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Everything posted by N-DReW25
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View File K1 Movie-Style Jedi Master Robes K1 Movie-Style Jedi Master Robes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.1.0 Release Date: 16.02.2022 Installation: Version 1.1.0 adds another variant of the K1 Movie-Style Jedi Master Robes mod, you can now pick between the original "Replace ALL Jedi Robes" variant or the brand new "Replace the Master Robes ONLY" variant. You can only pick ONE variant, you CANNOT have both. * How to install "Replace ALL Jedi Robes" variant. Install JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4 mod first (This mod REQUIRES Cloaked Jedi Robes for K1 to work properly): https://deadlystream.com/files/file/1378-jcs-fashion-line-i-cloaked-jedi-robes-for-k1/ Once you've installed JC's mod, copy the contents of the "For Override" folder and paste it into your swkotor Override folder, overwrite files if necessary. * How to install "Replace Jedi Master Robes ONLY" variant. JC's Cloaked Jedi Robes is NOT required for this variant to work, however, if you do choose to install JC's mod (Or any Jedi Robe mod) then it is recommended to install them BEFORE this variant (And DON’T install the gloveless version of JC’s Cloaked Robes for this one either!). I personally recommend you install the Kotor Prequel Replacement Mod by Kainzorus Prime: https://deadlystream.com/files/file/412-kotor-prequel-robe-replacement/ The way this variant works is that it replaces the Revan Robes 2DA slot with the Movie-Style Robes, this allows players to use the Prequel Replacement mod/JC's Cloaked Jedi Robes or even the vanilla Jedi Robe model ALONGSIDE the Movie-Style Jedi Master Robes. To install this variant, double click the TSLPatcher.exe and let the TSLPatcher do its magic! Afterwards, you can also install "Revan patch" to replace the Star Forge/Revan Robes with disguise items that convert the player into Revan, this is a temporary fix until a proper fix can be made in the future. Description: This mod is a K1 port of DeadMan's "Movie-style Jedi Master robes 1.5" mod from TSL. In version 1.1.0, the robe textures are styled as they are in vanilla (Padawan, Knight and Masters robes all having the same Brown, Blue, Red or Black color). This might change in later versions of the mod depending on the demand for such. The Qel-Droma Robes recieve a unique texture whilst the Revan/Star Forge Robes do not. If you chose the gloveless installation for JC's Cloaked Jedi Robes mod, then the K1 Movie-Style Jedi Master Robes shall also be gloveless. In version 1.1.0, an alternative installation was added. This installation can be found within "Replace Jedi Master Robes ONLY" and will only give the Jedi Master Robe items a unique Movie-Style Jedi Master Robe model whereas the Jedi Robe/Jedi Knight Robes maintain their vanilla models unscathed. If you install JC's Cloaked Jedi Robes or the Kotor Prequel Replacement Mod beforehand, you could have TSL Padawan robes or Prequel Replacement Robes alongside the Movie-Style JEdi Master Robes! Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which: * Alter the Jedi robe texture and/or models. ("Replace ALL Jedi Robes") * Alter the Revan robe texture, models and/or the 2DA slot ("Replace Jedi Master Robes ONLY") * Use S_Female and S_Male files (unless the other mods utilize JCarter's Supermodel Port assets. These edits are necessary to give the player supermodels the bones required for the cloaks to animate.) Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. If you'd like to use assets from DeadMan's mods then he has given permission to every modder to do so, you'll need to ask permission for anything made by Kainzorus Prime. Thanks to: DeadMan for making the original mod for K2 HapSlash for the awesome ep3 Obi-Wan and Anakin models which he made for Jedi Academy Spanki for some great textures which are partially used in this mod Don Kain for allowing DeadMan to include his Movie Jedi Robes Kainzorus Prime for allowing me to use assets from his Prequel Replacement mod for the textures of this mod Bioware for such an amazing game Stoffee for TSLPatcher Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 11/19/2021 Category Skins K1R Compatible Yes
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I've tried out this latest fix and it appears to work like a charm! Can confirm that all the terminals now look bright as intended!
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Version 1.1.0
2,314 downloads
K1 Movie-Style Jedi Master Robes A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.1.0 Release Date: 16.02.2022 Installation: Version 1.1.0 adds another variant of the K1 Movie-Style Jedi Master Robes mod, you can now pick between the original "Replace ALL Jedi Robes" variant or the brand new "Replace the Master Robes ONLY" variant. You can only pick ONE variant, you CANNOT have both. * How to install "Replace ALL Jedi Robes" variant. Install JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4 mod first (This mod REQUIRES Cloaked Jedi Robes for K1 to work properly): https://deadlystream.com/files/file/1378-jcs-fashion-line-i-cloaked-jedi-robes-for-k1/ Once you've installed JC's mod, copy the contents of the "For Override" folder and paste it into your swkotor Override folder, overwrite files if necessary. * How to install "Replace Jedi Master Robes ONLY" variant. JC's Cloaked Jedi Robes is NOT required for this variant to work, however, if you do choose to install JC's mod (Or any Jedi Robe mod) then it is recommended to install them BEFORE this variant (And DON’T install the gloveless version of JC’s Cloaked Robes for this one either!). I personally recommend you install the Kotor Prequel Replacement Mod by Kainzorus Prime: https://deadlystream.com/files/file/412-kotor-prequel-robe-replacement/ The way this variant works is that it replaces the Revan Robes 2DA slot with the Movie-Style Robes, this allows players to use the Prequel Replacement mod/JC's Cloaked Jedi Robes or even the vanilla Jedi Robe model ALONGSIDE the Movie-Style Jedi Master Robes. To install this variant, double click the TSLPatcher.exe and let the TSLPatcher do its magic! Afterwards, you can also install "Revan patch" to replace the Star Forge/Revan Robes with disguise items that convert the player into Revan, this is a temporary fix until a proper fix can be made in the future. Description: This mod is a K1 port of DeadMan's "Movie-style Jedi Master robes 1.5" mod from TSL. In version 1.1.0, the robe textures are styled as they are in vanilla (Padawan, Knight and Masters robes all having the same Brown, Blue, Red or Black color). This might change in later versions of the mod depending on the demand for such. The Qel-Droma Robes recieve a unique texture whilst the Revan/Star Forge Robes do not. If you chose the gloveless installation for JC's Cloaked Jedi Robes mod, then the K1 Movie-Style Jedi Master Robes shall also be gloveless. In version 1.1.0, an alternative installation was added. This installation can be found within "Replace Jedi Master Robes ONLY" and will only give the Jedi Master Robe items a unique Movie-Style Jedi Master Robe model whereas the Jedi Robe/Jedi Knight Robes maintain their vanilla models unscathed. If you install JC's Cloaked Jedi Robes or the Kotor Prequel Replacement Mod beforehand, you could have TSL Padawan robes or Prequel Replacement Robes alongside the Movie-Style JEdi Master Robes! Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which: * Alter the Jedi robe texture and/or models. ("Replace ALL Jedi Robes") * Alter the Revan robe texture, models and/or the 2DA slot ("Replace Jedi Master Robes ONLY") * Use S_Female and S_Male files (unless the other mods utilize JCarter's Supermodel Port assets. These edits are necessary to give the player supermodels the bones required for the cloaks to animate.) Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. If you'd like to use assets from DeadMan's mods then he has given permission to every modder to do so, you'll need to ask permission for anything made by Kainzorus Prime. Thanks to: DeadMan for making the original mod for K2 HapSlash for the awesome ep3 Obi-Wan and Anakin models which he made for Jedi Academy Spanki for some great textures which are partially used in this mod Don Kain for allowing DeadMan to include his Movie Jedi Robes Kainzorus Prime for allowing me to use assets from his Prequel Replacement mod for the textures of this mod Bioware for such an amazing game Stoffee for TSLPatcher Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 5 comments
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View File Darth Talon Pack [1K] Darth Talon Pack [1K] A Mod for Star Wars Knights of The Old Republic Author: Bullobrien, 90SK and N-DReW25 1.1.0 Release Date: 19.01.2022 Installation: Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic. Uninstallation: Depends on what you've chosen to install. Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite. Description: * Late 2006, Levi Davis (aka nineball) released the first Darth Talon mod for K2 as a playable head for females. * In 2007, Prime released his Darth Talon mod which replaced Yuthura Ban with Darth Talon. * In 2008, DarthParametric released his Darth Talon mod which replaced Mission Vao with Darth Talon. From about 2009, a third modder named Bullobrien began his own Darth Talon mod; completing the final texture in 2011. But, he was unable to properly setup the TSLPatcher or the associated 2da files and so he passed on the files to a modder named 90SK sometime between 2012-2015 and gave him permission to complete the project. In 2021, a decade since the texture was made, with collaboration with N-DReW25, the fourth Darth Talon mod was born. * Some of you new to Star Wars might be thinking "Who is Darth Talon?" Darth Talon was from the, now Legends, Star Wars: Legacy comic series. Darth Talon was a member of Darth Krayt's new Sith Order around 137 ABY, she is famous in the Star Wars Community as being the red Twi'lek with black Sith tattoos