Jump to content

Effix

Modders
  • Posts

    925
  • Joined

  • Last visited

  • Days Won

    61

Everything posted by Effix

  1. Alright, here it is. Just unzip and copy the files from the folder to your override folder. Effixians_Disciple_Alternative.zip Keep the zip file to know which files you need to remove from the override folder in case you want to uninstall.
  2. Sounds like a plan, I'll see what I can do.
  3. I don't know about the people here who are awesome at modifying 3D models (I'm not), but I think it's quite complex to try the hair swap. The hair isn't a separate 3D model, so trying another hairstyle isn't as easy as in some other games (e.g. SWTOR). The texture also contains everything (hair + the rest) for that one head model. Feel free to request something specific, not sure if you've already found something close enough.
  4. I'm not sure if what you're really looking for can be done with a reskin alone, because the shape of his head does a lot. Maybe a reskin of another head and swapping that onto Mical would be a better way to go. This is my reskin from a while back:
  5. You might need to study a bit on how, but with the TSL Patcher you can add lines to upgrade.2da. That's the power of the Patcher. Unfortunately inluding the Patcher in a Steam workshop mod is not a thing, but with a non Steam mod you can instruct people with the Steam version to point the patcher to that TSLRCM folder I mentioned above.
  6. You can add your changes to TSLRCM's upgrade.2da, then both should work. The location will be something like [drive]:\[steamfolder]\SteamLibrary\steamapps\workshop\content\208580\485537937\override
  7. Hm, not sure what running Steam with TSLRCM while not running the workshop means. Either way, like I said, TSLRCM contains upgrade.2da, it might cause the game to ignore your upgrade.2da in your override folder.
  8. Which version of the game? (disc, Steam etc.) With or without TSLRCM? (TSLRCM contains upgrade.2da)
  9. The item has no properties, it has a required feat that Mira has: "Weapon proficiency: Wrist Mounted Rockets". I haven't tested it but you can give that feat to your player character with the KotOR Savegame Editor.
  10. Great, have fun!
  11. Heya, KotOR 1 only has one robe model, and it's not either of these. You could get JC's Fashion Line I: Cloaked Jedi Robes for K1 1.1, then you have the model that the Electromesh Battle Robe uses. Once you have that you can add the files from my attachment to your override folder. Cheatcodes: giveitem g_a_kghtrobe05 giveitem g_i_mask25 I've also added them to merchant Adum Larp's inventory (Dantooine Courtyard). Electromesh Battle Robe for JC's Cloaked Jedi Robes.zip
  12. "Birth of a Monster", pretty sweet fan film.

     

    1. ebmar

      ebmar

      Watching it now. Less than 5 minutes into and already got my expectation high on this. Let's see how it goes! 😎

    2. Rinku

      Rinku

      Saving for later, thumbnail looks great!!

  13. Interesting. I experimented with replacing her head once, at some point she got a 2nd head inside the other one, that moved slightly different, also weird. I figured it maybe had to do with the hood on/off mechanics.
  14. 🙂 You're welcome, happy gaming!
  15. Underwear and default clothing set to dancer outfits: appearance.2da
  16. I think you can get the mod below, then make copies of any set of mdl and mdx files, rename those copies to the names you list. You don't need to do anything with the tga files. If I remember correctly It works because the 3D objects are taken out, so it doesn't matter which files you make copies of.
  17. "Even though I walk through the valley of the Dark Lords, I fear no evil, for the Force is with me and I am one with the Force."
    Journal of the Whills, 1:79

    1. jc2

      jc2

      Didn''t realize this was actual SW content, thought it was one of those mashup quotes with multiple references. 

  18. View File Effixian's Mandalorian Disguises for K1 *************************** Knights of the Old Republic *************************** TITLE: Effixian's Mandalorian Disguises for K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the files in the folder to your override folder. ************ DESCRIPTION ************ This mod adds a disguise property to the heavy Mandalorian armors that makes you look like the Mandalorian NPCs when you equip them. Blue: Mandalorian Armor (only obtainable with cheats), Mandalorian Battle Armor Red: Mandalorian Heavy Armor Yellow: Mandalorian Assault Armor, Cassus Fett's Armor Relevant icons are updated to match the new appearances. Requested by JDub96. This mod is also available for KotOR 2. ***** BUGS ***** This goes for any item with the disguise property: your appearance can get stuck (because of unknown reasons), meaning you'll keep the appearance even when you unequip the item. This can be fixed with the KotOR Savegame Editor. ************* UNINSTALLING ************* Remove the following files from your Override folder: g_a_class8004.uti g_a_class9003.uti g_a_class9004.uti g_a_class9009.uti g_a_class9010.uti ia_class8_004.tga ia_class9_004.tga ia_class9_006.tga ia_class9_008.tga ******************* DISTRIBUTION NOTES ******************* You may use the material from this mod in whichever way you like. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials JDub96 for the request ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 02/24/2019 Category Mods K1R Compatible Yes  
  19. View File Effixian's Mandalorian Disguises for TSL ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's Mandalorian Disguises for TSL AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the files from the folder to your override folder. ************ DESCRIPTION ************ This mod adds a disguise property to the heavy Mandalorian armors that makes you look like the Mandalorian NPCs when you equip them. Blue: Mandalorian Battle Armor Red: Mandalorian Heavy Armor Yellow: Mandalorian Assault Armor Relevant icons are updated to match the new appearance. Requested by JDub96. This mod is also available for KotOR 1. ***** BUGS ***** This goes for any item with the disguise property: your appearance can get stuck because of unknown reasons, meaning you'll keep the appearance even when you unequip the item. This can be fixed with the KotOR Savegame Editor. ************* UNINSTALLING ************* Remove the following files from your Override folder: a_heavy_07.uti a_heavy_08.uti a_heavy_10.uti ia_Class9_004.tga ia_Class9_007.tga ******************* DISTRIBUTION NOTES ******************* You may use the material from this mod in whichever way you like. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials JDub96 for the request ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 02/24/2019 Category Mods TSLRCM Compatible Yes  
  20. Version 1.0.0

