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Status Updates posted by Mephiles550
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It's my opinion that The Old Republic ruined various different concepts about the Sith. Agree or disagree?
- Show previous comments 7 more
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The idea of Vitiate screwing up the Sith could have worked without the game having all of the problems I discussed previously.
Why should criticizing their designs be considered nit picking? It's all we've got of them. Whether it be concept art or in game designs, I just don't like their messy designs. All we had of Kotor designs for a while was their in game designs and some concept art.
Revan's story in TOR is ok. I got some problems with it, but it's alright....
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If Kotor was remade under today's gaming standards, Yavin IV and a re-written Korriban and/or Manaan would be DLC packs in a $40 season pass.
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This is going to sound like a really dumb question, but does Kotor work the same on modern AMD GPUs compared to Nvidia ones? The games are really picky about which hardware they like, but I mostly remember that for older hardware giving me a hassle with AMD and Kotor when compared to Nvidia. Lots of visual bugs.
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Apologies for the late reply, but I took your advice and decided to wait a little bit longer. I'm getting a RTX 3060 TI for a roughly 20% discount which is... msrp lol but the normal price for these things is 500 and I'm paying 400 bucks
I went back and forth between thinking Kotor's incompatibilities would be worth the cheaper price with AMD, but then I remembered that the stealth effect is tied to Frame Buffer Effects and disabling that make stealth look beyond immersion breaking. I don't even use the Stealth skill and I hate it. One garbage texture issue all but sealed the deal.
Well that and Nvidia's drivers just seem much better in the long run and I think it'll be a better long term investment. Thanks for your advice! I was also considering the A770, but that video and some additional research made me realize that Intel needs some more catching up to do that I don't want to be a part of.
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My free time is basically going to get cut in half in a few months if not weeks from now for work and school related reasons anyway so I'm trying to squeeze out what enjoyment I can get. Months from now, knowing I could've saved an extra $50 or even $100 bucks will sting slightly but it won't be a big deal. I just want time to use the thing.
$400 was also the cheapest I could find this card anyway, so it's alright. The average price I'm seeing this right now is $500 and that price was already dropping a decent amount over the past few months.
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Decided to try Reshade on Kotor for the first time... this hurts my eyes and it feels like the antialiasing was completely turned off (it's set to 8x). Ya... not seeing the big deal.
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@N-Drew Sigh... That's because the person who made that preset probably used a 1970s VCR filter shader. That's literally a thing it can do.
Reshade is a tool that allows you to do ANYTHING to your game's pixel shader. You can change every variable in each shader in your preset to whatever you want.
Why does everyone keep blaming the tool itself instead of the poorly made presets?
What you are saying is akin to claiming game mods suck because of a crappy skin someone made of Jolee.
../endrant
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The similarity between reshade and modding is that most people who play kotor only know how to "use" it, not how it works. The majority of people who download anything besides a texture mod, and even then, dont know the purpose behind any file in their override. It's the same with reshade, they dont know how it works. They just download it and put it in their kotor folder
The difference between reshade and modding is that the majority of kotor mods, I think, are fairly good. The majority of kotor reshade presets available, from what i can tell, are ass.
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How likely do you think the possibility for a Kotor 1 remake is? TSL seems highly doubtful, but I think there is a possibility, though slim, for Kotor 1
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I wish we had a download here for Kotor 1 saves on every location.
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Quanon made a Jolee reskin, didn't he? I can't find it anywhere.
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Is it common in the Steam version of TSL for your character to be locked in place in combat and unable to move afterwards cause that's been happening to me alot lately.
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It's not the monitor itself, it's the game running at refresh rates beyond what it was designed for (remember it was designed to run at 30Hz/fps on a CRT television). You see similar kinds of things with certain games having physics issues when the game runs faster than it was designed for. As with KOTOR, a common problem with console ports. Another example of framerate-related weirdness - in Fallout 4 above 60fps you will end up getting trapped when interacting with computer terminals, unable to exist.
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”unable to exist”, huh? Guess that’s one way to cause a critical existence failure. In all seriousness though, I knew that old games may run too fast thus making it impossible to do anything, because you’ll, for example, just plain hit a wall before having a chance to act, but freezing caused by similar reasons was news to me. It’s a bizarre thought. Well, unless the game is actually run by GPU and not CPU, in which case I can imagine it going haywire.
Not that I would know, mind you. I’m a software person, not a hardware one.
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In terms of decision making, who do you think is the worst Jedi?
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I'm going with Mace Windu on this one.
Basically said the dumbest shit to convince Ahsoka to stay, which ended up making her leave anyway and he probably didn't care.