covering her body, head, and lekku; in a similar design to Darth Maul. She was trained by a fellow Twi'lek Sith named Darth Ruyn, whom she later killed on Krayt's command with a decapitating strike of her lightsaber. * What does this mod do?? Option 1) Darth Talon Player Head: Adds a playable female head in the form of Darth Talon, replaces the player's underwear and clothing to Darth Talon's attire. Option 2) Mission Vao as Darth Talon: Replaces Mission Vao's appearance with Darth Talon, gives her two red Short Lightsabers, makes her 25% Dark Side, changed her class to a Jedi Sentinel and gives her a handfull of basic Force powers, nothing else is changed. Option 3) Yuthura Ban as Darth Talon: Replaces Yuthura Ban's appearance with Darth Talon, replaces Yuthura's Sith Officer's outfit with Darth Talon's attire. All textures are in 1K resolution, providing the most high detailed Darth Talon mod to date in a Kotor mod. Known Bugs: This mod shouldn't have bugs but if there is report it on Deadlystream.com Incompatibilities: Mission Vao as Darth Talon is incompatible with any mods which alters Mission Vao's appearance, textures and/or character UTC file Yuthura Ban as Darth Talon is incompatible with any mods which alters Yuthura Ban's appearance and/or textures Report any incompatibilities to me on Deadlystream.com Permissions: Do NOT claim credit for this mod and do not use assets from this mod! Thanks: Bullobrien: For making the original Darth Talon skin back in 2011 90SK: For making the portraits N-DReW25: For fixing the broken 2da files and setting up the TSLPatcher Levi Davis (aka nineball): Starting the Darth Talon trend with his first playable Darth Talon mod Prime: For creating the Yuthura Ban to Darth Talon mod, thus giving us the idea of including the Yuthura Ban option DarthParametric: For creating the Mission Vao to Darth Talon mod, thus giving us the idea of including the Mission Vao option Darth Ty: Informing me of TSLPatcher bugs Effix: For going out of his way to fix up the player head installation for me! Fred Tetra: For Kotor Tool Stoffee: TSLPatcher Dark Horse: For creating the comic series which brought this awesome character to the community, and providing the inspiration for this mod. Bioware: For such an amazing game Obsidian: For such an amazing sequel Everyone who downloads the mod! Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 11/09/2021 Category Skins K1R Compatible Yes
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Let's take this to the PMs.
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I did not make the Obi-Wan robe, this is because I chose to follow the "vanilla" robe setup (Brown, Black, Red, Blue, Qel-Droma). It is possible to make the Obi-Wan robe, though I'd rather make that (along with other textures) at a later date post-release. I have sent you the Beta via PM.
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@Revanbeta50 I've already done just that! I'll PM you shortly with the Beta test version.
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Version 1.1.0
1,319 downloads
Darth Talon Pack [1K] A Mod for Star Wars Knights of The Old Republic Author: Bullobrien, 90SK and N-DReW25 1.1.0 Release Date: 19.01.2022 Installation: Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic. Uninstallation: Depends on what you've chosen to install. Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite. Description: * Late 2006, Levi Davis (aka nineball) released the first Darth Talon mod for K2 as a playable head for females. * In 2007, Prime released his Darth Talon mod which replaced Yuthura Ban with Darth Talon. * In 2008, DarthParametric released his Darth Talon mod which replaced Mission Vao with Darth Talon. From about 2009, a third modder named Bullobrien began his own Darth Talon mod; completing the final texture in 2011. But, he was unable to properly setup the TSLPatcher or the associated 2da files and so he passed on the files to a modder named 90SK sometime between 2012-2015 and gave him permission to complete the project. In 2021, a decade since the texture was made, with collaboration with N-DReW25, the fourth Darth Talon mod was born. * Some of you new to Star Wars might be thinking "Who is Darth Talon?" Darth Talon was from the, now Legends, Star Wars: Legacy comic series. Darth Talon was a member of Darth Krayt's new Sith Order around 137 ABY, she is famous in the Star Wars Community as being the red Twi'lek with black Sith tattoos covering her body, head, and lekku; in a similar design to Darth Maul. She was trained by a fellow Twi'lek Sith named Darth Ruyn, whom she later killed on Krayt's command with a decapitating strike of her lightsaber. * What does this mod do?? Option 1) Darth Talon Player Head: Adds a playable female head in the form of Darth Talon, replaces the player's underwear and clothing to Darth Talon's attire. Option 2) Mission Vao as Darth Talon: Replaces Mission Vao's appearance with Darth Talon, gives her two red Short Lightsabers, makes her 25% Dark Side, changed her class to a Jedi Sentinel and gives her a handfull of basic Force powers, nothing else is changed. Option 3) Yuthura Ban as Darth Talon: Replaces Yuthura Ban's appearance with Darth Talon, replaces Yuthura's Sith Officer's outfit with Darth Talon's attire. All textures are in 1K resolution, providing the most high detailed Darth Talon mod to date in a Kotor mod. Known Bugs: This mod shouldn't have bugs but if there is report it on Deadlystream.com Incompatibilities: Mission Vao as Darth Talon is incompatible with any mods which alters Mission Vao's appearance, textures and/or character UTC file