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  1. Effixian's Zeison Sha/Jal Shey to Onderon Clothing

    ------------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    ------------------------------------------------------------------------
    TITLE: Effixian's Zeison Sha/Jal Shey to Onderon Clothing
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and copy the files from the subfolder to your override folder.

    -----------------------
    DESCRIPTION
    -----------------------
    Another one of my mods that changes the appearance of the Zeison Sha and Jal Shey Armor. It replaces the model/textures with the outfits of the people on Onderon.
    What is what (info on where to get them is from gamebanshee.com):
    - - Brown - -
    Zeison Sha Warrior Armor (item: a_robe_16)
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM01, PMBM01 & ia_ClassZS_001
    - - Gray - -
    Zeison Sha Initiate Armor (item: a_robe_06)
    • Dantooine (Enclave Courtyard) - Purchased from Daraala
    Files: PFBM02, PMBM02 & ia_ClassZS_002
    - - Beige - -
    Jal Shey Neophyte Armor & Jal Shey Advisor Armor (items: a_robe_07 & a_robe_11)
    Neophyte:
    • Onderon (Merchant Quarter) - Purchased from Gegorran
    • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
    Advisor:
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM03, PMBM03 & ia_ClassZS_003
    - - Green - -
    Jal Shey Mentor Armor (item: a_robe_20)
    • This item cannot be obtained through any conventional means.
    Files: PFBM06, PMBM06 & ia_ClassZS_004
    - - Dark Gray - -
    (Not in the screenshot)
    Darth Malak's Armor (item: a_robe_26)
    • This item cannot be obtained through any conventional means.
    Files: PFBM05, PMBM05 & ia_ClassZS_005
    It is possible to rename filenames to swap colors.

    ----------
    BUGS
    ----------
    None known.

    --------------------------
    COMPATIBILITY
    --------------------------
    Not compatible with other mods that change the Zeison Sha and Jal Shey Armor.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove the following files from your override folder:
    ia_ClassZS_001.tga
    ia_ClassZS_002.tga
    ia_ClassZS_003.tga
    ia_ClassZS_005.tga
    ia_ClassZS_006.tga
    PFBM01.tga
    PFBM02.tga
    PFBM03.tga
    PFBM05.tga
    PFBM06.tga
    pfbmm.mdl
    pfbmm.mdx
    PMBM01.tga
    PMBM02.tga
    PMBM03.tga
    PMBM05.tga
    PMBM06.tga
    pmbmm.mdl
    pmbmm.mdx

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    ---------------

    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    ---------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
     

    317 downloads

       (1 review)

    1 comment

    Submitted

  2. MOBILE Restored Content Mod (MTSLRCM)

    Experience famous restored content mod on your mobile device.
    Install instructions:
    Both iOS and Android place all files in a folder called ‘mods_english’ (or ‘mods_italian’, etc.) within a folder called ‘dlc’. So /dlc/mods_english/[all files]/.
    1. Unzip mtslrcm.zip
    2. dlc folder contains five subfolders, for each language version; feel free to delete ones you don't use.
    3. Paste it in the install location:
    iOS:
    On iOS, they are placed in iTunes > Apps > Documents, in the same spot that the ‘saves’ folder goes.
    ANDROID:
    On Android the files should be placed in /Home/Android/data/com.aspyr.swkotor2/files/
    As long as you’ve closed the game from the app switcher before launching with the mod, everything should work as normal."

    137,732 downloads

       (6 reviews)

    31 comments

    Updated

  3. Unofficial Party & Player Underwear+UCO Patch and Red Shoe Restoration

    NOTE: YOU STILL NEED REDROB41'S PLAYER & PARTY UNDERWEAR TO GET ANY OF THEIR OTHER FIXES AND COMPANION TWEAKS INCLUDED IN THAT MOD!  IF YOU DO NOT INSTALL THEIR MOD FIRST BEFORE MINE, YOU WILL STILL ENCOUNTER PROBLEMS WITH THESE TEXTURES!
    So it turns out that the compatibility patch for RedRob41's Party & Player Underwear that is offered with Ultimate Character Overhaul does not include any of the PC underwear options - including the tweaks to the Dancer's Outfit for more consistent & muscular female PCs.  This mod aims to fix that and add some additional tweaks, with the major one restoring the original red shoes all PCs got that was removed from RedRob41's mod.  Please note that this is meant to be used alongside the compatibility patch that is offered by Ultimate Character Overhaul since that one affects party members while mine only affects the PC.
    There are 3 versions of the mod:
    Party & Player Underwear+UCO: This offers all of the PC underwear options from Party & Player Underwear in a similar quality to UCO.  These are upscaled 2k textures of what RedRob41 offers in his mod.  This one will have the upscaled female PC Dancer's Outfit tweaks, so grab those files from this folder if you want those fixed textures. Red Shoe Restoration for Party & Player Underwear+UCO: This restores the OG stylish red shoes on all of the applicable underwear options except for the Athletic ones since those are customized, and then all the textures are upscaled to 2k (similar to UCO quality). Red Shoe Restoration: Same as above, but for those not using UCO.  This is only for those who are running Player & Party Underwear. All versions of my mod also include the following tweaks:
    Asian males now have more defined muscles.  Their original textures had them kind-of non-existent, so I tweaked them to be more like the White male PCs. All shirtless male options now have HyperRealistic™ nipple colors instead of skin-colored nipples. Female shoes now have color-matching soles instead of the original white soles in the P&PU+UCO version. You also have the option of choosing to download uncompressed TGA files or compressed TPC files; generally speaking, TPC is nearly identical to TGA in terms of quality while being smaller in filesize, so I would recommend downloading the TPC version of this mod if only for the better load performance.
    Installation
    1. Download Party & Player Underwear and install it.
    2. (Optional) Download Ultimate Character Overhaul and the provided compatibility patch on that page, then install both.
    3. Download this mod and simply drag which underwear options you want into your Override folder, then let it overwrite any other existing files.
    Uninstallation
    Just delete the following files from your Override folder, or let another texture mod that changes the following textures overwrite them:
    pfbamA01 pfbamB01 pfbamC01 pfbamD01 pmbamA01 pmbamB01 pmbamC01 pmbamD01

