834 files

  1. Canderous' Mandalorian Items

    ==========================================
    A KNIGHTS OF THE OLD REPUBLIC MODIFICATION
    ==========================================
     
    TITLE: Canderous' Mandalorian Items
    AUTHOR: Sithspecter
     
    CREDITS:Stoffe for TSL Patcher
     
    INSTALLATION INSTRUCTIONS: Run Canderous' Mandalorian Items, and follow the on-screen instructions.
     
    DESCRIPTION: This mod gives Canderous some personal Mandalorian items. I thought that he should have something of his own besides a heavy repeater, so I added them. I created a Mandalorian helmet, which bears some resemblance to Mandalore's helmet from TSL, but is not intended to be an exact replica. Also, I modeled a chain gun for him. It is very large, and has three barrels which do rotate in-game. It has decent stats, but a dexterity penalty because of the weight of it. The chain gun is upgradeable, except for a scope which wouldn't do much good on such a weapon. In addition, I reskinned an armor variant in similar colors to the helmet. It is upgradeable as well. Lastly, I gave him all three implant feats (since he is supposed to have special implants) and gave him his very own Mandalorian implant. You will see Canderous on Taris all dressed in his new stuff, with the exception of the undercity (he doesn't have his helmet on there). He is equipped with the items when you gain him into your party at Davik's Estate.
     
    Cheats:
    giveitem g_w_hvrptbltr27
    giveitem g_i_mask64
    giveitem g_a_class9064
    giveitem g_i_implant364
     
    BUGS: None known.
     

    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,271 downloads

       (10 reviews)

    8 comments

    Submitted

  2. Enhanced Sith Saber (English & German)

    This mod will replace the Sith Lightsaber you find on Korriban with a fully upgradable, uniquely skinned Sith Lightsaber with special properties. For this to work, you must not disturb the Sith Statue. Otherwise,you must start a new game.
    The original mod "Enhanced Sith Saber v. 1.0" belongs to Shimaon, but he quit modding for KotOR (at least until KotOR II) and gave me permission to continue his work. So here it is.
     

    I never used K1R, so I actually don't know if this mod is compatible with it or not. Just to be safe, I say no, until it's confirmed otherwise by someone.
     
    Thanks to milestails who asked me these days to upload my old Mekel Recruitment mod here. I wasn't aware that someone would still be interested in this old mod. I decided to upload all my mods here, in both language versions, so that they can be enjoyed fo another couple of years or so.

    822 downloads

       (2 reviews)

    0 comments

    Submitted

  3. Mekel Recruitment Mod (English & German)

    With this mod, you can replace Zaalbar with the Sith student Mekel on Korriban
     
    * the earliest point to recruit Mekel is in the Tomb of Tulak Hord
    * if you can't or don't want to recruit him right then, you can ask him to meet you later
    * Zaalbar's personal quest must be completed before Mekel can join the group; however, he will wait for you at a meeting-place on Korriban until you have finished everything
    * new Journal Entries!
    * new Dialog!
    * new Banter!
    * modified dialogs (if Mekel is in your party, he won't sound like Zaalbar)
    * new items (three quite powerful lightsabers and a robe; it depends on your behaviour how much items you will get from Mekel)
    * source scripts included
     
    See readme file for installing instructions.
     
    This mod is available in English (mekel_recruit_v.1.1.zip) and German (german_mekel_recruit_v.1.6.zip).
     
    I've also included the patch for cjt0202's Carth Romance Fix (also available in English and German).
     
    I've never used K1R so I actually don't know if this mod is compatible with it. So just to be safe, I say no, until it's confirmed otherwise by someone.
     
    Thanks to milestails who asked me these days to upload this old mod of mine. I wasn't aware someone could be still interested in it. Because of his nice e-mail I decided to upload all my mods here, in both language versions, so they can be enjoyed for some more years to come.

    1,717 downloads

       (3 reviews)

    7 comments

    Updated

  4. Dantooine Training Lightsabers

    This mod replaces the longswords used during the training sequence with lightsabers, as it is seen in the movies that even younglings train with those.
    The mod uses no scripts and you don't have to give yourself the lightsaber proficiency feat with KSE or something similar. Additionally you won't have the annoying humming sound present when simply replacing the training saber with a lightsaber.
     
    Installation:
    Simply let TSL Patcher do its magic. It should find your KotOR installation automatically. If it doesn't and you have to select it manually, choose the folder that includes swkotor.exe. Do NOT delete the backup folder that is created during the installation, you'll need it if you ever want to uninstall this mod.
     
    Uninstallation:
    Delete dan13_practice.uti from your Override folder. Then copy baseitems.2da from the backup folder created while installing this mod to your Override and replace the one that is already there. Skip this step if you installed any mods that also alter baseitems.2da after this one. This mod will not be fully uninstalled in that case but every effect it has on the game will be gone as intended. If there is no baseitems.2da in your backup folder, simply delete the one in your Override folder (unless you installed another mod editing it later).
     
    Compabilitiy:
    Thanks to TSLPatcher this mod is compatible with everything that does not edit the training saber (dan13_practice.uti)
     
    Changelog:
    1.0 Initial release
     
    Credits:
    Mod by Kexikus
    TSL Patcher by stoffe
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.

    5,471 downloads

       (8 reviews)

    6 comments

    Submitted

  5. Juhani Real Cathar Head

    ======================================
    Knights of the Old Republic Juhani MOD
    ======================================
     
    author: miro42
    email: ben@floydiantheory.com
    website: www.floydiantheory.com/miro42.deviantart.com
    name: Cathar Juhani
    credits (thanks): Trex for his awesome tutorial and everyone at Holowan Labs. Because there are too many to name, thanks for all the great tools out there! For an actual list of programs and tools that I used, check out the little tutorial. Of course, thanks go to Bioware and LucasArts for bringing KOTOR to life.
     
    filename: juhaniCathar_head.zip
    file size: 183KB (435kb unzipped)
    date released: 18 Feb 2009
     
    description: For those of you who remember Star Wars pre-prequel, you might remember the old
    Dark Horse comics series 'Tales of the Jedi'. From this series one of my favorite characters
    was Sylvar, the Cathar. So when I found out that KOTOR had a Cathar I was psyched. Of course
    then I actually saw Juhani and I was quite dissapointed to find that she looked nothing like a
    Cathar should. She didn't even have any hair! This mod gives Juhani an actual cat like
    appearance (based more off of the 'Redemption' arc than the older ones) with a different nose, bigger ears, and a squatter, but (in my opinion) cuter face.
    I've also retextured her head so it looks a little bit nicer.
     
    installation: Extract contents of the zip file. Place the .mdl, .mdx, and .tga files into override (x:Program Files\LucasArts\SWKOTOR by default). Start KOTOR! How easy is that?!
     
    uninstallation (is that a word?): delete the .mdl, .mdx, and .tga files from the override.
     
    notes: This is my first ever mod and I would like to think that there are no problems with it. However, computers are computers and I'm sure someone will have a problem. If this is the case please email me and I'll look into figuring out the problem. However, since this is my first mod I don't really know what else I can do as my skills are all but nill. So, try redownloading and reinstalling and see if that works. Good luck, and have fun!
     
    permissions: If you wish to use this for anything but personal use, send me an email and I'm sure I'll give you permission to use it however you like.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    46,013 downloads

       (17 reviews)

    8 comments

    Submitted

  6. Luke's Saber from A New Hope

    ==========================================================
    Knights of the Old Republic Luke's Lightsaber - A New Hope
    ==========================================================
     
    author: miro42
    email: ben@floydiantheory.com
    website: www.floydiantheory.com/miro42.deviantart.com
    name: LukeSaberANH
    credits (thanks): All those at Holowan labs. Myself, for being so awesome and of course, thanks go to Bioware and LucasArts for bringing KOTOR to life.
     
