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The_Chaser_One

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Everything posted by The_Chaser_One

  1. You're very much right and that must be an oversight on our part during Holopatcher's configuration. I'd just taught Sao about 2DAMEMORies so it wouldn't surprise me.
  2. First of all, BOSSR is and has always been incompatible with K1CP. Btw @SAO1138 I just read the description and you'll want to delete BOSSR from your recommendations or at least warn users about this. This particular mod has been designed to work with the vanilla game and that's it. Although I didnt try myself so no idea if it only brings small issues or game breaking bugs but I've seen testimonies of people who couldn't even complete the game with both installed. And that's not even talking about Sleheyron which brings a lot of new placeables. Even with K1R it breaks some placeables. BOSSR should be a mod played once, and if it were me I'd just advise to play from the savegame the author gave. And Sleheyron would've been the same if I didnt insist to Sao that we should make it compatibility friendly with an installer such as Holopatcher. Second, Sleheyron first brings many issues such as the ones you described but also others, like some of K1CP improvements not being taken into account, or even overriden by Sleheyron. Third, a compatibility patch is NOT needed if we do things right. And as Ndrew said very clearly, people are stupid so might as well do things smartly and in the simplest way possible for end users. Hm that's not what Sao told me. It's mostly because we didnt yet fix an issue with the Patcher regarding the 2DAMemories for the placeables.
  3. Haha I'm not mad dw, we know each other pretty well now. You dont need to play the intermediary. Yeah you're right in that it's a big mod, so compatibility was a 2d objective, etc etc. Hm I'm pretty sure it's just from that new update, and that's fortunate coz let's be honest way more people would've had that issue lol. Yeah, yeah, I know... I'm just too stubborn and optimistic so I assume people are smart. Ik, nor was my explanation. Just asked him what he did so he could fix his own situation himself, but ig you already did that. HAHA I hope not coz dang
  4. I don't want to sound rude or anything but people need to be a bit more autonomous when modding. When I started installing mods, not even making them, I spent hours downloading manually and thinking about the install order, organising everything for my custom installations. And I'm not even talking about mods like BOSSR for which we literally need to create a folder to make it work. So yeah, people read the mod page ? Sure but if we have something called a ReadMe, READ IT ! To answer your question about how I wrote it, it was indeed in the info.rtf file (WHICH PEOPLE ARE SUPPOSED TO READ AS WELL, OR WE WOULDNT WRITE ANYTHING ON IT) as well as the ReadMe itself, but Sao changed it apparently for some reason. Regarding how I communicated with Sao himself, we talked about it several times on Discord. We've been planning the install order to be K1CP, RC-K1CP, Sleheyron. Of course installing Sleheyron first is stupid and I never would've advised that, DUH. Ik what I'm doing. That being said, ig installing Sleheyron before RC-K1CP would be fine but for the sake of simplicity I prefer the other way around. Edit : actually, I think you're right, RC-K1CP last is better because from what Sao told me, we didn't do the 2DAMemories for the placeables in the ini file. Although I was almost sure we did. Does RC-K1CP add any placeables in the 2DA ? If not, then I'm pretty sure the install order between these 2 doesn't matter. It's just that Sao forgot that K1CP wasn't included in RC-K1CP, somehow.
  5. @SAO1138 I LITERALLY WROTE THE INSTALL ORDER BLACK ON WHITE EVERYWHERE IN HOLOPATCHER WHEN I SENT IT TO YOU ! Grrrrrrrr @JasonRyder Did you follow HoloPatcher's instructions and the ReadMe ? They are usually the most accurate and up to date documents you need to follow when installing mods. If Sao didn't change it, the precise install order should've been explicitly written before you clicked Install.
  6. You really should update your installation method and instructions coz installing this mod is annoying to figure out for me so I cant even imagine for non modders. Edit : I'm hardstuck in Nadd's tomb after choosing to be a Jedi. Can't leave the place even when reloading or even in compatibility mode. I checked the dialogue/scripts and everything seemed fine though 😕 Anyway pretty sad, impressive mod whatsoever.
  7. Bastila getting her battle meditation from Nomi would indeed make sense ! This one is a great idea imo. The "doomed hero" though, after having reviewed Nomi's full story on Wookiepedia, doesnt really seem to fit her, although Sao, who's read the comics, would probably give an even more useful insight.