    5,601 downloads

       (0 reviews)

    0 comments

    Updated

  4. K2 Upscaled Vanilla Weapon Textures

    Mahalo for checking out my mod! I promise I will get updated pictures down the road.
    I just hated how ugly the melee weapons looked, especially in comparison to all of the upscaled and re-done textures and models we can get nowadays.  While not quite the job that something like High Quality Blasters does, this mod upscales all of the vanilla textures for both melee and ranged weapons using a mixture of ESRGAN and waifu2x AI upscaling to around 512-by-512px wherever possible with the goal of being as mod-friendly as it can be (so no model overhauls or anything like that - this is just a straight-up retexture).  I offer both Melee and Ranged weapon textures separately so users can drag-and-drop whichever ones they want to use.
    The mod itself should be pretty simple to install - just download the file, go into the folder of the weapons you want to replace, and drop the loose files directly into your Override folder (should be something like C:\Program Files (x86)\GOG Galaxy\Games\Star Wars - KotOR2\Override, for example).  Note that this won't be compatible with mods that change the models or retexture weapons, so if you want to use my textures be sure to overwrite the ones in your Override with the ones from this file!  For major overhauls like High Quality Blasters or Quarterstaff Replacement where the weapons look physically different, textures from this file won't work with those models.
    Why should I use these textures over something like High Quality Blasters or Quarterstaff Replacement?
    Honestly, if the mods doesn't break anything in your game, you should just use those mods instead since they offer actually good weapon models and textures.  This is more of an alternative for those who have problems with those kinds of mods or can't run those kinds of mods for whatever reason, or are looking to complement other high-res textures from those mods.  Or you really, really like the vanilla textures and want to be a purist.

    332 downloads

       (0 reviews)

    0 comments

    Updated

  5. Brown Darth Nihilus' Robes

    Description:
    This changes Darth Nihilus' Robes to look brown instead of the black Sith robes he has in the original game.

    Installation:
    Put the files in Brown Darth Nihilus' Robes into your Override Folder in the Kotor 2 Directory
    For Steam Users Installation:
    D:\SteamLibrary\steamapps\common\Knights of the Old Republic II\Override
    OR
    C:\Program Files (x86)\Steam\steamapps\common\Knights of the Old Republic II\Override

    Permissions and Credits:
    1. Permission. NO ONE has permission to upload this anywhere else. I will be uploading it to the Steam Workshop for those who want convenience or ease of access.
    2. Credits. Thanks for Fred Tetra for Kotor tool and GIMP for it's easy and free image editing.

    Compatibilities:
    Literally should be compatible with everything besides anything that changed Darth Nihilus' Textures
    (HD Mods for example, although I tried to make my mod a bit HD by upscaling it)

    24 downloads

       (0 reviews)

    0 comments

    Updated

  6. Effixian's Grass Improvements

    ------------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    ------------------------------------------------------------------------
    TITLE: Effixian's Grass Improvements
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and copy the files from the subfolder to your override folder.

    ------------------------
    DESCRIPTION
    ------------------------
    This mod improves the grass and the dirt that it's on, on the surface of Telos, on Dantooine and on Dxun.
    The textures are upscaled and the transparency blending is improved (from horrible to in line with the new texture dimensions).

    --------------------------
    UNINSTALLING
    --------------------------
    Remove the following files from your override folder:
    DAN_grass07.tga
    DANfx_grass.tga
    DXN_dirt1.tga
    DXN_dirt2.tga
    DXN_Drt1.tga
    DXN_Drt2.tga
    DXN_Drt3.tga
    DXN_gras2.tga
    DXN_grass.tga
    DXn_grassfx.tga
    DXN_jungfx.tga
    grass.tga
    TEL_dirt.tga
    TEL_grass.tga
    TEL_grassdirt.tga
    tel_grassf.tga
    tel_grassfx.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    - Stoffe and Fred Tetra for the needed tools and tutorials
    - MadDerp for allowing me to reuse two of his alpha layers from his K1 New Grass mod

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    559 downloads

       (0 reviews)

    6 comments

    Updated

  7. K2 Companion Starting Armors

    Aloha!  Thanks for checking out my mod.
    This originally started out as a mod for getting Bao-Dur some non-vanilla starting gear, but I ended up expanding it and creating starting armors for each companion that didn't have one before and making Atton's and Mira's jackets moddable with underlays to keep them more useful.  Now every companion can use their default appearance and have it be somewhat competitive to some of the mid-game gear and (hopefully) become a niche choice of equipment for some people!
    This mod uses TSLPatcher, so it should be compatible with any mods that don't change what armor Kreia, Bao-Dur, Handmaiden, Disciple, and Visas wear when you first meet them.  Mods that change or alter their default appearance, such as Ultimate Character Overhaul, should work just fine with this mod since each armor is actually a suped-up generic clothing item.
    Please feel free to use this mod as you see fit!  If you wanna include it in your mod, go ahead - just credit me if you do, that's all I ask.

    8,012 downloads

       (0 reviews)

    2 comments

    Updated

  8. Casino PAZAAK animated

    Staring at the cold, metallic UI of vanilla Pazaak i always wonder who wants to be in a casino like that?
    In this mod i want to make Pazaak more enjoyable and beside that more up to date looking.
     
    What i tried to achieve is to combine the exclusive, wooden look of modern casino-tables with the tech-look of the Cards.
    Visually i didnt take ANY prisoners, the main UI is slightly animated in the background and comes with a whooping 4k file.
    The Cards highlighter is retextured in a subtle blueish way and the flipcard symbol comes with a 256 pics animation.
    Thanks to todays fast PCs, it shouldnt affect performance.
     
    Compatibility:
     
    This should be compatible with everything. The only conflict could be with mods that change the Pazaak Cards and UI, but i yet havent seen any mod, that does that.
    TSLRCM 100% compatible.
     
     
    Install:
    Download the mod, extract the contents with an archive extraction program such as 7zip or WinRAR, then move the extracted files to your game's override folder.
     