    filename: lukeSaberANH.zip
    file size: 183KB (435kb unzipped)
    date released: 29 July 2009
     
    description: This is a simple replacement mod for the blue lightsaber. I've modeled Luke's saber from the first film A New Hope. Well, I guess that's pretty much it.
     
    installation: Extract contents of the zip file. Place the .mdl, .mdx, and .tga files into override (x:Program Files\LucasArts\SWKOTOR by default). Start KOTOR! How easy is that?!
     
    uninstallation (is that a word?): delete the .mdl, .mdx, and .tga files from the override.
     
    notes: I've done heads, and full PC mods so I thought I'd try my hand and inanimate objects. This was incredibly fun, beside doing the texture. I hate textures, so I'm sorry I'm so horrible at them, but there you have it. Eventually, I'll be doing all the sabers from the original trilogy and in fact I've started on a conversion to make the KOTOR characters look like the original cast. Leia's head and Luke's Bespin suit (coolest damn costume in all of Star Wars) are both done as far as modeling goes. It's those damn textures again!
     
    permissions: If you wish to use this for anything but personal use, send me an email and I'm sure I'll give you permission to use it however you like.
     
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    1,491 downloads

       (1 review)

    1 comment

    Submitted

  7. SEM - Super Enhanced Mod

    Main Mod's Original Review on Filefront:
     
     
     
     
    Also you will need the Ultimate Sound Mod for this to work properly. Make sure that is installed first before you install this mod and let the baseitems.2da file from this mod overwrite the one from the Ultimate Sound Mod. If you're not interested in that mod, you will still need to download it and get the cb_ls_powerup.wav, cb_ls_powerup1.wav, cb_ls_powerup2.wav, cb_ls_powerdown.wav, cb_ls_powerdown1.wav, and cb_ls_powerdown2.wav files. That way the double-bladed and short lightsabers make a on/off sound.
     
    Addon's Original Review on Filefront:
     
     
     
     
    Malkior's Tweak pack (no Filefront review):
     
    An addon approved by Shem that tweaks the grenades, mines and most of the non-humanoid creatures in the game to be up to par with the rest of Shem's work...

    2,939 downloads

       (9 reviews)

    14 comments

    Updated

  8. Enhanced Merchants

    Original Review on Filefront:
     
    Well now this is a site for sore eyes, Shem the manager of this wonderful site has submitted to me a great looking mod that he should be very proud of. So have any of you guys lately ever though that maybe kotor was getting a little boring? Well this one will fix that, what is does is it makes 90% of the stores in Kotor 1 better. What I mean by that is they will now give you more useful items for your journey. This mod was inspired by Shem's thought of people who have mastered this game, they know how to get butt loads of credits but they really have nothing to spend them on. So this is where this one comes in.
     
    My personal opinion of this mod is it is great, the idea is really a winner. Making more useful merchants in the game allows for more poeple to actually have what they need when they get stuck between a Dark Jedi and a hard place. So all in all I say this is on of the most well crafted mods that I have seen in a while. So to you Shem great job I think you did a wonderful job! Now to all of the people I have to say download this mod if you want to have an overall better game...and as always...Enjoy!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    9,739 downloads

       (8 reviews)

    11 comments

    Submitted

  9. Zaalbar's Items

    Original Review on Filefront:
     
    If you absolulty love Zaalbar, you will get these weapons. This is a nice little touch to give Zaalbar more of a kick.
     
    KillaJedi
     
    Info from the author:
    These items are for Zaalbar, and only Zaalbar can use
    them. We are familiar with his Bowcaster, as it can still
    be upgraded and it's more powerful. Zaalbar now has his own
    Wookiee Warblade and Implant. Zaalbar's Warblade is very
    powerful and upgradeable, and his Implant regenerates his
    health, plus it gives Zaalbar the master two-handed weapon
    feat so that he doesn't get a penalty for using his Warblade.
    These items can be found in the footlocker where you would
    originally find Zaalbar's Bowcaster, which is near where you
    rescue Zaalbar.

