280 files
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VP's Canon Revan with 'Stache
By JayDominus
Note: Requires VarsityPuppet's canon Revan mod installed.
NAME: VP's Canon Revan with 'Stache
ORIGINAL TEXTURE BY: RedRob
LS TEXTURE BY: qwerty-ru
DS 1-3, ICONS FOR ALL FIVE VERSIONS: Me
So, the story goes like this: I was always a fan of the Scarface head and I loved VP's Revan head, but there's one thing that always bugged me about both: they look cool with the 'stache, but not so cool without it and they only have it when full DS. And while Scarface got all his 'stache needs covered by Iniry's wonderful retextures, VP's Revan got less hairy love. So qwerty-ru made the LS version of Revan's head with 'stache all the way back in 2012 and I just decided to finish it all up - added the 'stache to the three other versions and made icons for all of them. Now the icons look like a bit of a crap, but I hope they at least got this "mentally ill person with MS paint" charm to them.
At any rate, there it is. You gotta have VP's head installed before you install this one though.
Drinking game: take a shot every time you see the word 'stache above.
INSTALLATION:
Just dump the .tga's in the Override, chief
UNINSTALLATION:
Delete PMHC01.tga, PMHC01d1.tga, PMHC01d2.tga, PMHC01d3.tga, po_pmhc1.tga, po_pmhc1d.tga, po_pmhc1d1.tga, po_pmhc1d2.tga and po_pmhc1.d3tga. You'll probably want to delete the other PMHC01 files as well, though they are not mine.
364 downloads
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M-8 Assault Rifle Blaster - Alternate Textures in Aurabesh
By inyriforge
As requested by Zerimar Nyliram over at LucasForums, these textures change the original mod's textures English characters to Aurebesh. Inyri was happy to comply with the request and now, you can use it too!
This mod is compatible with both the KotOR version of the M-8 Assault Rifle Blaster Replacement and also the TSL version of the same mod.
Installation: Move the TGA files with the same name out of the the Overridfe folder and empty the contents of this RAR into your Override.
Uninstall: Delete the new textures and replace the old ones.
221 downloads
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Playable Wookiees x5
By redrob41
This mod will add a three playable male wookiees and two playable female wookiees. It includes portraits, 7 changes of clothes, 1 armor, and 4 jedi robes for each male, and 3 changes of clothes, and 4 jedi robes for each female. The models that the mod uses, are Zaalbar and N_WookieF.
There is also Photoshop files for fellow modders who want to create new armor and clothes skins. The big one is the jedi robes, just remember to change the alpha 1 channel. The female robes are smoother looking than the male versions, due to the smoothness of the model.
To complete the effect, so that your PC will sound like a wookiee, use the Kotor Savegame Editor (KSE) to change the soundset to Zaalbar's.
The only problems that I know of, are
1 - When starting a new game, if the Wookiee shows up in the "Choose Your Class" screen, it is best to NOT pick the Wookiee. Eigther choose a non-Wookiee, or Cancel, then re-start a new game. Picking a single unit model (one that isn't a separate head and body) will cause the game to crash.
2 - The left hand of the N_WookieF model is messed up. I don't yet know how to fix it. Perhaps in the future I will be able to add a fixed mdl and mdx. As it is, weapons will float on the back of the hand, and cutscenes will show the hand squished behind her back.
3 - During the cutscene where Revan removes his mask, he will appear invisible.
4 - When using the disguises (Sith uniform, Sand Person, underwater & space suits etc), the Wookiee will seem to shrink, because those disguise models are the size of a normal human.
5 - Everyone, including all the Wookiees on Kashyyk, will still refer to you as a human. It would require editing EVERY piece of dialog in the game to fix it, and that is TOO much.
637 downloads
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Playable Sand Person
By redrob41
This will add a playable Sand Person Male to the game. He will have complete armours for all six classes, Jedi robes, Star Forge robes, and standard clothes. There are a total of seven models and 58 textures. The basis of these models and textures is the Sand People disguise (n_tusken.mdl & N_Tusken04.tga).
They have been modified to look as if he is wearing his favourite desert robe and back pack over top of the armour. The armour gauntlets fit over top of the sleeves of his robe, and the chest plate peeks out from the front opening. For some of the medium and heavy armours, he wears a jet pack, with controls on his chest strap (it is non-functional, but impressive looking).
The Jedi robes look like long jacketed versions of the standard robes, without any back pack.