Yuthura Ban as Darth Talon is incompatible with any mods which alters Yuthura Ban's appearance and/or textures Report any incompatibilities to me on Deadlystream.com Permissions: Do NOT claim credit for this mod and do not use assets from this mod! Thanks: Bullobrien: For making the original Darth Talon skin back in 2011 90SK: For making the portraits N-DReW25: For fixing the broken 2da files and setting up the TSLPatcher Levi Davis (aka nineball): Starting the Darth Talon trend with his first playable Darth Talon mod Prime: For creating the Yuthura Ban to Darth Talon mod, thus giving us the idea of including the Yuthura Ban option DarthParametric: For creating the Mission Vao to Darth Talon mod, thus giving us the idea of including the Mission Vao option Darth Ty: Informing me of TSLPatcher bugs Effix: For going out of his way to fix up the player head installation for me! Fred Tetra: For Kotor Tool Stoffee: TSLPatcher Dark Horse: For creating the comic series which brought this awesome character to the community, and providing the inspiration for this mod. Bioware: For such an amazing game Obsidian: For such an amazing sequel Everyone who downloads the mod! Legal: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 1 review
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How come the mod "I don't want to be a Jedi" has no comments or review section?
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That happens when the mod is submitted to the Knights of the Old Republic category without selecting a sub category
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View File Lite Alien 01 Restoration A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 30.09.2021 Installation: Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic. The alien is HD by default, the "Different Resolutions" folder contains a backup of the HD texture, a texture which matches the same resolution as every other NPC in the game and a Lite texture which is a low-res texture which matches the other Lite NPCs. Uninstallation: Depends on what you've chosen to install. Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite. Description: In the game files exists several "Lite" low-poly Alien NPC models, these are the Quarren (N_alien02_low), the Chadra-Fan (N_alien03_low) and the Gran (N_alien05_low). In the Taris section of the texture files exists a file called "LTS_Crowd01.tga" which most likely contains an early draft of the Duel Arena spectator crowd, on this texture exists two strange aliens, one which looks like a Gand and another which could only be described as a pink punk. In the model files, I found an unused model called "N_alien01_low" which lacked a texture but looked suspiciously like the pink punk from the crowd texture... this leads me to believe that the pink punk was going to be "N_alien01_low" whereas the Gand would've been "N_alien01_low". This mod gives "N_alien01_low" a texture and restores the NPC in several places in the game, you can find him on: * Dantooine as Kni * Manaan as a Shady Pazaak Dealer * Tatooine as the guy who gives you the Gizka I could've added this alien in more places, though I thought seeing the same low-poly Lite NPC over and over again would get old real quick. I might add this guy in more locations based on suggestions and popular demand. Whilst I am confident no Legends material has named this alien species YET... I have chosen a name for it. it's called a "Pyrath". This name was chosen by me, @N-DReW25, simply because this guy doesn't exist in either Star Wars Legends or Canon and in the words of Effix: it's simply a generic filler alien. I chose the name "Pyrath" as this species would be from the planet "Pyr" which is in same system as Manaan. By choosing this name, there might be a way to create some form of connection between Selkath and the "Pyrath" species. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which modify dan14_kni.utc, ebo46_jorulkurax.dlg, man26_shady.utc, man26_shady.dlg or tat17_jorul.utc Report any unknown incompatibilities to me on Deadlystream.com Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: DarthParametric: For contributing the N_alien01_low's UV texture layout, for which this mod wouldn't be possible without! In addition, also helping me with a 2DA oversight which, again, saved the mod tremendously in the end. Mephiles550: Contributing to the Forum thread/suggesting that N_alien04_low was a gand. Jango32: Contributing to the Forum thread/suggesting that N_alien04_low was a gand. Effix: Contributing to the Forum thread. Mr Ardvark: For reporting a critical TSLPatcher bug in 1.0.0 Bioware: For such an amazing game Fred Tetra: For Kotor Tool Stoffee: For TSLPatcher Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 10/31/2021 Category Mods K1R Compatible Yes
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The mod has been released, just needs to be approved by a moderator... so god knows how long that'll be! But for those wondering, this will be the eventually link to the mod. If the mod isn't approved then this should just lead to a blank tab (Unless you are a moderator of course 😁), but when it is approved this link will lead to the mod, and for you future viewers of this post, enjoy the mod: Thank you to everyone who contributed to the mod in someway/contributed to this thread in someway, I couldn't have done it without you guys! I hope to make more mods in the future, and to answer @Mephiles550's observation of The Champ's species being in K1, I have indeed discovered where exactly the Chadra-Fan where going to spawn, so that might be one of my next mods coming in the future!
