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  1. Mabari Armorweave

    Original Review on Filefront:
     
    "This is a mod that gives a new skin/armor that looks like Zam Wessel's from AotC and her helmet as a new model. The armor looks like how I remember it, and the metal even has a shine to it! The helmet is modeled and used like a mask, which inheritinaly has clipping problems, yet Inyri has managed to make it so it's not too noticable unless you have really big hair. Personally, I think this is a good reskin/new model, and should make Zam fans happy. To use in-game, type in giveitem mabari for the armor and giveitem mabari_helmet into the console. One last note: The helmet does work with KotOR I, so if you don't have II yet, you can use that part of the mod. Just don't use the armor as the skin needs a specific model in II, so the armor makes I crash.
    -IfritZero"

    191 downloads

       (4 reviews)

    2 comments

    Submitted

  2. Peragus Medical Monitors and Computer Panel

    MOD AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 03 OCT 2018
    MOST CURRENT RELEASE: 04 JAN 2023
    GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
     
     
     
    Description:
    The video on the download page covers what I’ve done with the Medical Monitors you encounter at the start of your game.
    The “PER_Cpanel.tga” texture is new. First off, it uses a upscaled version of the texture to bring it from 256 x 256 to 512 x 512.  Then I added new LEDs. Also included: new tachometers to replace the old meters. And there are new monitors . . . and those have 8 frames of animation.
    Installation:
    Put all TGA and TXI files into your KotOR2 Override folder.
    Uninstallation:
    Take them out again.
    Known Bugs:
    None known at this time. (None were ever reported for the first release.)
    Special Thanks:
    To ConansHair: For providing the upscaled “PER_Cpanel.tga”, taking the new screen shots on the download page, and suggestions and encouragement throughout. To Malkior: For suggestions on texture inclusions (including the fader levels on the lower left -most monitor. To Fair Strides: For helpful feedback.  
     
     
    Legal Disclaimer:
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so.
    Usage in other mods must be requested AND approved by me before your use.
     
     
     
     
    If you're curious what the monitors on the Computer Panel looked like before I shrank them down, look below.  Keep in mind that GIF speeds are not indicative of speeds of animations in the game.


    And in the video below, you can see what the Medical Monitors look like in the game.
     

    1,945 downloads

       (2 reviews)

    1 comment

    Updated

  3. Bao-Dur is Buff

    Bao-Dur is Buff.
    This mod makes any armor appear as his default clothing.
    Because he's Buff.
     
    This mod will not conflict with any sort of "Let Bao-Dur Wear Jedi Robes" type mod, especially if they also use a TSLPatcher. If in doubt, install this one on top.
    This mod will probably make any "Bao-Dur is made of glass, let's give him special armor" mod look like he's just wearing his normal clothes.

    579 downloads

       (2 reviews)

    4 comments

    Updated

  4. Playable Dopak

    Original Review on Filefront:
     
    Well, what do we have here? Shem has finally released his Playable Dopak mod. I say finally because he's been using that head to make YouTube videos for ages, and now he's decided to give all of you out there the chance to use it as well. Now, let's see...there are six parts of a head mod that I can think of: there's the head skin, the dark side transitions, the portraits, the basic clothing, the underwear, and of course there's all that .2da editing that you won't have to worry about because this mod uses the TSL Patcher. So let's start with the head skin.
     
    Well, it's Dopak. Not much more to say than that. Dopak is one of the mercenaries on Dantooine that hangs out with Azkul by the old ruins. He's the guy with whom Zherron has been secretly trading messages, and he'll give you his opinion about the settlers, the administrator, and just about everyone on the planet. Shem took Dopak's head and made it as an optional head for a male Exile. As for dark side transitions, there's one skin, featuring Sith eyes similar to the ones that Anakin gets in Episode III: Revenge of the Sith. And of course there are custom portraits included.
     
    One of the things I've noticed that most modders include with head mods is custom underwear and clothing for their character. Well, this is no exception. Dopak will have a black jumpsuit instead of a potato sack and red bowling shoes. And the clothing is a reskin of Jolee's clothing from Knights of the Old Republic I, I believe--just one of many KotOR I elements left over in the game files.
     
    And that's about it. If you're looking for another head option, well here you go. As I mentioned earlier, the TSL patcher will install everything. Make sure you select your SWKotOR2 folder, not the Override folder. And you'll need WinRAR/7zip to extract the files. Enjoy!
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    690 downloads

       (1 review)

    1 comment

    Submitted

  5. Classic Jedi Project KOTOR II Original Trilogy Lightsaber Blades (Animated)

    Description:
    Lightsaber blade replacements for KOTOR II, using the Original Trilogy as a source for the replacements, which results in more powerful looking lightsaber blades.

    Known Bugs:
    - None (currently).

    Installation:
    Copy the override folder over to your "Knights of the Old Republic II" game folder.

    1,095 downloads

       (1 review)

    4 comments

    Submitted

  6. E3 Style Dxun Masters

    A Mod for Star Wars Knights of The Old Republic II The Sith Lords
    Author: N-DReW25
    Release Date 1.0: 02.09.2018
    Installation:
    Double Click the "TSLPatcher.exe" and select what restored item you want restored and click install. You may have to do this up to five times to install each item.
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
    Description:
    Kotor 2 was showcased at E3 2004 in the form of a playable Demo, the demo was a short gameplay teaser for TSL which showcased a few new features including the Dxun Tomb. In the avaliable footage of the tomb the Sith Masters had different appearances than they did in Vanilla. In Vanilla all of them where identical, each wore a mask and the lead Master had his voice filtered. In the Demo two of the Masters are Sith Assassins while the leader has his face shown and has no filtered VO.
    This mod restores the E3 Style Dxun Masters back into TSL.
     
    Known Bugs:
    The Lip Sync may be a bit off at certain places. This mod shouldn't have bugs but if there is Just PM me on Deadlystream. 
    Incompatibilities:
    Any mod which edits "ritlead.dlg", "g_darkjedi004.utc" or "ritual_follower.utc" will be incompatiable.

    Permissions:
    Do NOT claim credit for this mod
    Thanks:
    Bioware for the first game
    Obsidian for the second game and for keeping the unfiltered VO in the game files
    Fred Tetra for Kotor Tool and everyone who downloads the mod.
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     

    1,112 downloads

       (0 reviews)

    1 comment

    Updated

  7. Lonna Vash Mod for TSLRCM

    =Lonna Vash Mod for TSLRCM=
    A KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION

    AUTHOR: Leilukin
    ORIGINAL MOD AUTHOR: Sikon
    FILE NAME: Lonna Vash Mod for TSLRCM.7z
    LATEST VERSION: 1.1.1
    CONTACT: E-mail to leilukin@outlook.com, or message to Leilukin on Deadly Stream
     
    1. DESCRIPTION:
    This mod aims to restore the cut conversation with Jedi Master Lonna Vash by altering the Korriban plot line in KotOR 2. With this mod, the player will see Vash alive in the secret tomb in the shyrack cave after the player confronts Darth Sion in the Sith academy. The player cannot enter the shyrack cave, and by extension, the secret tomb before facing Sion in the Sith Academy. Instead of Vash’s corpse, the player will find the corpse of Kaah Ohtok, Vash’s Twi’lek Padawan, in the Sith Academy. Eventually Vash will still be killed by either Sion or the player, but the player can at least talk to Vash before she dies.
    However, unlike with other Jedi Masters, the player will not learn any lightsaber or Force form from Vash, due to the lack of restorable material for it.
    This mod is an updated version of Sikon’s Lonna Vash Mod, made to be fully compatible with The Sith Lords Restored Content Mod (TSLRCM). This mod is for players who want more Vash content without using any M4-78 mod.
    Aside from the changes made by TSLRCM, I have made further adjustments to the Lonna Vash Mod and fixed various bugs with the original mod in this updated version. Most notably, my mod removes the restriction which only allows a player with strong light side or dark side alignment to enter the secret tomb, so players who do not meet the alignment requirement can meet Vash to complete the game’s main overarching quest to find the Jedi Masters. Instead, now the player needs to be at least level 15 to be able to enter the tomb. This change is inspired by N-DReW25's Non-Aligned Passage for Sith Tomb mod.
    This mod also provides an optional extra component to give Kaah his unique appearance from M4-78 Enhancement Project (M4-78EP), and voice lines done by Zhaboka, Kaah’s voice actor in M4-78EP. Kaah’s head texture in this mod is made by utilizing a recolored HD texture based on ShiningRedHD’s Ultimate Character Overhaul mod.
    For this mod to take effect, you must load a save before visiting Korriban for the first time.
    Please note that this mod is ONLY COMPATIBLE WITH THE ENGLISH LOCALIZATION OF TSL AND TSLRCM.
     
    2. INSTALLATION:
    First and foremost, make sure you have The Sith Lords Restored Content Mod (TSLRCM) installed, since TSLRCM is REQUIRED for this mod to work. You do not need to install the original Lonna Vash mod by Sikon for this mod to work.
    Extract the Lonna Vash Mod for TSLRCM.7z you downloaded to anywhere you like, as long as it is not within the KoOR 2 directory.
    FOR REGULAR TSLRCM USERS:
    Run Install.exe, point the installer to your KotOR 2 directory, where swkotor2.exe is located, and let the installer do its job.
    FOR STEAM WORKSHOP USERS:
    Run Install.exe. You must point the installer to the TSLRCM’s Steam Workshop folder instead the main KOTOR 2 directory. The directory of the Steam Workshop version of TSLRCM  is \Steam\SteamApps\Workshop\content\208580\485537937.
    KAAH’S M4-78EP HEAD AND VOICE COMPONENT:
    If you want to install the optional extra component to give Kaah his unique appearance and voice from M4-78 Enhancement Project, you need to run Install.exe again, select “[Optional] Kaah’s M4-78EP Head and Voice”, and point the installer to the directory of your KotOR 2 game, or the Steam Workshop folder of TSLRCM. Make sure you have installed the “Main Installation” component of the mod before installing this extra component.
    TSL BETTER MALE TWI’LEK HEADS COMPATIBILITY:
    If you want to use both Ashton Scorpius’ TSL Better Male Twi’lek Heads mod and the “Kaah’s M4-78EP Head and Voice” component of my mod, after installing both, go to the “Better Male Twi'lek Heads Compatibility” folder of my mod, copy and paste N_kaah01.tpc into your Override folder, and overwrite the file when prompted. Note that you do not need to install the files from the “M4-78 EP” folder in Ashton’s mod, since my patch is a HD version of Ashton’s texture for Kaah’s head. You do not need this compatibility patch if you do not want to install the “Kaah’s M4-78EP Head and Voice” component of my mod.
     