The Star Forge armours are similar to the in-game set, but with the cape, belt, & hood all removed, and instead, a Tusken version of Revan's Mask. The LS version has a mask that is inspired by A'Sharrad Hett's helmet ("Emissaried to Malastare" comic). These final two armours are my favourites, because of the masks.
505 downloads
- Sand People
- Tusken
- (and 1 more)
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Playable Rattataki x13
By redrob41
This mod will add 9 playable Rattataki males, & 4 females. The females are Asajj Ventress (from the comics & 2D animated features), a second Asajj Ventress (from the 3D Clone Wars animation), a new nameless Rattataki, and Aurra Sing (who is half human and close enough to Rattataki that I included her). The 3D Asajj will install with a more angular face, similar to the cartoon. If you don't like this look, and would like a head model that is better suited for KotOR, then there is an extra directory with an extra model for her. Aurra Sing's basic clothes have been changed so as to be similar to her standard red jumpsuit and brown vest (the scout will look the most similar).
Rattatki are near human in appearance, except for thier chalk white skin and bald heads. Males have elaborately styled beards and mustaches (as seen in Star Wars Republic #60: Hate and Fear). For their Dark Side transitions, I chose to start them with a touch of warm skin tones (LS), and gradually they become more pale, and eventually white (DS). They also have eyes that slowly change to Sith red & yellow, exceft for the 3D Asajj, whose eyes become brightly glowing blue.
648 downloads
- Rattataki
- Asajj Ventress
- (and 1 more)
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SITH BASE Complete Overhaul (Taris & Manaan)
By Jorak Uln
This is the next part of an ongoing series.
The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
The Overhaul also contains sophisticated Mass Effect 3 orientated high Quality animations.
Update 3.0 out now! Safe to upgrade from 1.0 - and for those who downloaded 1.0 i highly recommend to get 3.0 since the difference is huge.
This is a huge one - to catch the flair of SWTOR all animations have been redone from scratch again - the floor now contains cubemap based reflections & scratches.
Further a new kolto animation & a HQ metalic tech texture have been implemented.
Installation:
Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, then move the contents to your game's override directory
Compatibility:
This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
Just to be on the safe side, i recommend to install my mod last.
Beside that it should be compatible with everything that doesnt retexture the Sith Bases either at Taris or Manaan.
Credits:
I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
I also want to thank Xarwarz for using the hex edited mdl & mdx files from his Overhaul. That allowed me more variety on my panel retextures.
95,877 downloads
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ENDAR SPIRE Complete Overhaul
By Jorak Uln
This is the first part of an ongoing series.
The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch; the big animated screen on the bridge comes with whooping 81 pics and 5k resolution for maximum quality.
Update 2.0 brings brand new lighting to the ship, utilising warmer colors like in SWTOR, as well as new polished window frames & a new Planet retexture.
Update 3.1 out now!
It brings a lot of visual improvements over previous versions - new doors, animated consoles & more....
Video covering mod Showcase (Ver. 1.0) / Installation Process:
Installation:
Download the file, extract its contents with an archive extraction tool such as WinRAR or 7zip, and move the contents to your game's Override directory
Compatibility:
This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
Just to be on the safe side, i recommend to install my mod last.
Beside that it should be compatible with everything that doesnt retexture the Endar Spire or the Stars/ Planet Taris outside.
Credits:
I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
Also a big thanks goes to Xuul for making one of his fantastic videos for this mod.
Enjoy!
84,295 downloads
- swtor
- mass effect
- (and 2 more)
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Natural PFHA04 Reskin
This is just a simple reskin I made for personal use that I thought turned out kind of nice! I edited the fourth female Asian head option's texture to have darker hair, a white and gold ribbon instead of a dark orange one, darker and more brown eyes, thicker eyebrows, and a more natural lip color. I didn't include reskins of this head's dark side transitions.
628 downloads
- heads
- kotor mods
- (and 5 more)
0 comments
Submitted
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Yuthura Sith Eyes with Light Side Transition
By Kexikus
This mod replaces Yuthura Ban's head texture to give her Sith eyes as seen in the Star Wars movies. But if you manage to turn her back to the light and meet her again later she'll have her original eye colour again.
Installation:
Run YuthuraInstaller.exe and let TSL Patcher do its magic. It should find your KotOR installation automatically. If it doesn't and you have to select it manually, choose the folder that includes swkotor.exe. Do NOT delete the backup folder that is created during the installation, you'll need it if you ever want to uninstall this mod.