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Version 1.3.0
234 downloads
A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.0.0 Release Date: 30.09.2021 Installation: Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic. The alien is HD by default, the "Different Resolutions" folder contains a backup of the HD texture, a texture which matches the same resolution as every other NPC in the game and a Lite texture which is a low-res texture which matches the other Lite NPCs. Uninstallation: Depends on what you've chosen to install. Copy the files within the generated "backup" folder and place the file inside your modules folder, make sure you overwrite. Description: In the game files exists several "Lite" low-poly Alien NPC models, these are the Quarren (N_alien02_low), the Chadra-Fan (N_alien03_low) and the Gran (N_alien05_low). In the Taris section of the texture files exists a file called "LTS_Crowd01.tga" which most likely contains an early draft of the Duel Arena spectator crowd, on this texture exists two strange aliens, one which looks like a Gand and another which could only be described as a pink punk. In the model files, I found an unused model called "N_alien01_low" which lacked a texture but looked suspiciously like the pink punk from the crowd texture... this leads me to believe that the pink punk was going to be "N_alien01_low" whereas the Gand would've been "N_alien01_low". This mod gives "N_alien01_low" a texture and restores the NPC in several places in the game, you can find him on: * Dantooine as Kni * Manaan as a Shady Pazaak Dealer * Tatooine as the guy who gives you the Gizka I could've added this alien in more places, though I thought seeing the same low-poly Lite NPC over and over again would get old real quick. I might add this guy in more locations based on suggestions and popular demand. Whilst I am confident no Legends material has named this alien species YET... I have chosen a name for it. it's called a "Pyrath". This name was chosen by me, @N-DReW25, simply because this guy doesn't exist in either Star Wars Legends or Canon and in the words of Effix: it's simply a generic filler alien. I chose the name "Pyrath" as this species would be from the planet "Pyr" which is in same system as Manaan. By choosing this name, there might be a way to create some form of connection between Selkath and the "Pyrath" species. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which modify dan14_kni.utc, ebo46_jorulkurax.dlg, man26_shady.utc, man26_shady.dlg or tat17_jorul.utc Report any unknown incompatibilities to me on Deadlystream.com Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: DarthParametric: For contributing the N_alien01_low's UV texture layout, for which this mod wouldn't be possible without! In addition, also helping me with a 2DA oversight which, again, saved the mod tremendously in the end. Mephiles550: Contributing to the Forum thread/suggesting that N_alien04_low was a gand. Jango32: Contributing to the Forum thread/suggesting that N_alien04_low was a gand. Effix: Contributing to the Forum thread. Mr Ardvark: For reporting a critical TSLPatcher bug in 1.0.0 Bioware: For such an amazing game Fred Tetra: For Kotor Tool Stoffee: For TSLPatcher Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 1 comment
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- restoration
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View File Knights of the Old XBOX A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.2.0 Release Date: 27.01.2024 Installation: Alongside the "Readme.txt" file will be the following folders: "Audio Mods" "Movie Cutscene Mods" "Override Mods" * To install Audio Mods: Open the Audio Mods folder, open the Taris Sith Raid XBOX VO folder, open the Streamwaves and copy all 4 .WAV files to this directly (swkotor\streamwaves\m02aa\prer99) and overwrite the vanilla files. * To install Movie Cutscene Mods: Open the Movie Cutscene Mods folder, select which mod you'd like to install and simply copy the .BIK file into your swkotor "movies" folder and overwrite the original .BIK files. * To install Override Mods: Open the Override Mods folder, select which mod you'd like to install and copy the files within the mod folder into your swkotor "Override" folder. You cannot install both Dark Jedi mods as they use the same files, please pick only one Dark Jedi mod to install. Uninstallation: Depends on what you've chosen to uninstall. * For Audio Mods, open the "Backup (Vanilla Files)" and copy the .WAVs inside to the prer99 folder and overwrite the Xbox .WAVs you added. * For Movie Cutscene Mods, open the "Backup (Vanilla Cutscenes)" folder and copy the .BIKs inside to your swkotor movies folder and overwrite the Xbox .BIKs. * For Override mods, delete the files you copied into your Override. Description: As you may know, or may even remember, Star Wars Knights of the Old Republic was released