    When you run the installer, a new folder named "backup" will be created in the same folder as the installer. Do not delete the folder or any of the files within the folder if you are planning on uninstalling this mod.
    The "Source" folder includes the source of the scripts used by this mod for modders' reference. Ignore the "Source" folder if you only want to install and play this mod.
     
    3. UNINSTALLATION:
    Go to the "backup" folder created by the installer of this mod, cut and paste dialog.tlk into your main KotOR 2 directory. Cut and paste global.jrl into the Override folder of your KotOR 2 directory. Cut and paste the following files into the Modules folder in your KotOR 2 directory:
    701KOR.mod 702kor_dlg.erf 702kor_s.rim 710KOR.mod 711KOR.mod If you have also installed the “Kaah’s M4-78EP Head and Voice” component of the mod, go to the “backup” folder, cut and paste appearance.2da and heads.2da into the Override folder of your KotOR 2 directory. Delete N_kaah01.tpc from your Override folder. Go to the StreamVoice folder in your KotOR 2 directory, and delete the MP3 files from lv_kaah001.mp3 to lv_kaah005.mp3.
     
    4. KNOWN ISSUES:
    None currently known. If you find any bugs or problems, please let me know.
     
    5. MOD COMPATIBILITY:
    This mod is not compatible with any M4-78 mod, including M4-78 Enhancement Project, as this mod is intended to be an alternative to M4-78 mods to restore Lonna Vash’s content.
    Other mods that modify Lonna Vash’s content on Korriban will very likely conflict with this mod.
    This mod is compatible with my Darth Sion and Male Exile Mod.
    This mod is compatible with the “Pure Restoration” version of Fallen Guardian’s Dustil Restoration. However, my mod is not compatible with the “Added Content” version of Dustil Restoration, since choosing to take Dustil back to the Ebon Hawk will prevent you from meeting Master Vash and thus lock you out of proceeding the Lost Jedi quest.
    If you want to use Ashton Scorpius’ TSL Better Male Twi'lek Heads alongside the “Kaah’s M4-78EP Head” component of this mod, I have included a compatibility patch in this mod. See the Installation section above for instructions to install this patch.
    This mod is not compatible with Kaidon Jorn's Schematic Lightsaber Mod.
     
    6. PERMISSION:
    As per Sikon’s terms in the original Lonna Vash mod, you can do anything to the main component of this mod, including but not limited to, redistribution and further modification. However, you must credit Sikon as the original creator of the mod, include source code for all scripts (except those extracted "as is" from the original game and not recompiled), and you may not add further restrictions to redistribution terms.
    However, these terms do not apply to the “Kaah’s M4-78EP Head and Voice” component of this mod, as this component utilizes assets made by other modders and was not part of Sikon’s original mod. Permission is not granted for other users to use Kaah’s voice-over files from this mod in any other mod. Kaah’s unique appearance from this component is a combination of assets created by M4-78 Enhancement Project, ShiningRedHD and Sith Holocron, and thus not to be used in any other mod without their permission.
     
    7. CREDITS:
    Sikon for creating the original Lonna Vash Mod
    Zhaboka for voicing Kaah, and giving me the permission to use his voice lines
    Sith Holocron for giving me the permission to use the Kaah voice lines, and recoloring the HD texture for Kaah’s head
    ShiningRedHD for giving me the permission to use a recolored texture from Ultimate Character Overhaul for Kaah’s head
    Ashton Scorpius for giving me the permission to use a HD version of his Kaah head texture from TSL Better Male Twi’lek Heads for compatibility
    zbyl2 for granting the permission to use Kaah’s unique head from M4-78 Enhancement Project
    N-DReW25 for suggesting the idea of giving Kaah his M4-78EP appearance
    Cortisol for Holocron Toolset
    tk102 for DLG Editor and K-GFF GFF Editor
    JdNoa for DeNCS KotOR Script Decompiler and KotOR Lipsynch Editor
    KobaltBlu for KotOR Scripting Tool
    ndix UR for tga2tpc and tpcview
    Stoffe for TSLPatcher, ERFEdit and TalkEd; Fair Strides for the updated versions
     

    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK AND NEITHER THE ABOVE MENTIONED COMPANIES NOR THE AUTHOR IS RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    882 downloads

       (2 reviews)

    30 comments

    Updated

  8. Console M4-2K

    It's the console from M4-78. A high-res, animated take on the vanilla version. Includes an updated model for illuminated surfaces, non-mirrored screens, and restoration of two surfaces that were maybe originally intended to be screens but ended up as flat metallic surfaces. Also includes non-animated options.
     
    Knights of the Old Republic 2: TSL only.

    1,282 downloads

       (4 reviews)

    2 comments

    Submitted

  9. Ludicrously Overpowered Stats

    This is my very first mod, and actually, quite a simple one at that. All this really does is give your player-character some extremely powerful stats at the start of the game. Perfect for those of us who are too lazy to do it properly.
     
    This will work with TSLRCM + M4-78EP, for those who are curious.

    2,845 downloads

       (0 reviews)

    1 comment

    Submitted

  10. Droid World (Darth Shan's M4-78 mod)

    From the FileFront Review

    "M4-78 was a droid planet that at one point was going to make an appearance in the sequel to 2003's game of the year, Knights of the Old Republic II: The Sith Lords. Due to time constraints, Obsidian cut the planet from the game; however the modules were left over and a lot of original work with it which means talented modders can add the planet back into the game again, which means new areas to explore. smile

    After a long layoff from modding, Darth Shan has returned with an update to his M4-78 mod for all of us to enjoy. The update includes some bug fixes from his original release along with a fix to the Mandalorian Cache module; that area is where you find a bunch of droids and containers once you blow the charges and go inside.

    The author does not use the TSL Patcher and there are some .2da files. Darth Shan does plan to use the TSL Patcher in a future release. The good news about that is the author makes a list of mods this mod is compatible in his readme file. Please make sure you read the lengthy readme file so you don't screw up your game. Enjoy the updated version of M4-78!

    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

    -Shem"

    Updates will only come, when I am able to provide savegames (I am stuck after the Citadel, because I had not time to go through the game twice.)

    571 downloads

       (1 review)

    6 comments

    Updated

  11. Dopak to Edward Kenway

    "Captains will curse our flag, kings will fear it." - Edward Kenway
     
    This changes PMHC04 (Jesus or Obi-Wan) to the model of Dopak and reskinned to look like Edward Kenway from Assassin's Creed IV: Black Flag. This does include Movie Style Dark Side Transitions, and new portraits. Enjoy
     
    Installation: Drop the files into the override folder
     
    Bugs: None found

    262 downloads

       (0 reviews)

    3 comments

    Submitted

  12. Harbinger Hull Fixes

    The Harbinger is apparently the Swiss cheese of spacecraft. It has more holes in it than a damn sieve. This mod is a combination and extension of my previous separate mods fixing various geometry and model issues with the Harbinger. Geometry has been tweaked or added, UVs adjusted, model hierarchies re-ordered, etc. where appropriate to remove gaps, fix incorrect lightmaps, or address other problems.
    The previous individual mods rolled into this mod:
    Harbinger Escape Pod Room Hole Fix Harbinger Broom Closet Wall Lights Fix Harbinger Command Deck Corridor Wall Gaps Fix Those mods are now considered deprecated and have been removed from the site.
    N.B. I recommend the use of @Kexikus' TSL Backdrop Improvements mod for an enhanced view out of the Harbinger's windows.
    Specific Changes:
    151HAR (Harbinger Command Deck) - Plugged a large gap in the wall of the escape pod room (151HAR09) 151HAR (Harbinger Command Deck) - Closes some small gaps in the exit airlock and inaccessible cutscene room that are visible during the hologram cutscenes (151HAR14, 151HAR17) 151HAR (Harbinger Command Deck) - Replaces the asteroid exterior visible through the windows with the more detailed version used during the space suit sequence (151HARSB) and tweaks its lightmap to fix a couple of visible shading errors (104pera_lm0) 152HAR (Harbinger Crew Deck) - Fixes the non-functional wall lights in the storage room (152HAR33) 152HAR (Harbinger Crew Deck) - Repositions an offset panel in one of the doorways outside the medbay (152HAR30) Compatibility:
    Should be compatible with just about everything, but it won't be compatible with any mod that replaces the same room models, listed above Acknowledgements:
    Thanks to bead-v for KOTORMax and MDLEdit, and ndix UR for MDLOps 2K18 Edition Thanks to @ndix UR for bringing the "broom closet" light issue to my attention Thanks to @Deltm for bringing the hologram cutscene room issues to my attention Thanks to @DarthRaindrops for bringing the medbay corridor issue to my attention Thanks to @134340Goat for bringing the asteroid exterior issue to my attention

    1,498 downloads

       (1 review)

    7 comments

    Updated

  13. .357 Magnum

    ReadMe -- .357 Magnum
     
    Description:
    This mod lets you play with a .357 magnum. It's a brand new cutsom model with custom icon, description, and stats.
     
    Notes:
    Cheat this one in. Use the giveitem cheat and use the code "dd_357mag" (no quotes).
     
    Installation: Drop the files into your override.
     