Uninstallation:
Delete N_UthuraH.tga, N_UthuraH_Light.tga and dan13_yuthura.utc from your Override folder. Then copy heads.2da from this mods backup folder and place it inside your Override folder, replacing the one already there. If there is no heads.2da in your backup folder, you can simply delete heads.2da from your Override folder (unless you installed other mods editing this file afterwards).
Compabilitiy:
This mod is obviously incompatible with any mod that alters Yuthuras head texture, you can however replace my version with another one if you like it better. It is also incompatible with any mod that alters Yuthuras .utc file on Dantooine and with any mod that alters her dark side transition skin in heads.2da.
I made it that way - this way meaning that I made Yuthura a dark side character on Dantooine and giving her a light side skin while she's dark - because that way it was possible to leave her Korriban .utcs untouched and since it's more common to have them modded that's probably a good idea. And it doesn't matter if the game thinks she's on the dark side on Dantooine anyway.
Credits:
Mod by Kexikus
TSL Patcher by stoffe
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
842 downloads
0 comments
Submitted
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Saber Colors Overhaul animated - SWTOR Edition
By Jorak Uln
This small Overhaul covers the standard saber colors in the game. Unlike the other big LS Overhauls it focuses not on hilt textures but on the blades itself.
Ive retextured them in very closely to the SWTOR look and animated them with 64 pics. Ingame you dont realize the animation actively, but they feel very "fluid" indeed.
Compatibility: Should be compatible with the major LS overhauls. Since these focus mainly on the hilts, i recommend to install them first, then my mod and override if necessary.
Install: Unlike my other files no XnView needed, just drag & drop the into your Kotor\Override folder.
22,014 downloads
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Kotor 1 10 New Robes
By Rece
Hey guys, I'm back here with another mod This time it's a robe mod for the game. This mod adds in 10 new robes [based off of the BoSSR robes (I got permission from Silveredge9 to use them)] to Kotor 1.
Each robe has a different texture to it. This is also a "continuation" of my clothing texture mod for K1. Link here: http://deadlystream.com/forum/files/file/531-kotor-1-clothing-texture-enhancement/
Specs of robes:
Dexterity +5
Damage Resistance: Electrical, Resist 15/-
Defense Bonus of +3
Immunity: Fear
Improved Force Resistance: Bonus +20
Installation: Just drop all of the files into your override.
Uninstallation: Just take them out!
Compatibility: Any mods that use these files are incompatible: ia_jedirobe_020 (through) 29, PFBI20 (through) 29, PMBI20 (through) 29, and g_a_extrarbe01 (through) 10
Thank you for downloading this, and be sure to leave reviews so I can improve!
830 downloads
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Kotor 1 Clothing Texture Enhancement
By Rece
Kotor Retextured Clothing
I'm very proud to announce that Malkior, and I have teamed up to make this mod. Basically what this mod will do is replace all of the boring normal clothing/armor/robes from Kotor 1 and replace them with cooler textures, new stats for them, and other things. Just a heads up, some armors might look a little goofy, but I wanted to replace the boring stuff from the vanilla game
I edited all of the textures, editing uti’s and collaborated with community members about certain things.
Malkior extracted several files (robe files), edited the robes uti’s, and guided me through this very interesting first project (for me).
This is my first mod, and I did this all on a Mac. See, Mac players can mod too
I would like to thank those of you who suggested several textures, stats, and other things to help me out through this process. I’d like to thank forgetcanon for helping me through the process of getting Kotor Tool to work on my Mac. I’d also like to thank Malkior for guiding/helping me through my first mod, and not backing off even though I rushed him with the robes on my last day of editing (sorry). Finally, I’d like to thank Fair Strides for everything that he has done for me. Even though I’ve only known him for about a month, he’s helped me more than anyone else has with gaming.
All of the armors and clothing replace the core games files. I adjusted the stats of every item (Except for clothing). I made it so that people would want to use the lighter armor, so be aware of the heavy armor. And by the way, there’s one armor that I purposefully made super over powered. It costs 100,000 credits, so be ready to spend some money.
The codes for all of the armors are the same as the vanilla codes, so look them up.
I didn’t replace the games core game robes. I placed them randomly through the game.
Installation: Unzip all of the separate 7z files, and then place all of the files into the override.
I really hope you guys enjoy this mod, be sure to make a review so that I can improve on anything!