    406 downloads

    ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's Mandalorian Disguises for TSL AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the files from the folder to your override folder. ************ DESCRIPTION ************ This mod adds a disguise property to the heavy Mandalorian armors that makes you look like the Mandalorian NPCs when you equip them. Blue: Mandalorian Battle Armor Red: Mandalorian Heavy Armor Yellow: Mandalorian Assault Armor Relevant icons are updated to match the new appearance. Requested by JDub96. This mod is also available for KotOR 1. ***** BUGS ***** This goes for any item with the disguise property: your appearance can get stuck because of unknown reasons, meaning you'll keep the appearance even when you unequip the item. This can be fixed with the KotOR Savegame Editor. ************* UNINSTALLING ************* Remove the following files from your Override folder: a_heavy_07.uti a_heavy_08.uti a_heavy_10.uti ia_Class9_004.tga ia_Class9_007.tga ******************* DISTRIBUTION NOTES ******************* You may use the material from this mod in whichever way you like. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials JDub96 for the request ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  21. Version 1.0.0

    279 downloads

    *************************** Knights of the Old Republic *************************** TITLE: Effixian's Mandalorian Disguises for K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Unzip, copy the files in the folder to your override folder. ************ DESCRIPTION ************ This mod adds a disguise property to the heavy Mandalorian armors that makes you look like the Mandalorian NPCs when you equip them. Blue: Mandalorian Armor (only obtainable with cheats), Mandalorian Battle Armor Red: Mandalorian Heavy Armor Yellow: Mandalorian Assault Armor, Cassus Fett's Armor Relevant icons are updated to match the new appearances. Requested by JDub96. This mod is also available for KotOR 2. ***** BUGS ***** This goes for any item with the disguise property: your appearance can get stuck (because of unknown reasons), meaning you'll keep the appearance even when you unequip the item. This can be fixed with the KotOR Savegame Editor. ************* UNINSTALLING ************* Remove the following files from your Override folder: g_a_class8004.uti g_a_class9003.uti g_a_class9004.uti g_a_class9009.uti g_a_class9010.uti ia_class8_004.tga ia_class9_004.tga ia_class9_006.tga ia_class9_008.tga ******************* DISTRIBUTION NOTES ******************* You may use the material from this mod in whichever way you like. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials JDub96 for the request ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  22. Oh right, 2 items for K1 were pointing to 1 icon file, which now needs 2 different icons. You'll have to update the uti files to get that fixed, I'll turn this into a mod soon, then you can get those. Not really, I did some things many years ago and can probably figure things out with tutorials and/or help... but yeah, not really. There's the program ERFEdit to package modules:
  23. Great, you're welcome! Icons to match the new appearances: Effixians_Mandalorian_Disguises_icons.zip
  24. I don't see how the captain is not yellow, which exact location on the Unknown World? You can test my attachment, just put the files in the override folder. No new icons for now. Effixians_Mandalorian_Disguises.zip
  25. There's an item property that you can add to any equipable item (with KotOR Tool) called "disguise", with it you can pick any of the listed appearances, when you equip the item you take on that appearance. There's some issues with disguises though, they can cause you to not get your original appearance back when unequiping the item. Not so much a problem if you know how to fix that with the save game editor or if you really love to keep that look through the whole game. Some appearances can also lack certain animations that are relevant to a player character but not to an NPC. The disguise way is pretty much the only easy way to do it because those mandalorians and most aliens have one full body 3D model, while the player has a seperate model for the head and the rest of the body. I don't mind whipping something up with the above in mind if you list more details (both games? Also I'm not sure if both game have the items you mentioned). http://www.gamebanshee.com/starwarskotor/equipment.php http://www.gamebanshee.com/starwarskotorii/equipment.php
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.