    Enjoy!
     
     
    also watch Xuuls wonderful review (with installation instructions) of my mod:
     
    Update 1.1: it contains new files - just install both (CasinoPazaak.rar and Update1.1.rar) into your Override.
     
    Bugs:
     
    Since its a texture replacer, there shouldnt be any.
     
    Brightness (optional):
     
    for best results visually you may turn brightness bar to exactly 1/2.

    6,365 downloads

       (11 reviews)

    16 comments

    Updated

  9. PANEL Overhaul animated (Mass Effect Edition)

    In this overhaul all major panels, workbenches and the computer panel background are remade from the scratch and animated.
    I tried very hard to merge the sophisticated ME3 look with original Kotor - and used only 4k/64 pics animations/uncompressed files to get a proper look -
    so yes - the mod size is indeed ~500MB.
     
    To get the most out of it i suggest that you guys download Xarwarz OTE series first, then override everything with my mod.
     
    Install:
    Download the mod, extract it with an archive extraction program like 7zip or WinRAR, then move the extracted files to your game's override directory.
     
    Compatibility:
     
    100% compatible with TSLRCM & M478. As pure texture replacer it should be compatible with everything else.
    IF you want to install Xarwarz OTE texture PLC files, then install them FIRST, then override everything with my mod.
     
    Enjoy!

    18,828 downloads

       (14 reviews)

    17 comments

    Updated

  10. TELOS Board Overhaul animated

    ATTENTION:
     
    Highly outdated! Use the much more advanced TSL Origins Telos mod instead:
     
    http://deadlystream.com/forum/files/file/759-tsl-origins-telos-overhaul/
     
    This overhaul replaces all the vanilla ads and boards at Telos. Considering that new rebuilt Citadel Station represented one of the most
    sophisticated architecture in the galaxy, in a way similar to ME Citadel, i wanted it to look alike.
    Realising this, it seems to be natural to follow the amazing ME animations but in respect to original Kotor...
     

    This mod contains only high res 4k 64 pics animations, so i highly recommend to install a texture Overhaul like the Xarwarz OTE overhaul first to cover all normal textures and then my Overhaul and override everything!
     
    Install:
    Download the mod, extract the archive with an archive extraction program such as 7zip or WinRAR, and move the extracted files to your game's override directory.
     
    Bugs:
     
    None. Enjoy!

    8,019 downloads

       (10 reviews)

    12 comments

    Updated

  11. TSL ORIGINS - Telos Overhaul

    Unlike its predecessor, the Complete Overhaul for K1, the purpose of this texture mod is to preserve the original look of the game,
    while using different texturing techniques to give the old game engine a modern look, emulating shine & vector based animations from the Mass Effect series.
     
    Im sorry guys that i cant provide screenshots at the moment, my graphics card is malfunctioning.
     
    Installation:
     
    Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, and move the contents to the override folder for your game.
     
    Enjoy!

    79,296 downloads

       (24 reviews)

    54 comments

    Updated

  12. JC's Feat Fixes for K2

    Summary
    This mod corrects some errors in the feeat.2da and featgain.2da files, which determine what classes can get what feats and when.
    First, a number of feats available to the base Jedi classes were not available to the prestige classes. This appears to be an error, given the inconsistency. It wasn't even that no prestige classes could take them. For some feats, certain tiers were available but not the rest. Other feats were available to some classes but locked out of others, despite being available to all Jedi classes. So I've gone through and set all feats that seem like they were meant for all Jedi classes to be available for all Jedi classes. The affected feats are:
    Caution Close Combat Dual Strike Empathy Gear Head Regenerate Vitality Stealth Run Second, the Scoundrel class was similarly missing access to feats they ought to be able to take, based on what is available to other organic classes:
    Dual Strike Finesse: Melee Weapons Regenerate Vitality Stealth Run Weapon Focus: Blaster Rifle Weapon Focus: Melee Weapons Third, some classes did not have access to cross-class skill feats for certain
    skills that were not class skills for them:
     Class Skill: Stealth (Jedi Weapon Master and Sith Marauder) Class Skill: Treat Injury (Scoundrel) Fourth, the Finesse: Lightsabers feat was redundant, because Finesse: Melee Weapons applies to both melee weapons and lightsabers. This was probably not the intent, but these feats are hard-coded, so I have no way of fixing them. I chose to remove the ability to select Finesse: Lightsabers at all. If you want to build a finessing character and receive the benefits of this feat, you can select Finesse: Melee Weapons instead and get it for melee weapons as well as lightsabers.
    Also, the weapon and armor proficiencies for prestige classes were inconsistent. This would not cause a problem in regular play because prestige classes are only available to the player character and the player character already had these proficiency feats; however, it could create oddities when using other mods or a save editor. I have adjusted the following feats for prestige classes to match the base Jedi classes:
    Armor Proficiency: Light Weapon Proficiency: Blaster Rifle Weapon Proficiency: Lightsaber Finally, the feat gains for the Combat Droid and Expert Droid classes were swapped, just as they were in KOTOR 1. TSLRCM already fixes this issue for KOTOR 2, but I added it to my fixes as well for the sake of completion.
    Installation
    Extract files from the downloaded archive. Run Feat_Fixes_K2.exe. Click "Install Mod" and select your game directory (default name SWKOTOR2). Uninstallation
    Delete feat.2da and featgain.2da or replace with backups if necessary. Credits
    KOTOR Tool – Fred Tetra
    TSLPatcher – stoffe
    Permissions
    Mod: JC's Feat Fixes for K2
    Mod Author: JCarter426
    Game: Star Wars: Knights of the Old Republic II - The Sith Lords
    Attribution Preference: "Feat fixes by JCarter426" or "uses JC's Feat Fixes" or some other reasonable phrasing.
    Additional Credits:
    KOTOR Tool – Fred Tetra Credits:        TSLPatcher – stoffe This mod resource is released under the following licenses:
    Attribution Only License Attribution Only License (AOL)
    * You've got mods! *
    The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are permission is not required provided the terms of this license are followed.
    The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents. (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.  (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion. Disclaimers
    AND NOW AS FESTIVUS ROLLS ON, WE COME TO THE FEATS OF STRENGTH. UNTIL YOU PIN ME, OBSIDIAN, KOTOR IS NOT OVER! LET'S RUMBLE!
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    1,720 downloads