    Permissions:
    You can use this however you wish. However I expect that you credit me for my work.
     
    Contact:
    E-mail me at dakdrexl@gmail.com or Dak Drexl on LucasForums or Deadlystream.
     
    Enjoy!

    758 downloads

       (2 reviews)

    4 comments

    Submitted

  14. New Force Power: Retribution

    New Force Power: Retribution
    By Alvar007
     
    -------------------------------------------------------------------------
     
    DESCRIPTION: This mod adds a new Force Power to the game: Retribution. It is based on the ability Anakin has in Battlefront 2 from EA.
    The Power does not check for any saving throws, and it's accessible at any level with any class. But as a counter to this it will consume most of your force points if you are low level.
    The Power works for both games, just be sure to select the appropriate directory in each case.
     
    Includes:
       
        · Custom animations.
        · Custom sounds.
        · Custom icon and description.
     
    INSTALLATION: Just run the .exe that comes with this download and select the game's installation main folder (NOT override).
     
    COMPATIBILITY: Keep in mind this mod changes both the throw and choke animations (making this last one fireforget instead of looping), so it will not be compatible with any mod that changes the supermodels within those animations.
     
    BUGS: Sometimes not all the enemies will be affected by the Power if they are behind you or really far but inside the Power radius.
     
     
    -------------------------------------------------------------------------
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,462 downloads

       (1 review)

    5 comments

    Submitted

  15. Effixian's Red Electromesh Robes

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Red Electromesh Robes
    AUTHOR: Effixian, concept by Skullmstr (Filefront forums), red variation idea by Akerro421 (Steam)
    CONTACT: PM me on the forums or find me on Steam.

    -------------------------
    INSTALLATION
    -------------------------
    Extract the zip and copy the files to your Override folder.

    -----------------------
    DESCRIPTION
    -----------------------
    This adds two robes and one mask to the game.

    This is a variation of my Electromesh Robes as requested by Akerro421 (on Steam), for a more dark sided look. This mod is not compatible with that original mod, you have to pick one. Not compatible with other mods that change the inventories of the same merchants.

    The 2 robes are based on robes so they allow Force Powers and cannot be worn by Bao-Dur.

    For the merchants to work, the area where the merchant is located should not have been loaded yet. For example on Telos it will work if you start at the hangar where you arrive, but the prison after that is too late and Samhan will have his original inventory. Use cheats if this approach is not an option (example: giveitem a_robe_79).

    -------------------------------------------------

    Electromesh Robe (a_robe_79)

    Defense Bonus: 2
    Damage Resistance: Resist 5/- vs. Energy
    Upgradable: yes, like all robes
    Cost: 900
    Merchant: Samhan Dobo, Citadel Station and Adum Larp, Khoonda, Dantooine

    -------------------------------------------------

    Electromesh Battle Robe (a_robe_78)

    Defense Bonus: 3
    Damage Resistance: Resist 10/- vs. Energy
    Upgradable: yes, like Jal Shey / Seizon Sha Armors
    Cost: 2200
    Merchant: Adum Larp, Khoonda, Dantooine

    -------------------------------------------------

    Nagai Mask (a_helmet_79)

    Damage Resistance: Resist 5/- vs. Energy
    Saves: Will +1
    Charisma: +1
    Wisdom: +1
    Restricted: Not useable by Wookies
    Cost: 1500
    Merchant: Adum Larp, Khoonda, Dantooine

    ----------
    BUGS
    ----------
    None.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove the following files from your Override folder:
    a_helmet_79.uti
    a_robe_78.uti
    a_robe_79.uti
    i_mask_079.mdl
    i_mask_079.mdx
    I_Sithmask9.tga
    I_Sithmask9.txi
    ia_JediRobe_078.tga
    ia_MstrRobe_079.tga
    ii_Mask_079.tga
    m_202_003.utm
    PFBI78.tga
    PFBN79.tga
    PMBI78.tga
    PMBN79.tga
    store_adum.utm

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool
    Skullmstr and others at the Filefront forums for ideas and feedback, Akerro421 on Steam for the red version idea

    ----------------
    Donations
    ----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    888 downloads

       (0 reviews)

    0 comments

    Updated

  16. HD Rusty HK47

    Here's one of my older mods from the glorious days of kotorfiles
     
    DESCRIPTION
    This mod makes HK-47 have a more realistic and intimidating rustic texture (in HD!).
    The HK-50 texture was upscaled and rusted, while the non-rusted parts were made shiny via an environment map. Enjoy!
     
    INSTRUCTIONS
    If you have KotOR 1, place the files from K1 into the override folder within the main game folder. If you have KotOR 2: The Sith Lords, run the installation file within K2.
     
    BUGS
    None that I know of.
     
    THANX
    Thanks to Adobe Photoshop 7.0, Kotor Tool, and sharecg.com
     
    COPYRIGHT
    You can use this mod and edit it, but don't redistribute it without crediting me, tjsase.

