom: +2
Does not restrict use of force powers.
-------------------------
INSTALLATION
-------------------------
Extract the zip somewhere, copy the files to your override folder.
You don't need to start a new game, but Zeison Sha and Jal Shey armors that you have acquired will keep their original item name.
You can choose to only take parts of this mod, for example leave out the changed item names, male or female updates, icons. Feel free to contact me for help with that.
* Note: Similar to my Zeison Sha & Jal Shey Reskin 2020 mod:
In the vanilla game the Jal Shey Neophyte Armor (a_robe_07) and the Jal Shey Advisor Armor (a_robe_11) use the same texture and icon. I've changed that in this mod. However it won't change a Jal Shey Advisor Armor (=Ansata Librarian Robe) item that you've already acquired in a save. That said, you don't need to start a new game if you want to use this mod, if you do already have the Jal Shey Advisor Armor (=Ansata Librarian Robe) then it will simply look the same as the Jal Shey Neophyte Armor (=Polar Historian Robe).
----------------------------
COMPATABILITY
----------------------------
This mod will conflict with other mods that change the Zeison Sha and Jal Shey armors. This includes a couple of my own mods.
-------------------------
UNINSTALLING
-------------------------
Remove from your override:
a_robe_06.uti
a_robe_07.uti
a_robe_11.uti
a_robe_16.uti
a_robe_20.uti
a_robe_26.uti
a_robe_37.uti
a_robe_38.uti
ia_ClassZS_001.tga
ia_ClassZS_002.tga
ia_ClassZS_003.tga
ia_ClassZS_005.tga
ia_ClassZS_006.tga
ia_ClassZS_007.tga
ia_ClassZS_008.tga
ia_ClassZS_009.tga
PFBM01.tga
PFBM01.txi
PFBM02.tga
PFBM03.tga
PFBM05.tga
PFBM06.tga
PFBM07.tga
PFBM08.tga
PFBM09.tga
pfbmm.mdl
pfbmm.mdx
PMBM01.tga
PMBM01.txi
PMBM02.tga
PMBM03.tga
PMBM05.tga
PMBM06.tga
PMBM07.tga
PMBM08.tga
PMBM09.tga
pmbmm.mdl
pmbmm.mdx
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation.
You will likely get permission to reuse material from this mod in your own mods if you simply ask me.
--------------------
THANKS TO
--------------------
DarthParametric for providing me with a headless Atris robe model
With the above in mind, I'd like to also thank those that did a similar mod: mjpb3 and Oldflash
Stoffe and Fred Tetra for the needed tools and tutorials
waifu2x.udp.jp for offering free AI upscaling
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
1,286 downloads
0 comments
Updated
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N-DReW's Bug Fix Collection for TSL
By N-DReW25
N-DReW's Bug Fix Collection for TSL
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.4.0 Release Date: 25.11.2024
Installation:
Please install The Sith Lords Restored Content Mod 1.8.6 FIRST, no exceptions.
It is highly advised to install the KOTOR 2 Community Patch before this mod, this is optional.
This mod is divided into two parts, the TSLPatcher component and the Override Component.
To install Override Component features, simply open their folders and copy their mod files to the Kotor 2 Override folder.
To install TSLPatcher Component features, simply click on the HoloPatcher.exe, click install, and sit back and watch the installer do its magic.
WARNING: It is highly recommended that you do not install the game on your system's C drive, especially in Program Files. Windows can have permissions issues when trying to install the mod to a C drive destination. If you are using the Steam version of the game and have installed Steam in its default Program Files location, we advise creating a new Steam Library on a different drive and moving the game there via the game's Properties pop-up in Steam.
Description:
My Bug Fix Collection is another bug fix mod, though unlike most bug fix mods that have been made for the Kotor games this mod is for Kotor 2 in particular. The popular TSLRCM and K2CP mods are two excellent mods that bug fix hundreds of bugs throughout the game... though they haven't fixed all the bugs. Since TSLRCM development is essentially finished and the K2CP dev team are focused on the K1CP mod, I made my own bug fix mods to squash the rest I could.
Contents:
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Please report any incompatibilities!
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks:
Bioware: For such an amazing game!