on July 15 2003 whilst the PC edition was released on November 19 2003. Obviously, the original Xbox console from 2003 has gone out of fashion a LONG time ago and 95% of the Kotor Modding and Gaming Community in general have migrated over to the glorious PC Master- *Cough* I mean, to the PC. But did you know that Bioware gave Kotor one final improvement before releasing the full game to the PCs? if you've actually played Kotor on the original Xbox (Or maybe even the Xbox 360, Xbox One or even the Xbox Series X) then you'll recall how on the Console edition of Kotor had a variety of oddities like lower resolution textures, different appearances for NPCs, incorrect appearances for NPCs, alternative VO, bugs/glitches, Yavin 4 being locked behind DLC and more... This mod pack is similar to my TSL Mini Mod Collection mod, every update to the KOTOX will include more Xbox inspired mods for the player to install and experience. Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Would be incompatible with any mods which modify the Taris Sith Raid dlg, the legal and Revan's death .BIKs and any Dark Jedi texture mods. Report any unknown incompatibilities to me on Deadlystream.com. Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks to: l2daorch: For contributing the Taris Sith Raid audio! DarthParametric: For contributing the Xbox textures! DrMcCoy and DarthParametric (again): For helping me with Xoreo's Tools! Effix: For helping me operate the Command Prompt! Asxdefter on YouTube: For his 2010 playthrough of Kotor on the Xbox 360. His Kotor videos were a massive inspiration for making this mod! BlueShadePlays on YouTube: For their 2017 playthrough of Kotor on the Xbox One. As the Xbox One Kotor has 1080p support, their Kotor videos provided HD crystal clear footage of the Xbox features which I recreated in this mod! Bioware: For such an amazing game! JCarter428: For SithCodec! Stoffee: For TSLPatcher! Fred Tetra: For Kotor Tool! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 09/12/2021 Category Mods K1R Compatible No
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View File N-DReW's Bug Fix Collection for TSL A Mod for Star Wars Knights of The Old Republic 2 Author: N-DReW25 1.3.0 Release Date: 15.06.2024 Installation: Please install The Sith Lords Restored Content Mod 1.8.6 FIRST, no exceptions. It is highly advised to install the KOTOR 2 Community Patch before this mod, this is optional. Finally, simply click on the HoloPatcher.exe of this mod, click install and sit back and watch the installer do its magic. WARNING: It is highly recommended that you do not install the game on your system's C drive, especially in Program Files. Windows can have permissions issues when trying to install the mod to a C drive destination. If you are using the Steam version of the game and have installed Steam in its default Program Files location, we advise creating a new Steam Library on a different drive and moving the game there via the game's Properties pop-up in Steam. Description: My Bug Fix Collection is another bug fix mod, though unlike most bug fix mods for Kotor this mod is for Kotor 2 in particular. The amazing TSLRCM and K2CP mods are both excellent in their bug fixing efforts... but they haven't fixed all the bugs. TSLRCM development is essentially finished at this point and the K2CP dev team are focused on the K1CP mod. This mod was released back in 2021 and hadn't been updated again since 2022, since then I learned how to merge UTC file changes instead of hard overwriting them in the .MOD files and the new HoloPatcher was released. I've since gone back to this old mod and given it the love it deserves with these new updates! Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks: Bioware: For such an amazing game! Obsidian: For such an amazing sequel! Fred Tetra: For Kotor Tool! th3w1zard1: For HoloPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Submitter N-DReW25 Submitted 10/17/2021 Category Mods TSLRCM Compatible Yes
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I'd say start a new game. Assuming you start the game after you installed TSLRCM these sort of bugs shouldn't persist.
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Now that it's reskinned, I'm starting to see exactly what you guys mean. I'm sure this game was the first real appearance for the Selkath so that doesn't seem too far fetched. I wonder if "Pyrath" would be a good name for this species, this name was chosen as this species would be from "Pyr" which is a planet in the same system as Manaan. This way there could be some form of connection between Selkath and the "Pyrath" species. I was actually contacted by DarthParametric yesterday and it turns out that I had set the wrong body type in the 2da, that resulted in the broken animations and by fixing it I have since restored the animations of the NPC. So I will hopefully get a mod ready real soon!