    549 downloads

       (2 reviews)

    1 comment

    Submitted

  17. M4-78 Alternate Skybox Pack

    A Mod for Star Wars Knights of The Old Republic 2
    Authors: N-DReW25 and Sith Holocron
    1.0.0 Release Date: 18.08.2017
    1.1.0 Release Date: 31.08.2021
     
    Description:
    If you’ve played M4-78EP before, you might be surprised that the Skybox textures you see in that mod are NOT the intended Skybox that Obsidian sought to use for M4-78.
    The original M4-78, as designed by Obsidian Entertainment, used the left-over skyboxes of the cut planet Sleheyron from the 1st game and altered these skyboxes to use be used on M4-78. These original skybox for M4-78, as intended by Obsidian, was briefly seen in Kotor 2's E3 trailer.
    In 2008, Quanon created a new skybox for Stoney’s original M4-78 mod. These skyboxes had higher quality buildings, a darker wine-brown sky and visible green radiation.
    The Skybox you see in M4-78EP today was created by Stoney himself, these skyboxes have the background of a light orange sky with tall buildings. This is the skybox you see in the most up to date version of M4-78EP.
     
    Installation:
    First, make sure you have M4-78EP 1.5 installed for the best playing experience! Follow the instructions on the M4-78EP download page to install M4-78EP.
    https://deadlystream.com/files/file/277-m4-78-enhancement-project/
     
    Warning: It is advised that you do NOT use the Steam Workshop version of TSLRCM or M4-78EP due to compatibility issues with other mods. If you do choose to use the Steam Workshop, you will need to install this mod into your Steam Workshop Override folder instead! 
    If you are using Sith Holocron's "Replacement Loading Screens for KotOR2: Add-On Pack (with or without TSLRCM) 1.3" mod, be sure to install this mod last!
     
    Once you have M4-78EP installed, you will have 3 different skyboxes to choose from (you can only use 1 skybox at a time!).
     
    Option 1:
    Stoney's M4-78 Version - by Quanon:
    1) Open the “Stoney Version (by Quanon)” folder.
    2) Open the “For Override” folder
    3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
     
    Option 2:
    Obsidian Version - by Obsidian Entertainment:
    1) Open the “Obsidian Version” folder.
    2) Open the “For Override” folder
    3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
     
    Option 3:
    Sleheyron Version - by Bioware, roof texture by Sith Holocron:
    1) Open the “Sleheyron Version” folder.
    2) Open the “For Override” folder
    3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
     
    Uninstallation:
    To uninstall this version and restore the original M4-78EP skyboxes, simply copy the contents of the BACKUP folder into your Knights of the Old Republic II Override folder.
     
    Warning: If you simply delete the Skybox and Loading Screen files from your Override without copying the BACKUP files you will have no loading screens for M4-78 and the Obsidian Skyboxes by default.
     
    Known Bugs:
    The droid testing facility loading screen does not appear, this is a core problem with M4-78EP 1.5 content and not this mod. Once a fix for M4-78EP 1.5 has been made, this bug will be fixed (This is outside of my control though).
    If you encounter any bugs, just report to N-DReW25 via PM on Deadlystream.com
     
    Incompatibilities:
    This mod is compatible with Kexikus’ High Quality Skybox mod for TSL and any other mod which replaces the skybox for M4-78 EP.
    This doesn’t include textures that change the skybox as viewed from inside the Ebon Hawk.
     
    Recommended Mods!:
     
    Permissions:
    ·         Do NOT claim credit for this mod, as that would exceedingly rude.
    ·         Do NOT upload this mod to any other website without the permission of N-DReW25
    ·         If you want to use Stoney’s M4-78 Skybox in your own mod, please contact the original author, Quanon, for permission.
     
    Special Thanks:
    ·         Obsidian for not deleting all of M4-78.
    ·         Bioware for not deleting Sleheyron’s Skybox
    ·         Stoney for making the original M4-78 mod.
    ·         Quanon for making the skyboxes for the original M4-78 mod and for his permission to include them here.
    ·         Zybl2 and Hassat Hunter for their work on M4-78EP.
    ·         Fred Tetra for Kotor Tool
    ·         Sith Holocron for the new loading screens
    ·         Everyone who downloads the mod. (Please leave feedback!)
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES AND/OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    532 downloads

       (3 reviews)

    2 comments

    Updated

  18. The Grid - Harbinger

    A Modification for:
    Star Wars: Knights oF The Old Republic II: The Sith Lords
     
    "The Grid - Harbinger"
    Author: Rtas_Vadum
     
    I.Description
    II.Installation
    III.Compatability
    IV.Removal
    V.Permissions
    VI.Disclaimer
     
    ----------------------------------------------
     
    I.Description
     
    While the Harbinger was a Republic ship, you can imagine that the Sith presence on it might...corrupt it to some degree. Given the theme present here, it isn't just red smoke and a few bad feelings.
    Almost no part of the ship is uncorrupted, save for a few items that are working as intended.
     
    Notes:
     
    -Recommendation: While this mod is certainly fine on it's own, I would recommend using Canderis' "A Darker Peragus" mod(which includes the Harbinger) alongside this, although doing so is the preference of the user.
     