Obsidian: For such an amazing sequel!
Fred Tetra: For Kotor Tool!
th3w1zard1: For both the HoloPatcher and for helping me debug this mod's HoloPatcher during the development of version 1.4!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,318 downloads
- compilation
- mod pack
- (and 4 more)
-
Poison weapons and upgrades
By LoneWanderer
"Poison weapons and upgrades" mod for Star Wars Knights of the Old Republic II: The Sith Lords
VERSION: 1.0
RELEASE DATE: October 11, 2021
AUTHOR: LoneWanderer
---------------------
1.Description
---------------------
Adds 3 poison weapons (2 with new models) and 6 melee upgrades with custom icons.
KOTOR I had several poisoned weapons, which were quite fun to use, but in TSL poison damage type was limited to mostly useless or rarely used grenades, mines and droid special weapons. The goal of this mod is to make gameplay more varied and interesting by adding new obtainable poison weapons and upgrades.
Weapons:
Naga Sadow's Poison Blade - inside Korriban's Academy
Poison Short Sword - can be bought from Samhan Dobo on Telos
Sith Poison Double-Bladed Spear - from Dark Jedi Apprentice inside Freedon Nadd's tomb
Upgrades (can be created using a workbench):
Mild Poisonious Edge - Poison, Mild Damage DC 15 (requres skill: Stealth 6)
Average Poisonious Edge - Poison, Average Damage DC 25 (requres skill: Stealth 14)
Severe Poisonious Edge - Poison, Virulent Damage DC 30 (requres skill: Stealth 22)
Deadly Poisonious Edge - Poison, Deadly Damage DC 50 (requres skill: Stealth 32)
Average Weakening Edge - Poison, Average Weakness DC 20 (requres skill: Awareness 10)
Deadly Weakening Edge - Poison, Deadly Weakness DC 40 (requres skill: Awareness 28)
Since level cap was raised from 20 to 50 in TSL and autobalance system increases the level of enemies to match the level of Main Character, this means that in the latter half of the game most enemies will have very high resistance to poison, which makes it ineffective. To counter this imbalance, 2 additional levels of poison damage were added: Deadly Damage and Deadly Weakness. Also, to increase the chance of poisoning enemies, you can try lowering their Fortitude using, for example, Force Scream.
As a bonus Poison Short Sword and Sith Poison Double-Bladed Spear have new models (see License information in section 6.Credits). The correct shadow models were kindly created by DarthParametric.
CHEATS.
'giveitem poisn_short_01' - Poison Short Sword
'giveitem poisn_spear_01' - Sith Poison Double-Bladed Spear
'giveitem sadow_blade_01' - Naga Sadow's Poison Blade
'giveitem u_m_psn_edge_01' - Mild Poisonious Edge
'giveitem u_m_psn_edge_02' - Average Poisonious Edge
'giveitem u_m_psn_edge_03' - Severe Poisonious Edge
'giveitem u_m_psn_edge_04' - Deadly Poisonious Edge
'giveitem u_m_wkn_edge_01' - Average Weakening Edge
'giveitem u_m_wkn_edge_02' - Deadly Weakening Edge
---------------------
2.Installation
---------------------
Run "TSLPatcher.exe" installer and select your TSL folder.
-------------------------
3.Uninstallation
------------------------
Delete installed files of the mod from Override folder. Copy the files (except dialog.tlk) within the generated "backup" folder and place them in the Override folder, place dialog.tlk in your TSL folder.
If you installed other mods after this one that modify dialog.tlk, iprp_onhitdc.2da, itemcreate.2da, itemcreatemira.2da, poison.2da, upgrade.2da, then you should uninstall those mods first.
-----------------------
4.Compatibilty
-----------------------
This mod is compatible with TSLRCM.
New weapons use model variation 20 of short sword and double-bladed sword. New upgrades use item icon slots ip_pltuseitm_113 - ip_pltuseitm_118. If items from other mods use these model variations or slots, then they will overwrite each other appearance.
-----------------------
5.Permissions
----------------------
This mod may not be modified or distributed without the explicit permission of the author.