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Got some good news... and some bad news. The good news, I made the skin!: And I'm sure from that screenshot above, you can already see what the bad news is. For those who aren't familiar with models, that "T-Pose" the alien is doing is the result of a lack of animations, very similar to what I theorized with @Mephiles550 above. I tested this bad boy out, and it turns out he lacks an idle animation, a walking animation, a death animation and presumably combat animations. That means my plan of adding this guy in random locations in the galaxy isn't going to be a thing after all Oddly enough, when you speak to the alien he THEN has animations as seen here: After the convo But when you leave the module and return he's back to T-Posing! So what I think I'm going to do is restore him in the Manaan Swoop Track area, taking the place of one of the Gran's as their ambient scripts make them perform animations which prevents T-Posing.
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Inside the models.bif as part of the BIF section of Kotor Tool. No texture exists for this alien, just the model. Here are some more screenshots of the alien from different angles. I had a look through a bunch of Star Wars aliens, could not find one which matched the model. If I'm able to reskin it and still can't find it's species, I might consider allowing the community to submit name proposals and we'll all vote on the species new name. I was thinking something like that, the Bulky Jacket does feel like a biker gang type of NPC... though I don't think it's a Devaronian per say. I agree with you on this one! The body of this alien looks similar to the K1 Quarren, though look closely at the arms. Notice how the Gands arms are sticking out in a T-Pose? That's usually how NPC models look like when viewed from a model viewing program. Here's an example: Assuming the NPC has NO animations in-game (like, none at all, no breathing, no idle animations etc), it will appear in-game as a T-Pose and if it was moving across the map then it simply glides along the ground in that T-Pose because the leg's aren't animated either. If this Gand was a very early draft alien, then it could be assumed that it was never animated and thus appears as a T-Pose in the image here: Unlikely, it looks more like a fly then whatever this is supposed to be: And as we both know, the Gand do look like flies. That could be possible. You see, I don't think Obsidian would've selected their new aliens based on one unused sprite in the game files of K1. Inside the alien VO 2da file exists an entry for an alien species called a "Gotal": https://starwars.fandom.com/wiki/Gotal Only the name is ever mentioned, there is absolutely no evidence of Gotal's being a thing for K2 other than that one name mention in a 2da. It can safely be assumed the Gotal's probably became Devaronian's in the end and that the decision to make the K2 aliens were totally independent from K1. That's because it IS. That mouse alien is called a Chadra-Fan, though in the game files it's only ever referred to as N_alien03_low as I wrote on the image. In K2, the N_alien02_low Gran was replaced with the actual Gran alien and the N_alien05_low Quarren was replaced by an actual Quarren. But N_alien03_low was unchanged, why? That is because N_alien03_low, the Chadra-Fan, was never used in K1 despite it existing in the game files. Oh, and an interesting thought: The reason why I suspect the Chadra-Fan was unused in K1 was because the Quarren, Gran and Chadra-Fan were supposed to be "Lite" NPCs. And since they were just designated as "aliens" they simply existed to be background characters, that is why you only see 1 Quarren with Bith VO (Pre-release screens from early 2003 show more Quarren background NPCs on Tatooine who were cut), the Gran simply exist as two swoop fans on Manaan with Duro VO and a has a small role as a GenoHaradan target with Gamorrean VO (Inconsistent) so the Chadra-Fan were probably intended to be background unimportant NPCs with Jawa VO most likely. It's a good thing Obsidian used them and gave them unique VO though.
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In the Taris Duel Arena texture files, a file called "LTS_Crowd01.tga" exists which contains these 6 aliens. These low poly, 2D images were probably going to be sprites in the Taris Duel Arena crowd before being left unusued in the end. In this image, you can see a Twi'lek (A very common NPC), a Gran (Only 3 Gran's exist in K1), a Quarren (Only 1 Quarren exists in K1), a Chadra-Fan (An unused alien which was later used in K2) and a purple robed alien and a pink alien of unknown origin. The Twi'lek was probably using the Lite model, which looks like this: The rest of the aliens that do exist in K1 use the N_alien models. N_alien01_low is missing, N_alien02_low is a Quarren, N_alien03_low is a Chadra-Fan, N_alien04_low is missing and N_alien05_low is a Gran. What's the point of mentioning all of this? Well, I found N_alien01_low's model in the game files. Since it's texture does not exist, I decided to apply N_alien01_low''s model to N_alien05_low thus giving N_alien01_low a Gran texture, this is the result: After seeing this model, I belief I have found some sort of missing link here: Now the final missing link here is: WTF IS THIS THING SUPPOSED TO BE? And what is N_alien04_low supposed to be as well? Keep in mind, N_alien04_low's model doesn't exist in the game files unfortunately. If someone could fetch me the UV layout of N_alien01_low's model, I will happily attempt to create a texture for this bad boy... and for you non-Modder's, let's theorize what on earth I found and what species this thing is.