     
    ----------------------------------------------
     
    II.Installation
     
    Extract the tga and txi files from the rar, and add them to TSL's override folder.
     
    Recommendation: For a bit of simplcity, you can create a folder witin the override(naming it as what you wish, but something relating to this mod might be preferable),
    and extract the files in this folder. This way, it is easy to remove, instead of having to search though the override.
     
    ----------------------------------------------
     
    III.Removal
     
    If you installed in override:
    Find all tga and txi files with the HAR_ prefix, and delete them.
     
    If installed in a folder(i.e Override/Harbinger):
    Just delete the folder containing the files for this mod.
     
    ----------------------------------------------
     
    IV.Compatability
     
    Most mods(such as TSLRCM) should not cause an issue if this is used. However, if you are already using a similar mod(one that retextures an area or module),
    then adding this will override all the files used by the current mod. Adding one when you are already using this, and your new one will override this one.
     
    ----------------------------------------------
     
    V.Permissions
     
    If you wish to use any part of this in your own mod, credit must be given. Contact me either on DeadlySTream, or LucasForums.
     
    ----------------------------------------------
     
    VI.Disclaimer
     
    Star Wars Knights of the Old Republic is a property of their respective owners. There is no affiliation between the author of this
    modification and either Obsidian Entertainment, or any affiliated companies.

    376 downloads

       (3 reviews)

    3 comments

    Submitted

  19. Movie Mandalorians - Retextured

    Movie Mandalorians - Retextured
    by Mcfly
    --------------------
    My intention in making these textures was to fuse the concept of the Movie Mandalorians mod, with the original in-game Mandalorian designs.
    I initially made these just for my own use, but I decided to release them once I finally completed the set.
    --------------------
    Install:
    --------------------
    - These textures require the Movie Mandalorians mod by Deadman.
    - Copy all .tga files into your KOTOR2/override folder.
    --------------------
    Uninstall:
    --------------------
    - Delete the .tga files from your override folder.
    - Reinstall Movie Mandalorians mod to restore the original textures
    --------------------
    Special Thanks:
    --------------------
    - Deadman, for creating the original mod. Thank you Deadman!
    --------------------
    Permission:
    --------------------
    - Anyone is welcome to do whatever they like with these.
    --------------------
    Contact:
    --------------------
    If for any reason you want to contact me, you can find me on DeadlyStream and NexusMods.
    - Mcfly696 @ NexusMods
    - Mcfly @ DeadlyStream
     

    1,202 downloads

       (1 review)

    4 comments

    Submitted

  20. Effixian's Mandalorians Tweak

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Effixian's Mandalorians Tweak
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    *************
    INSTALLATION
    *************
    Put the contents of the zip file into your Override folder.
     
    ************
    DESCRIPTION
    ************
    A subtle mod that slightly changes the Mandalorians skins. It darkens & removes the color from the cloth parts, makes the white parts in the armor a bit brighter and the colored armor parts a bit more colorful / less washed-out.
     
    **************
    COMPATIBILITY
    **************
    This is purely a reskin mod that should not conflict with any mod.
     
    *****
    BUGS
    *****
    None
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    N_Mandalorian01.tga
    N_Mandalorian02.tga
    N_Mandalorian03.tga
     
    *********
    THANKS TO
    *********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    481 downloads

       (3 reviews)

    0 comments

    Updated

  21. Sion: Unwounded

    Original Review on Filefront:
     
    "Ok when I first saw this skin in a recent post of the day , I was wondering where I could download it...I actually searched for it but alas nothing. Then there it was sitting in the inbox waiting to be grabbed. I don't think this has been done by anyone so I commend the author for that. Even though the mod is mainly photosourced it's still pretty well done. Some things don't look right, mainly the face, but it's good non-the less. Have a download and enjoy
     
    -JediKilla"

    194 downloads

       (1 review)

    0 comments

    Submitted

  22. Effixian's Zeison Sha / Jal Shey Reskin 2020

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Zeison Sha / Jal Shey Reskin 2020
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    -------------------------
    INSTALLATION
    -------------------------
    Extract the zip, move the files from the folder to your override folder.
     