This mod can be reuploaded / posted on other sites only if it is unavailable both on DeadlyStream, and on Nexus, and there is no contact with the author for at least 3 months.
--------------
6.Credits
--------------
Poison Short Sword uses model "Modern Sword" (https://skfb.ly/669CC) by Vladimir that is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Sith Poison Double-Bladed Spear uses model "Spear" (https://skfb.ly/6sWQT) by DafVader that is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
Fred Tetra - KOTOR Tool
TK102 - DLG Editor
Stoffe and Fair Strides - TSLPatcher
Blue - KotOR Scripting Tool
Special Thanks to DarthParametric for creating models used as weapons' shadows
----------------
7.Contact
---------------
PM me on DeadlyStream or Nexus.
Disclaimer
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
190 downloads
-
Non-Aligned passage for Sith Tomb
By N-DReW25
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 03.10.2021
Installation:
Simply copy and paste/drag and drop the file within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove/delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
You might be aware of the Sith Tomb found within the Cave on Korriban, and if you are, you might also be aware that only high Light Side and Dark Side players are allowed inside.
In vanilla/TSLRCM, you need to be Level 9 or above whilst your alignment needs to be below 26 (High Dark Side) OR above 74 (High Light Side).
This mod will remove the alignment restrictions replacing it with a higher Level restriction. You now only need to be Level 15 or above to enter the tomb, this requirement doesn't conflict with the lore behind the tomb.
Known Bugs:
This mod shouldn't have bugs, but do keep in mind that the tomb is designed to be easier for Dark Side players and harder for Light Side players... it is unknown what would happen if a neutral player enters the tomb but most likely nothing noticeable would occur.
But if anything does happen feel free to leave a bug report on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "sec_tomb.dlg".
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware: For such an amazing first game
Obsidian: For such an amazing sequel
Fred Tetra: For Kotor Tool
Sniggles: For requesting the mod on Discord
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
884 downloads
- non-aligned
- tomb
- (and 3 more)
-
TSL Effixian's Twi'lek PC Pack 2021
By Effix
-----------------------------------------------------------------------
Knights of the Old Republic - The Sith Lords
-----------------------------------------------------------------------
TITLE: TSL Effixian's Twi'lek PC Pack 2021
AUTHOR: Effix(ian)
CONTACT: PM me on the forums or find me on Steam
-----------------------
DESCRIPTION
-----------------------
This mod pack can add 12 female and 8 male Twi'lek player characters. Most are based on vanilla NPC Twi'leks and a few are unique.
All have matching underwear and females get a unique Dancer's Outfit, based on the Bastila robes model.
The dark side transitions are a bit more subtle than vanilla player characters (all become more pale, females get very subtle veins showing). The eyes become like yellow Sith eyes as seen in the movies. A few characters have something extra as they progress to the dark side, see the portraits in the screenshots.
-------------------------
INSTALLATION
-------------------------
Unzip somewhere. There's a folder "Installers", every character has its own installer there so you can only add one character if you like.
There's 2 optional things for females included: "make the clothing the same as the underwear" and "add stats to the Dancer's Outfit item".
If you really want to install them all then I'll admit, it's a bit tedious, but there's also benefits to this modular approach.
If you install more than one female then the installer will give you 2 warnings about 2 files already being there, this won't cause problems.
Steam version / Steam's TSLRCM:
You can apply things to your Steam version of the game, you just need to point the installer(s) to the location where it stores your game. But...
If you use the Steam version of TSLRCM then you need to point the installer(s) to its Workshop mod location.
----------------------------
COMPATABILITY
----------------------------
This mod adds new player characters and should not conflict with other mods.
Using my Dancer's Outfit mod should also work in combination with this, in case you want to use that for The Handmaiden or Mira.
-------------------------
UNINSTALLING
-------------------------
1. For details on which files to clean up, see info.rtf inside the tslpatchdata folder of the character you've installed.
2. If you've installed more than one of the characters and want to completely undo things then you should go into the backup folder of the one you've installed first and place the appearance.2da, heads.2da and portraits.2da from there back into your override folder. If you had no other mods before installing anything then removing these 3 files will do the trick.
------------------------------------
DISTRIBUTION NOTES
------------------------------------
You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation.
