You can definitely try. Theoretically, there shouldn't be an issue. At least for the executable, I already played Sleheyron with it. As for the patchers, I'd guess it doesnt conflict with Sleheyron, although I cant guarantee anything.
Unfortunately I really don't have as much time as I used to. The Pazaak Tournament is out and you can play it with K1CP and RC-K1CP, but for BOSSR I gave up for now. As I said in the last comment, "BOSSR apparently brings many issues, especially on other devices than PC, such as mobiles. Which is why I think people are expected to play it once (the guy who did it even included a save especially to do that) and that's it." Also it's not very replayable. It's very linear. So imho just play it once on a vanilla installation and that's it.
However, and I believe I didn't talk about it on this page, I am using my modding time to make a K1 post-endgame expansion which will have more focus on player choices and differences between light side and dark side playthroughs. At any rate, no patch in view for BOSSR yet.
Not at all. The one from my screenshot is the Korriban academy with the restored rooms by Drew.
https://deadlystream.com/files/file/2586-complete-sith-academy-beta/
My mod is perfectly safe and compatible with anything it doesnt mention being incompatible with thank you very much. Grrrrrr
More seriously I'm glad you downloaded it, and even the Gonto option if I'm not mistaken! Hope you had a blast with the modernised Pazaak Tournament.
Nice work but...
"What it does not do
TSLPatcher mods."
Why would you make that (with all due respect) ? Basically every mod nowadays has TSL or Holo Patcher.
Response from the author:
Hi! Did you use it on an existing save?
Will check it when I have time
I did use it on an existing save but I had not entered said module before.
AT LAST SOMEONE HAS DONE IT, AND IT WORKS! Thanks so much man, this was the missing piece of K1 high resolution.
As a modder myself I've noticed something weird with custom maps (not the vanilla ones), for example the Sith academy on Korriban with the restored rooms. It seems like the map appears inconsistently relative to the character's location. You can see on this picture that even after moving from the waypoint to the current location, the map is still non-existent. It isn't a big issue as if you wait a little the map appears almost correctly, but I thought it was worth mentioning in case you'd care enough to try and fix it.
No worries, at least you know it doesn't work exactly in the same way. However when HoloPatcher is provided with a mod it should work with no issue (for example I've always used HP for my mods and they all work smooth). You just have to use the patcher included in said mod.
They're not exactly the same Installer. There have been reports that errors appear when HoloPatcher is used instead of TSLPatcher. You need to use the Installer that is included in the mod.
If this works whenever I try it, I'll come back and throw in a 5 stars because DAMN this is great.
However, you say "the manager applies the patch while the game runs." Does that mean we have to redo the process every time we want to play ?
The description
More precisely, I did 2 things recently :
- moved some stuff to the compatibility section for people who don't want to read everything.
- mentioned Shae's pazaak mod, which makes our opponents start sometimes instead of us always starting first (it's a very innovative and welcomed mod so I thought it was worth putting in there with Easy Pazaak and Balanced Pazaak).