       (1 review)

    4 comments

    Updated

  13. JC's Sound Effects for K2

    Summary
    This mod adds unique sound effects for ion blasters, disruptor pistols, heavy blaster pistols, bowcasters, and blaster rifles.
    Installation
    Extract files from the downloaded archive.
    Run Sound_Effects_K2.exe.
    Click "Install Mod" and select your game directory (default name SWKOTOR2).
    Uninstallation
    Remove the installed files. Replace ammunitiontypes.2da and baseitems.2da with backups if necessary. Compatibility
    This mod is not compatible with any mods that alter the sound effects for ion blasters, heavy blaster pistols, bowcasters, or blaster rifles.
    Credits
    KOTOR Tool – Fred Tetra
    TSL Patcher – stoffe
    Sound Effects – Ben Burtt, courtesy of StarWars.com
    Permissions
    I hereby grant nobody except myself permission to upload some or all of this mod anywhere for any reason.
    If you would like to include any part of this mod in anything, then please contact me for permission.
    Disclaimers
    PEW PEW PEW EXPLOSION OBSIDIAN BANG BANG LUCASARTS BIG BADA BOOM!!!!!!!!!!!!!!!!!
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    432 downloads

       (0 reviews)

    1 comment

    Submitted

  14. JC's VO Fix for K2

    Summary
    This mod fixes two problems with the VO in the game.
    T3-M4 was missing some VO files. This would cause his lines to be skipped when these files were referenced in the original game. The files missing were his short "question" variants. I was able to edit together new ones using his medium and long lines as a source. Some of the Gand entries were misplaced; they were typed on the unused Gotal line rather than the Gand line. In this case, the VO did exist, but it wasn't being referenced properly in the 2DA file. I've adjusted the file to correct that. I don't recall if this presented any problems in the released game, but the affected VO files were the "question" and "sad" variants. I didn't remove them from the Gotal line in case that was actually used for Gand VO in the game.  
    Installation
    Extract files from the downloaded archive.
    Run VO_Fix_K1.exe.
    Click "Install Mod" and select your game directory (default name SWKOTOR2).
     
    Uninstallation
    Remove the installed files. Replace alienvo.2da with backup if necessary.  
    Compatibility
    TSLRCM does address the T3 issue, but it does this by replacing T3's VO with generic utility droid VO, which I really, really didn't like. So if you're using TSLRCM, this mod will revert that change.
     
    Credits
    KOTOR Tool – Fred Tetra
    TSL Patcher – stoffe
     
    Permissions
    Mod
    JC's VO Fix for K2
    Mod Author
    JCarter426
    Game
    Star Wars: Knights of the Old Republic II - The Sith Lords
    Attribution Preference
    "VO Fix by JCarter426" or "uses JC's VO Fix" or some other reasonable phrasing.
     
    This mod is released under the following licenses:
    Attribution Only License Attribution Only License (AOL)
    * You've got mods! *
    The creator of this mod has authorized the contents of this mod for public use. Other modders are free to use and edit materials from this mod and include them in other mods. This license applies to everyone equally and no further explicit permission from the original mod creator is required, provided the terms of this license are followed.
    The user must provide clear attribution for the source and creator(s) of these materials, following the specified attribution preference. The file that contains this attribution must be included along with all the other mod contents.
    (For example, crediting the original mod creator in your mod's description on a website, but not in any file someone would actually download, would be a violation.) The user must include any additional credits as indicated. This license applies only for the use of these materials in other mods (i.e. a form of software accessed within a video game). This license does not grant the user unlimited power to distribute these contents, edited or unedited, even if attribution is granted. These materials are being offered to encourage the creation of new mods that alter the game experience.
    (For example, distributing these materials as a mod resource on another website, or uploading the entirety of the mod as a "new" mod without really changing anything, would not be in the spirit of this license.) Where appropriate, it would be nice to provide a link to the original mod and/ or tag the original mod creator. However, this is not mandated. This is just a polite suggestion.  
    Disclaimers
    DEE-DEET?
     
    Donations
    If you enjoy my mods and would like to show your support in a monetary manner, you may do so via PayPal with this donation link.
    For various legal and ethical reasons, this is entirely optional and is not a requirement to downloading or using any of my mods. I also do not create specific mods for hire.
    I make mods as a hobby and will most likely do so regardless of any donations or lack thereof, but modding does take up a lot of my time and every bit helps.

    992 downloads

       (1 review)

    0 comments

    Updated

  15. Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger

    ========================================================
    KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS
    ========================================================
    Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger 1.0.1
    =================================
    Author: ConansHair
    Contact: PM me on DeadlyStream
    For: TSL
    Date:06/09/22 - 1.0.0
             08/01/22 - 1.0.1
    =================================
    DESCRIPTION:
    Sometime around the year 2016 I believe, Dark Hope released IGM for K1, with incredible HD textures for just about every environment. (For more info on IGM, please contact  https://deadlystream.com/profile/16561-dark-hope/.) Sometime afterward, Sith Holocron recolored the IGM Endar Spire textures for use with TSL, and the results were amazing! So, with kind and gracious permission from Dark Hope, Jorak Uln, and Sith Holocron, I present to you:  Dark Hope and Jorak Uln's IGM HD Endar Spire Textures Recolored for TSL's The Harbinger!
    What this Mod does:
    Updates TSL's The Harbinger's interior to HD textures in the same green/teal color scheme as the vanilla interior, with amazing results, that simple...Haha!!
    I have also included new Loadscreens showcasing the new interior, as an option, for those who wish to do so...
    Mods used in the making of the screenshots (These Mods were used in the making of the BEFORE screenshots, as well.)
    https://deadlystream.com/files/file/2028-harbinger-bridge-repairs/
    https://deadlystream.com/files/file/1374-harbinger-hull-fixes/
    https://deadlystream.com/files/file/949-tsl-backdrop-improvements/
    https://deadlystream.com/forum/files/file/321-improved-peragus-asteroid-fields/
    https://deadlystream.com/forum/files/file/361-replacement-peragus-ii-artwork-by-trench/
    ___________________________________________________________
    COMPATIBILITY:
    WILL NOT BE compatible with any other Mods that alter The Harbinger's interior...Should be compatible with almost everything else.
    Optional Loadscreens:
    It is HIGHLY RECOMMENDED that you download and install Sith Holocron's https://deadlystream.com/files/file/1255-replacement-loading-screens-for-kotor2-original-pack-with-or-without-tslrcm-part-1/ (All 3 Parts) BEFORE installing the Optional Loadscreens, as you can expect full compatibility with said Mod...I attempted to recreate these TO THE BEST OF MY ABILITY... 
     
    ___________________________________________________________
    INSTALLATION:
    Extract the zip file somewhere on your PC, and simply copy/paste (overwrite, if prompted) the contents of the "For Override" folder to your TSL Override directory. For additional instructions, see below:(BUGS:)
     
    Optional Loadscreens:
    Simply copy/paste (overwrite, if prompted) the contents of the "Optional Loadscreens" folder to your TSL Override directory.
    ___________________________________________________________
    UNINSTALL:
    Simply remove the files from your TSL Override directory.
    ___________________________________________________________
    BUGS:
    This Mod's files are in the TGA/TXI file format...If REPLACING any other texture overhaul Mods that are in the TPC file format, WITH THIS MOD, be sure to open your TSL Override directory and remove any duplicate TPC files, as TGA's and TPC's with duplicate filenames WILL NOT WORK in-game!
    ___________________________________________________________
    CREDITS:
    ALL Credit for Original Textures goes to Dark Hope and Jorak Uln. This Mod would have not been possible without IGM, so primary credit resides with them.

    Credit for any Recolors goes to Sith Holocron. Again, this Mod would not have been possible without him, as I was unaware of the IGM before this.

    Any further color adjustments, touch-ups, and/or alpha adjustments by ConansHair.

    TXI's verified and game tested by ConansHair.

    Loadscreens made by ConansHair, using ndix UR's TSL Loadscreen Templates, and also using Sith Holocron's TSL Replacement Loadscreens as guides.
    ___________________________________________________________
    THANKS:
    Dark Hope: Many thanks for the kind permission to release this Mod, and for being the inspiration for so many of us...Thank You!!
     
    Jorak Uln: Many thanks for the kind permission to include original textures with this Mod...Thank You!!
     
    Sith Holocron: Many thanks for the original recolors, for proofreading this ReadMe file, and for the kick in the pants and polite urging of me to release this as my first mod. Thank You!! Also, many thanks for patiently answering the million questions I had whilst getting this Mod ready for initial upload!! Thank You!!

    ndix UR: Many thanks for the TSL Loadscreen Templates!

    Fred Tetra: Many thanks for KotOR Tool!

    Many thanks to the Modders whose Mods were used in the making of this Mod's screenshots!

    Also, I want to thank all the Modders out there whose work I've consistently studied and learned from.
    ___________________________________________________________
    LEGAL:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK. NEITHER THE AFOREMENTIONED COMPANIES NOR THE AUTHOR ARE RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date, but I don't wish others to do so. Usage in other mods must be requested AND approved by a consensus of myself, Jorak Uln, Sith Holocron, and Dark Hope, before your use.
     

    213 downloads

       (0 reviews)

    1 comment

    Updated

  16. Effixian's Dancer's Outfit

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Dancer's Outfit
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -----------------------
    DESCRIPTION
    -----------------------
    This mod changes the Dancer's Outfit and gives the item properties to make it more than a cosmetic item.
    I made it so that the color of the outfit is different for the different player skin tones and for the Handmaiden and Mira (see screenshot).
    What's cool about the Dancer's Outfit is that it can get a different look if the wearer has turned to the dark side.

    Dancer's Outfit (cheatcode: giveitem g_danceroutfit)

    Gender required: Female
    Useable by: Handmaiden, Mira, [Player name]
    Defense bonus: 3
    Skills: Persuade +2
    Charisma: +2
    Regenerate Force Points: 1
    Intelligence: +1
    Wisdom: +1

    The item properties and description will not get applied to a Dancer's Outfit that you've already acquired. So you either get it the normal way or cheat in another copy. That said, installing this mod does update the appearance of an outfit that you've already acquired.
    The item icon only has one appearance.

    I'm including a black option/alternative in which the white shirt and boots are black (see screenshot).

    -------------------------
    INSTALLATION
    -------------------------
    Unzip, copy the files from the "Copy contents to override" subfolder to your override folder.

    Black alternative: Do the above and then simply copy the files from the "Black Alternative" folder to your override, overwrite files when prompted.

    ----------
    BUGS
    ----------
    None known

    --------------
    Patches
    --------------
    I'm including patches for my "Black Mira" and "Black Handmaiden" mods. If you don't use those mods then you can ignore those extra downloads.
    If you do use one or both then simply copy the files from the zip's sub folder to your override folder after installing the main mod.

    --------------------------
    UNINSTALLING
    --------------------------
    Remove from your override folder:

    g_danceroutfit.uti
    ia_slave_001.tga
    pfbl.mdl
    pfbl.mdx
    PFBLA01.tga
    PFBLAD01.tga
    PFBLB01.tga
    PFBLBD01.tga
    PFBLC01.tga
    PFBLCD01.tga
    PFBLHandM01.tga
    PFBLHandMD01.tga
    PFBLMira01.tga
    PFBLMiraD01.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------------
    THANKS TO
    --------------------
    Stoffe and Fred Tetra for the needed tools and tutorials.

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -------------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    830 downloads

       (0 reviews)

    1 comment

    Updated

  17. Effixian's Cathar Pack

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Cathar Pack
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and run the file "TSLPatcher - Install Effixian's Cathar Pack.exe".

