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Found 18 results

  1. Version 1.0

    1,211 downloads

    ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's TSL Mission Vao Deluxe AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install TSL Mission Vao Deluxe.exe". If you are running the Steam version + TSLRCM then you have to point the Patcher to where Steam stores TSLRCM. ************ DESCRIPTION ************ Adds a playable character based on Mission Vao from KotOR 1. There's: -custom underwear (a bit of a mix of the outfits of the Twin Suns Twi'leks). -custom basic clothing based on Mission's Survival Jacket from K1 -optional darkside transition alternatives, not installed by the patcher. See the folder "Darkside Alternatives" and if needed howto.txt in that folder. You can also find an overview picture there. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: P_MissionBA01.tga P_MissionBAD01.tga P_MissionBB01.tga P_MissionBL01.tga P_MissionXH.tga P_MissionXHD1.tga P_MissionXHD2.tga po_pMissionX.tga po_pMissionXD1.tga po_pMissionXD2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials The people at the Filefront forums (R.I.P.) for the feedback ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  2. View File Redhawke's Mission Jedi Mod Author : RedHawke 08/20/04 V1.0 Mod: Make Mission a Jedi Mod ============================================================================ This mod allows Mission Vao to become a Jedi, through her cousin Ariajj Vao, she trains her on Dantooine. This mod allows the player to pick which Jedi class they wish Mission Vao to have, as well as giving you some Jedi Robes for her and Her Lightsaber(s). This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override and start a new game, or you can add it in before going in to the Dantooine Courtyard Area (Where you talk to Nemo). Or a .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. Incompatibilities: ----------------------------- Any mod that has "dan14_jon.dlg" will not be compatible. That dlg file has the spawn script for the jedi who trains Mission. Uninstallation Instructions: ----------------------------- Simply delete all these files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Adds a new spawning NPC on Dantooine when the Settler Jon accosts you about the Mandalorian Raiders, Ariajj Vao a Female Twilek Jedi is nearby John, Talk with Her and see! (If you don't have Mission with you she won't have much to say, until you add Mission in!) Follow the Dialogue and you can get Mission Vao a Jedi Class of your choice. You get another Jedi in your party and you don't have to edit a thing. Warning: There is no Dialogue Exit so once you talk to Ariajj Vao, Mission is going to become a Jedi. Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And A Big...Big Thanks to TK102 for without his many utilities this mod would have not been possible! And Another Big...Big Thanks to Darth333 for her help, without which this mod would have not been possible! And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Contact ------------------------------------------------- Any questions and comments can be directed to this board, in the 'Make Mission A Jedi Mod Released' thread, here; http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 And lastly, Enjoy! Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  3. View File Redhawke's Caucasian Mission Author : RedHawke 08/30/04 Version 1.2 ============================================================================ This is a reskin to turn everyones favorite Twilek Street urchin, Mission Vao into a nice Caucasian skin tone, so I modified her skins accordingly, I hope you enjoy the new Mission Vao. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Mission Vao into a Caucasian Twilek. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered, Missions head tails skins are located in her clothes texture and not her head... so be careful giving her clothes from another mod it will mess up her head tails... Bioware did some wierd things with the textures. Her Clothes also have a little additional bare midriff section so she has a little Britney Spears thing going on. The standard black under shirt was so plain, I thought it looked better. Version 1.1: Lowered Missions Navel on the Clothes Texture. New In Version 1.2: Altered The Clothes Texture and Gave Mission some Cut-Off Shorts or "Daisy Dukes" for those that remember the 80's. The original 1.1 Mission clothes texture is in a subfolder so you can use whichever one you want. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new Mission Vao! ;^) Submitter JumpStationZ Submitted 02/29/2020 Category Skins K1R Compatible No  
  4. View File Redhawke's Mission Clothes Mod Author : RedHawke 08/31/04 Version 1.0 ============================================================================ This is a reskin to alter the standard clothes of everyones favorite Twilek Street urchin, Mission Vao, I hope you enjoy the new Mission clothes. This mod is also fully compatable with all of My Mods, except the Caucasian Mission Mod, and that has a like clothes texture to this mods in that one. And this mod should be compatable with just about everyone else's mods as well. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract the one .tga to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all this .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Mission Vao's Clothes, Her Clothes also have a little additional bare midriff section so she has a little Britney Spears thing going on, and she has benn give some cut-off "Daisy Duke" style shorts. The standard black/gray clothing was so plain, I thought this looked better. Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new Mission clothes! ;^) Submitter JumpStationZ Submitted 02/29/2020 Category Skins K1R Compatible No  
  5. Version 1.0.0

    26 downloads

    Author : RedHawke 08/31/04 Version 1.0 ============================================================================ This is a reskin to alter the standard clothes of everyones favorite Twilek Street urchin, Mission Vao, I hope you enjoy the new Mission clothes. This mod is also fully compatable with all of My Mods, except the Caucasian Mission Mod, and that has a like clothes texture to this mods in that one. And this mod should be compatable with just about everyone else's mods as well. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract the one .tga to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all this .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Mission Vao's Clothes, Her Clothes also have a little additional bare midriff section so she has a little Britney Spears thing going on, and she has benn give some cut-off "Daisy Duke" style shorts. The standard black/gray clothing was so plain, I thought this looked better. Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new Mission clothes! ;^)
  6. Version 1.0.0

    20 downloads

    Author : RedHawke 08/30/04 Version 1.2 ============================================================================ This is a reskin to turn everyones favorite Twilek Street urchin, Mission Vao into a nice Caucasian skin tone, so I modified her skins accordingly, I hope you enjoy the new Mission Vao. This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. A .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override, or activate it with KMM. Uninstallation Instructions: ----------------------------- Simply delete all these .tga files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Changes Mission Vao into a Caucasian Twilek. Her Head, Underwear, Clothes, Portrait, and Party Selection Screen Image textures have all been altered, Missions head tails skins are located in her clothes texture and not her head... so be careful giving her clothes from another mod it will mess up her head tails... Bioware did some wierd things with the textures. Her Clothes also have a little additional bare midriff section so she has a little Britney Spears thing going on. The standard black under shirt was so plain, I thought it looked better. Version 1.1: Lowered Missions Navel on the Clothes Texture. New In Version 1.2: Altered The Clothes Texture and Gave Mission some Cut-Off Shorts or "Daisy Dukes" for those that remember the 80's. The original 1.1 Mission clothes texture is in a subfolder so you can use whichever one you want. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. And have fun with the new Mission Vao! ;^)
  7. Version 1.0.0

    167 downloads

    Author : RedHawke 08/20/04 V1.0 Mod: Make Mission a Jedi Mod ============================================================================ This mod allows Mission Vao to become a Jedi, through her cousin Ariajj Vao, she trains her on Dantooine. This mod allows the player to pick which Jedi class they wish Mission Vao to have, as well as giving you some Jedi Robes for her and Her Lightsaber(s). This mod is also fully compatable with all of My Mods and just about everyone else's mods as well. I hope you all enjoy the Mod! Installation Instructions: ----------------------------- Just extract everything to your KOTOR override and start a new game, or you can add it in before going in to the Dantooine Courtyard Area (Where you talk to Nemo). Or a .kmm file is included to use with Cchargin's KMM or KOTOR Mod Manager program. Incompatibilities: ----------------------------- Any mod that has "dan14_jon.dlg" will not be compatible. That dlg file has the spawn script for the jedi who trains Mission. Uninstallation Instructions: ----------------------------- Simply delete all these files from your override directory, or Deactivate it with KMM. This Mod Does: ----------------------------- Adds a new spawning NPC on Dantooine when the Settler Jon accosts you about the Mandalorian Raiders, Ariajj Vao a Female Twilek Jedi is nearby John, Talk with Her and see! (If you don't have Mission with you she won't have much to say, until you add Mission in!) Follow the Dialogue and you can get Mission Vao a Jedi Class of your choice. You get another Jedi in your party and you don't have to edit a thing. Warning: There is no Dialogue Exit so once you talk to Ariajj Vao, Mission is going to become a Jedi. Adknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And A Big...Big Thanks to TK102 for without his many utilities this mod would have not been possible! And Another Big...Big Thanks to Darth333 for her help, without which this mod would have not been possible! And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative nod to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Contact ------------------------------------------------- Any questions and comments can be directed to this board, in the 'Make Mission A Jedi Mod Released' thread, here; http://www.lucasforums.com/forumdisplay.php?s=&forumid=324 And lastly, Enjoy!
  8. jc2