    -----------------------
    DESCRIPTION
    -----------------------
    Yes, I wasn't quite done with trying to give you another (better? I hope) version of the Zeison Sha and Jal Shey Armors.
    Like my 2010 version it has more neutral colours and again it's inspired by the Clone Wars era Obi-Wan.
    I felt the Malak armor needed to reflect its darkside requirement more, so that has red instead of neutral colours.
    Not compatible with my other Zeison Sha/Jal Shey mods and other mods that replace them.
    New feature this time:
    In the vanilla game the Jal Shey Neophyte Armor and the Jal Shey Advisor Armor use the same texture and icon. I've changed that in this mod. However it won't change a Jal Shey Advisor Armor item that you've already acquired in a save. That said, you don't need to start a new game if you want to use this mod, if you do already have the Jal Shey Advisor Armor then it will simply look the same as the Jal Shey Neophyte Armor.
    What is what (info on where to get them is from gamebanshee.com):
    - - Brown cloth, white pants, black boots - -
    Zeison Sha Warrior Armor (item: a_robe_16)
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM01, PMBM01 & ia_ClassZS_001
    - - Beige cloth, white pants, black boots - -
    Zeison Sha Initiate Armor (item: a_robe_06)
    • Dantooine (Enclave Courtyard) - Purchased from Daraala
    Files: PFBM02, PMBM02 & ia_ClassZS_002
    - - Beige cloth, black pants, white boots - -
    Jal Shey Neophyte Armor (item: a_robe_07)
    • Onderon (Merchant Quarter) - Purchased from Gegorran
    • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
    Files: PFBM03, PMBM03 & ia_ClassZS_03
    - - Brown cloth, beige pants, white boots - -
    Jal Shey Mentor Armor (item: a_robe_20)
    • This item cannot be obtained through any conventional means.
    Files: PFBM06, PMBM06 & ia_ClassZS_004
    - - Brown cloth, black pants, white boots - -
    Jal Shey Advisor Armor (item: a_robe_11)
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM07, PMBM07 & ia_ClassZS_07
    - - Black cloth, black pants, black boots, red armor - -
    Darth Malak's Armor (item: a_robe_26)
    TSLRCM only, this item is not random loot in the vanilla game.
    Files: PFBM05, PMBM05 & ia_ClassZS_005
    It is possible to rename filenames to swap textures.
     
    ---------
    BUGS
    ---------
    None
     
    -------------------------
    UNINSTALLING
    -------------------------
    Remove from your override folder:
    a_robe_11.uti
    ia_ClassZS_001.tga
    ia_ClassZS_002.tga
    ia_ClassZS_003.tga
    ia_ClassZS_005.tga
    ia_ClassZS_006.tga
    ia_ClassZS_007.tga
    PFBM01.tga
    PFBM02.tga
    PFBM03.tga
    PFBM05.tga
    PFBM06.tga
    PFBM07.tga
    PMBM01.tga
    PMBM02.tga
    PMBM03.tga
    PMBM05.tga
    PMBM06.tga
    PMBM07.tga
     
    ------------------------------------
    DISTRIBUTION NOTES
    ------------------------------------
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if you simply ask me.
     
    --------------------
    THANKS TO
    --------------------
    Fred Tetra for KotOR Tool

    ---------------------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
    ---------------------------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    1,140 downloads

       (1 review)

    1 comment

    Updated

  23. TSL Padawan Robes Redone

    TSL Padawan Robes Redone
    by 
    L0rdReV@n88
    90SK

    This mod will replace the padawan class robes with new skins. 
    It was inspired by the original art for TSL
    L0rdReV@n88's Dark Assassin robe has been included as the Dark Jedi Robe. This type of robe was featured in the KotOR 2 dark side promotional art.
    A couple new and a couple old skins by myself (90SK) here, and I have included new/improved icons here for the items.

    Notes:
    This mod is re-releasing L0rdReV@n88 Dark Assassin Robe as a replacement for the Dark Jedi Robe.
    The remaining skins are based on the default robes, with edits by 90SK
     
    Permissions:
    Please credit L0rdReV@n88 and 90SK for this work for further use.
    Please do not upload on Steam Workshop
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT
    OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT
    YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY
    DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
     

    1,000 downloads

       (0 reviews)

    5 comments

    Updated

  24. JC's Merchant Inventory Fix for K2

    This is a slight fix to address a problem that arises with certain mods. Certain weapon and armor textures are present in some other models, so if you install a mod that alters the texture mapping of these items, it creates a bit of a mess.
    This mod replaces the textures in these instances, so they will always use the original game textures.
     
    If you don't have any other mods installed, this won't do anything. But it won't hurt to have it installed either.
     
    If you spot any more incidents of this problem, please contact me and I'll add it to a future release.

    796 downloads

       (3 reviews)

    3 comments

    Updated

  25. PFHCO5 HEAD/FACE

    This mod brings detail to the next level! Add a more 3-D feel with aging and realistic skin!   So like all my mods, I add some age to the character - wrinkles around the eyes, nose, forehead, laugh lines. I increased the sharpness in game and this make a huge difference. The hair looks a lot better than VANILLA...  she differently looks older!  (But not as old as that witch!)  The reason for this is she was a Jedi so probably 20 years old if not older then roughly 10 years traveling around space puts this one at 30 or older.  (I think older.)  Oh yeah, let me say that this re texture and the modifications I made are a big step up from my two re-textures! If you're going to download a skin, please down this!  I worked my butt off and I learned a lot of new things along the way. This is truly a PASSION project.
    THIS IS A MANUAL INSTALL.
    I also added a dark side transition but they are not as detailed as the base face if this gets downloaded enough, I'll add the aging to the dark side. Thank you for all the support and the downloads. I really hope you enjoy this skin. I'm personally doing a brand new play through. 

    975 downloads

       (1 review)

    0 comments

    Updated