    1,355 downloads

       (5 reviews)

    4 comments

    Updated

  10. Jolee Turns Into a Yoda Species

    Original Review on Filefront:
     
    Ever since Yoda's introduction in The Empire Strikes Back the tiny green muppet has inspired thousands. His appearances in the prequel films solidified his fan following which spawned various spin offs, such as Yaddle or, as are probably more familiar with, Master Vandar.
     
    We were blessed to be given a Yoda-inspired model with Knights of the Old Republic, and your friendly neighborhood manager Shem was not about to give up an opportunity to expand this model's role within the game. This mod will change Jolee Bindo's appearance to that of Master Vandar, but with some modifications so it's not a direct copy of the pint-sized Jedi master. Only the appearance is changed, so you don't have to worry about losing Jolee's unique sense of humor and his wit.
     
    Shem was kind in the way he designed this mod so that if you want to uninstall it at any point, you won't need to do any fancy 2da editing to get good ol' Jolee back. Just delete the UTC files and you're set! It also makes use of the TSL Patcher for easy installation. This mod includes a very nicely made custom icon, a new color scheme for the Yoda model, and some differently-colored robes. It's a fun mod, so if you don't mind Jolee looking a little green I'd definitely recommend giving it a try!
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    ~Inyri

    1,183 downloads

       (3 reviews)

    0 comments

    Submitted

  11. Darth Malak -- IMPROVED

    Original Review on Filefront:
     
    Are you tired of kicking Malak's ass? I know I am....so get ready guys and girls for the new and improved Malak! Here we have one beefed up dude ready to give you a whoopin This little mod does what it is meant to and to great effect. Have fun guys
     
    - JediKilla

    2,609 downloads

       (1 review)

    1 comment

    Submitted

  12. Sherruk - Attacks With Lightsabers

    Original Review on Filefront:
     
    Remember Sherruk? He was that Mandalorian on Dantooine with all the trophy sabers he bragged about. Yet when you had to fight him he used blasters/swords. I know "civilians" aren't trained to use lightsabers, but that never stopped anybody before! So why didn't Sherruk use those sabers, huh?! UGH!
     
    If you reacted in the above manner when you first played KotOR then you're in luck. Shem brings us a lovely mod that, while simple in concept, adds a new dimension to that part of Dantooine. Sherruk will now attack you with those trophy sabers, just like a good arrogant fool would. Apaprently Shem also didn't think a lightsaber collector would be caught dead with only two lightsabers. Where Grievous had four, Sherruk shows his prowess by having a whopping seven on his mangled body when you're done with him! Check his body for some other surprises that have been included!
     
    ~Inyri

    29,290 downloads

       (14 reviews)

    12 comments

    Submitted

  13. Robes for Korriban Sith Students

    Original Review on Filefront:
     
    Our benevolent overlord returns with an interesting addition to the planet Korriban. Remember the Sith Academy? Of course you do; it was in both games. Well, it's only in the first Knights of the Old Republic game that you get to become a student of the academy, and more importantly (at least for this mod), meet other students. Currently, all of the students of the academy wear those uniforms that Sith officers wear. It's a little odd, because they're not supposed to be just normal Sith officers, but Dark Jedi. Even the two masters of the academy, Uthar Wyn and Yuthura Ban, wear regular uniforms.
     
    So Shem has decided to give all of the students Dark Jedi robes. It's a nice addition, I think, and it means you might get a few extra robes for your party, and a few other nice items. But I'll explain that later. In addition to having robes, some of the NPCs' appearances have been altered, to avoid repetition. Also, Master Uthar and his former master, Jorak Uln, each wear special armor.
     
    Now, as if that wasn't enough, there are a few surprises here and there. But if you haven't played the game yet, you might want to stop reading.
     
    The main objective for Korriban is to find the Star Map in the Tomb of Naga Sadow. To get to that tomb, you have to gain enough prestige to be chosen to take the final trials. As I alluded to above, you'll be able to take some those Dark Jedi robes from for yourself; that's because you'll have the opportunity to terminate hostilities with some of your competition before you enter the tomb, and again afterwards.
     
    There are several different endings for Korriban, depending on your choices in the Tomb of Naga Sadow. For best results (i.e. to get the most items) you should kill both Uthar and Yuthura. This will throw the Sith academy into a rebellion, and all of the students and teachers will become hostile. This is both a light side and dark side option, so you don't have to worry about that. But if you want some extra LS points, befriending Yuthura and helping her kill Uthar, then bringing her back to the light will get the same results, though you won't get any of Yuthura's items.
     
    OK, you can keep reading now if you stopped before.
     
    This mod utilizes the TSL patcher to make the necessary appearance.2da changes, and there is an extra file included that will make the mod compatible with T7nowehere's Weapons of the Old Republic, for those of you who have that mod. The mod is also compatible with Prime's Jedi Model mod, so no worries if you have that as well. Enjoy the new Sith academy!
     
    NOTE: Please leave comments or feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    12,699 downloads

       (10 reviews)

    11 comments

    Submitted

  14. Helena - Bastila's Mother Changes

    Original Review on Filefront:
     
    Here we have a mod idea that no-one has done before. Have you ever wondered why Bastilla's mother was wearing a Jedi Robe instead of common peoples clothing, I mean considering she's in a place like a tatooine bar you'd think she'd be wearing common clothing. The second part to this mod also changers the messenger Malare's clothing to more common ones as well. To be honest that part didn't really phase me when I saw her in a dancers outfit, maybe because I'm not so picky Very simple mod that corrects mistakes in the game, and also very well done.
     
    - JediKilla

    7,501 downloads

       (11 reviews)

    2 comments

    Submitted

  15. Invisible Headgear

    Original Review on Filefront:
     
    Star Wars if you look through all of the movies, games, fan media, ect. always had one thing in common, masks, and not your normal run of the mill costume masks that you could by at your local convenient store. They have these great elaborate masks that give them special abilities or give them some extra bounus that they need to do what they are doing. The only thing that is bad about those masks is that they are UUUUUUUUUUGLY (excluding a few choice ones of course.) Now you ask "SithRevan what can we do about these ugly masks that make our characters look stupid?".
     
    Well my friends I have the solution. Actually Shem our Site Manager and all around cool guy has come up with the solution... I am just reviewing it.
     
    Anyway though I am proud to announce that the solution to making the ugly masks go away is to simply make them invisible and that is exactly what Shem did. What this mod does is makes all of the default masks in the game completely invisible so that you can get the bonuses with out having to make a fashion statement in the process.
     
    So I say awesome work Shem. I am glad to see you have a couple cool mods left in ya. Now to all of the other out there waiting to get you greedy little hands on this treasure... Enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    18,241 downloads

       (9 reviews)

    11 comments

    Submitted

  16. Prequel-Style Lightsabers

    Original Review on Filefront:
     
    This mod is basically the same, except it changes the red lightsaber crystal red instead of it being white by default.
    My review of the one for TSL:


    - JediKilla

    1,636 downloads

       (0 reviews)

    3 comments

    Submitted

  17. Revan's Robes

    For the mod linked below, go HERE for the info.
     
    Original Review on Filefront:
     
    There have been many Revan's Robes mods over the years, but this is the first one to grace FileFront. Each mod that gives the player Revan's robes is slightly different, usually in the placement of the robes within the game. Generally I tended to believe there was a reason they were stashed on the Star Forge in the first place, although the whole backstory of the Star Forge actually making the robes never made sense to me since Revan was clearly wearing them in the Dantooine vision with Malak before he ever found the Star Forge. Oh well!
     
    Anyway, my point was there is a reason you shouldn't have the robes right at the beginning of the game, which this mod does. It gives you the robes right at the beginning, on the Endar Spire, before you're ever able to set foot out of that first room. There's a good side to this and a bad side. Good side: You have Revan's robes! Yay! Bad side: You can't use them yet, and you won't be able to for quite some time (unless of course you cheat). As always, they are limited to dark side only, meaning of course you must be a Jedi, and then manage to get yourself over to the dark side of the Force. That takes a bit of time -- you at least have to wait until Dantooine. Personally I would have found it more believable to have the robes stashed away on Dantooine. It doesn't seem to me like the Jedi council would have just given you Revan's robes.
     
    But regardless of the details, this mod does exactly as it promises -- it gives you Darth Revan's robes, both the robes and the mask, in case you want to see your pretty little face in that hood. It does exactly what it's meant to do, and that's the most important point. Give it a download now if by some chance you don't yet have a Revan's robes mod and you want to run around the galaxy pretending to be the Dark Lord.
     
    ((Psst, don't include any spoilers in the comments, please. Believe or not, not everyone in the galaxy has played through the entire game yet! Thanks!))
     
    -Inyri
     

    February 24, 2007: Go HERE to get Kristy Kistic's fixed Darth Revan model to use with this mod.
     
    Then with the male unmasked model files, make three copies of each N_DarthRevanM.mdl and N_DarthRevanM.mdx files. Name one copy pmbjl.mdl, pmbjl.mdx, the next one pmbjm.mdl, pmbjm.mdx, and the last one pmbjs.mdl, pmbjs.mdx.
     
    For the female ones, either pick out the original look or the more feminine look. The file names are N_DarthRevanF.mdl and N_DarthRevanF.mdx and make three copies of each. Name one copy pfbjl.mdl, pfbjl.mdx, the next one pfbjm.mdl, pfbjm.mdx, and the last one pfbjs.mdl, pfbjs.mdx. Then put them in the override folder. Make sure when you rename them that you don't rename the extensions (the .mdl and .mdx).
     
    With the masked version, just dump Kristy's version in the override folder. No renaming is needed.

    3,063 downloads

       (1 review)

    5 comments

    Submitted

  18. Prequel-Style Robes

    Original Review on Filefront:
     
    Well everybody the wait is officially OVER I just got this mod from Shem and I have to say I think you all will be really excited about it. These robes are the robes Shem uses in most of his pictures for PotD's of Kotor. These robes are all made to Custom specifiations of all of your party members, or at least the ones that are Jedi anyway. Here is a little quote from Shem's readme on how these robes are made for specific players...

    Now as you can see from the quote Shem put a lot of effort into these robes but not all of the effort was his. Prime made the base of the robes that are being used here. Shem also has made all of the PC's robes race related, which means that if you are playing as an African American PC the body texture will show the skin on the body as the color of the PC's head. These robes will also replace all of the original bioware robes to give you a good looking aresenal of cool robes. As a bonus Shem has also added a couple of really cool things to the game, but you are going to have to work to get them as they are being sold at Crattis Yurkal's shop on dantooine. If you don't know where that is just refer to the readme. So all I have to say is nice job Shem on the mod, it is always good to see one of my fellow modders make an awesome mod. Also Shem and I want to give personal thanks to the creator of the base of mod Prime for allowing Shem to add on such an awesome mod. I hope everybody loves this mod as much as I think you guys will, enjoy!  

    Check out Prime's website for more of his awesome mods.
    http://warpedproductions.echonetwork.net/
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    1,596 downloads

       (3 reviews)

    3 comments

    Updated

  19. Carth's Republic Uniform Plus

    Original Review on Filefront:
     
    Our glorious leader Shem returns, with a mod that--as usual--you'll all enjoy. I know this because so many of you have already requested that he release this mod, after seeing it in some of his YouTube videos. Yes, Shem has finally released Carth's Republic Uniform--and then some.
     
    As you can tell from the screenshot, Carth will now wear the Republic soldier variant armor during his brief appearance on the Endar Spire. He will also be wearing this armor when you first wake up on Taris. Carth is a Republic soldier, so it's only natural that he wear the armor of one. However, he wouldn't make it ten feet out of the apartment parading around in that thing without being captured by Sith. So as soon as Carth leaves the apartment, you should switch to his classic Orange Jacket of Doom so the Sith won't know who he is. I guess it's supposed to be a flight suit, seeing as Carth's a pilot.
     
    In any case, once Carth joins the party, he will have two sets of armor in his inventory: first, as I said before, the flight jacket, and second, his set of Republic armor that he was wearing earlier. They have identical properties, so you're free to pick which one you think is appropriate. Personally, I think it makes more sense for Carth to wear his jacket, for reasons already mentioned. Anyway, as I said, they have identical properties, properties good enough that you'll want Carth to wear them. While the defense bonus for each set of armor is moderate, they give a whopping +5 to Carth's regeneration rate. And they can only be worn by Carth of course; how Shem managed to do this may be of interest to some of you modders out there. Carth also comes with a few extra items, some credits, medpacks, an extra blaster, and such, but it will be more fun for you to be surprised.
     
    The mod uses the TSL patcher, of course; however, the Republic armor uses the J slot in appearance.2da, so it won't be compatible with mods that allow Carth to wear Revan's robes. Well, it should be compatible, but Carth won't be able to wear the armor after you install this mod. And you'll need WinRAR/7zip to extract the files. Enjoy!
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    1,199 downloads

       (4 reviews)

    1 comment

    Updated

  20. Ultimate Sound Mod

    Original Review on Filefront:
     
    The ear is impressively good at distinguishing the most minute of differences between sounds, however without a context or direct comparison it can do an amazingly poor job at just that. This is why judging a sound mod just from listening to the sounds won't give you a clear picture of how good (or bad) the mod really is. From listening to the sound files from this mod out of game, they didn't sound all that impressive. However from experience I know these findings are generally inaccurate. Testing this mod in-game proved just that.
     
    Just from the saber ignite sounds I knew this was going to be a very popular sound mod. Try it out and you'll see what I mean. Shem has taken some of the sound effects from the recent (as well as older) films and put them into KotOR and KotOR2. This not only adds a wider variety of sound variation, since the styles between the two trilogies are actually quite distinct, but it also simply improves the sounds, making them all the more impressive. Of course not only the saber ignition sounds have been changed. All the saber sounds, basically, have been enhanced, as well as several of the blaster sounds, using familiar sounds such as those from Han Solo's DL-44 pistol. Several Force sounds have also been changed, and luckily changing the Force saber throw sound to something that actually sounds like a saber has been a key change!
     
    This is definitely a mod to look into if you're either disappointed with KotOR or KotOR2's original sounds, or if you just enjoy hearing new sound variations added to the game. I'd certainly recommend it.
     
    Note: If I didn't make it clear in the review, this mod is compatible with both KotOR1 and KotOR2, so you can use it with either. Simply make sure to read the read-me before installing.
     
    ~Inyri

    21,863 downloads

       (9 reviews)

    2 comments

    Submitted

  21. Increased Skills and Attributes

    Original Review on Filefront:
     
    If you're looking for a mod to give you a foot up on your game, check this one out. It is designed to help you start off stronger and become stronger at each level. How, you might ask? It will start your character off at 18 for each skill, and 4 for each attribute. This'll make your player character a little more self-sufficient at the beginning of the game! In order to take advantage of these starting stats you must either click "recommended" for skills and attributes when creating your character, or alternatively you can just use quick character creation and they will already be set.
     
    This mod also has a secondary function. It will also change skill bonuses to only cost one skill point, regardless of what it is. This is helpful if you're thinking twice about spending those precious skill points on a skill that costs more than one, because that's no longer an issue! This mod should be especially helpful for new players just getting into the game, or veteran players who just want a relaxed game with a bit less hassle. Keep it up Shem!
     
    ~Inyri

    4,452 downloads

       (5 reviews)

    1 comment

    Updated

  22. Force Power Gain

    Original Review on Filefront:
     
    Here we have a mod by our newest staff member JediShemL. This mod changes the way each Jedi Class gains their Force Powers per level. Every now and then your jedi will get two powers, then next level he will get one. It is pretty much random the way he has set it up. As for balance, I would have to say this mod is as balanced as it could be. The noticable difference that this mod has to other feat/force power gain mods is that it changes the rate at which your specific class gains powers.
     
    - JediKilla

    2,613 downloads

       (5 reviews)

    3 comments

    Submitted

  23. Feat Progression

    Update: Sorry for those that downloaded this prior to 4/2/2016. The issue with the installer was thought to have been fixed and in reality fell through the cracks to be completely forgotten...
     
    Original Review on Filefront:
     
    KotOR I is indeed a great game as it allows you to customize your characters with new armor, abilities, and powers not to mention it's great storyline. You can definitely tell that this game cheats you a little bit on feats and powers though because it only will give you 1-2 of them each time you level up. I think, and obviously Shem thought, that is a little less then you should actually be getting. So anyway that is why I am happy to announce this mod that will take care of that pesky little factor.
     
    You know Shem... he makes some of the coolest mods, in my opinion some of the best. So you all know that this one will be no different. What this mod does is sort of unique. You have seen it done with force powers but this differs a bit. This mod actually changes the amount of feats that you get during a regular level up period. This will give you more of an advantage to actually get all of the feats in the game before you cannot level up anymore.
     
    Well I really have to hand it to you Shem this definitely looks awesome. I personally will have a space in my override waiting for it after this review. Now to all of you itching to get you hands on this little trinket... Enjoy.
     
    Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
     
    -SithRevan

    6,856 downloads

       (6 reviews)

    5 comments

    Updated

  24. Realistic Visual Effects

    Original Review on FIlefront:
     
    Ever get annoyed by some of the visual effects in Knights of the Old Republic? I know I have. Also, for some reason I'm talking like Andy Rooney. Anyway, I guess there's some unwritten rule in LucasArt's development bible that says there have to be shiny special effects even if they don't make sense. Take the Force Protection green bubble from the Jedi Knight games, or the glowing purple hands of the flurry animation in KotOR. Just about every Star Wars game--the ones that have Force powers, at least--are riddled with these weird special effects that make no sense in real life. They don't even make sense in the Star Wars universe, and they're not even consistent from one game to the next! So, our glorious leader Shem decided to fix all that.
     
    Shem has gone through the visualeffects.2da file and has eliminated just about every visual oddity. There are so many that I can't even list them all, and it's probably better that you test the mod out and see for yourself. But I'll go over the basics:
     
    *No more crazy glowing hands with any of the melee special attacks (Critical Strike, Flurry, Power Attack).
    *No more weird white circles surrounding your player when you use Force Cure/Heal.
    *No more blurry vision with Force Speed.
    *And lots more Force visuals have been removed.
     
    So, if you're looking for a more realistic visual experience, one that is closer to the movies, than this is the mod for you. Also, for those of you making fan films with the games, this come in handy. Oh, and this version is for the first Knights of the Old Republic game; the KotOR II version will be up shortly. Enjoy!
     
    Since this is a major .2da edit, Shem has used the TSL patcher to ensure that it will be compatible with other mods. You will, however, need WinRAR or 7Zip to extract the files.
     
    NOTE: Please leave comments/feedback for the author, especially if you download and use this mod; usually it's the only reward modders receive for their efforts.
     
    ~JC

    46,721 downloads

       (10 reviews)

    5 comments

    Submitted

  25. Jedi Fix

    This is a little fix that keeps the style of jedi robes consistent throughout the game.
    For example when your inside the enclave the jedi are wearing the style of robe you wear
    and then when you go to the court yard the jedi were wearing a completely different robe
    model. So now every jedi in the game will be wearing the model you wear.
     
    Installation
    Drop files in override.
     
    Uninstallation
    Remove files from override.
     
     
     
    Thanks to every one that downloads this mod; I love you all.
     
    You can use this mod with any of your mods but just give me some credit for what it's worth.
     
    Compatibility: This mod is compatible with any robe mod you just need to change the file names of the robes tga, mdx, and mdl files to the ones in this mod and they will show up in game. (I can make a video per request by a user to show you how to make the change, if anybody needs a visual representation.)

    728 downloads

       (3 reviews)

    1 comment

    Updated