1,791 downloads
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Green Pazaak Base Cards for K1
By Kexikus
Here's a small continuity fix. I recolored KotORs Pazaak base cards green to match those we see in TSL since that's the version most people remember when thinking about pazaak (I think^^).
2,127 downloads
0 comments
Submitted
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[KOTOR] High Quality Starfields and Nebulas
By Kexikus
ABOUT
This mod replaces the starfield and nebula textures used as backdrops during many sequences of the game to a higher resolution (some 512x512, some 1024x1024).
INSTALLATION
Copy all files included in this archive into your Override folder.
UNINSTALLATION
Take them out again.
CREDITS
Texture pack created by Kexikus
Starfields created with spacescape
Nebula photo from NASA
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
40,083 downloads
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Saul Karath Enhancement
This mod changes Admiral Saul Karath's uniform to that of a Grand Admiral Uniform; seeing as he was Malak's top Admiral, I felt he should get something extra. This mod also includes a Chiss reskin of Saul Karath.
The mod itself has 6 skins total- 2 for Chiss, 2 for Standard 2 for Both Chiss and Standard Saul.
As a bonus, seeing as this is my first mod- I've decided to make the uniform the default clothes, and also
included a chiss head- (roughly done sorry.)
803 downloads
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Bearded PMHC01 Head Replacement
By inyriforge
Installation Instructions
First, select whether you plan to install the FULL BEARD or GOATEE. You can only install ONE of these mods. Once selected, copy the following folders into the override folder in your SWKOTOR directory.
PMHC01.tga
PMHC01d.tga
PMHC01d1.tga
PMHC01d2.tga
PMHC01d3.tga]
po_pmhc1.tga
po_pmhc1d.tga
po_pmhc1d1.tga
po_pmhc1d2.tga
po_pmhc1d3.tga
Each head option features normal KotOR dark side transitions with Sith Eyes (yellow with red rings). If you prefer dark side transitions that feature Sith Eyes only and no change to the skin tone copy the files from Alternate Darkside in your selected head and overwrite these files in your override folder.
To uninstall, remove the above files from your override folder.
Description
I almost always play with the first male caucasian head when I play Knights of the Old Republic however I prefer my gentleman a little scruffy. Years ago I created a similar reskin that became very popular and I decided it was time to rehash the same ol' same ol' with some more advanced texturing skills.
This mod will add either a goatee or a full beard to this particular head. The two versions are mutually exclusive so you can only select one at the moment. This mod will also be incompatible with any other mod that replaces the files above.
2,579 downloads
- PHMC01
- head reskin
- (and 3 more)
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Movie Robe Reskin
This adds three Jedi Robes into both games, Anakin's, Obi-Wan's, and Mace Windu's robes. Original credit goes to Kainzorus Prime and Deadman for the original skins and HapSlash for the original Jedi Academy model. The reason for the 2.1 instead of 3.0 is because I am not finished with my current expansion to this robe mod.
How to Obtain: Type in the cheat code "giveitem_sl_anakin" for Anakin's, "giveitem_sl_windu" for Mace's, and "giveitem_sl_kenobi' for Obi-Wan's. Or you could use the save game editor. If you want these in game, in K1, the times are in the Aratech store on Dantooine right after you get off the Hawk for the first time. The robes in TSL are with Darrala. I have added compatibility with Deadman's robe mod, you can safely replace this and still get his and mine together. However, if you don't use his robe mod, then I have included as default a file that can go in the override should you not want to download Deadman's mod to use with mine.
Installation: Drop K1 folder to Override in Kotor directory, and TSL into Kotor II directory.
Bugs: None known, if any pop up, PM me.
5,633 downloads
- movie
- kainzorus prime
- (and 2 more)
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Teta's Royal Band Restored
By InSidious
A.M.D.G.
Teta's Royal Band Restored
==========================
by Darth InSidious
------------------
Description
-----------
This mod restores Teta's Royal Band to the game. The object
grants stealth field nullification. As such, it isn't actually
of any use in the game at all, but it's still quite interesting.
I've also restored the model for the item, which for some reason
Bioware cut before they cut the item itself.
It can be found in Woorwill's home on Kashyyyk, or cheated into
your inventory by typing 'giveitem g_i_mask13', without the
quotation marks.
Installation
------------
Double click on "Install Teta's Royal Band Restored.exe", and then click "Install mod".