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IMPORTANT ANNOUNCEMENT: Two bug fixes have been removed from the Mini Mod Collection and have been added to the brand new Bug Fix Collection Mod for TSL (This was just uploaded, so it may not be approved for public download yet) What this mod does is similar to the Mini Mod Collection, except whilst the Mini Mod Collection is a modular restored content type of mod... the Bug Fix Collection is PURELY bug fixes and has a one time installer which installs all of the bug fixes at once (It has two installations due to compatibility issues concerning the files, but these files work correctly in-game if installed separately)
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A Mod for Star Wars Knights of The Old Republic 2 Author: N-DReW25 1.3.0 Release Date: 15.06.2024 Installation: Please install The Sith Lords Restored Content Mod 1.8.6 FIRST, no exceptions. It is highly advised to install the KOTOR 2 Community Patch before this mod, this is optional. Finally, simply click on the HoloPatcher.exe of this mod, click install and sit back and watch the installer do its magic. WARNING: It is highly recommended that you do not install the game on your system's C drive, especially in Program Files. Windows can have permissions issues when trying to install the mod to a C drive destination. If you are using the Steam version of the game and have installed Steam in its default Program Files location, we advise creating a new Steam Library on a different drive and moving the game there via the game's Properties pop-up in Steam. Description: My Bug Fix Collection is another bug fix mod, though unlike most bug fix mods for Kotor this mod is for Kotor 2 in particular. The amazing TSLRCM and K2CP mods are both excellent in their bug fixing efforts... but they haven't fixed all the bugs. TSLRCM development is essentially finished at this point and the K2CP dev team are focused on the K1CP mod. This mod was released back in 2021 and hadn't been updated again since 2022, since then I learned how to merge UTC file changes instead of hard overwriting them in the .MOD files and the new HoloPatcher was released. I've since gone back to this old mod and given it the love it deserves with these new updates! Known Bugs: This mod shouldn't have bugs but if there is Just PM me on Deadlystream. Incompatibilities: Please report any incompatibilities! Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks: Bioware: For such an amazing game! Obsidian: For such an amazing sequel! Fred Tetra: For Kotor Tool! th3w1zard1: For HoloPatcher! Everyone who downloads the mod! Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.- 5 comments
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Since this is a WIP thread for VarsityPuppet and the Chris Cornell head was posted by VarsityPuppet in this WIP thread, it can be a safe bet that Chris Cornell's head would be uploaded by VarsityPuppet. But since Chris Cornell's head hasn't yet been uploaded, a more appropriate question would be to ask @VarsityPuppet if he has any intention of uploading the Chris Cornell head.
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Help needed with KOTOR 1
N-DReW25 replied to RossiRoo54's topic in Knights of the Old Republic General
Could you describe your system specs? Have you played Kotor before installing the widescreen mods? If you have, did Kotor lag then? Can you describe how the game runs very poorly? Does it run poorly the moment you boot up the game? Does it run poorly and lag when you create a character? Does it run poorly in-game? Does it run poorly when the player character is near smoke effects? How exactly does it run poorly? These are some of the questions we'll need answered if we are to determine the source of your problem: It is recommended you answer these following questions from 1 to 12, this can be used as a framework to keep your answers organised for us modder's to read. -
Hello to all who might take interest in this, I was recently testing out some textures for another user who made some textures for Nar Shaddaa. During playtesting, I noticed what appeared to be a minor, yet visibly obvious, a bug that appears to be present in one of the 303NAR module models. I removed the texture mod and as expected these bugs were visible even with the original textures as you can see here below: Exhibit A: Notice how the terminal on the left is brightly lit up, whilst the terminal on the right is dark. Exhibit B: This terminal is in the exact same room as exhibit A, this terminal and the other terminal might be part of the same room model. Both of these light and dark terminals are found in the droid control room inside Vogga's warehouse, where T3 acquires the ID signature. But these aren't the only locations in the same module where these terminals occur, in the image below you can see the same dark terminal texture in the cut dock rooms but this time the dark terminal on the left is lit up like the terminal on the right: I theorize that this is some sort of lighting issue with the model, this isn't urgently in need of a fix; though it would be good if it was fixed as this issue was *really* noticeable when playing with Nar Shaddaa texture packs. In addition to the lighting issue, there is also this massive crack in the wall outside the Docks which can X-Ray into the apartments as you can see here: