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I pressed ENTER by mistake when I opened the New Thread button, I am editing the thread to add text now.
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It didn't, but it should now. Try this version. Dantooine I-Wing (Tangent Space).zip
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View File Borderless Fullscreen and Skip Splash Screens DLL Sets the games window to Borderless Fullscreen most modern games have, also skip the BioWare and Obsidian logo screens on startup. Made for the Steam version of Star Wars: Knights of the Old Republic II - The Sith Lords. Installation Download and extract the mod. You need dinput8.dll and dinput8.ini. Copy both files into your KOTOR II game folder, the same folder as swkotor2.exe: ...\steamapps\common\Knights of the Old Republic II\ Launch the game normally through Steam Important: turn off overlays before playing or process that attach to the games process!!! If you don't disable the discord overlay it will crash the game or the window wont appear at all but it works with steam overlay Disable the Discord overlay Settings → Game Overlay = Off Settings → Registered Games → Turn off Toggle detection and Toggle overlay Built and tested on the latest Steam version only. Not tested on GOG, disc, or older Steam builds. github Submitter xXRatPieXx Submitted 06/05/2026 Category Mods TSLRCM Compatible Yes
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Well, it's just an idea. At the end of the day, I don't know her character as well as he does, so I'll leave the brainstorming to you two lol. Speaking of SAO though: @SAO1138 Remember when you mentioned that the vanilla companions still don't acknowledge Vima in the recent updates? Well, it ain't much but I think that Zalbaar at least could work out. I also have an idea of what such an interaction could look like: Vima tells him that he reminds her of a Bantha, causing an indignant reaction on his part. I could see that making some players giggle at least. Also, also: @SAO1138 Leilukin wants to patch her Revan Romance Redux Mod for Kotor 2, to make it friendlier towards a Vanilla Kotor 1 playthrough. If you like and if Vima's VA is up for it, why don't you consider a similair small project that gives a romanced Vima, light -or darkside, a cameo appearance in Kotor 2?
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xXRatPieXx started following Borderless Fullscreen and Skip Splash Screens DLL
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Sets the games window to Borderless Fullscreen most modern games have, also skip the BioWare and Obsidian logo screens on startup. Made for the Steam version of Star Wars: Knights of the Old Republic II - The Sith Lords. Installation Download and extract the mod. You need dinput8.dll and dinput8.ini. Copy both files into your KOTOR II game folder, the same folder as swkotor2.exe: ...\steamapps\common\Knights of the Old Republic II\ Launch the game normally through Steam Important: turn off overlays before playing or process that attach to the games process!!! If you don't disable the discord overlay it will crash the game or the window wont appear at all but it works with steam overlay Disable the Discord overlay Settings → Game Overlay = Off Settings → Registered Games → Turn off Toggle detection and Toggle overlay Built and tested on the latest Steam version only. Not tested on GOG, disc, or older Steam builds. github - Yesterday
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Darth Wreckage changed their profile photo
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In case anyone is interested, here's the second in my series of biblical case studies of Knights of the Old Republic: https://youtu.be/rjcAIT7A_0k
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Bastila getting her battle meditation from Nomi would indeed make sense ! This one is a great idea imo. The "doomed hero" though, after having reviewed Nomi's full story on Wookiepedia, doesnt really seem to fit her, although Sao, who's read the comics, would probably give an even more useful insight.
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My idea was based on a character archetype, that I really like, which is that of the "Doomed Hero". A character who is in the process of dying or facing a fate that to them is akin to or worse than death, leading to them using their remaining time for something they deem meaningful, so that they can leave the world without regret (in her case, finding someone with the talent for battle meditation, leading to Bastila learning that ability from Nomi). All Star Superman's Superman, MHA's All Might, ASOIAF's Jon Connington, Pedro and Whitebeard from One Piece and so on just to name a few examples of that archetype. And as to the when, I would've said the beginning of the war. Nomi leaves Coruscant to aid the Republic during the first battles, Revan uses HK or lures her into a trap (creating a parallel to what the Jedi will later do to him/her) or both. At the end of the day however, that's just my idea based on my preferences. I obviously can't tell you two what to do and I admittedly never read her comics, so I don't know what exactly would make sense for her character.
