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Found 8 results

  1. I always liked how Luke was dressed in Return of the Jedi, I think it might fit well for a Grey Jedi kind of playthrough. For those who played Jedi Knight : Jedi Academy, Toshi made a really nice model of that particular outfit. Here's the one I mean, as it is in EA's Battlefront 2. Someone else made a thread about it a while ago and had the original modder's approval. I figured with the new rules and modding tools, this might be a good time to make a new request for it.
  2. Ferc Kast

    Entry #1: Back to the Future...

    "Awaken..." *Looks around cautiously* Well, I seemingly escaped my cyrosleep that I took for reasons I can't recall. I'm so ecstatic to see all the improvements to ease the process of modding, and the new possibilities unlocked. What, Jolee? You don't think that portrait matches you? A relatively "small" project I may do is porting the K1 player heads into K2. My first step will be seeing which heads Obsidian didn't remove from the game assets, and then go from there. On another note, I confirmed that I did lose all of my files for Echo of the Force (my previous WIP TC for KOTOR II)...except...I did apparently retain most of my notes. The downside is I have to redo everything from scratch. I'm slowly restarting it, but it may take some time to get back to where I was at before. Here's my first stab at recreating one of the NPC skins I had previously done. Anyways, until my next entry, may the Force be with you.
  3. ebmar

    First Porting Attempt

    Many thanks to: This instructive topic Fred Tetra's "KotORTool" bead-v's "MDLedit" Chuck Chargin Jr./ndix UR's "MDLOps" JCarter426's "JC's Cloaked Jedi Robes & Supermodel Port for K1 - Supermodels" stoffe/Fair Strides' "TSLPatcher" and DarthParametric's past-present modding knowledge , My first ever porting attempt went a success! I remembered back then; the very first thing I wanted to do with modding is on doing this, which ends-up me going nowhere with the attempt lol. So, although I'm not actually "create" one, it is always a pleasing feeling to see an effort comes to fruition. Again, credits to the aforementioned folks; as only because of their effort, the dream isn't just a dream. May the Force be with you all!
  4. FF97

    Jolee as PC

    Version 1.0.0

    30 downloads

    This mod will add Jolee from Kotor as a playable character in Kotor 2 TSL. The head replaces the black, bearded bald guy. Note: The animations differ a little from the default heads in Kotor 2. Jolee seems to be much less calm and always looking around. This is not a bug, but his unique animation from Kotor.
  5. thetruerevan75

    KOTOR 2 Blonde Guy Head in KOTOR 1?

    I don't know if someone has done this already, but could someone port the blonde guy head from KOTOR 2 to KOTOR 1? or link me to an existing one? I couldn't find it if it has already been done. Thanks! EDIT: This one.
  6. Someone on the KOTOR reddit said that porting was allowed now, is that true? because I didn't hear anything about that.
  7. FF97

    MOD:Jolee as PC

    View File Jolee as PC This mod will add Jolee from Kotor as a playable character in Kotor 2 TSL. The head replaces the black, bearded bald guy. Note: The animations differ a little from the default heads in Kotor 2. Jolee seems to be much less calm and always looking around. This is not a bug, but his unique animation from Kotor. Submitter FF97 Submitted 06/23/2018 Category Mods TSLRCM Compatible Yes  
  8. sELFiNDUCEDcOMA

    "Porting" from K1 to TSL

    I know this was brought up recently enough -- just noticed it myself -- but I wanted to see what people's take on this was exactly; especially with LucasArts being acquired by Disney and this NOT being LucasForums . I'm sure there is some "legal" issue here that people rightly or wrongly are stuck on, but, if you were to have a disclaimer as part of you mod, that the mod uses assets from K1 for a TSL mod, and, that you need to have both a legitimate copy of K1 and TSL in order to use the mod, well.. is there really an issue here if you make it clear that you don't support pirating and place the onus on the end user to take responsibility for their actions and that you (or the site) are not liable if you by chance happen to be using the mod without owning copies of both games..? I'm pretty sure this is something that other sites do, where modders use assets from one game within another -- for example Fallout New Vegas and Fallout 3; especially when it comes to mods that uses assets from a DLC. Especially as I think that most of the fans of these games will likely have legitimate copies of both games -- I do for both along with for XBOX -- and if I'm not mistaken, there is a version of the game that was sold that had BOTH games on the same disc, perhaps even launched by the same loader. Which makes things a tad bit more "gray" than black and white.