That of course does not apply to a few parts of this mod that are 100% unchanged vanilla files. Some vanilla files have only been upscaled.
You will likely get permission to reuse material from this mod in your own mods if you simply ask me.
--------------------
THANKS TO
--------------------
Stoffe and Fred Tetra for the needed tools and tutorials
waifu2x.udp.jp for offering free AI upscaling
-----------------
Donations
-----------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
-------------------
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
2,300 downloads
-
Bao-Dur's Liberator's/Oppressor's Armor 2021
By Kaidon Jorn
Bao-Dur's Liberator's\Oppressor's Armor 2021
-------------------------------------------------------
Authors: Kaidon Jorn/Effix
Compatible with TSLRCM 1.8.5 - 1.8.6
This mod adds a small quest to have Bao-Dur build his own non-force restrictive armor once he reaches 10th level .
It's important to talk to him as soon as he hits 10th level so you can get the quest parts afterward on Nar Shaddaa, which you will find in both Tien's shop and in the Serroco thugs area.
The quest will have you find some military fatigues and armor plating so that he may build the new Liberator or Oppressor's Armor depending on your alignment.
The armor itself is medium class 7 with a dexterity bonus of +3, and was lovingly reskinned by none other than Effix of DeadlyStream and Steam Workshop notoriety. All credit for the reskinned Jamoah Hogra armor goes to him.
Run the .exe to install
***IMPORTANT***
I strongly advise to install TSLRCM (and SLM) first before this mod.
=====================================================================================================================
Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE
IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
939 downloads
- kotor 2: tsl
- obsidian
- (and 4 more)
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K2 Armor Nitpicks
By TK-664
___________________________________________________________
A bundle of my personal nitpicks to the armory of TSL. This compilation aims to rectify duplicates among other miscellaneous stuff. All the new textures are supposed to fit in, look like they belong. Hopefully they're up to standard.
~ M'uhk'gfa uses a new texture. No longer a duplicate.
~ Mandalorian Combat Suit uses a new texture. No longer a duplicate.
~ Heavy Battle Armor uses the unused PBH01 texture. No longer a duplicate and consistent with K1.
~ Echani Shield Suit uses the unused PBD07 texture. No longer a duplicate.
~ New fixed icon for Echani Heavy Armor. Let's just ignore the fact that it's obviously Mandalorian in design.
~ Reinforced Fiber Armor touched up item description. Since I'm not changing the texture, this is the least I can do because this armor most definitely isn't made of tree fibers like in the first game.
~ Jal Shey Neophyte Armor uses the unused PBM04 texture. No longer a duplicate.
~ New icon for Mandalore's Armor.
___________________________________________________________
Bonus restorations/others:
545 downloads
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Honest Merchant (TSLRCM)
By TK-664
Brothers Dendis and Samhan Dobo decided to set up shop on the Telos citadel station. While Samhan opted to aquire his merchandise from dubious channels, Dendis kept himself, his inventory, and his prices, modest and ethical. This is why after TSLRCM I find it hard to believe that Dendis Dobo runs an honest but struggling business when I check his wares and see top-of-the-line gear and belongings of famous Jedi on sale.
This mod was quickly whipped up to revert his store to it's original state. It goes without saying you should install this only if you're using TSLRCM.
_________________________________________________________________________________________________
KTool..........................................................Fred Tetra
TSLPatcher.....................................................stoffe & Fair Strides
DeNCS..........................................................JdNoa & Dashus
7,814 downloads
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Ludicrously Overpowered Stats
By Drip Lord
This is my very first mod, and actually, quite a simple one at that. All this really does is give your player-character some extremely powerful stats at the start of the game. Perfect for those of us who are too lazy to do it properly.
This will work with TSLRCM + M4-78EP, for those who are curious.
3,174 downloads
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Featgain
By Jj117
I tried using the Ultimate Feat mod but midway through the level I became too powerful and all the feats got assigned. To mitigate that I've edited the feats gain file to have only 3 instead of 4 so that we don't become too powerful midway through the game. Thank you and I hope you guys like it.
957 downloads
- feats
- skill points
- (and 2 more)
0 comments
Updated