Lewok2007

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Files posted by Lewok2007

  1. Damaged Calo Nord

    WARNING: This Skin is intended to be used with another mod! Read the Installation section to follow instructions. The Mod intended is N-Drew's "Build a Calo" Mod. It can be found on DeadlyStream
    Description:
    With the release of N-Drew's "Build a Calo" mod, it would be fitting for someone to make a skin that describes a "damaged" Calo Nord. That's what I've done. I've given Calo some not too major burns on his face, and made his pants dusty and his jacket burned as well. 
    With the addition of giving a "damaged" reskin, I've also upscaled the textures by 4x.
    Installation:
    Install N-Drew's mod first: https://deadlystream.com/files/file/2444-build-a-calo/
    Follow the instructions given in the mods description!
    Afterwards, Copy all the files in the "Override" folder after extracting the .zip this mod is in to the Override folder in your Kotor game directory. Overwrite when/if prompted.
    IF USING N-DREW'S MOD: Make sure when you install N-Drew's mod, you install it with both Head and Body modifications.
    If NOT USING N-DREW'S MOD AND WISH TO USE THESE TEXTURES AS NORMAL: Change the "02" in each of the files name to "01"
    UnInstalling:
    Delete the files included with this mod, and replace with the files from n-drew's or another modders texture.
    Compatability:
    Compatible with everything but other mods that make the same changes as these mods.
    Listed as Not Compatible with K1R, because of it's intended use with a non compatible mod.
    Credits:
    GIMP
    JC and DarthParametric in DeadlyStream discord for giving advice on the stuff used in the .txi
    Bioware for making Kotor.
    N-Drew for making "Build A Calo", which makes the intention of this reskin possible.
    Permissions:
    Do Not include this in your own mod without my permission.
    Do not claim it as your own.
    Do not reupload to any other sites without my permission.

    Known Issues: 
    Possible there may be some rendering issues due to the .txi's included with the mod, if so, remove from override.

    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE

    45 downloads

       (0 reviews)

    2 comments

    Updated

  2. Kreia - Reborn

    Description:
    Not many Retextures for TSL have redone Kreia in a manner that stays true to her original appearance that upscales her textures and changes only a few things. I've made a retexture and released it here that does this, with a bonus that doesn't have her clothing on her neck based off of my mod that already does this. Textures have been upscaled to 2048 x 2048 and I've applied a cloth texture to her robes and a leather texture to her yellow-biege area near her head.

    Installation:
    1. There are 2 folders that contain the retextures: Neck Clothing and No Neck Clothing. Choose which one you would like to use based off of the Screenshots on this page.

    2. Copy the files from the folder you have chosen and paste them into the "Override" folder found in the Kotor 2 TSL directory. Overwrite any files if necessary.

    3. THIS STEP IS HIGHLY RECOMMENDED, BUT OPTIONAL. Search for any files that have the same name as my mod that have a ".TPC" file extension or a ".DDS" file extension and delete those. They overwrite the ".tga" file format I use and could cause crashes with combination of my mod.


    UnInstalling:
    Delete the files from my mod that are in your "Override" folder found in the Kotor 2 TSL directory.

    Compatability:
    Compatible with TSLRCM and K2CP.
    It isn't compatible with anything that has "PO_Pkreia.tga", "P_KreiaH.tga", "P_KreiaH.txi", or "P_KreiaA.tga" or anything that has the same names as these files that end with ".TPC" or ".DDS".
    Compatible with the Kotor 2 Mod Build, but be sure to delete "P_KreiaH.tpc", "PO_Pkreia.tpc", and "P_KreiaA.tpc" located in the "Override" folder found in the Kotor 2 TSL directory.

    Tools used:
    GIMP
    Kotor Tool

    Permissions:
    Do not Re-Up[load files from this mod anywhere else, unless if you include it in your own mod and I have been given visible credit. 

    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    61 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Kreia's Neck Cushion Removed

    Description:
    I've never liked how Kreia has a thing covering her whole neck, and it looks kind of weird and unnecessary. I don't know what it's called, so I will just refer to it as her "neck cushion."

    I tried my best to make it look like skin on her neck. Some areas may look weird or unusual in the corners of her head model.

    Textures are 2048 x 2048

    Installation:
    Copy the "Override" folder found in the folder found inside the mod archive to your TSL game directory and overwrite if prompted. Check for any .tpc or .txi that have the same name as the textures in this mod and delete those.