    -----------------------
    DESCRIPTION
    -----------------------
    This mod adds a male and a female Cathar, inspired by SWTOR.
    Fully dark side has red eyes and colourless fur, halfway to that there's a mix of both extremes.
    I did not alter the 3D models, because I'm not good at that, so no pointy ears or altered noses.
    There's custom underwear but no dancer's outfit.
    Requested by Tiberius Tigris on Steam.

    ----------
    BUGS
    ----------
    None known.

    --------------------------
    UNINSTALLING
    --------------------------
    1. Remove the following files from your override folder:
    (not harmful if you leave these, step 2 will make the game ignore them)
    pfbamcat01.tga
    pfhcat01.mdl
    pfhcat01.mdx
    PFHCAT01.tga
    PFHCAT01d1.tga
    PFHCAT01d2.tga
    pmbamcat01.tga
    pmhcat01.mdl
    pmhcat01.mdx
    PMHCAT01.tga
    PMHCAT01D1.tga
    PMHCAT01D2.tga
    po_PFHCAT01.tga
    po_PFHCAT01d1.tga
    po_PFHCAT01d2.tga
    po_PMHCAT01.tga
    po_PMHCAT01d1.tga
    po_PMHCAT01d2.tga

    2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da

    Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------

    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    214 downloads

       (0 reviews)

    2 comments

    Submitted

  18. KotOR II Switch Modding Framework

    I wondered, why wait a few months for Aspyr to release TSLRCM when you could hack it together in a few days for fun? To that end:
    Switch KotOR II Modding romFS Dummy Folder 1.0.1
    This is a set of files and folders designed to make modding the Switch version of KotOR II easier and more accessible to a novice user.
    Read to the end before using.
    You will need a hackable, or modchipped Switch to use this, and custom firmware must be installed, I use Atmosphere, but anything that supports romFS should be fine. If you use something other than Atmosphere you'll have to figure out where it goes, but it should be very similar.
    This should work just fine with the digital or physical version (when it is released) without issue. I have only tested this on the most up-to-date build at this time, 1.0.1. I will update this when the next patch is released, and hopefully again when TSLRCM is officially released.
    Extract the zip file, and install any mods you want to use, pointing TSLPatcher at the \Localized\English\ folder containing the dialog.tlk file. For mods that don't use TSLPatcher, copy files as directed, "romfs" is equivalent to the directory on PC containing the executable.
    NOTE: You may need to move files that TSLPatcher is expecting to the folder to be able to patch them. You can access them by dumping your game with nxdumptool, using romfs. Make sure you include updates when doing so. What I included should be more than sufficient for TSLRCM, however.
    NOTE: When you are done, move the override folder to the root of the romfs folder, i.e. the directory with the "swplayer.ini" file.
    Feel free to comment with what you needed, and what mod it was for, and if there is popular demand, I will add the files to this pack. The easiest way I found, was just to try installing a mod, and then check the log for errors to see what files were missing.
    NOTE: Long filenames cause issues with TSLPatcher, this is exacerbated by the length of the filepath for romFS modding. I recommend moving the "romfs" folder to the root of the drive and patching there, moving the folder back afterwards.
    Make sure to check your error log, you may manually need to copy .lip files over to override afterwards.
    Move textures (.tga, .txi and .tpc) to override/Textures or they won't apply. NOTE: Aspyr included upscaled textures with this version that are not in other releases of the game. As far as I can tell, they are all in the format the original textures were in, by and large, that means they are in .tpc format, which trumps .tga and .txi files of the same name. If you have issues with a mod's textures not applying, try converting them to .tpc with Xoreos-Tools. You can download my texture reversion mods for K1 and K2 on Switch if you want to see what files are in what format.
    At this point, copy the atmosphere folder to the root of your SD card, and you should be done. Please feel free to mention any issues you run into, or workarounds you needed, and I'll update this post.
    I tested a run of TSLRCM and Leilukin's Gay Handmaiden mod with great success. I have not tested the Male Exile/Disciple part of that mod, but it should work as well.
    Mods that involve UI likely won't work. Everything is at your own risk, you may end up with a broken save, etc. Worst case scenario, you can uninstall all mods by deleting the `0100B2C016252000` folder from `/atmosphere/contents/`
    Big thanks to JC for a ton of help troubleshooting, and big thanks to Zbyl2 for helping with TSLRCM-related issues.
    7-22-2022 Update:
    Just a change to the readme regarding potential texture issues.

    215 downloads

       (0 reviews)

    15 comments

    Updated

  19. Kreia's Lightsaber

    Kreia's Lightsaber
    this mod adds personal Lightsaber for Kreia. It can be acquired after you enter the Ebon Hawk on Peragus in Ebon Hawk Container, or by cheat code kre_lghtsbr. In future version of this mod I will make Kreia wield it during final battle
    Installation
    Put kre_lghtsbr.uti and ebcont001.utp into override folder
    Uninstallation
    Remove re_lghtsbr.uti and ebcont001.utp form override
    Compatibility
    This mod should be compatible with any other mod, unless they utilizes ebcont001.utp
    Known bugs
    Saber displays no color crystal in uprgade section, and if you try to apply color crystal into saber, the game will crash

    385 downloads

       (0 reviews)

    1 comment

    Submitted

  20. Effixian's Zeison Sha & Jal Shey Alternative 2021

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: TSL Effixian's Zeison Sha & Jal Shey Alternative 2021
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
    -----------------------
    DESCRIPTION
    -----------------------
    This mod replaces all Zeison Sha and Jal Shey armors and adds a few variations that you can only cheat in*.
    I've tried to keep them in line with each other, but there's quite a few differences between the female and male versions.
    The female version uses the Atris 3D robe model (provided by DarthParametric) and the male uses the Disciple's model.
    * Apart from that, without TSLRCM and without cheating it's practically impossible to acquire some of these robes.
    https://strategywiki.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords/Robes#Armor
     
