Sith Holocron

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Everything posted by Sith Holocron

  1. If you were a film maker and were trying to come up with a musical motif for Darth Revan, what music would you choose if you were looking outside the games for inspiration? This can be an brooding musical piece, something faster pace, or even something upbeat. They should be instrumental pieces though. I'm just curious where your minds would go.
  2. Trying to place the area . .. Dxun temple? Update: I think I've been ninja'd
  3. The light blue bordered section is either "TEL_rock02", "TEL_rock03", or "TEL_rock04". The purple one might also be the same thing.
  4. The orange outlined ones looks like either "KOR_flr03" or "KOR_flr02"
  5. @Kexikus and @VarsityPuppet, guess I don't need that UVmap now. He's done the texture himself.
  6. I considered working on this and had even started when I realized that I'd never use it myself because I don't personally use this model of the HK-47. Then I abandoned it. Would it not be easier to ask someone to make a HK-55 texture for this HK model instead by @DarthParametric? It does better simulate the model in that actual SWTOR game than the one in both KotOR1 and TSL. I use this version exclusively. It's not like there isn't precedence for people making new skins for DP's model. In fact, @Kainzorus Prime made some great textures for DP's model and they look wonderful. (The HK-51 skin is a personal favorite from this pack.) I'm not necessarily saying you should PM Kainzorus to ask him to work on it. I am suggesting that you might want to keep your options open as to model choice. Especially as no one else has responded to your request so far.
  7. Now that @N-DReW25 has explained it to you, why would you still want this request considered? If all of their hard work creating a new head will be going to waste - as the character won't be seen due to him wearing a mask - what's in it for them?
  8. @timurD2003, did you mean this droid from M4-78 (shown below) had no shadow for it? If so, you might want to report that issue in the M4-78 EP bug report thread. Please do note which version of the the M4-78 Enhancement Project you're using, friend. Everyone else: Looking at the picture above - taken from an old version of M4-78 EP - I also see no shadows. If confirmed that the lack of shadows for L5-65 is still an issue for the 1.5 version of the EP, I'm sure @zbyl2 would appreciate assistance in fixing this issue.
  9. Are you a U.S. citizen?  Don't forget to vote!

    1. Mellowtron11

      Mellowtron11

      Already went this morning!

    2. Sith Holocron

      Sith Holocron

      It's only 8 am here.  Don't think the polls are open yet here.  Going to change into non-work clothing now, to prepare.

    3. Sith Holocron

      Sith Holocron

      Just got back from voting.  Now . . .  a few hours of sleep before I have to wake up and go to the dentist.

  10. There are two versions of HK-55. Which one? Provide pictures.
  11. As Nar Shaddaa is a den of villainy, it only makes sense to have a few games of chance to part the suckers from their credits. What better way to show this (without dialogue) than including some of the slot machines seen in SWTOR? However, certain slot machines are better than others. The ones I refer to have animations on them and in SWYOR, are only seen during the Nar Shaddaa Nightlife event which happens only once a year. I've attached a few pictures so you can see the slot machines - one type has a green screen and the other - a KingPin machine - is purple. I'm not asking anyone to actually put them in the game but to make the machines (with the animations) available to those that wanted to do it themselves.
  12. Better late than never . . . Update 18FEB2019: Permission granted to make April Fool's Jokes out of this picture for mods that replace the regular logo with this.
  13. Hoping for assistance from you all.  I wish to work on splicing better sounding dialogue for Lt. Grenn for M4-78 EP mod. Might anyone be willing to find Davik Kang's voice files in KotOR1, convert them to normal WAV or MP3s, and send them my way?  (I'm getting the voice actor's lines from SWTOR as I type this.) With more words, I can probably construct more convincing dialogue to work with. This wasn't a request by Zbyl2 so this'll be all on me. Thanks.

    1. GNihilus2

      GNihilus2

      great news to hear!

      here always looking for better sounds for M4 (and big voiced mods in general), so this is good to hear SH. 

    2. Sith Holocron

      Sith Holocron

      A question: How many of you have actually played M4-78 EP 1.5 yet?  I'd like to hear reviews in the M4-78 1.5 thread, if you have.

      I was also trying to determine what may be good ideas to change in conversations of the the Ebon's Hawk crew on the landing pad cutscenes.  Again, I'm looking for responses only from folks that have played version 1.5.  Let's just say that I could add a lot more conversation from our favorite assassin droid now.

    3. Sith Holocron

      Sith Holocron

      As long as all of you are here, had you noticed I updated one of my mods today?  Check it out here as you may find the change interesting.

    4. Show next comments  153 more
  14. As I'm not working on this project at present, here would be some things that might help out someone else that might be working on this. Besides, if more than one person was working on this, just imagine the voice choices that could eventually grace the download area. 1) Though you have a transcript of all the lines that currently player's actions in the game, it also lists lines that never play in the game. The lines that don't play need to be figured out if you're to try save effort and possibly some money. And yes, the transcript has just been updated with what you'd need to save the female lines as. 2) Any one interested in acquiring a voice actor should know not only what lines she'd have to say but also exactly how many words she has to say. Voice actors usually record the lines in particular numbered batches so knowing the word count will help you know much you're going to pay. Of course, if you or a reliable friend is voicing this yourself, this is less of an issue. 3) IIRC, you'll want to want to save the voice files as mono. If I am recalling this incorrectly, let me know and I'll come back edit this post. This doesn't solve the issue of the voice lines not being heard in KotOR2 so leave that idea to the side for now. Just plan for the KotOR1 PC for the moment. When someone figures out a way to make the lines heard in KotOR2, that could return to the discussion. I am not opposed to the idea of moving this thread to the Request section if it is thought to be a more appropriate place for it.
  15. Very nicely done but you already know that as I recommended that you put it up here. I might have to update one of my mods as you gave me permission to use yours. When I'm done, you'll see it uploaded here with the proper credits added. Update: My new version of an old mod now using your texture is up now.
  16. @Dark Hope did the hard work. I only provided some light animation on the various controls. I told you they'd like it, DH!
  17. I just thought I should point out that my initial post was less of a request to do anything with this and more of a "isn't this interesting to consider" type of thing. That said: If someone wants to crack at this, I'd be happy to take a look at the results.
  18. @darthbdaman, I am glad you asked this question as I was unaware that the most current version of this fix pack has fixes to M4-78 as well, so I added it to my M4-78 mods blog. I am also wondering about your fix pack fits in with M4-78 EP 1.5.
  19. Thanks for posting this again for me, @Leilukin. I have asked @sEcOnDbOuToFiNsAnItY about this in a PM. (I wonder why he didn't offer the fix to @VarsityPuppet so that VP could include the fix in the mod - eliminating the need for a separate download. Perhaps one or both of them will respond to this publicly stated question.
  20. Sith Prophecy would probably work well as a font, but wondering what else you might suggest.