Uninstallation
--------------
Remove from your Override folder:
g_i_mask13.uti
i_mask_015.mdl
i_mask_015.mdx
ii_mask_015.tga
If you have not installed another mod which modifies kas23ab_cont_01.utp,
remove that file as well.
Contact me
----------
In case of bugs, queries, feedback, or comments,
I can be contacted at www.lucasforums.com ,
or by email at cringe909@hotmail.com.
Disclaimer
----------
LucasArts and Obsidian Entertainment Inc. own all the copyrights etc. It all belongs to them.
This mod, or any derivate or part thereof, may not be uploaded to any website, ftp, server,
or as part of a torrent, except with the expressed permission of the author.
Credits & Thanks
----------------
With thanks to:
The various KotOR 1 Restoration Project teams, whose work inspired this very small mod;
Andargor whose item mods first made a version of this object available;
Fred Tetra, stoffe, and Edward T. Smith for KotOR Tool, TSLPatcher, and NWNNSSCOMP respectively;
Holowan Labs for being the pre-eminent resource for modding information and feedback;
and to Obsidian, Bioware, and LucasArts, for making both KotOR games.
L.D.S.
784 downloads
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War Torn Mullet Man
By ZimmMaster
------------------------------------------------
» Star Wars Knights of the Old Republic
------------------------------------------------
AUTHOR: ZimmMaster
NAME: War Torn Mullet Man
TYPE: Reskin
VERSION: 2.0
SIZE: 2.81 MB (UNZIPPED)
DATE RELEASED: 9/24/14
WEBSITE: http://knightsoftheoldrepublic.filefront.com/developer/ZimmMaster;29005
----------------------
» DESCRIPTION
----------------------
The War Torn Mullet Man is a mod that adds a new selectable head for your PC. Similar to my New PMHH01 mod for TSL, this mod goes for the older, more worn look befitting someone who has been through wars, rather than someone in their twenties fresh out of the Jedi Temple. This mod tries to reflect that look, making him appear to be in his mid-thirties. There are no zombie style dark side transitions here. They are more subtle so as to appear similar to the movies' version. In addition to the head, this character comes with custom clothes as well, which are a reskin of the default Scout clothing. To top it all off, this mod comes with custom portraits modeled after the default ones.
-----------------------
» INSTALLATION
-----------------------
After extracting the archive, click and run the TSLPatcher executable file and follow the on-screen instructions.
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» KNOWN BUGS
---------------------
- None that I can tell.
-----------------------
» CONTRIBUTORS
-----------------------
- Fred Tetra, for creating his awesome KOTOR Tool that makes us modders job a lot easier.
- GIMP, the awesome tool that I use to manipulate my image files.
- Shem, for creating his PMHC04 reskin which I used for reference to make part of the beard in a previous version.
- My Intro to Digital Imagery teacher (shall remain anonymous by request) who is teaching my class new techniques that made me decide to make this mod.
----------------------
» PERMISSIONS
----------------------
- Permission re-obtained from Shem to continue referencing his texture from my old mod.
---------------------------------------
» DISTRIBUTION AND USAGE NOTES
---------------------------------------
This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage.
----------------
» LEGAL
----------------
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,149 downloads
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HD Fire and Ice, Whee!
By Cinder Skye
Installation is simple: just drag the .tga files you want into your override folder. It is, in fact, compatible with KotOR 1.
Fire Files:
fx_fireball01.tga
fx_flame.tga
Covers the flame effect from flamethrowers and things that reuse this (most custom force powers using fire use this effect).
The fireball is an adaptation of Fire_001 made by Mr. Bubble for RPG Maker games. (http://mrbubblewand.wordpress.com/tag/fire/) I recolored the flames to be a little less red, and also added some tween frames to make the whole thing more puffy. It is approximately four times the original flame's resolution - the original was made of multiple overlapping 51x51 sprites expanded up to consume entire bodies, these are 204x204 with soft blending edges.
The fire stream is an adaptation of Misc Fire Element made by dbszabo for general usage. (http://dbszabo1.deviantart.com/) It was a pretty simple affair.
Ice Files:
fx_crystal01.tga
fx_reflectmap.tga
The ice is an adaptation of Ice Texture made by DudeAlan2001 for general purposes, and is eight times the original resolution, going from 128 to 1024. (http://dudealan2001.deviantart.com/art/Ice-Texture-77076446) I slightly colored the ice and played with the alpha channel, but I didn't really do any hard work on that one. Most of the hard work was actually on the ice's reflect map, reducing the overpowering glow to be a little paler and a little less common. Overall, it looks more like "unnaturally glowing ice and snow" and less like "unnaturally glowing saran wrap."
43,253 downloads
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NinkoKotOR KotOR Launcher
By Ninko
This is the NinkoKotOR KotOR Launcher that I made to support my YouTube Channel!
It is currently a bit rough, and will be better eventually when I get the time to make it look better.
If you don't like it simply delete it, and if you don't even want to download it, then you don't have to.
Thanks to anyone in advance who says that it is good (even for a beginner).
My YouTube Channel Link - https://www.youtube.com/user/NinkoKotOR
Ninko out...
166 downloads
- NinkoKotOR
- KotOR
- (and 2 more)
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The EbonHawk-HDTP
By desmasic
Feel free to edit and reuse the textures. No need to contact me for any permissions (for distributing or editing these files).
HDTP will provide a huge boost in visual quality in-game but it does have some missing details here and there. Some details were intentionally removed because I wanted EbonHawk to have a smooth metallic look like the droids do in SW universe (but the ships don't, so yeah).
There are also some color/glass tweaks for computer display panels (obvious in screenshots) to make them look like LCD panels and increased specularity on ship surface to give the ship a droid-like metallic look compared to the vanilla textures (you can remove the increased specularity for vanilla look).
Website
YouTube Channel
4,116 downloads
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L0ki194's Sith Officer Armors
By L0ki194
L0ki194's Sith Officer Armors
==============================
Description
============
This mod replaces the Sith Officer Uniforms with Armors. I'm not really sure what else to say, other than I hope you like it.
Installation
=============
Dump the files in your corresponding Override Folder. If you don't have one, make one.
The folder titled "KotOR Version" is the models for KotOR 1 *ONLY*. Same goes for the TSL folder
Legal
======
This mod is not supported by BioWare, Obsidian, or LucasArts. Don't contact them for support of mods.
897 downloads
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Cassus Fett’s Unique Armor
Author:
Kainzorus Prime
Mod Name:
Cassus Fett’s Unique Armor
*************************
Under NO circumstances is this, or any of my other,
mod(s) to be posted on ANY site other than by myself.
*************************
1. Info
===========
This mod adds an unique Mandalorian Neo Crusader appearance to Cassus Fett’s Battle Armor, while not affecting the three regular Mandalorian types seen in the game.
2. Installation:
=========
Run the patcher, find the armor in the game.
3. Credits:
===========
Special thanks to:
Holowan Laboratories - For all the great resources.
Zbyl2 - Patcher help.
4. DISCLAIMER:
===============
This Mod is not supported by LucasArts, Bioware or Obsidian.
Please do not contact them for support of this mod.
Copyright:
Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks
and copyrights owned by their respective trademark and copyright holders.
Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are
trademarks and copyrights owned by their respective trademark and copyright holders.
Bioware and the Odyssey Engine are trademarks of Bioware Corp.
Obsidian are trademarks of Obsidian Entertainment.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
2,560 downloads
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The Grid:KotOR - Endar Spire
By Rtas Vadum
A Modification for:
Star Wars: Knights oF The Old Republic
"The Grid - KotOR - Endar Spire"
Author: Rtas_Vadum
I.Description
II.Installation
III.Compatability
IV.Removal
V.Credits
VI.Permissions
VII.Disclaimer
----------------------------------------------
I.Description
A reskin of the Endar Spire modules, giving them a TRON theme(More from the Legacy film than the original).
----------------------------------------------
II.Installation
Extract the tga and txi files from the rar, and add them to KotOR's override folder.
----------------------------------------------
III.Removal
Find all tga and txi files with the LHR_ prefix, and delete them.
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IV.Compatability
Using any other texture mod with this one(That effects the Endar Spire textures), depending on the order of install, may either cause some overlap(meaing appearance issues of the related modules in-game), or overwrite one of the mods completely.
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V.Credits
Most of the work for this mod was done soley by me. Some insperation may have been taken from other texure mods, but no file resoruces were used.
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VI.Permissions
If you wish to use any part of this in your own mod, credit must be given. Contact me either on DeadlyStream, or LucasForums.
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VII.Disclaimer
Star Wars Knights of the Old Republic is a property of their respective owners. There is no affiliation between the author of this
modification and either Obsidian Entertainment, or any affiliated companies.
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- Endar Spire
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