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4 NeutralAbout gua543
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Jedi Knight
- Birthday 07/28/1995
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Location
The Outer Rim (Balkans)
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gua543 started following Balance in the Force, Additional Power Crystals for TSL Distributed, Schematic Lightsaber Mod 2021 and and 6 others
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Hello there! This looks like it will spice up even more my future run. I have a couple questions though. The first one is, would this mod be compatible with either Schematic Lightsaber Mod [SLM] 2.0 or Schematic Lightsaber Mod 2021 1.0b? And my second question is - I see the inclusion of a bronze crystal. Was that not already restored by TSLRCM? Thanks in advance for your answer!
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- 5 comments
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- ajunta pall
- pall
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- 5 comments
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- ajunta pall
- pall
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Replacement Loading Screens for KotOR2: Add-On Pack (with or without TSLRCM)
gua543 commented on Sith Holocron's file in Skins
Hello there! Quick question - I noticed that the loadscreens.2da file in this pack is a slightly different size compared to the same file in your other replacement loading screen packs. If I am using all of the packs, does it matter which loadscreens.2da file I'm putting in my override folder? Thanks in advance for your reply! -
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- 4 comments
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gua543 started following Better late than never, right?
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Hello everyone! I used to be very active in these forums around 2012, perhaps some of you will remember me - most likely for being incredibly annoying. I read through some of my old comments around here and I wish I could go back in time to smack myself behind the head. I like to believe that I have matured at leeeast a little bit ever since then though! I've been mostly lurking the past two-three years, snatching up mods for my ever-growing collection and daydreaming about making mods of my own (but never having the free time or the motivation to really dig into it). Anyway! If you recognize me from before - hello! If I've ever gotten on your nerves - sorry about that! In any case, that's all I have to say about that. Now, let's get going!
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Hello there! I always love mods that add more difficulty to story-relevant NPCs since I feel like most boss fights in vanilla content are a walk in the park. I have two questions though. Your mod and TK-664's K2 Armor Nitpicks 1.1 both modify the a_khoonda.uti file. Does that make them incompatible? And my other question is, the comment left by Paramano02 is quite concerning if true. Can you say if there's anything in your mod that can cause this for sure? Thanks in advance for your time!
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- 4 comments
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- 5 comments
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- ajunta pall
- pall
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Hello there! This is very interesting idea, and I feel like it fits well within the game's setting. It always struck me as a bit odd how in KotOR the Republic is this distant entity that you don't really interact with much until the very end (and Manaan, I suppose). My question is, does this mod require a fresh playthrough to work?
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- 1 comment
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- mandalorian
- cassus fett
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