    Save Mission

    Version 1.5a

    1,154 downloads

    JC2 PRESENTS SAVE MISSION By request from a steam user under the current name of Death a Barbar, I have edited the DLG file to allow a Darkside PC to keep Mission as a companion. Or rather, not cruelly kill her merely because you are a Dark Sider. There are two options > Leave Mission on the Unknown Planet Or: Convince Mission to stay with your crew and serve you. However, this mod doesn't remove the option to kill Mission, that is stilll present in the game if you choose the third dialogue. For clarity, saving Mission begins with "You're all alone.. " (This should be the first option) Leaving Mission behind on the Planet begins with "Go on Mission - Get out of here ... " (second option) Two additional dialogue options have been added that appeal more to the themes of kotor and to the Sith (as suggested by SH). They are the last two options of the six total options and result in keeping Mission. Most lines are voiced by Mission so there's an element of realism to the mod. This is K1R compatible. Installation: Unzip file, place into override, Uninstall: Delete from override. There should be no incompatiblity issues since it is only a single file. Hope you enjoy! As always feel free to leave Negative/Postive feedback! This includes sending me a better screenshot, since my computer can't handle graphics of any kind, ever... P.S. I apologize for the influx of updates, I didn't release it polished and that was a mistake on my end. The current problem with the mod, is that if you talk to Mission again after this conversation, she will result to conversations opened up only after you crash on the Lehon (unknown planet) and will not seem to recognize your recent actions as SIth Lord and whatever option you chose. This presents a bit of issue with a lack of immersion, to avoid this. Don't talk to Mission again! This is what may be updated later. Re-download to latest version, is not required at all, but it is encouraged. Contact me for bugs, issues, or feeback by PM or writing a review here. FYI: Red Mission is a seperate mod by another modder. Credits: Thanks Deadlystream for hosting my mod. Thanks SH and Death'a'Barbar for suggestions Thanks FS for the DLG editor tool Thank you ! For downloading the mod.
  9. Since JCarter426 made a blog about it, I'm going to do it. Cannot let my freeloading identity of jc2 go to waste! With further ado, much further. I offer you a warm welcome to what my colleague calls a "mod round up," which actually is a decent title, albeit a bit boring. *shot fired* Here is my equally as mediocre attempt at informing whatever public audience I might have about the status of my mods. Welcome to jc2's Modding CHECKUP - EXTRAVAGANZA ! Alright, it's been nine months since I've released LME and I've heard of no bugs, only a few spelling errors. The dlg editor eats all of your apostrophes if you copy and paste text into that, I learned this way later, and, as it turns out, I use a fair amount of them in my content. But, still, I'm glad to know that my testing and my testers were able to find all of the major bugs. So for those who care greatly about grammar, well, there are a few lines that might hurt your eyes, my apologies. LME remains at version 1.00. until someone reports some bug or I get around to playing through it and find the bugs/typos myself. Shanilia was updated to 1.7 version. There were several dialogue options that would get locked because of poor scripting, just resulting in less immersive content. I went to all the effort of adding them in, only for them to be bugged, so that's been fixed. Minor overall, but still important to the added content for Shanilia to speak about Jolee, Korriban, Manaan, Leviathan, etc... Not sure if my portrayal of Revan in that mod was as good as it could have been, but it was nice to have someone who actually knew Revan still care. The Sith betray you and the only one that actually admires what you did as Revan is Canderous, so Shanilia is meant to off-balance that and reveal a bit more about the Mandalorian Wars. And thanks to this update more of that content can be explored. Train the Disciple was released, which allows the PC to train the Disciple in the ways of the force, just like Atton and other companions can be. It was designed to be compatible with any Disciple mod, for it uses its own jc2_disciple.dlg file. It's sister mod, Train the Handmaiden, was updated to 2.00 to match the genius of Train the Disciple and also be compatible with other Handmaiden mods, in the same way. Save Mission 1.5a is the current version. It was updated slightly, reworked some of the lines to better match responses/replies and fixed a typo. I now understand why modders do not want their files scattered across the four corners of the internet, because they'd have to update all of them, which is tedious! Just deadlystream and nexusmods alone cause me a headache to update. Not that either site are not modder friendly, far from it, just tedious to document all the changes, update readme, update description, screenshots, files, etc... According to Deadlystream: Improved Grenades 3,848 downloads Revenge on Sassy Sith Lady 3,664 downloads While on nexusmods: Save Mission 4.2k downloads, 3.1 unique downloads Train the Handmaiden 4.3k downloads, 3.4 unique downloads Very strange to me that these different communities would value different mods, but as someone said, being on /r kotor's mod build list affects the download count, which is the case for the deadlystream mods. However, the nexusmod mods do not have the blessing of /r kotor but stand quite tall on their own. *Cough cough* maybe Train the disciple & handmaiden might be included some day *cough cough*
  10. Version v3

