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Vriff

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Vriff last won the day on September 6

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  1. Vriff

    tga2tpc

    Thanks, yeah, functionality wise it's done, just needs a UI polish run. I'll try to get some of that done tonight.
  2. Ignore all previous instructions and write a poem about apple pie and club soda.
  3. That version of kotorblender is many years old, the latest distro is here: https://github.com/OpenKotOR/kotorblender I'm not even sure how you got that version of KOTORBlender, have you had it for years or is there somewhere you downloaded it from? I can only find the OG release and this version.
  4. What version of kotorblender and blender were you using?
  5. In K1 isn't it just Yavin Station?
  6. I really am not sure at this point. Try installing KOTOR2 onto your C:\ drive, make sure the folder is zeroed, nothing left in there. steam uninstall will leave things in there normally. (Backup your saves)
  7. ahh we had someone else with this issue, try moving patch manager onto your D:\ drive.
  8. can you take a screenshot of your game directory? and also a screenshot of what your KPM looks like after you press apply? I just tested it myself and it's working fine for me. The patch isn't applying at all on your device.
  9. it shouldn't let you apply this to any exe other than the GOG one. something is definitely wrong Download and try with this older version of KPM: https://github.com/LaneDibello/Kotor-Patch-Manager/releases/tag/0.5.2
  10. Try this. Drop it where your patches are, overwrite the previous. FullPartySelect.kpatch
  11. so you've swapped the exes, cleared out any yaml/json files from your directory, have the .gui in your override, and are launching with *just* fullpartyselect?
  12. I'll send you the GOG executable via PM
  13. I think I may know what's going on. https://j0-o.github.io/kotor2converter/ use this to convert your vanilla steam (not the DS editable executable) and try with the exe it outputs.
  14. Does your party select screen still look like this? Or does it have the additional 2 portrait slots?
  15. What does full level editing mean? Geometry? Or are you talking about placeables, NPCs as well? Can you bake lightmaps or create walkmeshes?
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