jc2

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Everything posted by jc2

  1. PlaySound("nglobedroi03000_") would be the function try, as for where to put it, place it in the script to fire. Might even be worth trying to put the VO tag, like PlaySound("nm35aadroi02000_"). Don't forget to write out the line in the .dlg file.
  2. Perhaps, you could try using a script to trigger the single line (assuming it is a single line of dialogue). You could also try putting it in the Sound category instead of Vo_ResRef. Personally, haven't run into this myself, but these 2 ideas came to mind.
  3. Yes. Additionally, I had to speak with Shadow before exiting the Ebon Hawk on Korriban (therefore, before even running into the crazed lunatic who tell about Solomon's survival). And, just to be safe, I recommend going back into the Ebon Hawk immediately after that conversation/fight and exhausting all dialogue options with Shadow if any are left. I believe Shadow requests/requires the PC to speak with her on the Ebon Hawk for privacy. Yes, after doing this, I was able to travel through the tunnels both ways without having it crash. I look forward to hearing if this worked for you as well. On an almost unrelated note, do not strike the finishing blow on the boss with Force Shoke in that Mando Wars quest, doing so will cause multiple NPCs to spawn and crash the game, it has something to do with the kotor game mechanics of both paralysis from force Shock & the extra round granted to the PC after successfully killing an opponent. This is confusing because the boss has the minimum 1 hp checked in the files, thus preventing the boss' death yet this mechanism will still grant the PC another extra attack looping the near death script check to continually spawn NPCs. I haven't heard of anyone ever running into this issue, but I thought it might be beneficial to this thread, nonetheless. In the rare case that you do attempt to kill the boss with Force Shock, simply load a save prior to killing the boss with Force Shock. Special note: reloading a save prior to entering the module is not necessary in this case so if you have a save mid-fight go ahead and use it. Since this mod, has another point or two where this scripting technique is used, I would recommend not using Force Shock (or its upgraded variants) when the boss has low hp.
  4. I found the solution to this issue. First load a save prior to entering the new Czerka modules on Korriban, somehow entering that zone before having a conversation will screw you over. You have to speak to your companion and ask about the Mandalorian Wars and it will have you warp to a module and do quest related content. Continue talking to her until you've exhausted all the options, then go into the new BOS:SR korriban modules. If you do not speak to exhaust all conversation with the SHadow before going into the new BOS:SR areas on Korriban, then you will have this crash. This is how I was able to fix this issue, and it took a couple hours to debug this solution after falsely assuming it was mod incompatibility. Let the thread know if this fixes it for you.
  5. This mod by N-DRreW25 might help.
  6. I prefer Style 1, but Style 3 is very good as well.
  7. Neat idea! Congratz on your first release!
  8. jc2

    Improved Grenades

    Just move both the .nss and the .ncs into the override it won't cause any issues.
  9. I very much like the edits by ebmar to improve Salk's VO.
  10. I don't recall anyone doing this, when I did a mod that utilized a datapad I gave it a proper name. The only exception would be the Mandalorian 1 Datapad and Mandalorian 2 datapad within the vanilla game. I would definitely encourage you to do this, should be a few uti edits or perhaps a dialogue.tlk edit.
    I got a chance to open up the dialogue file and look within, I really like the simplicity & direction of this mod. The wording is very immersive & believable. I recommend this mod to anyone that prefers a very smooth and laid back playthrough or dialogue style.
  11. Glad to see someone else take a crack at it, so does DP. I'm certainly curious to see how you did it, welcome to deadlystream btw!
  12. Yes! Finally someone who isn't complaining about how "hard" it is. I look forward to this being released!
  13. jc2

    Improved Grenades

    My mod above is strictly a kotor 1 mod. The previous mod I had linked was on jumpstationz, which shut down several months ago, and was in fact for TSL. It may still exist, but I do not know where to find it.
  14. To throw a differing opinion out there, not everyone looks like their Driver's License or passport photo. Variations of hair, makeup, colors, size, scars, and others exist, therefore, a portrait that doesn't quite match the in-game textures may not be so far fetched, if the portrait is considered a type of Republic photo ID. I wouldn't be opposed to using these types of portraits in game, I'm fairly certain there are mods that already change the portraits to appear different from in-game characters.
  15. Here is one by Ebmar https://deadlystream.com/files/file/1393-k1-handmaiden-player-head-tslport/ Another: https://deadlystream.com/files/file/1719-visas-as-pc-for-k1/ And Effix has a lot of them. Here is a link to his mods on deadlystream: https://deadlystream.com/profile/28754-effix/content/?type=downloads_file&change_section=1 Effix: https://deadlystream.com/files/file/1600-effixians-pfhb05-from-k2-to-k1/ https://deadlystream.com/files/file/1599-effixians-pmhh02-from-k2-to-k1/ Edit: Whoops didn't notice the request was specific to the ginger head.
  16. Master Dorak on Dantooine says there are Academy Archives restricted to Padawan's would be neat if there was a mod that allowed you to sneak into this forbidden zone.

    1. Sith Holocron

      Sith Holocron

      I was thinking of recommending him but I didn't want to volunteer anyone else.

    2. DeathScepter

      DeathScepter

      well Suggest idea for this potential mod is having the player and another Jedi follows a Sith Infiltrator into the Lower areas and confront that Sith Infiltrator.

       

      Possible Light Side Solution is to capture and question the Sith.

       

      Possible Dark Side Solution is to kill Sith due to potential harm that the Sith could do. 

    3. Thor110

      Thor110

      Perhaps it could just be re-skinned using K1 dantooine textures to look more fresh, I thought the Coruscant re-skin looked pretty good and doesn't feel bombed out in comparison.

    4. Show next comments  6 more
  17. jc2

    Visas Unmasked!

    Unless I am mistaken you should be able to re-equip her face covering. The cheat code is "giveitem visasshroud" this will allow you to swap between the vanilla Visas with face covering and the modded uncovered face. This might save some hassle of trying to uninstall, alternatively, you could try deleting p_visas.utc & visasbed.utc from the override, thereby the game will return to utilizing the vanila appearance. I think.
  18. K2 Upscaled Maps by tunalex adds a nice polish to the game, especially if you have other graphic mods. Seems worth checking out, I certainly will next playthrough. 

    1. jc2

      jc2

      Huh, never would have thought of that.

    2. Sith Holocron

      Sith Holocron

      If someone wants to run with that, be my guest. Or just make a request with that suggestion in it...

    3. Sith Holocron

      Sith Holocron

      I've just made a Mod Request for it.  I expect it to be roundly mocked for its incredible scope. But if it sounds like something anyone is interested in either using or working on themselves, please drop a like on the page.

    4. Show next comments  6 more
  19. I'm guessing its an appearance.2da edit, as both N_mandalorian02 and 03 both have footsteptype as 2 and soundapptype as 6 which is identical to the HK-47 foosteptype as 2 and soundapptype as 6. Perhaps change those two numbers to either what the PC normally has which if you check the P_mal_XXX anything you'll notice its listed as 0 and 0, or change it to any human NPC numbers. Since I haven't made this edit myself ever, I'm not 100% sure about it.
  20. Not gonna lie, giving bad advice, though accidental, was quite hilarious and I do not regret it. Looks like a creepy Wario. On another note, I should have caught that the NPC texture layout was different compared to the PC texture layout. Sorry about that.