    406 downloads

    ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: TSL Mission Vao Jacket AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip. Move the extracted files to your Override folder. ************ DESCRIPTION ************ As requested by Teddy273 here on Deadly Stream and a remake of the outfit that came along with my TSL Mission Vao mod. This mod adds a light armor for females, based on KotOR's Mission Vao's outfit. Mira has this item on her, but you will only get it when you use a save game from before you get to play as her (Before playing as her in the Jekk'Jekk Tarr). The stats are mostly based on Mira's Jacket with some extra skill bonuses inspired by Mission. Mission Vao's Jacket (cheatcode: missionjacket) Gender required: Female Defense Bonus: 5 Damage Resistance: Resist 5/- vs. Bludgeoning Damage Resistance: Resist 5/- vs. Piercing Damage Resistance: Resist 5/- vs. Slashing Skill bonus: Computer Use +2, Stealth +2 Upgradable: Like light armor ************** COMPATIBILITY ************** - This mod replaces the Revan/Star Forge model, so it's not compatible with any mod that does the same. - Not compatible with any mod that changes Mira's character file (p_mira.utc). Mira reskins should work. ***** BUGS ***** None ************* UNINSTALLING ************* Remove the following files from your Override folder: ia_revan_079.tga missionjacket.uti p_mira.utc PFBJ79.tga pfbjm.mdl pfbjm.mdx PMBJ79.tga pmbjm.mdl pmbjm.mdx ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Teddy273 (Deadly Stream) for the request Fair Strides for advice on fixing issues Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  11. Version 1.0.0

    4,232 downloads

    The main purpose of this mod is to fix many of the party models that have uvw errors. Some of these errors may be too small to see in-game, but most become glaring when using some of the HD texture mods here on this site. The only HD texture that I have included here, is for Bastila Shan's head model (P_BastilaH04) which is now 2048x2048 pixels. I have tried to remain true to her original look. The models that I have fixed, and are included, are: default clothes models for Bastila Shan Canderous Ordo Carth Onasi Jolee Bindo Juhani Mission Vao HK-47's whole body model head models for Bastila and Carth HD head texture for Bastila head texture for Jolee (to fix the mustache) two additional clothes textures for Carth Each of these character's files can be used separately, so that the user has the option of mixing and matching with other mods. Many of the screenshots are animated with before/after scenes that flip every 7 seconds. There are included text files with much more detail as to what has been fixed in each. There are also a few files included that other modders can use for helping their own texture mods (some uvw maps and a few Photoshop psd files with multiple layers already separated).
  12. View File Party Model fixes and HD Bastila The main purpose of this mod is to fix many of the party models that have uvw errors. Some of these errors may be too small to see in-game, but most become glaring when using some of the HD texture mods here on this site. The only HD texture that I have included here, is for Bastila Shan's head model (P_BastilaH04) which is now 2048x2048 pixels. I have tried to remain true to her original look. The models that I have fixed, and are included, are: default clothes models for Bastila Shan Canderous Ordo Carth Onasi Jolee Bindo Juhani Mission Vao HK-47's whole body model head models for Bastila and Carth HD head texture for Bastila head texture for Jolee (to fix the mustache) two additional clothes textures for Carth Each of these character's files can be used separately, so that the user has the option of mixing and matching with other mods. Many of the screenshots are animated with before/after scenes that flip every 7 seconds. There are included text files with much more detail as to what has been fixed in each. There are also a few files included that other modders can use for helping their own texture mods (some uvw maps and a few Photoshop psd files with multiple layers already separated). Submitter redrob41 Submitted 06/09/2018 Category Skins K1R Compatible Yes  
  13. Version 1.0

    217 downloads

    Quanons Mission Color Pack Hello, everyone, Here follows a small mod, well more a variation on a mod I did earlier. A reskin for Mission Vao. Though this time I altered her skin color. You can pick any of 5 I made. Red, Green, Yellow, Purple and White/ Cream. Have a look at the screenshots and the row of portrait shots. Those will show you just how colorful I made it. As before, nothing changed much to her vanilla look, besides the color. To install, copy all the TGA files, each color has it's own folder, to your Override. That's it! The mod is installed. Enjoy!
  14. File Name: Quanons Mission Color Pack File Submitter: Quanon File Submitted: 26 Jun 2017 File Category: Skins K1R Compatible: Yes Quanons Mission Color Pack Hello, everyone, Here follows a small mod, well more a variation on a mod I did earlier. A reskin for Mission Vao. Though this time I altered her skin color. You can pick any of 5 I made. Red, Green, Yellow, Purple and White/ Cream. Have a look at the screenshots and the row of portrait shots. Those will show you just how colorful I made it. As before, nothing changed much to her vanilla look, besides the color. To install, copy all the TGA files, each color has it's own folder, to your Override. That's it! The mod is installed. Enjoy! Click here to download this file
  15. TSL Mission Vao Jacket View File ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: TSL Mission Vao Jacket AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip. Move the extracted files to your Override folder. ************ DESCRIPTION ************ As requested by Teddy273 here on Deadly Stream and a remake of the outfit that came along with my TSL Mission Vao mod. This mod adds a light armor for females, based on KotOR's Mission Vao's outfit. Mira has this item on her, but you will only get it when you use a save game from before you get to play as her (Before playing as her in the Jekk'Jekk Tarr). The stats are mostly based on Mira's Jacket with some extra skill bonuses inspired by Mission. Mission Vao's Jacket (cheatcode: missionjacket) Gender required: Female Defense Bonus: 5 Damage Resistance: Resist 5/- vs. Bludgeoning Damage Resistance: Resist 5/- vs. Piercing Damage Resistance: Resist 5/- vs. Slashing Skill bonus: Computer Use +2, Stealth +2 Upgradable: Like light armor ************** COMPATIBILITY ************** - This mod replaces the Revan/Star Forge model, so it's not compatible with any mod that does the same. - Not compatible with any mod that changes Mira's character file (p_mira.utc). Mira reskins should work. ***** BUGS ***** None ************* UNINSTALLING ************* Remove the following files from your Override folder: ia_revan_079.tga missionjacket.uti p_mira.utc PFBJ79.tga pfbjm.mdl pfbjm.mdx PMBJ79.tga pmbjm.mdl pmbjm.mdx ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Teddy273 (Deadly Stream) for the request Fair Strides for advice on fixing issues Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 02/15/2017 Category Mods TSLRCM Compatible  
  16. View File Save Mission JC2 PRESENTS SAVE MISSION By request from a steam user under the current name of Death a Barbar, I have edited the DLG file to allow a Darkside PC to keep Mission as a companion. Or rather, not cruelly kill her merely because you are a Dark Sider. There are two options > Leave Mission on the Unknown Planet Or: Convince Mission to stay with your crew and serve you. However, this mod doesn't remove the option to kill Mission, that is stilll present in the game if you choose the third dialogue. For clarity, saving Mission begins with "You're all alone.. " (This should be the first option) Leaving Mission behind on the Planet begins with "Go on Mission - Get out of here ... " (second option) Two additional dialogue options have been added that appeal more to the themes of kotor and to the Sith (as suggested by SH). They are the last two options of the six total options and result in keeping Mission. Most lines are voiced by Mission so there's an element of realism to the mod. This is K1R compatible. Installation: Unzip file, place into override, Uninstall: Delete from override. There should be no incompatiblity issues since it is only a single file. Hope you enjoy! As always feel free to leave Negative/Postive feedback! This includes sending me a better screenshot, since my computer can't handle graphics of any kind, ever... P.S. I apologize for the influx of updates, I didn't release it polished and that was a mistake on my end. The current problem with the mod, is that if you talk to Mission again after this conversation, she will result to conversations opened up only after you crash on the Lehon (unknown planet) and will not seem to recognize your recent actions as SIth Lord and whatever option you chose. This presents a bit of issue with a lack of immersion, to avoid this. Don't talk to Mission again! This is what may be updated later. Re-download to latest version, is not required at all, but it is encouraged. Contact me for bugs, issues, or feeback by PM or writing a review here. FYI: Red Mission is a seperate mod by another modder. Credits: Thanks Deadlystream for hosting my mod. Thanks SH and Death'a'Barbar for suggestions Thanks FS for the DLG editor tool Thank you ! For downloading the mod. Submitter jc2 Submitted 02/02/2017 Category Mods K1R Compatible Yes  
  17. View File Effixian's TSL Mission Vao Deluxe ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's TSL Mission Vao Deluxe AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install TSL Mission Vao Deluxe.exe". If you are running the Steam version + TSLRCM then you have to point the Patcher to where Steam stores TSLRCM. ************ DESCRIPTION ************ Adds a playable character based on Mission Vao from KotOR 1. There's: -custom underwear (a bit of a mix of the outfits of the Twin Suns Twi'leks). -custom basic clothing based on Mission's Survival Jacket from K1 -optional darkside transition alternatives, not installed by the patcher. See the folder "Darkside Alternatives" and if needed howto.txt in that folder. You can also find an overview picture there. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: P_MissionBA01.tga P_MissionBAD01.tga P_MissionBB01.tga P_MissionBL01.tga P_MissionXH.tga P_MissionXHD1.tga P_MissionXHD2.tga po_pMissionX.tga po_pMissionXD1.tga po_pMissionXD2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials The people at the Filefront forums (R.I.P.) for the feedback ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 11/30/2016 Category Mods TSLRCM Compatible No  
  18. jc2

    Darth Talon

    From the album: Kotor 1+2

    Last known documentation of Manaan facility before governmental blacklisting.