Sith Holocron

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Everything posted by Sith Holocron

  1. You would be referring to IS-43, I believe. Droids in the Central Zone with letter and number combinations tend to start with the letter "C" and the ones like that in the Industrial Zone usually have an "I."
  2. I was misinformed about this, DaffyDaffy. Only downloads in the "Mods" category have that TSLRCM Compatibility section. Items under the "Media" and "Skins" do not display this information. That settled, I can assure you that this mod is compatible with TSLRCM. Any mod that I personally release for K2 - that I created - on this site will be TSLRCM compatible.
  3. How many new files were there in each?
  4. Unless someone wants to do make this into a mod, this discussion shouldn't continue. It's flame-bait at this point. Announce a WIP if someone is truly interested in making this. Discussion locked.
  5. I grabbed two quotes from a different thread and combined them to one post for this . . . The read me for the patch should clearly state that if you install M4-78 EP, then you must find Vash in order to be able to complete the game. If the mod changes the requirements for game completion, folks should be super aware of this.
  6. You really need to check your email and reply to it.
  7. If he answers about the project, you'll know. If he doesn't, there's no need to have him pointed out. Edit: The person I asked if he had any interest in this has replied in the negative.
  8. Sith Holocron

    Requests

    It seems likely. I hope you did not directly link to it.
  9. I was leaning towards "symptomatic of OCD" myself.
  10. It seems fairly obvious that the TSLRCM team have no interest in changing this back to the original glitchy way. That doesn't mean you're out of luck. I've asked the guy that has made tweaks to TSLRCM before if he might be interested. As for the Handmaiden Robe glitch . . . could someone enlighten me as to what that is?
  11. I know you said "major" but . . . no love for Malachor V? For those of you just joining my rants in progress, the Malachor V skybox is an ongoing pet peeve of mine.
  12. Sith Holocron

    Requests

    Good thing I'm thorough. . . . I've found that Colja mod on a site that stores old mods. The owner of the site wouldn't appreciate that site being revealed to the general public. As a compromise, I've put this Zaalbar reskin by Colja up on Rapidshare. Grab it here.
  13. Why can't the original poster try an earlier save - if only to confirm how that HK torture scene plays out? Also: is it possible to click past a portion of that cut-scene if one were click-happy?
  14. Spoilers from Zbyl2 You can get two from the central zone maintenance unit when he explains how to reactivate L5-65. You can get one power core from Industrial Zone maintenance droid if you got parts for him (Manufacturing Recourses side-quest). If you didn't do that quest, you'll still get power cores if you didn't kill any other droids. One can be found in the loading zone. (Try looking in containers.) One can be found on a Sith's body, near the Environmental Zone's entrance. One is dropped by one of the droids you kill in the Environmental Zone. If you kill Kaah, you get a power core from his body, too.
  15. The links being dead was discussed in my last post in this thread. If someone finds it, send the file to ME as I would be able to upload it here. (After we confirm it works with TSLRCM 1.8.3 of course.)
  16. I don't recall you asking me about it. However, that line is titled "804rdlead011.mp3"
  17. We won't discuss that "mod" here. Why you might ask? For the same reason that LucasForums doesn't allow it.
  18. This quote made me wonder . . . Will there be any authentic Mandalorian language represented in this mod?
  19. 1) See top of page, right side under File Information. 2) As on the top of the page, it lists that it's TSLRCM compatible. As this only affects textures on Peragus Station, uses this completely compatible with M4-78 EP. 3) Not sure what you're asking here. What about my other mods? Are they OK to use with what? Ask about my other mods on their respective pages. However, if you're asking if my other mods are OK to work with this one, yes. (I just recommend to let one of the textures in "Replacement Peragus II Artwork by Trench 1.0" override this one if you use both.)
  20. There are two different force field operator voice over persons?