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About This File

Description:
The swords, axes, and stun batons in Vanilla TSL aren't the most prettiest things you could look at in the game. I have decided to
make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request
thread for TSL. I also wanted to make this eventually, so why not do it now? The vanilla TSL swords have been upscaled to 2048 x 2048
from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons.

Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I 
used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance.

I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture, since none of 
the stun batons in the game use it.

Screenshots are provided in the "Screeshots" folder.

Installation:
1. Extract the .zip
2. Copy all of the .tpc files from "override"
3. Paste them into the override folder in the TSL directory
4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your TSL
directory, overwrite when prompted. 

Credits:
Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture
GIMP
Kotor Tool
KotorBlender

Use of Mod:
Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, Steam Workshop. etc.)
You can re-use one of these textures in your own mod, as long as you have my permission. 


What's New in Version 1.1.0   See changelog

Released

Added "plastic' texture on the Vibroswords, Double Vibroswords, and Vibroblades.

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th3w1zard1

  

With mod retextures, it seems like even just adding one retexture causes all the other textures to feel very out of place. So naturally, you go searching for more, as if you're trying to solve the puzzle.

While you don't see the default hilts in the game very often (hidden by the holder's hands), when you do, they are very bland and boring, and really stick out like a sore thumb in a playthrough with multiple other ai upscales and other various retextures. This mod does a great job of adding yet another piece to the puzzle.

The screenshots do not do this mod justice, this retexture is great.

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