Brought only three other Jedi Masters, one of which Grievous even technically bested, to take down Palpatine without properly examining the situation.
Made his own padawan fall to the Dark Side and he had to kill him.
Treated Anakin worse than any other Jedi did IMO, first one to declare that he should not be trained, did not believe that he was the chosen one, kept denying him important misions and trust, etc. Always failed to properly reason with Anakin.
Fell for Palpatine's bait, both before confronting him and after "beating" him right as Anakin showed up.
Basically I'm convinced Windu is the whole reason why all the fucking Jedi were killed cause of his poor decision making.
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Is there a UTC file for trask? Like P_Trask.utc? Cause I can't find something like it anywhere. Is his equipment strictly script based?
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Quote
...edit k_pend_trask_d and move the sword creation/equipping elements from Case 500 to Case 400.
Could you explain the basic move on using DeNCS? I already have the JAR file but I'm lost afterwards.
Many thanks for considering this.
Edit: As it seems there is no source file for k_pend_trask_d. So yeah, we should decompiled it right? 🤔
Edit2: Ooops, apologize that I'm pushing my luck a bit too far on this status update. I think asking the aforementioned matter with a proper thread is the best manner possible.
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Would you want a Kotor remake? Rumors of one are surfacing again.
I'm personally leaning towards no. I'm too paranoid they'll just make a trash product loosely based on the original game that plays and feels completely different.
And if they do remake the first one, I really, REALLY do not want them to remake the 2nd one. It will almost definitely not implement the cut content, whether that just be the minor story consistencies or M478.
I kinda just want a Kotor 3 that eliminates a lot of the story in TOR and revises it it to make Revan's journey and the threat in the unknown regions less underwhelming... but that's probably asking for too much.
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I'm planning to play TSL with just the Restored Content Mod, M4-78EP and the Ultimate Saber Mod. Where can I expect to see the most major conflicts?
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I've been playing a lot of Dark Forces lately. The DarkXL engine mod adds a few undesirable quirks, but I'm really enjoying the game now.
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I just downloaded an old mod for Kotor 1 that is about 75 MB. It has multiple modules that have the "Sle_" in their names, several Sleheyron textures and voice files that reference Sleheyron. Huh... what did I find. :/
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Does anyone else find it weird how Obsidion didn't both to animate Revan's cape? It was acceptable in Kotor because you never saw an in-game model of him besides when Revan removes his/her mask, but you actually fight Revan in TSL. Pure laziness.
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More proof that Kotor is cannon.
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I'm looking for a mod that replaces the characters in TSL's menu screen with Darth Malak like in the first Kotor. I know this mod exists because I've downloaded it before but I can't find it anymore. Can anyone help me find it?
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Aaaaaand another Kotor remake/reboot rumor to add to the pile. http://wwg.com/2017/04/10/star-wars-knights-of-the-old-republic-getting-rebooted/
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My current TSL Override is 3.5GB. Go hard or go home, huh?
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I think Kylo Ren's unstable lightsaber would fit perfectly with Darth Nihilus.
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Theoretically speaking, would it be possible for a version of TSLRCM + M4-78 to be ported to the Xbox version of TSL? I'm curious since I've seen alpha maps of M4-78 and the HK factory work on it.
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TSL is strange. The loading screens imply that the citizens were originally going to be low poly models, but that was changed last minute into better quality models. That's good and all, but then why is the Sith Marauder a low-poly citizen of all things?
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I bet the Sith Marauder's low poly model was a placeholder for a new appearance that was supposed to be made, similar to how the Archon's on M4-78 where Firaxan Shark's during its development before it was cut. As for the low poly models on the loading screens. I assume most of the starting development was done on the Xbox, perhaps the low poly models were used in early tests of Kotor 2 but during testing, they discovered having high poly models didn't cause lag or issues on t...
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TSL could have it's lack of content by interpreting that the devs actually intentionally left all of the gaps to be filled in by the players themselves. No HK factory? Maybe you were never meant to find it and the false hope was intentional. :/
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Has anyone seen this Ebon Hawk animation?
This is genuinely amazing
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Honestly I kinda wish the old Yavin IV mod got a modern take to it, it didn't age well at all.
It doesn't need brand new modules, but boy could it use a better story behind it and scripting. The beginning is a perfect summary of how whack the mod is, Suvam just flies his ship through the hills lol
It was ambitious for back then, but definitely flawed.
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Even though I can't use Brotherhood of Shadow cause It'd be completely incompatible with all of my mods, I still found a good use for Dark Hope's excellent Shadow texture mod. https://steamuserimages-a.akamaihd.net/ugc/911282400423213068/C43F519E10DE7AEE97B1AF2E28CBBC9E76403032/