Effix

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Everything posted by Effix

  1. View File Effixian's Zeison Sha / Jal Shey Reskin 2010 ******************************************************** Knights of the Old Republic - The Sith Lords ******************************************************** TITLE: Effixian's Zeison Sha / Jal Shey Reskin 2010 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ****************** INSTALLATION ****************** Copy all files (or make a selection if you like) to your Override folder. ****************** DESCRIPTION ****************** I did not include the TSLPatcher because this is such a straight forward texture replacement. This mod changes the appearance of the Zeison Sha and Jal Shey Armor (male and female). It was inspired by a General Obi-Wan Clone Wars action figure. What is what: - - Brown - - PFBM01, PMBM01 & ia_ClassZS_001: Zeison Sha Warrior Armor (item: a_robe_16) - - Beige - - PFBM02, PMBM02 & ia_ClassZS_002: Zeison Sha Initiate Armor (item: a_robe_06) - - Green - - PFBM03, PMBM03 & ia_ClassZS_003: Jal Shey Neophyte Armor & Jal Shey Advisor Armor (item: a_robe_07 & a_robe_11) - - Gray - - PFBM06, PMBM06 & ia_ClassZS_004: Jal Shey Mentor Armor (item: a_robe_20) - - Red - - (2019 Addition) PFBM05, PMBM05 & ia_ClassZS_005 Darth Malak's Armor (item: a_robe_26) You can rename the files to swap the colors. - - Tip: check out "Zeison Sha Armour Male Model Fix" by DarthParametric - - ******* BUGS ******* None. ******************* UNINSTALLING ******************* Remove PFBM01.tga, PFBM02.tga, PFBM03.tga, PFBM05.tga, PFBM06.tga, PMBM01.tga, PMBM02.tga, PMBM03.tga, PMBM05.tga, PMBM06.tga, ia_ClassZS_001.tga, ia_ClassZS_002.tga, ia_ClassZS_003.tga, ia_ClassZS_005.tga and ia_ClassZS_006.tga from your Override folder. ***************************** DISTRIBUTION NOTES ***************************** You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ************* Thanks to ************* Fred Tetra The people at the Filefront forums ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 12/01/2016 Category Skins TSLRCM Compatible Yes  
  2. Version v1.2

    3,232 downloads

    ******************************************************** Knights of the Old Republic - The Sith Lords ******************************************************** TITLE: Effixian's Zeison Sha / Jal Shey Reskin 2010 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ****************** INSTALLATION ****************** Copy all files (or make a selection if you like) to your Override folder. ****************** DESCRIPTION ****************** I did not include the TSLPatcher because this is such a straight forward texture replacement. This mod changes the appearance of the Zeison Sha and Jal Shey Armor (male and female). It was inspired by a General Obi-Wan Clone Wars action figure. What is what: - - Brown - - PFBM01, PMBM01 & ia_ClassZS_001: Zeison Sha Warrior Armor (item: a_robe_16) - - Beige - - PFBM02, PMBM02 & ia_ClassZS_002: Zeison Sha Initiate Armor (item: a_robe_06) - - Green - - PFBM03, PMBM03 & ia_ClassZS_003: Jal Shey Neophyte Armor & Jal Shey Advisor Armor (item: a_robe_07 & a_robe_11) - - Gray - - PFBM06, PMBM06 & ia_ClassZS_004: Jal Shey Mentor Armor (item: a_robe_20) - - Red - - (2019 Addition) PFBM05, PMBM05 & ia_ClassZS_005 Darth Malak's Armor (item: a_robe_26) You can rename the files to swap the colors. - - Tip: check out "Zeison Sha Armour Male Model Fix" by DarthParametric - - ******* BUGS ******* None. ******************* UNINSTALLING ******************* Remove PFBM01.tga, PFBM02.tga, PFBM03.tga, PFBM05.tga, PFBM06.tga, PMBM01.tga, PMBM02.tga, PMBM03.tga, PMBM05.tga, PMBM06.tga, ia_ClassZS_001.tga, ia_ClassZS_002.tga, ia_ClassZS_003.tga, ia_ClassZS_005.tga and ia_ClassZS_006.tga from your Override folder. ***************************** DISTRIBUTION NOTES ***************************** You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ************* Thanks to ************* Fred Tetra The people at the Filefront forums ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
  3. Effix

    Hello there!

    Thanks guys. My alias was Effixian. I think about 3 mods got uploaded to sites without me knowing, but personally I don't mind. I even found one for KotOR that I did not back up, so that was nice (: None on nexusmods I think, maybe if they block Google from looking at their content.
  4. Effix

    Hello there!

    Hey guys, I'm new here, nice to meet you. Milestails asked me on Steam to come here and I did, it's nice to be back at a place where I can share TSLPatcher mods without the Steam restrictions. I'm currently 37 years old and from the middle of The Netherlands. I think I started gaming around 1988, fan of Star Wars since some years after that. I wasn't really into RPG's... and then there was KotOR, that fixed that, loved it. I love tweaking things and so after playing these 2 great games I started to look into modding. I think I published 1 mod for KotOR and a bunch for KotOR 2 (around 2010-2011). I lost interest for a while, played other games including SWTOR. Then quite recently I saw KotOR 2 on Steam because of a discount and felt like replaying that. I kept backups of most mods that I published and felt like keeping those alive, so I turned those into Steam mods and published some things I had not published before. I learned that there's quite a few limitations to Steam mods that the TSLPatcher used to take away, that's a reason why I'm here. I also learned that FileFront and LucasForums are no more, a real shame, I had my old mods there but more importantly a lot of modding knowledge is lost I hope I can do here what I did on Steam and we'll see after that. There's also some things that are very unpractical there but way more doable here with the TSLPatcher. That's it for now, have fun & see you around
  5. Thanks! And thanks for giving me a little push to come here
  6. View File Effixian's TSL Mission Vao Deluxe ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's TSL Mission Vao Deluxe AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install TSL Mission Vao Deluxe.exe". If you are running the Steam version + TSLRCM then you have to point the Patcher to where Steam stores TSLRCM. ************ DESCRIPTION ************ Adds a playable character based on Mission Vao from KotOR 1. There's: -custom underwear (a bit of a mix of the outfits of the Twin Suns Twi'leks). -custom basic clothing based on Mission's Survival Jacket from K1 -optional darkside transition alternatives, not installed by the patcher. See the folder "Darkside Alternatives" and if needed howto.txt in that folder. You can also find an overview picture there. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: P_MissionBA01.tga P_MissionBAD01.tga P_MissionBB01.tga P_MissionBL01.tga P_MissionXH.tga P_MissionXHD1.tga P_MissionXHD2.tga po_pMissionX.tga po_pMissionXD1.tga po_pMissionXD2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials The people at the Filefront forums (R.I.P.) for the feedback ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 11/30/2016 Category Mods TSLRCM Compatible Yes  
  7. Version 1.0

    2,170 downloads

    ************************************** Knights of the Old Republic - The Sith Lords ************************************** TITLE: Effixian's TSL Mission Vao Deluxe AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install TSL Mission Vao Deluxe.exe". If you are running the Steam version + TSLRCM then you have to point the Patcher to where Steam stores TSLRCM. ************ DESCRIPTION ************ Adds a playable character based on Mission Vao from KotOR 1. There's: -custom underwear (a bit of a mix of the outfits of the Twin Suns Twi'leks). -custom basic clothing based on Mission's Survival Jacket from K1 -optional darkside transition alternatives, not installed by the patcher. See the folder "Darkside Alternatives" and if needed howto.txt in that folder. You can also find an overview picture there. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: P_MissionBA01.tga P_MissionBAD01.tga P_MissionBB01.tga P_MissionBL01.tga P_MissionXH.tga P_MissionXHD1.tga P_MissionXHD2.tga po_pMissionX.tga po_pMissionXD1.tga po_pMissionXD2.tga 2. If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** Stoffe and Fred Tetra for the needed tools and tutorials The people at the Filefront forums (R.I.P.) for the feedback ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix