Sith Holocron

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Everything posted by Sith Holocron

  1. Might anyone know the name of the texture used on the animated portion of the stun baton?

    1. Malkior

      Malkior

      fx_Tex_11 Managed to turn the Stun Baton effect red.

    2. Sith Holocron
    3. Malkior
  2. Might anyone know the name of the texture used on the texture for the stun baton?

  3. Now that you are about to hand off Malachor VI, I have to ask . . . You are finishing this, right?
  4. By the way folks, a new version of this was uploaded yesterday. A question to danil-ch . . . you said: To be clear, that's only because the lines were used in that mod and not due to a conflict. Correct? If that is indeed the case. could you explain to folks wanting to use both in what order TSLRCM, M4-78 EP and your mod should be installed? If there is a conflict, could you elaborate on it?
  5. You said: To be clear, that's only because the lines were used in that mod and not due to a conflict. Correct? If that is indeed the case. could you explain to folks wanting to use both in what order TSLRCM, M4-78 EP and your mod should be installed? If there is a conflict, could you elaborate on it?
  6. HH, Zbyl, VP: Please check (and respond to) your email as I need your input on something.

    1. zbyl2

      zbyl2

      I responded in a terribly unhelpful way ;)

    2. Sith Holocron

      Sith Holocron

      At least you DID respond. Hopefully, I'll find someone to finish that unreleased mod. Maybe someone on this very forum...

  7. I have news but you're probably not going to like it. I quote Stoney . . . Perhaps Darth InSidious [the Azgath mod author] held on to a copy. Have you tried sending him a PM?
  8. I have just asked Stoney in an email if he still has the patch.
  9. I believe what Bendarby is saying: he would've volunteered to do voiceovers for your project but he's a male. If you have openings for male characters, there's your opportunity.
  10. Alternate proposal: Let danil-ch submit something covers that one line and the associated action?
  11. Welcome to the DS Forums, EoinMaloney! LucasForums is probably backing up their servers. They will be back up later, I'm sure.
  12. I suggested Recruitable Kay because it might be more interesting to see something new brought to the table. I haven't seen that mod used in a playthrough before. Whether you do or don't use Kay, I still suggest using that Juhani Catlike Head Mod. (You'll still encounter Juhani in the Grove if you have Recruitable Kay installed - she just won't join your party.) MrPhil, are you talking about this one?
  13. I believe Skip Peragus is completely incompatible with TSLRCM. You're in a pickle. Sorry to be the bearer of bad news but it looks like you'll have you'll have to do a fresh install of TSLRCM 1.8.2 and M4-78 EP. and then create a new game.
  14. Try sending him a PM. Edit: This thread is now locked until I hear back from Darth Sapiens.
  15. Kotor1? You have to use "Brotherhood of Shadow: Solomon's Revenge" and "Recruitable Kay"
  16. Only the international update for KotOR 2 consists of two separate patches, and you will need to install both of them; first 1.0a, and then 1.0b - if you're using the US edition don't need 1.0a. This link was already provided in the guide I previously linked to.
  17. Did I spot Trench's Peragus II artwork in the background?
  18. Check out part 7 of the installation guide for more information.
  19. Holowan Consortium: Incompatible with TSLRCM HOTOR 1.6: Incompatible with TSLRCM Ithorian Cantina: Incompatible with TSLRCM Ebon Hawk Cargo Mod: Incompatible with TSLRCM - Causes a conflict with trying to get the HK Factory quest to fire. Check this Compatibility List to see if you recognize any other mods that do not work with TSLRCM.
  20. Are you located in one of the countires listed in this post? If so, you're out of luck. Also, if you're in one of the countries, do not ask about how to get on that site on these forums. (I locked that thread for a reason.)