    Armored Jedi Robe (item: a_robe_06)
    Replaces: Zeison Sha Initiate Armor
    • Dantooine (Enclave Courtyard) - Purchased from Daraala
    Files: PFBM02, PMBM02 & ia_ClassZS_002
    Cost: 350-490
    Cannot Equip: Bao-Dur
    Defense Bonus: 4
    Max Dexterity Bonus: +4
    Saves: Fortitude +1
    Does not restrict use of force powers.
    Polar Historian Robe (item: a_robe_07)
    Replaces: Jal Shey Neophyte Armor
    • Onderon (Merchant Quarter) - Purchased from Gegorran
    • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
    Files: PFBM03, PMBM03 & ia_ClassZS_03
    Cost: 570-840
    Cannot Equip: Bao-Dur
    Defense Bonus: 3
    Max Dexterity Bonus: +4
    Charisma: +1
    Skills: Persuade +1
    Does not restrict use of force powers.
    Ansata Librarian Robe (item: a_robe_11)
    Replaces: Jal Shey Advisor Armor *
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM07, PMBM07 & ia_ClassZS_07
    Cost: 1300
    Cannot Equip: Bao-Dur
    Defense Bonus: 3
    Max Dexterity Bonus: +4
    Skills: Persuade +1
    Charisma: +2
    Wisdom: +1
    Does not restrict use of force powers.
    Robe of the Living Force (item: a_robe_16)
    Replaces: Zeison Sha Warrior Armor
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM01, PMBM01 & ia_ClassZS_001
    Cost: 5000
    Cannot Equip: Bao-Dur
    Defense Bonus: 5
    Max Dexterity Bonus: +4
    Saves: Fortitude +1
    Does not restrict use of force powers.
    Ancient Master Robe (item: a_robe_20)
    Replaces: Jal Shey Mentor Armor
    • This item cannot be obtained through any conventional means.
    Files: PFBM06, PMBM06 & ia_ClassZS_006
    Cost: 11500
    Cannot Equip: Bao-Dur
    Defense Bonus: 4
    Max Dexterity Bonus: +4
    Skills: Persuade +1
    Charisma: +4
    Wisdom: +1
    Does not restrict use of force powers.
    Sith Lord Robe (item: a_robe_26)
    Replaces: Darth Malak's Armor
    TSLRCM only, this item is not random loot in the vanilla game.
    Files: PFBM05, PMBM05 & ia_ClassZS_005
    Cost: 25000
    Cannot Equip: Bao-Dur
    Defense Bonus: 7
    Max Dexterity Bonus: +4
    Restricted to: Dark Side
    Strength: +1
    Regeneration: 2
    Does not restrict use of force powers.
    Armored Dark Jedi Robe (item: a_robe_37)
    • This item can only be obtained through cheats (giveitem a_robe_27).
    Files: PFBM08, PMBM08 & ia_ClassZS_008
    Cost: 350
    Cannot Equip: Bao-Dur
    Defense Bonus: 5
    Max Dexterity Bonus: +4
    Strength: +1
    Saves: Fortitude +1
    Does not restrict use of force powers.
    Sith Inquisitor Robe (item: a_robe_38)
    • This item can only be obtained through cheats (giveitem a_robe_28).
    Files: PFBM09, PMBM09 & ia_ClassZS_009
    Cost: 350
    Cannot Equip: Bao-Dur
    Defense Bonus: 4
    Max Dexterity Bonus: +4
    Skills: Persuade +1
    Charisma: +4
    Wisdom: +2
    Does not restrict use of force powers.
    -------------------------
    INSTALLATION
    -------------------------
    Extract the zip somewhere, copy the files to your override folder.
    You don't need to start a new game, but Zeison Sha and Jal Shey armors that you have acquired will keep their original item name.
    You can choose to only take parts of this mod, for example leave out the changed item names, male or female updates, icons. Feel free to contact me for help with that.

    * Note: Similar to my Zeison Sha & Jal Shey Reskin 2020 mod:
    In the vanilla game the Jal Shey Neophyte Armor (a_robe_07) and the Jal Shey Advisor Armor (a_robe_11) use the same texture and icon. I've changed that in this mod. However it won't change a Jal Shey Advisor Armor (=Ansata Librarian Robe) item that you've already acquired in a save. That said, you don't need to start a new game if you want to use this mod, if you do already have the Jal Shey Advisor Armor (=Ansata Librarian Robe) then it will simply look the same as the Jal Shey Neophyte Armor (=Polar Historian Robe).
    ----------------------------
    COMPATABILITY
    ----------------------------
    This mod will conflict with other mods that change the Zeison Sha and Jal Shey armors. This includes a couple of my own mods.
    -------------------------
    UNINSTALLING
    -------------------------
    Remove from your override:
    a_robe_06.uti
    a_robe_07.uti
    a_robe_11.uti
    a_robe_16.uti
    a_robe_20.uti
    a_robe_26.uti
    a_robe_37.uti
    a_robe_38.uti
    ia_ClassZS_001.tga
    ia_ClassZS_002.tga
    ia_ClassZS_003.tga
    ia_ClassZS_005.tga
    ia_ClassZS_006.tga
    ia_ClassZS_007.tga
    ia_ClassZS_008.tga
    ia_ClassZS_009.tga
    PFBM01.tga
    PFBM01.txi
    PFBM02.tga
    PFBM03.tga
    PFBM05.tga
    PFBM06.tga
    PFBM07.tga
    PFBM08.tga
    PFBM09.tga
    pfbmm.mdl
    pfbmm.mdx
    PMBM01.tga
    PMBM01.txi
    PMBM02.tga
    PMBM03.tga
    PMBM05.tga
    PMBM06.tga
    PMBM07.tga
    PMBM08.tga
    PMBM09.tga
    pmbmm.mdl
    pmbmm.mdx
    ------------------------------------
    DISTRIBUTION NOTES
    ------------------------------------
    You may NOT use the material from this mod in your own mod without giving me credit, implying it was your own creation.
    You will likely get permission to reuse material from this mod in your own mods if you simply ask me.
    --------------------
    THANKS TO
    --------------------
    DarthParametric for providing me with a headless Atris robe model
    With the above in mind, I'd like to also thank those that did a similar mod: mjpb3 and Oldflash
    Stoffe and Fred Tetra for the needed tools and tutorials
    waifu2x.udp.jp for offering free AI upscaling

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    1,300 downloads

       (0 reviews)

    0 comments

    Updated

  21. Lightsabers and Robes on a Corpse

    Description:
    Someone on Discord in a server I am in requested for me to make a mod where it adds robes and lightsabers in the Morgue, so that's what I did.

    READ
    This is a newer, updated version. I was informed the other version of this where I put it on the Miner Corpse causes a bunch of issues in the game.
    REMOVE g_tresgencorp004 FROM YOUR OVERRIDE FOLDER 
    I have added these to Kreia's corpse instead, hopefully there won't be any issues.

    I also added a Double Bladed Lightsaber, 2 short lightsabers, medpacs, and some credits to Kreia's Corpse.

    Installion:
    Pop gencrps004.utp into your Override folder in your Kotor 2 Directory

    Credits:
    The Person who asked me to make this on Discord - Name will be anonymous 
    Fred Tetra - Kotor Tool which allowed me to add these lightsabers and robes to the miners corpse
    Obsidian for making Kotor 2

    Bugs: 
    Lightsabers aren't upgradeable, I can't figure out as to why, but if you want a mod that adds lightsabers that are upgradeable, you can download and install the Lightsabers on Peragus mod.
    Sometimes you can only access the items once you get the plasma torch.
    Other than these 2 bugs, there shouldn't be anymore. Report to me if you find anymore.

    Compatibility:
    Pretty sure this will be compatible with TSLRCM since it doesn't edit anything TSLRCM adds, I believe.
    NOT Compatible with any other mods that change gencrps004.utp

    1,825 downloads

       (0 reviews)

    0 comments

    Updated

  22. Effixian's "Banthar" Player Character

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Banthar Player Character
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and run the file "TSLPatcher - Install Effixian's Banthar PC.exe".

    -----------------------
    DESCRIPTION
    -----------------------
    This mod adds a player character that's a mix of Bandon (K2) and Uthar (K1).
    This mod shouldn't conflict with any other mod.
    Requested by jakebohm00 on Steam.

    ----------
    BUGS
    ----------
    None known.

    --------------------------
    UNINSTALLING
    --------------------------
    1. Remove the following files from your override folder:
    (not harmful if you leave these, step 2 will make the game ignore them)
    pmhcb01.mdl
    pmhcb01.mdx
    PMHCB01.tga
    PMHCB01d1.tga
    PMHCB01d2.tga
    po_PMHCB01.tga
    po_PMHCB01d1.tga
    po_PMHCB01d2.tga
    2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your override folder:
    appearance.2da
    heads.2da
    portraits.2da
    Doing this when you did add another head mod would result in the later head(s) no longer being available in the game.

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    --------------
    THANKS
    --------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    107 downloads

       (0 reviews)

    2 comments

    Submitted

  23. Effixian's Plain Underwear Pack

    ------------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    ------------------------------------------------------------------------
    TITLE: Effixian's Plain Underwear Pack
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    --------------------------
    INSTALLATION
    --------------------------
    Pick one you like and copy the contents of the subfolder into your override folder.

    ------------------------
    DESCRIPTION
    ------------------------
    This is a set of simple reskin mods that shouldn't cause any conflicts with other mods (except other mods that change the underwear).
    The full body suits were mostly made for Steam where you can't use the TSL Patcher to add underwear for alien skin colours.
    I hope the screenshots speak for themselves.

    --------------------------
    KNOWN ISSUES
    --------------------------
    The male 3D model has some glitchy parts at the top part of the chest that distort the lines on the suit. This is an issue with the vanilla model.

    -------------------------
    UNINSTALLING
    -------------------------
    Remove from the Override folder:
    pfbama01.tga
    pfbamB01.tga
    pfbamc01.tga
    pmbamB01.tga
    pmbamc01.tga
    For the "Fully" versions also:
    pfbamd01.tga
    pmbamd01.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.
    --------------------
    THANKS TO
    --------------------
    Stoffe and Fred Tetra for the needed tools and tutorials
    ----------------
    Donations
    ----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
    -------------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    198 downloads

       (0 reviews)

    0 comments

    Submitted

  24. Effixian's PFHA06 Dark Side Fix

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's PFHA06 Dark Side Fix
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and copy the files from the subfolder to your override folder.

    -----------------------
    DESCRIPTION
    -----------------------
    A texture fix for PFHA06's darkside textures, spotted by Steam user Olivia.
    It seems that Obsidian only applied fixes to the light side texture.
    This is a simple reskin that shouldn't cause any conflicts with other mods.

    ----------
    BUGS
    ----------
    None

    --------------------------
    UNINSTALLING
    --------------------------
    Remove the following files from your override folder:
    PFHA06D1.tga
    PFHA06D2.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    ---------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    139 downloads

       (0 reviews)

    0 comments

    Submitted

  25. Effixian's Pink Nihilus

    -----------------------------------------------------------------------
    Knights of the Old Republic - The Sith Lords
    -----------------------------------------------------------------------
    TITLE: Effixian's Pink Nihilus
    AUTHORS: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam

    -------------------------
    INSTALLATION
    -------------------------
    Unzip somewhere and copy the files from the subfolder to your override folder.

    ------------------------
    DESCRIPTION
    ------------------------
    This is a simple reskin of Darth Nihilus, as requested by jozhuacool14.
    You will still see the original version in cutscene movies.

    ----------
    BUGS
    ----------
    None known.

    --------------------------
    UNINSTALLING
    --------------------------
    Remove the following files from your override folder:
    N_darthnihA.tga
    N_darthnihH.tga

    -------------------------------------
    DISTRIBUTION NOTES
    -------------------------------------
    You can use the files from this mod in your own mod if you simply credit me.

    ---------------
    THANKS
    ---------------
    Stoffe and Fred Tetra for the needed tools and tutorials

    -----------------
    Donations
    -----------------
    My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix

    -----------------
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    45 downloads

       (0 reviews)

    0 comments

    Submitted