Sith Holocron

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Everything posted by Sith Holocron

  1. Haven't we veered away from the original topic a bit?
  2. Version 1.2

    1,711 downloads

    KOTOR2 (TSL) Animated Galaxy Map Texture in Canon Positions 1.2 ===================================================================== AUTHOR: Sith Holocron FIRST RELEASE: 19 FEB 2017 UPDATED RELEASE: 02 JUN 2020 CURRENT RELEASE: 25 JUL 2024 GAMES: Star Wars Knights of the Old Republic II Description: ------------ The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated. As the texture tile is named the same in both KotOR games, the mod is usable in both games. So . . . what’s different? The planets are now in the positions as laid out in Bead-V’s TSL Galaxy Map Fix . Though this mod is meant for Knights of the Old Republic 1, it can and will work in KotOR2 if the installation instructions below are followed. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. A version for KOTOR1 using the “canon” positions for the planets is available here. There are FOUR different versions of the Galaxy Map texture that you can use! Version 1: The original planets as laid out in the original un-modded game. Version 2: In addition to the original planets, I've added M4-78 to the map. Version 3: In addition to the original planets, I've added M4-78 and Coruscant to the map. Version 4: This is the "April Fool's Version" of the Galaxy Map as described in this post. (http://deadlystream....oon/#entry44585) : It includes all original planets, M4-78, Coruscant, and Cathalan. Unlike the GIF shown on that post, it doesn't have the "Don't Travel" animation as part of the map. Here's a video that shows the textures in the game. Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly! Installation: ------------- Choose the version that bests suits your uses. Grab both TGA and TXI files from that file folder and drop them into the following folder: SWKotOR2/Override Uninstallation: ------------- Take them out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: ------------- Kexikus: Help with putting together this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.
  3. View File Sith Holocron - TSL Animated Galaxy Map Texture in Canon Positions KOTOR2 (TSL) Animated Galaxy Map Texture in Canon Positions 1.2 ===================================================================== AUTHOR: Sith Holocron FIRST RELEASE: 19 FEB 2017 UPDATED RELEASE: 02 JUN 2020 CURRENT RELEASE: 25 JUL 2024 GAMES: Star Wars Knights of the Old Republic II Description: ------------ The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated. As the texture tile is named the same in both KotOR games, the mod is usable in both games. So . . . what’s different? The planets are now in the positions as laid out in Bead-V’s TSL Galaxy Map Fix . Though this mod is meant for Knights of the Old Republic 1, it can and will work in KotOR2 if the installation instructions below are followed. Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit. This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. A version for KOTOR1 using the “canon” positions for the planets is available here. There are FOUR different versions of the Galaxy Map texture that you can use! Version 1: The original planets as laid out in the original un-modded game. Version 2: In addition to the original planets, I've added M4-78 to the map. Version 3: In addition to the original planets, I've added M4-78 and Coruscant to the map. Version 4: This is the "April Fool's Version" of the Galaxy Map as described in this post. (http://deadlystream....oon/#entry44585) : It includes all original planets, M4-78, Coruscant, and Cathalan. Unlike the GIF shown on that post, it doesn't have the "Don't Travel" animation as part of the map. Here's a video that shows the textures in the game. Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly! Installation: ------------- Choose the version that bests suits your uses. Grab both TGA and TXI files from that file folder and drop them into the following folder: SWKotOR2/Override Uninstallation: ------------- Take them out again. Known Bugs: ------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission. Credits: ------------- Kexikus: Help with putting together this mod. LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums. Submitter Sith Holocron Submitted 02/19/2017 Category Skins TSLRCM Compatible Yes  
  4. Well, you know where the request section is.
  5. I wonder if I posted something about this in 2015. Oh look, I did.
  6. No voice lines remain to restore anything.
  7. Note: This is not in regards to the "M4-78 Enhancement Project." - This is for Stoney's original version before Zbyl2 and Hassat Hunter joined the team.
  8. As I'll be attempting to reach out to Stoney, I thought I should ask you fine folks if there are any questions that you think I should ask Stoney about, mostly in regards to M4-78. 1. First list how I should be pronouncing your screen name if I wind up using your question in the documentary. 2. List your question/s. Thanks for helping me provide you with a better quality documentary.
  9. It might be time to create an alternate version of one of my mods. It seems to be a common request so I might have to do it. (I'd probably have to do so to get it into one of the KOTOR subreddit builds anyway.)

  10. As you've been a member since August 2014, please show the newer folks that you know to look to the Read Me First page and provide the required information to posts regarding possible glitches and errors. To the newer folks, this requirement is for each new problem thread you create on this.
  11. Might you list your other mods - even if you're sure that it's BOS?
  12. This is what I get for speed reading! LOL
  13. Assuming that the test goes well, will you be adding the extra Unknown World skyboxes to the package?
  14. Just finished another draft of the script for next chapter of "M4-78: A History"

  15. Before someone asks, here's Tyvokka's official stance on the sound files. Best of luck on your mod!