  8. I think you misunderstand the dialogue, although it was indeed kind of clumsy. Right after the line you quoted, she called Yuthura her friend. Cant get clearer than that Regarding Nomi, I think Revan related wouldnt really make sense, because that would mean he infiltrated Coruscant after having become a Sith ? Or before ? But if it's before, when ? Because he only turns to the Dark Side after his encounter with Vitiate so it would make no sense for him to try to assassinate Nomi before. But if it's after, how to explain he succeeded in going to Coruscant ? Or Nomi would go off planet ? There's some of my ideas from my conversation with Sao : this war and her 2 lovers' deaths, especially that 2d one (Qel Droma), could be why she's very sad AND why she would potentially cut herself from the Force and go back to her first belief that she didnt want to be a Jedi at first, letting that to her daughter (Vima, who, contrary to her mother, genuinely wanted to be a Jedi) and focusing on rebuilding the Republic a little like Leia in the Thrawn legends trilogy
  9. Yeah that would be the context of me wondering "just why" lol. Like, why take time to do all that when it's already done and you could be doing more useful stuff for the community ? Like participating in expansion projects or doing things that actually bring something new ? Anyway, people do what they want but I believe it's a waste of time.
  10. @Kätzchen Regarding Nomi's issue, that is indeed quite interesting, not only for @SAO1138's mod but also for my expansion, which will feature Nomi herself. What do you think would be the best in that case ? you mentioned several examples but I'd be interested in your take on it. For Yuthura though, I don't remember that Aratech worker girl being sexually related in any way to Yuthura ? Is she not just a friend of hers ? Anyway, still interesting, maybe the twilek girl could be afraid of Yuthura after she becomes a Sith so she believes it's better if they dont meet again.
  11. @N-DReW25 Fair enough ! Tbh I was already biased by the AI portraits. Yeah you can make whatever you want but sometimes I just find myself wondering "just why ?". Although if it's in better resolution then why not.
  12. And this exists as well... Gotta go deeper if you want this kind of mod man !
  13. Shame to use AI when there already are mods for this. HD portraits and even hand made ones.
  14. Oh I really don't care lol, use it if you want to. It's just that we've been discussing the correct amount of credits the Tournament should give some months ago. And if you want more credits, go for it ! It's just that a vanilla playthrough doesn't work like that, the devs having thought about how much money you earn during the game thoroughly. However I remember thinking sometimes that Pazaak should give a bit more credits anyway so you do you.
  15. Hey again, no problem, it's already been asked and I explained above why I gave him back his original appearance (in the compatibility section, as you already saw). Regarding the wager meister, the Tournament does not give more than 5k credits because as Snigaroo pointed out, it would break the game's money system (which the wager meister kind of does), because you'd just end up with too many credits (some mods like Sleheyron unfortunately do that too, even though I did warn @SAO1138 about this, idk if he changed the crazy amount of credits you get by killing some more or less special enemies). Anyway, I hope you enjoyed the mod, please consider leaving a 5* review or a thumbs up reaction, doesnt cost much and is very appreciated. Have a good day !
  16. Indeed, this works very well with K1CP and RC-K1CP, as well as the Manaan Pazaak Tournament. @Cr00ker
  17. Right. Well to be honest, as much of a KOTOR fan that I am, I did not ever play a full playthrough with K1R. Never even got to the undercity. So I'll be honest, I've got no idea what you're talking about lol. But anyway, I guess if you ask N-Drew he might be able to throw this in RC-K1CP if the creators can be contacted.
  18. Why do you say that, is what you want in K1R ? By the way, Fair Strides is still around, it's thanks to her I made this (modernized Manaan Pazaak Tournament).
  19. Damn we actually had to fix this for the vanilla game... And now it doesnt work anyway when this mod is on. What a shame, I did want to try that hangar mod.
  20. Depends what you mean by compatible. If you mean can you have them both in your game, then yes. If you mean does the wager meister apply to the Tournament, then of course no. Edit : I just saw that the wager meister applies to Jolan on Manaan as well. I'm not sure about that one character. If I were you I'd install the Tournament on top of the wager meister just in case because the Tournament modifies Jolan's dialogue a lot so I'd rather you don't miss this.
  21. Right. Well, I guess it's good enough.
  22. That thing is still not fixed ? People are still wandering around with a Sith uniform and Carth without any disguise in 2026 ?
  23. You can definitely put another texture mod on top of his, like for example this one : https://www.nexusmods.com/kotor/mods/1271 You also have a commando troopers mod here : https://deadlystream.com/files/file/2215-sith-commandos-k1/
  24. You don't need to bother, I just mentioned Crazy34 as he's the original author of the UV lighting blades, but using J's is fine as well, basically the same thing. Anyway, cool if you already contacted Sao.
  25. Yeah adapting to Crazy34's blades style is something I told Sao to do but he never got the motivation to do it apparently. @SAO1138, maybe you guys can merge the mods so people have the better crystal without needing to go deep into DeadlyStream. Anyway, good idea and nice mod.
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