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I think you misunderstand the dialogue, although it was indeed kind of clumsy. Right after the line you quoted, she called Yuthura her friend. Cant get clearer than that Regarding Nomi, I think Revan related wouldnt really make sense, because that would mean he infiltrated Coruscant after having become a Sith ? Or before ? But if it's before, when ? Because he only turns to the Dark Side after his encounter with Vitiate so it would make no sense for him to try to assassinate Nomi before. But if it's after, how to explain he succeeded in going to Coruscant ? Or Nomi would go off planet ? There's some of my ideas from my conversation with Sao : this war and her 2 lovers' deaths, especially that 2d one (Qel Droma), could be why she's very sad AND why she would potentially cut herself from the Force and go back to her first belief that she didnt want to be a Jedi at first, letting that to her daughter (Vima, who, contrary to her mother, genuinely wanted to be a Jedi) and focusing on rebuilding the Republic a little like Leia in the Thrawn legends trilogy
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I checked against a vanilla install, and this mod makes scoundrels lose one feat compared to what they'd otherwise have at level 1. Vanilla, if you count every level 1 feat including the pre-selected ones, it's 9 total feats to start (light armor, melee, blaster, rifle, crit strike, snipe shot, scoundrel's luck, sneak attack, free feat). With this mod, for some reason, I was only given 6 additional feats to play around with (besides scoundrel's luck and sneak attack), not 7.
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I personally would go with something Revan related. Kotor 2 established him/her as a cold, ruthless master tactician who commited acts like bombing Telos, one of the many Jedi bases that the order created in case of a necessary retreat, just to send them a message, one who used precise strikes of assassination and sabotage against the Republic to weaken it without crippling it's machinery and who prefered capturing and turning Jedi rather than killing them unless it was deemed necessary. So it stands to reason that for them, Grandmaster Nomi Sunrider would be a very valuable asset in the war against the true Sith-Empire yet the very power that makes her so valuable as a potential ally would naturally also make her a potential threat to Revan themselves. So I could indeed imagine a scenario were Revan either did something to her that would cripple her abilities for a certain periode of time without actively killing her OR that they tried to capture, torture and turn her like many other Jedi, but that the attempt failed and Nomi managed to get away, but that the event had an unintended side-effect of her connection to the force being damaged someway somehow, forcing her to eitherretreat and try to restore her abilities, while also trying to teach Bastila how to use battle meditation after finding out that she possesses the capabilities to learning and mastering that ability as well. How exactly Revan would accomplish such a thing, I dunno. In case of a genuin assassination attempt however, I could maybe imagine him trying to use a poison made from the blood of a force resistent creature such as the Terentatek (or something in that direction at least). As for Kantarra in @SAO1138's Sleheyron Mod, there is a throw away line were Kantarra mentions that she and Yuthura got forcibly separated by Omeesh by having Kantarra sold to Aratech and if asked, she says that the reason for it was that, I quote, "slave owners are not fond of pairings between slaves that cannot result in offspring. It is bad business for them". Here is a vid from the S:SM playthrough through which I encountered the mod. The aforementioned line comes at 21:25 @SAO1138
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I've been looking forever for a mod that finally acknowledges the fact that Juhani is, indeed, a romance option for a female lightsided Revan. And when I heared about there being a mod that allows you to select who Revan ended up with in the first game, I was really excited to try this mod out, thinking it would be exactly what I was looking for at last. Unfortunately, the Mod in it's current form isn't what I was looking forward to. Yes, it does indeed make sure that Juhani is finally acknowledged as an option for a female Revan, instead of me being stuck with the games assumption that my female Revan ended up with Carth. And while I am a bit iffy about the voice acting, the fact that the author managed to incorporate both a Hidden message from Juhani and a cameo appearance from basically nothing, is rather impressive. My issue arises with the fact that in it's current Version, the Mod also takes various romance mods for Kotor 1, Mods that remove gender locks for Carth and Bastila and /or enable poly-romances with them to be precise, and turn their "additions" into selectable options too. Which I would be fine with, if these were coming in the form of selectable components that people can choose to either install or skip. But sadly, they are part of the main install, with the only optional component being the aforementioned cameo Juhani appearance. Thus sadly leaving me stuck with a playthrough were K2 acts as if Revan charging up both Carths and Bastilas loading ramps simutaneously was an actual genuin option in an unmodded vanilla Kotor 1 game.
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