Sith Holocron

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Everything posted by Sith Holocron

  1. By the way, if anyone could let me know how this texture looks in game, I'd love to get some feedback. (It's in the package already.) I just want to know if I'll have to change now, rather than some point down the line when I've lost interest in this subject.
  2. Perhaps I can do something with it to make it animate - with your texture and with that HUD vector elements link you provided. I'm at work so I can check out the link right now. You still list it as a preview though. Were you going to go further with the texture?
  3. Once you're finished with it @ebmar, perhaps you can post a picture it as seen in the game? I'd love to see as many takes on these desk as possible, including by @Jorak Uln and anyone else that would like to give it a go.
  4. Would you mind uploading the 1.0a versions here, @Obi Wan Pere? The site may as well store them here in preparation for the next time their links go down.
  5. Remember when I suggested that you should contact support on that page? That's what I did. Usually easier to go to the source.
  6. Endar Spire and Harbinger replacement crate textures are now in the package in the original post.
  7. Got a response from Disney! Keep checking the links for the next few days.
  8. Here's the Endar Spire one which is just a recolor of the one above.
  9. In your humble opinion, is this a good replacement for Harbinger texture above?
  10. I think I've either seen that or heard about that one before but good catch.
  11. When working on other things, I just noticed something on one of the KotOR textures, specifically LEH_console1. Maybe I'm just late to the party and everyone else has seen this already. Has anyone else ever noticed this before? A tale in four pictures. Original Rotating Enlarging Mirroring See it?
  12. Throughout both of the games, you'll find crates in several versions. These cubes have different versions - one for each planetary location. (Excepting Taris with has three versions.) I'll list them all, provide the file names, and put a link where you can download them all. Why this may be important to you? 1) You're making a movie and you want to show different crates for different areas. This way you can swap the different textures in and out. 2) You're making a mod for a brand new area. Instead of looking through the KotOR Tool, you can use this blog page. 3) You want to make sure all of the boxes use the highest quality version of the texture. I'll be grouping these by planet, but not in game order nor alphabetical order. TARIS There are three different textures for crates on Taris. I believe the third more colorful version is in Davik's base. File name: LTS_locrat01.tga Size: 512 by 512 File name: LTS_locrat03.tga Size: 512 by 512 File name: LTS_crate.TGA Size: 512 by 512 HARBINGER File name: HAR_Cr01.tga Size: 128 X 128 Suggestion: Use my pack at the bottom of the page as both crates will now use this larger sized, clearer texture. This is the version I have included in the current pack. This texture is sized at 512 X 512 instead of the original texture. No renaming required. ENDAR SPIRE File name: LHR_crate01.tga Size: 128 X 128 Suggestion: Use my pack at the bottom of the page as both crates will now use this larger sized, clearer texture. This is the version I have included in the current pack. This texture is sized at 512 X 512 instead of the original texture. No renaming required. DXUN File name: DXN_Crt.TGA Size: 512 by 512 Note: This texture is also used in altered versions for Tatooine (LTA_trim02.tga, LTA_trim02_00a.tga, and LTA_trim02_01a.tga)and maybe have also expected to be used for Sleheyron (LSL_crate00.tga). Tatooine will be covered below as it's unique. Onderon (OND_t01a.tga) uses a slightly different version which reorders the boxes, and is also covered below. ONDERON File name: OND_t01a.tga Size: 512 by 512 Note: Onderon (OND_t01a.tga) uses a slightly different version of Dxun's texture which reorders the boxes. TELOS File name: TEL_CBx.tga Size: 128 X 128 Recommendation: Use sELFiNDUCEDcOMA's version instead (shown below) from his mod. This texture is not included in the package at the bottom of the page. TATOOINE This version not only covers the crates but also windows and a rusty wall File name: LTA_trim02.tga, LTA_trim02_00a.tga, and LTA_trim02_01a.tga Size: 512 by 512 Suggestion: Use my new upsized version instead (shown below) available in the pack at the bottom of the page. (You'll have to rename it to from "1024 - LTA_trim02 (New Version)" to the file names listed above.) My version (sized at 1024 X 1024) uses a new seamless rusty wall texture and uses the larger size of the box texture from Dxun so you don't lose as much crispness. MANAAN File name: LMA_crate01.tga Size: 256 x 256 Recommendation: Consider using my replacement instead? You'll have to rename this file from "" to "LMA_crate01.tga" (or to whatever name of crate you're replacing it with) before placing it in the Override. This texture is sized at 512 X 512. Included in package below. NAR SHADDAA File name: NAR_cr8.tga, NAR_cr8s.tga Size: 256 X 256, 64 X 64 Suggestion: Use my new version instead (shown below) available in the pack at the bottom of the page. (You'll have to rename it to from "NAR_cr8 (upsized)" to the file names above.) My version - sized at 512 x 512 - uses a recolored version of a different texture. PERAGUS File name: PER_locrat03.tga Size: 512 x 512 Note: Identical to one of the Taris crates but I included it anyway. DRESHDAE (thanks to @Sithspecter for finding it) File name: LZA_crate01.tga, LZA_crate01S.tga Size: 128 X 128, 512 by 512 Suggestion: Use my pack at the bottom of the page as both crates will now use the larger sized, clearer texture. TARIS (SITH BASE), also possibly Manaan Sith Base and Leviathan) Thanks again to @Sithspecter File name: LSI_box01.tga Size: 256 by 256 Pros: Unique box design Cons: Lower texture size. NEW CRATE Since I was spending all of my time looking at these darn things, I decided to make my own. File name: DRO_crate01.tga (rename it to whatever you need) Size: 512 X 512 I used wall panels from the game to make a M4-78 version of a crate. (They had to be shipping their medical supplies in something!) This texture is mostly a goof but if you can find a use for it, more power to you. If you use any of the above in a movie or in a mod and you've found it useful, please list in your credits/read-me as "Set Direction Assistant: Sith Holocron" SH_Set Decoration Crates.7z
  13. What may be my most niche blog is scheduled to publish at midnight my time.

    1. Sith Holocron

      Sith Holocron

      Might need an opinion on something.  Check the blog for an update.

  14. Shouldn't this thread be in the Game Saves section?
  15. I sent a request in to Disney 24 hours ago requesting the 1.0 b Spanish Patch. Hopefully, that request bears fruit. A challenge to the rest of the site: Find all of the 1.0b International 1.0b updates in the following versions . . . UK, French, German, Italian, and Spanish. Upload them here. (If you want to upload them to Nexusmods too, have at it!) Rejoice that we're providing needed support to a community to help out the new blood. Those people will be the ones helping keeping this community alive. (Well . . . that plus Steam and GOG sales.)
  16. Is this what you need? http://static.dolimg.com/mh_netstorage/lucasfilm/patches/pc/KotOR2 Patch v201420 SP.exe If it is, please upload it here. In the description, may I recommend posting the instructions in English and Spanish. You might want to include a reminder that this form is primarily an English speaking forum so if downloaders reach out, they're conversing in a language the majority of us can understand. If you have the International 1.0b Spanish version, please upload that as well.
  17. Checked it myself. Went to a 404. Might I suggest you use that "Need more help?" button on the bottom of that page?
  18. Well, it seems POEM covered up their true intentions of actually making a different game so . . . it's strangely apt!
  19. How about a Copyright Attorney's opinion on this situation?