    UnInstalling:
    Delete the 2 files in your Override folder that are in the mods override folder

    Compatability:
    Compatible with everything but mods that change Kreia's regular textures. It will work with any mod that changes how she looks in her dark side outfit.

    Credits:
    Kotor Tool
    GIMP
    Blender

    Permissions:
    You can use this in your own mod if you'd like as long as I am credited.
    Do not reupload this mod as it's whole like this to any other sites without my permission (If I wanted it on another site though, I'd just upload it there myself.)
    Do not claim this mod as your own.

    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    60 downloads

       (0 reviews)

    4 comments

    Updated

  4. Energy Shields 2 Star Cards

    Description:
    I've been playing EA's Star Wars Battlefront 2 recently and I enjoy the idea of the Star Cards. I decided to work on a mod that makes Energy Shields into Star Cards similar to the ones in Bf2 but in kotor 2. 
    5 Shields remain the same but they have different icons and different names:
    Players Personal Armband > Player's Star Card
    Energy Shield > Energy Star Card
    Vao Armband > Only Icon changed but it's too sacred to change anything, also never found in game.
    Arkanian Shield > Arkanian Star Card
    Mandalorian Melee Shield > Melee Star Card

    While they aren't exact replica's I've made a few that are Star Cards in bf2 but with a kotor twist (e.g. Bacta Bomb gives 2 regeneration, Bounty Hunter gives bonuses to Throw Saves.)

    While they are quite "overpowered," most of them lose the og energy shield function and just give stat boosts instead. On a regular run on normal difficulty and good kotor experience, you probably won't need the original function anyway. (The 3 most commons at the start have stayed the same anyway.)

    Installation:
    Copy the "Override" folder into your Kotor 2 game directory and overwrite if prompted.
    Older Energy Shields won't be affected iirc.

    UnInstalling:
    Delete the files in your game override folder that are in this mod's override folder. 

    Compatability:
    Compatible with almost everything, as long as this mod is installed after them.

    Tools used:
    Kotor Tool
    Gimp

    Permissions:
    Use assets from this mod in your own if you'd like, as long as I am credited in the description.
    DO NOT directly reupload this mod exactly to other sites without my permission. (Although if I wanted them there, I will upload them myself.)
    DO NOT claim this mod as your own if you upload it to other sites without my permission. 

    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, 
    LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS 
    AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY 
    DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    24 downloads

       (0 reviews)

    0 comments

    Submitted

  5. PC's Robe & Armband Improvement

    Description:
    This mod gives a stat boost to the player armband acquired on the Harbinger and adds in a robe in that same footlocker. It has a lighter version of the normal clothing texture.

    Armband:

    Robe:
    There are 3 Install Options: Both the new robe and armband stats, armband stats, or just the new robe.
    Installation:
    1. Extract the .zip this mod is located in. You can use 7zip or WinRAR.
    2. Launch the "TSLPatcher.exe" located in the folder in the .zip you just extracted
    3. You will be presented with 3 options:
    - Robe and Armband
    - Armband
    - Robe
    Select which you will want. If you want both the armband stat boost and the robe, select the first option. Armband is just the stat boost. Robe adds in the Robe, without the armband stat boost.
    4. Continue with TSLPatcher instructions. Getting a warning that 152har.mod already exists in Modules is perfectly normal; but any errors are not.
    5. Load a save before first entering the Harbinger med bay.
    UnInstalling:
    1. Delete these files from override if you have them in there:
    a_band_c01.uti
    exilerobe.uti
    ia_cloths_020.tga
    N_CommF20.tga
    N_CommM20.tga
    2. Open up "Backup" in the main folder with the TSLPatcher.exe.
    3. Copy 152har.mod and put that in the Modules folder in your TSL directory. Overwrite when prompted.
    Compatability:
    TSLRCM and K2CP compatible. 
    Incompatible with any mod that edits the exile's footlocker in 152har.mod/Harbinger med bay or any mod that has N_CommF20.tga, N_CommM20.tga, and ia_cloths_020.tga in it.
    Credits:
    Kotor Tool
    GIMP
    TSLPatcher
    Permissions:
    Feel free to use assets I have made in this mod in your own, as long as I am credited.
    Do not upload this mod to any other Platforms (NexusMods. Steam Workshop, Gamebanana, etc.) If I have not uploaded it to there without any modifications to this mod.
    Legal:
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    230 downloads

       (0 reviews)

    0 comments

    Updated

  6. TSL Melee Texture Enhancement

    Description:
    The swords, axes, and stun batons in Vanilla TSL aren't the most prettiest things you could look at in the game. I have decided to
    make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request
    thread for TSL. I also wanted to make this eventually, so why not do it now? The vanilla TSL swords have been upscaled to 2048 x 2048
    from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons.
    Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I 
    used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance.
    I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture, since none of 
    the stun batons in the game use it.
    Screenshots are provided in the "Screeshots" folder.
    Installation:
    1. Extract the .zip
    2. Copy all of the .tpc files from "override"
    3. Paste them into the override folder in the TSL directory
    4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your TSL
    directory, overwrite when prompted. 
    Credits:
    Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture
    GIMP
    Kotor Tool
    KotorBlender
    Use of Mod:
    Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, Steam Workshop. etc.)
    You can re-use one of these textures in your own mod, as long as you have my permission. 

    328 downloads

       (1 review)

    0 comments

    Updated

  7. K1 Melee Texture Enhancement

    **While most of the screenshots are in K2, all of the stuff shown is what is in the download, and the screenshots are just used for the sake of me not having to retake all the screenshot.**
    *NOTHING QUALITY WISE IS CHANGED IN THE TEXTURE FILES*

    Description:
    The swords, axes, and stun batons in Vanilla K1 aren't the most prettiest things you could look at in the game. I have decided to
    make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request
    thread for TSL and K1. I also wanted to make this eventually, so why not do it now? The vanilla K1 swords have been upscaled to 2048 x 2048
    from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons.
    These are texture re-used from the TSL Melee Texture Enhancement I uploaded, but just the files K1 has.
    Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I 
    used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance.
    I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture (re-used 2nd Stun Baton texture for this K1 version)
    , since none of the stun batons in the game use it.
    Screenshots are provided in the "Screeshots" folder.
    Installation:
    1. Extract the .zip
    2. Copy all of the .tpc files from "override"
    3. Paste them into the override folder in the K1 directory
    4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your K1
    directory, overwrite when prompted. 
    Credits:
    Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture
    GIMP
    Kotor Tool
    KotorBlender
    Use of Mod:
    Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, etc.)
    You can re-use one of these textures in your own mod, as long as you have my permission. 

    This mod should be compatible with any mods as long as they don't change or edit the melee textures used in this mod. This does not change or edit any new melee textures used in other mods, it is simply a vanilla add-on, and does not require anything but the download to use. 🙂

    426 downloads

       (0 reviews)

    2 comments

    Updated

  8. Dark Side Portraits for Droids in TSL

    Dark Side Portraits for Droids in TSL

    Description:
    The Name of the mod is quite self explanatory for what the mod mainly does lol, but in case of a misread, this mod adds Dark Side Portraits for Droids in TSL. Now that is cleared up, it also adds a new Neutral/Light Side portraits for HK47 and T3M4, unlike the regular portraits which were the average beige like G0T0's, which I kept regular. T3's is changes to a misty blue, and HK's is changed to a more brown colour. First Dark side Portraits are Misty Orange - G0T0, Purlpish Beige - HK47, Misty Green - T3M4. Second Dark Side Portraits are Orange - G0T0, Purplish Red - HK47, Orange - T3M4. I find the Orange for the second transitions make sense for G0T0 and T3 since they would never fully ever be dark, while red for HK47 makes sense since he really is quite dark side.

    Installation:
    Run the executable that comes in the readme in the mod. Follow the instructions that come with it.

    Uninstallation: 
    Delete the .tga files that come with this mod in tslpatchdata that are in your override folder. Copy the .2da files from "Backup" into your override folder and replace when prompted.

    Use of Files:
    You can use this in your mod, as long as you make 1 or more changes to this. Think of it as a Modders Resource as well as a mod. You can have Dark Side Transitions for your own custom retextures.

    LEGAL:
    This mod is not distributed by Bioware or Obsidian. I am not at fault for any damage to your pc or game from this mod, as all necessary information for use has been given.

    51 downloads

       (0 reviews)

    0 comments

    Submitted

  9. Kreia's Facial Dark Side Corruption, Be Gone!

    Description:
    I wanted to give Kreia in her dark side robes no dark side corruption, because I find it to be
    quite silly. So, I used GIMP to paint on her regular face with no dark side corruption on the
    texture file for her dark side head. After I finished, I used Waifu2x to scale up the texture
    twice, so it looks brighter and more HD. (I personally find using Waifu2x to upscale images
    makes them more brighter and more HD than using GIMP.)

    Installation:
    1. Unzip the .zip archive with an app like WinRAR, 7zip, etc. 
    2. Copy "P_KreiaEvilH.tga" and paste it in the "Override" folder found in the "Knights of
    the old republic 2" folder.
    *3. If prompted to overwrite any files, overwrite said files.
    *4. If you have a "P_KreiaEvilH.tga" file or any other file that has the file name of
    "P_KreiaEvilH" (like .tpc or .dds), make sure to delete it to avoid any conflicts.
    Credits:
    Kotor Tool by Fred Tetra - Used to get the P_KreiaEvilH file
    GIMP - Used to get the P_KreiaH face onto P_KreiaEvilH file and fix any errors or any
    parts that didn't look "clean" enough.
    Waifu2x - Used to upscale the texture twice, to look more clean, brighter, and HD.
    Use of File(s):
    Please do not upload this same skin on any other sites.
    Do not ReUpload this same skin without my permission.
    If you're editing this skin and would like to upload it somewhere else or on DS, please
    ask me for Permission before by Messaging be on DeadlyStream (Account is Lewok2007)

    56 downloads

       (0 reviews)

    0 comments

    Submitted

  10. Clone Wars Styled Kotor Logo

    Description:
    I made a Clone wars Styled Logo for the 1st Kotor a while ago, but it didn't look good enough to upload it here. I've remade it now and it looks much better. 

    Installation:
    1. Find your swkotor folder. Open up the Override Folder.
    2. Extract the .zip from this DeadlyStream download.
    3. Copy logo_sw_02.tga from the folder found in the extracted .zip and paste it into the Override Folder found earlier.

    Uninstallation:
    - Delete logo_sw_02.tga from the override folder.

    Credits:
    Kotor Tool by Fred Tetra - Used this to extract the logo_sw_02.tga file.
    GIMP - For editing the File.

    Compatibilities:
    It will not be compatible with anything else that would add logo_sw_02.tga to the Override Folder.

    13 downloads

       (0 reviews)

    0 comments

    Updated

  11. Playable Nightsister Characters REDONE 1.0

    Nightsister Playable Character REDONE by Lewok (For TSL)

    Description:
    A bit ago, I made a mod called “Nightsister Playable Character,” but I wanted to recreate it. I used heads from Kotor 1 and created a Nightsister Texture on them and added them as new heads. (They will not overwrite any preexisting heads, so you can play with the rest without the texture changed.)

    Head Descriptions:
    PFHS01:
    Medium long hair, some tattoos, and a ponytail.

    PFHS02:
    Short Hair and few face tattoos.

    PFHS03:
    Medium Long Hair, Lots of face tattoos, and a ponytail.

    PFHS01 and PFHS03 are re-used heads from Kotor 2, PFHS02 is a re-used head from Kotor 1. 

    Installation:
    1. Unzip Nightsister Playable Character Redone 1.0.zip
    2. Open up the Nightsister Playable Character REDONE Folder
    3. Start TSLPatcher and go through the installation process by directing it to the folder where the Override folder is. (Not the override folder itself though, where the .exe is located.)
    4. Let TSLPatcher do its thing.

    Credits:
    Fred Tetra for Kotor tool
    GIMP
    Stoffe for TSLPatcher
    Effix for helping me figure out how to set up the TSLPatcher for this and letting me use the changes.ini from his Zabrak Player mod as a base for this.
    Unused Modules for TSL (Used for taking screenshots)

    Bugs:
    PFHS03 has pink on the eyelids.
    No other bugs, please report to me for anymore.

    Permissions:
    You can re-use the textures from this mod in your own, as long as I am properly credited and you do not claim them for your own.
    I do not want this to be uploaded to Nexusmods, Moddb, Steam Workshop, or any other platforms.
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    37 downloads

       (0 reviews)

    0 comments

    Updated

  12. Emo Atris

    I thought of this idea sometime ago at midnight and decided to make it.
    It just turns Atris Emo and gives her Black Robes.
    Installation:
    Unzip "Emo Atris 1.0.zip"
    Copy the files inside of the "Emo Atris" Folder into the Override folder in TSL's files
    Compatibilities:
    Is Compatible with TSLRCM
    Credits:
    Fred Tetra for Kotor Tool
    GIMP
    Obsidian for making Kotor 2 
    Do not claim these files as your own or re-upload them somewhere else. 

    60 downloads

       (0 reviews)

    0 comments

    Submitted

  13. Snowy Dantooine Kotor 2

    Snowy Dantooine 
    This Skin makes Dantooine more in the Winter season.
     - Textures have been changed
     - New Load Screens are added
     - Maps are redone
    Installation:
    1 - Download and Extract SnowyDantooine1.0.zip
    2 - Open the Snowy Dantooine folder and copy all files
    3 - Paste the files into the override folder of Kotor 2
    Credit:
    Fred Tetra - Kotor Tool
    GIMP
    Telos Polar Region snow texture
    Permissions:
    Do not upload the mod onto another site
    Do not take credit for this (You can take credit for the idea if you made something very similar before this was released.)
    You can re-use the textures here, but do no re-upload them directly. You can modify them.
    Version:
    1.0

    119 downloads

       (0 reviews)

    0 comments

    Updated

  14. Atton Re-Textured (From Lewok)

    Description:
    This Mod Gives Atton's Clothing A New Look And Also Changed His Dark Side Transitions To Look Better.
    -------------
    Installation:
    1. Extract Atton Re-Textured 1.0.0.Zip with any program that can open a .Zip file.
    2. Open Attons Re-Textured and select all files (click the top file and shift click the bottom file.)
    3. Copy them and Paste them in the Kotor 2 Override folder. For Steam users you need right click the game in your library, click on "Manage" and click on the option that allows you to view the games files. For Retail Users and Mobile Users it will be much more difficult and I do not know how to. I recommend searching up a guide on Deadly Stream or YouTube on how to.
    ------------
    Credits:
    Fred Tetra for Kotor Tool
    GNU Image Manipulation Program aka GIMP
    ------------
    Permissions:
    It can be uploaded to any other site, as long as it has all the files that are in this and if I am credited. If it is uploaded to the Steam Workshop and there are problems with it, I will not be responsible for it and it's issues as the Workshop is already pretty buggy.
    ------------
    Compatibilites:
    - TSLRCM? Compatible.
    - No Party Member Dark Side Transitions? Compatible if this is installed after and all files that ask 
    to be overwrited must be.
    - Any Other Mods? Should be as long as you install and overwrite these files after the mods, but will
    not have these textures from my mod if a mod overwrites these.

    48 downloads

       (0 reviews)

    1 comment

    Updated

  15. Neutral Kreia Asthetic Robes (By Lewok)

    For someone like Kreia who stays COMPLETELY Neutral throughout the entirety of her being in your party for most of 
    the game, she sure doesn't look Neutral. This gives her an Asthetic reskin to make her robes more Neutral.
    Due to the way Gimp is, the Grey for the robes looks a bit bad. May try and make this look nice later.
     
    To install just:
    1. Unzip "Neutral Kreia Asthetic Robes (Reskin) 1.0.zip" (You can use things like WinRAR to open it, or if you are
    on windows you may be able to just unzip it with FileExplorer.)
    2. Once it has been unzipped, open up "Neutral Kreia Athetic Robes (Reskin)"
    3. Copy P_KreiaA.tga into the override folder in the TSL Directory (For Steam users just right click on TSL in your Library, click on manage and then 
    "Browse Local Files." For Retail users, it probably will be in a folder somewhere in your device called "LucasArts" on your pc/laptop. May be different
    though, as I don't use the retail copy.)
     
    If you need any assistance with mods, I recommend going to the Kotor Discord server for help in #Tech_Support.
     
    You can upload to this mod to really anywhere else as long as you credit me. You can even upload it to the Steam Workshop if you feel like it, just give me
    credit. HOWERVER I WILL NOT be held resposible for any glitches/bugs/incompatibilities on the Steam Workshop, because I would not be the original uploader and it
    is not intended for this to be on the Steam Workshop. 


    Compatibilites:

    Should Be Compatible with most things, as long as it doesn't edit P_KreiaA.tga. It is Compatible with TSLRCM, I don't know about Kreia's Assorted Robes, I doubt it though.
     

    44 downloads

       (0 reviews)

    0 comments

    Updated