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Files posted by N-DReW25
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K1 Movie-Style Jedi Master Robes
K1 Movie-Style Jedi Master Robes
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.1.0 Release Date: 16.02.2022
Installation:
Version 1.1.0 adds another variant of the K1 Movie-Style Jedi Master Robes mod, you can now pick between the original "Replace ALL Jedi Robes" variant or the brand new "Replace the Master Robes ONLY" variant. You can only pick ONE variant, you CANNOT have both.
* How to install "Replace ALL Jedi Robes" variant.
Install JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4 mod first (This mod REQUIRES Cloaked Jedi Robes for K1 to work properly): https://deadlystream.com/files/file/1378-jcs-fashion-line-i-cloaked-jedi-robes-for-k1/
Once you've installed JC's mod, copy the contents of the "For Override" folder and paste it into your swkotor Override folder, overwrite files if necessary.
* How to install "Replace Jedi Master Robes ONLY" variant.
JC's Cloaked Jedi Robes is NOT required for this variant to work, however, if you do choose to install JC's mod (Or any Jedi Robe mod) then it is recommended to install them BEFORE this variant (And DON’T install the gloveless version of JC’s Cloaked Robes for this one either!).
I personally recommend you install the Kotor Prequel Replacement Mod by Kainzorus Prime: https://deadlystream.com/files/file/412-kotor-prequel-robe-replacement/
The way this variant works is that it replaces the Revan Robes 2DA slot with the Movie-Style Robes, this allows players to use the Prequel Replacement mod/JC's Cloaked Jedi Robes or even the vanilla Jedi Robe model ALONGSIDE the Movie-Style Jedi Master Robes.
To install this variant, double click the TSLPatcher.exe and let the TSLPatcher do its magic!
Afterwards, you can also install "Revan patch" to replace the Star Forge/Revan Robes with disguise items that convert the player into Revan, this is a temporary fix until a proper fix can be made in the future.
Description:
This mod is a K1 port of DeadMan's "Movie-style Jedi Master robes 1.5" mod from TSL. In version 1.1.0, the robe textures are styled as they are in vanilla (Padawan, Knight and Masters robes all having the same Brown, Blue, Red or Black color).
This might change in later versions of the mod depending on the demand for such.
The Qel-Droma Robes recieve a unique texture whilst the Revan/Star Forge Robes do not.
If you chose the gloveless installation for JC's Cloaked Jedi Robes mod, then the K1 Movie-Style Jedi Master Robes shall also be gloveless.
In version 1.1.0, an alternative installation was added. This installation can be found within "Replace Jedi Master Robes ONLY" and will only give the Jedi Master Robe items a unique Movie-Style Jedi Master Robe model whereas the Jedi Robe/Jedi Knight Robes maintain their vanilla models unscathed.
If you install JC's Cloaked Jedi Robes or the Kotor Prequel Replacement Mod beforehand, you could have TSL Padawan robes or Prequel Replacement Robes alongside the Movie-Style JEdi Master Robes!
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Would be incompatible with any mods which:
* Alter the Jedi robe texture and/or models. ("Replace ALL Jedi Robes")
* Alter the Revan robe texture, models and/or the 2DA slot ("Replace Jedi Master Robes ONLY")
* Use S_Female and S_Male files (unless the other mods utilize JCarter's Supermodel Port assets. These edits are necessary to give the player supermodels the bones required for the cloaks to animate.)
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
If you'd like to use assets from DeadMan's mods then he has given permission to every modder to do so, you'll need to ask permission for anything made by Kainzorus Prime.
Thanks to:
DeadMan for making the original mod for K2
HapSlash for the awesome ep3 Obi-Wan and Anakin models which he made for Jedi Academy
Spanki for some great textures which are partially used in this mod
Don Kain for allowing DeadMan to include his Movie Jedi Robes
Kainzorus Prime for allowing me to use assets from his Prequel Replacement mod for the textures of this mod
Bioware for such an amazing game
Stoffee for TSLPatcher
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,557 downloads
- jedi robes
- jedi master
- (and 4 more)
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Red Harbinger
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 13.12.2021
Installation:
Copy and paste the contents of this mod into your Override folder, overwrite files if necessary.
Description:
Something which I disliked about the Harbinger in K2 was how it evidently the same class of ship as the Endar Spire but yet it was made so different, from an alternative layout which did not match the Endar Spire to a new blue color scheme which didn't really make much sense as the Endar Spire's red interior matched its red exterior.
What this mod will do is replace most of the Harbinger's blue interior textures with the Endar Spire's red textures. Most of the textures had to be ported from K1 though some textures had to be manually recoloured from blue to red as not all of the Harbinger textures existed in K1. This mod also contains loading screens to match the new Harbinger.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Would be incompatible with any mods which:
* Changes the Harbinger loading screens, install any loading screen mods BEFORE this mod!
* Changes the Harbinger's textures.
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
Bioware for such the amazing first game and Endar Spire.
Obsidian for such the amazing second game and Harbinger.
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
181 downloads
0 comments
Submitted
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Non-Aligned passage for Sith Tomb
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 03.10.2021
Installation:
Simply copy and paste/drag and drop the file within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove/delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
You might be aware of the Sith Tomb found within the Cave on Korriban, and if you are, you might also be aware that only high Light Side and Dark Side players are allowed inside.
In vanilla/TSLRCM, you need to be Level 9 or above whilst your alignment needs to be below 26 (High Dark Side) OR above 74 (High Light Side).
This mod will remove the alignment restrictions replacing it with a higher Level restriction. You now only need to be Level 15 or above to enter the tomb, this requirement doesn't conflict with the lore behind the tomb.
Known Bugs:
This mod shouldn't have bugs, but do keep in mind that the tomb is designed to be easier for Dark Side players and harder for Light Side players... it is unknown what would happen if a neutral player enters the tomb but most likely nothing noticeable would occur.
But if anything does happen feel free to leave a bug report on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "sec_tomb.dlg".
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware: For such an amazing first game
Obsidian: For such an amazing sequel
Fred Tetra: For Kotor Tool
Sniggles: For requesting the mod on Discord
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
913 downloads
- non-aligned
- tomb
- (and 3 more)
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M4-78 Alternate Skybox Pack
A Mod for Star Wars Knights of The Old Republic 2
Authors: N-DReW25 and Sith Holocron
1.0.0 Release Date: 18.08.2017
1.1.0 Release Date: 31.08.2021
Description:
If you’ve played M4-78EP before, you might be surprised that the Skybox textures you see in that mod are NOT the intended Skybox that Obsidian sought to use for M4-78.
The original M4-78, as designed by Obsidian Entertainment, used the left-over skyboxes of the cut planet Sleheyron from the 1st game and altered these skyboxes to use be used on M4-78. These original skybox for M4-78, as intended by Obsidian, was briefly seen in Kotor 2's E3 trailer.
In 2008, Quanon created a new skybox for Stoney’s original M4-78 mod. These skyboxes had higher quality buildings, a darker wine-brown sky and visible green radiation.
The Skybox you see in M4-78EP today was created by Stoney himself, these skyboxes have the background of a light orange sky with tall buildings. This is the skybox you see in the most up to date version of M4-78EP.
Installation:
First, make sure you have M4-78EP 1.5 installed for the best playing experience! Follow the instructions on the M4-78EP download page to install M4-78EP.
https://deadlystream.com/files/file/277-m4-78-enhancement-project/
Warning: It is advised that you do NOT use the Steam Workshop version of TSLRCM or M4-78EP due to compatibility issues with other mods. If you do choose to use the Steam Workshop, you will need to install this mod into your Steam Workshop Override folder instead!
If you are using Sith Holocron's "Replacement Loading Screens for KotOR2: Add-On Pack (with or without TSLRCM) 1.3" mod, be sure to install this mod last!
Once you have M4-78EP installed, you will have 3 different skyboxes to choose from (you can only use 1 skybox at a time!).
Option 1:
Stoney's M4-78 Version - by Quanon:
1) Open the “Stoney Version (by Quanon)” folder.
2) Open the “For Override” folder
3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
Option 2:
Obsidian Version - by Obsidian Entertainment:
1) Open the “Obsidian Version” folder.
2) Open the “For Override” folder
3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
Option 3:
Sleheyron Version - by Bioware, roof texture by Sith Holocron:
1) Open the “Sleheyron Version” folder.
2) Open the “For Override” folder
3) Copy the 10 tga files within the “For Override” folder and paste these files inside your Knights of the Old Republic II Override folder
Uninstallation:
To uninstall this version and restore the original M4-78EP skyboxes, simply copy the contents of the BACKUP folder into your Knights of the Old Republic II Override folder.
Warning: If you simply delete the Skybox and Loading Screen files from your Override without copying the BACKUP files you will have no loading screens for M4-78 and the Obsidian Skyboxes by default.
Known Bugs:
The droid testing facility loading screen does not appear, this is a core problem with M4-78EP 1.5 content and not this mod. Once a fix for M4-78EP 1.5 has been made, this bug will be fixed (This is outside of my control though).
If you encounter any bugs, just report to N-DReW25 via PM on Deadlystream.com
Incompatibilities:
This mod is compatible with Kexikus’ High Quality Skybox mod for TSL and any other mod which replaces the skybox for M4-78 EP.
This doesn’t include textures that change the skybox as viewed from inside the Ebon Hawk.
Recommended Mods!:
Permissions:
· Do NOT claim credit for this mod, as that would exceedingly rude.
· Do NOT upload this mod to any other website without the permission of N-DReW25
· If you want to use Stoney’s M4-78 Skybox in your own mod, please contact the original author, Quanon, for permission.
Special Thanks:
· Obsidian for not deleting all of M4-78.
· Bioware for not deleting Sleheyron’s Skybox
· Stoney for making the original M4-78 mod.
· Quanon for making the skyboxes for the original M4-78 mod and for his permission to include them here.
· Zybl2 and Hassat Hunter for their work on M4-78EP.
· Fred Tetra for Kotor Tool
· Sith Holocron for the new loading screens
· Everyone who downloads the mod. (Please leave feedback!)
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES AND/OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
555 downloads
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Remove Force Alignment Restriction
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 9.7.2016
1.1 Update Release Date: 1.8.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstall:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
During your adventure you come across a few "Alignment Restricted" Items meaning depending on the item you must meet the Alignment given for example the Star Forge Robes require an Alignment of Light Side so if your Neutral or Dark Sided you CANNOT wear the Star Forge Robes and get it's good stats. So what this simple mod does is remove that restriction so you can wear the Circlet of Saresh while also wearing Darth Revan's Robes if you really wanted to.
The following items have been effected:
Circlet of Saresh
Star Forge Robes
Darth Revan's Robes
Qel Droma Robes
Marka Ragnos Gaunlets
Tulak Hord's Mask
Solari Crystal
(If I missed any, please let me know)
Known Bugs:
None but if there is, just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edit...
g_a_jedirobe06.uti
g_a_mstrrobe06.uti
g_a_mstrrobe07.uti
g_i_mask22.uti
kor38a_gaunlet.uti
kor38b_mask.uti
g_w_lghtsbr01.uti
g_w_lghtsbr02.uti
g_w_lghtsbr03.uti
g_w_lghtsbr04.uti
g_w_lghtsbr05.uti
g_w_lghtsbr06.uti
g1_w_lghtsbr01.uti
g1_w_lghtsbr02.uti
g_w_shortsbr01.uti
g_w_shortsbr02.uti
g_w_shortsbr03.uti
g_w_shortsbr04.uti
g_w_shortsbr05.uti
g_w_shortsbr06.uti
g1_w_shortsbr01.uti
g1_w_shortsbr02.uti
g_w_dblsbr001.uti
g_w_dblsbr002.uti
g_w_dblsbr003.uti
g_w_dblsbr004.uti
g_w_dblsbr005.uti
g_w_dblsbr006.uti
g1_w_dblsbr001.uti
g1_w_dblsbr002.uti
Permissions:
You are NOT allowed to claim this work to be your own
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Thanks to R2-X2 and djh269 for noticing that I forgot about the Solari Crystal and the Mask of Tulak Hord in the 1.0 release
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
3,974 downloads
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Bounty Hunter Starport Visa Fix
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 13.01.2018
Release Date 1.1: 02.06.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
On Onderon you encounter two bounty hunter ambushes. The first one led by a Rodian provides no reward and is unavoidable while the second
bounty hunter ambush is led by a Twi'lek who can be persuaded to not attack you if Goto is in the party, this is all well and good until you realize that the Twi'lek carries the Bounty Hunter Starport visa which can be used to make an open Starport visa later on and the only way to obtain his visa is to kill him and his bounty hunters. This mod swaps the visa so the Rodian in the first ambush carries the visa meaning you can still get the Bounty Hunter visa and spare the Twi'lek bounty hunter.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "npc_bhunter1.utc", "pl_bh_visa.uti", "pl_visa_sliced.uti" and "th_lead.utc"
This mod is compatible with NPC Overhaul but the Twi'lek bounty hunter won't have his NPC Overhaul
gear instead he will have his Vanilla gear
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game
A Future Pilot for editing the Visa files
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
5,007 downloads
- goto
- bounty hunter
- (and 4 more)
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Rodian Messenger Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 03.10.2019
Installation:
Simply Copy and Paste or Drag or Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder, you can safely Override any files that may conflict.
Uninstallation:
Remove or Delete the files you copied from your Star Wars Knights of The Old Republic override folder
Description:
Once you recruit Bastila, a Twi'lek Messenger from the Exchange gives you a message from Canderous Ordo. In the game files, this Twi'lek's NPC file is named "tar02_rodianmsg" and has
a Rodian Soundset, this suggests he was originally a Twi'lek. This was reported by KnifeMaster to the developers of the Kotor Community Patch, they chose not to include this fix
in their patch as they felt modifying the dialogue from Twi'lek to Rodian was beyond the scope of their mod.
Hence, is why this mod exists as a seperate download and created by me.
Known Bugs:
None that I know of but if there is please report it so I can fix it
Incompatibilities:
Is incompatible with anything that edits "tar02_messenger.dlg" and "tar02_rodianmsg.utc"
Permissions:
Do NOT claim credit for this mod and please ask me for permission if you want to use this in your mod
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool, Obsidian for not deleting the textures and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
897 downloads
0 comments
Updated
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Infinite Energy shields [TSL]
Infinite Energy shields
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
Release Date: 9.11.2017
1.1 Release Date: 25.11.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
During the course of the game, you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like
much but energy shields can mean the world when you're facing a certain boss. Though the way they're balanced is that after every 5 turns they burn out and can't be used meaning you will require getting a brand new one.
This mod removes that, now whenever you use energy shields you can use it as many times as you like without any fear of it burning out.
The following items have been affected:
Energy shields
Arkanian Energy shields
Mandalorian Melee shields
Mandalorian Power shields
Echani shields
Echani Dueling shields
Peragus Mining Shield
Verpine Prototype shields
All droid shields
(If I miss any please let me know)
Known Bugs:
None but if there is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edits
a_shield_01.uti
a_shield_02.uti
a_shield_03.uti
a_shield_04.uti
a_shield_05.uti
a_shield_06.uti
a_shield_07.uti
Upcoming:
Droid Item's like Flamethrowers
Permissions:
You are NOT allowed to claim this work to be your own
Thanks:
JDub96 for reminding me to make this mod
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
941 downloads
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Comlink and Sonic Imprint Sensor Icon Swap
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 13.01.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
A mod requested by the user "Roth9" this mod swaps the Comlink Icon and the Sonic Imprint Sensor Icon as they
appeared to have the wrong icons associated with them.
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "comlink.uti" and "sonicimprintsens.uti" but I know of no mods that do
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game
Roth9 for requesting the mod
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
468 downloads
- Comlink
- Sonic Imprint Sensor
- (and 4 more)
0 comments
Updated
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Bao Dur Shield Dialogue Restoration
Bao Dur Shield Dialogue Restoration
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date 1.0: 11.02.2018
Release Date 1.1: 10.03.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within anthe options folder in "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
While I was developing the GenoHaradan Legacy mod I discovered additional dialogue for when Bao Dur
opens the force field in the underground military base that didn't make it into the final game. Since this
dialogue wasn't restored by TSLRCM I decided to restore it.
Version 1.1 has two additional options.
Option 1:
Restored Dialogue
Option 2:
Restored Dialogue and an alternate line
Option 3:
Alternate line only
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "ffield_1.dlg"
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for the first game
Obsidian for the second game
danil-ch for letting me know how to fix a small bug in 1.0
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,307 downloads
- Bao Dur
- Force Field
- (and 5 more)
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Dark Jedi Robes Icon Fix
Dark Jedi Robe Icon Fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 29.5.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
The Robes in Kotor comes in three tiers the Jedi robe, The Jedi Knight robe and the Jedi Master Robe, Though each class of robe is stronger
than the last they all share the same look but it looked like Bioware wanted to make the robes look different than their last tier.
When you look at the icon for the Dark Jedi Robe, Dark Jedi Knight Robe and the Dark Jedi Master Robe each portrait is different and only the
Dark Jedi Robe icon looks like the robe you wear so this mod is here to fix that by making all three tier of robes have the one icon.
Known Bugs:
Though this is my First Mod this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe icons and will not be useful for anyhting that changes the default robes models.
Permissions:
You may use this mod any way you like since this mod was Just a simple extract and renaming.
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
476 downloads
0 comments
Updated
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Davik's Upgradable Armor Mod
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 05.7.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
Davik is the Crimelord of Taris and is a member of the Exchange. During your travels you get to steal his ship the Ebon Hawke and witness his death and
collect the fancy armor he wore and a few other items. Though this armor is good armor near the end of the game it becomes kinda useless but this mod
should fix that. If you were to try out the game cheats you will notice there are 3 cheat codes that give davik's armor.
g_a_class6007
g_a_class6008
g_a_class6009
The "g_a_class6007" is Davik's armor while the others arn't but there stats suggest Davik's armor was going to be upgradable at one point but it was likely cut
due to it being to strong and it wasn't restored in K1R for probably the same reason or was overlooked since this is a minor thing.
So this mod basically makes Davik's armor upgradable so it can be made more useful near the end game.
Stats:
Armor reinforcement: 2 Defence Bonus
Mesh Underlay: Damage resistance: Cold 20%
Damage resistance: Fire 20%
Immunity: Mind Effecting
Known Bugs:
None that I know of but if their is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with anything that changes g_a_class6007 or with anything that removes Davik's armor from Davik (Than this mod wouldn't have effect)
Permissions:
If you want to include this in your own mod please PM me on Deadlystream first(I will likely say yes)
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
4,073 downloads
- restoration
- strong
- (and 8 more)
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N-DReW's Dark Jedi Robes
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 8.10.2016
1.1 Release Date: 24.04.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In May 2016 I created a mod called Dark Jedi Icon Fix that turns the Dark Jedi Knight and Master robes into there correct icon though recently I figured out a way
to make the Dark Jedi Robes match their original icons so what this does is change the Dark Jedi Knight and Master robe texture to look like there original icons.
In 1.1 I have included the female robe texture
Known Bugs:
Though this is my First Retexture Mod this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with anything that changes the Dark Jedi Robe and Dark Jedi Knight robe texture this includes any robe reskin mod.
Upcoming:
The Female version of the robe
Possibly make the rest of the robes like the Dark Jedi robe
Permissions:
You may NOT claim this mod as your own.
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool, Gimp and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,016 downloads
0 comments
Updated
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Gamorrean Battleaxe fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 28.08.2016
1.1 Release Date: 06.03.2017
Installation:
simply click on the TSLPatcher.exe and click install and sit back and watch the TSLatcher do its magic
Uninstallation:
Delete "g_w_waraxe001.uti" from the override folder and replace the baseitems.2da file within the override folder with the one generated within the Backups folder
Description:
In Kotor 1 there is a Cut Item called the Gamorrean Battleaxe. it isn't the best weapon in the game through in my opinion it is definitely a cool looking weapon. In the K1R mod you can obtain it in the Restored Black Vulkar Level though when you do find it you'll soon realize that it is restricted
to a single hand meaning you can't duel wield it properly, this mod will fix that. What the mod does is allow you to dual wield the Gamorrean Battleaxe with another melee weapon.
Note: This mod should be played with K1R as in the normal game you can't legitimately obtain the axe unless you either cheat or find a mod that adds the axe in
Also, try out the Gamorrean Battleaxe Icon Fix 1.1 by djh269-http://deadlystream.com/forum/files/file/1038-gamorrean-battleaxe-icon-fix/
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
The TSLPatcher should now make most mods compatible with this one.
Permissions:
Do NOT claim credit for this mod! And ask me for Permission if you want to use this mod in your own mod
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
djh269 for helping me out with the TSLPatcher
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
589 downloads
0 comments
Updated
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Female Dark Jedi Restoration
Female Dark Jedi Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 11.05.2017
Release Date: 9.07.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
Before the game's release, Bioware released a bunch of preview screenshots of the game. Two of those screenshots showed the dark Jedi trio encounter on Tatooine however something
I noticed was instead of three male dark Jedi like in the vanilla game there were two male Dark Jedi and one female dark Jedi. Female Dark Jedi ARE definitely seen the game however they
were seen after the Leviathan Mission so what this mod does is replace one of the three male Dark Jedi on Tatooine into the original female dark Jedi that was scrapped before the game's release.
WARNING: This mod requires K1R to work
Known Bugs:
None known however in the Bioware photo the trio all had normal lightsabers instead of a double bladed lightsaber, dual wield short sabers and a lightsaber. It can be assumed the
double bladed lightsaber and short lightsabers weren't ready at that point so the dark jedi in this mod still have their double bladed lightsaber, dual weild short sabers, and a lightsaber.
Future:
I may make it so a female dark jedi is in the trio on Kashyyyk and maybe place a few on the Manaan Sith Base
Incompatibilities:
None known
Permissions:
Do NOT claim credit for this mod and do not use assests from this mod without my permission
Thanks:
The entire K1R team for making K1R and restoring most of the cut content
Bioware for such an amazing game and releasing the preview screenshots
SithSpector for giving the people of Deadlystream a link to the Kotor website arhceive where I obtained the Preview Screenshots
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,243 downloads
- restoration
- sith
- (and 4 more)
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Infinite Droid Utilities
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 19.12.2017
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
Much like Infinite Energy Shields mod for K1 and TSL, this mod will make all the droid utility items such as flamethrowers infinite preventing
it from ever running out of charges.
Known Bugs:
None but if there is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edits
g_i_drdutldev001.uti
g_i_drdutldev002.uti
g_i_drdutldev003.uti
g_i_drdutldev004.uti
g_i_drdutldev005.uti
g_i_drdutldev006.uti
g_i_drdutldev007.uti
g_i_drdutldev008.uti
g_i_drdutldev009.uti
g_i_drdutldev010.uti
g_i_drdutldev011.uti
Permissions:
You are NOT allowed to claim this work to be your own
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,049 downloads
0 comments
Updated
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Infinite Energy Sheilds
Infinite Energy shields
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 22.10.2016
Release Date 1.1: 11.01.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
During the course of the game you will obtain various energy shields. These shields (Results may vary depending on which) are designed to block out certain damage whether its fire, electricity, energy etc. This may not sound like
much but energy shields can mean the world when your facing a certain boss. Though the way there balanced is that after every 5 turns they burn out and can't be used meaning you will require to get a brand new one.
This mod removes that, now whenever you use an energy shields you can use it as many times as you like without any fear of it burning out.
The following items have been effected:
Energy shields
Sith Energy shields
Arkanian Energy shields
Mandalorian Melee shields
Mandalorian Power shields
Yusanis' Dueling shields
Echani shields
Echani Dueling shields
Verpine Prototype shields
All Droid Shields
(If I miss any please let me know)
Known Bugs:
None but if their is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edits
g_i_frarmbnds01.uti
g_i_frarmbnds02.uti
g_i_frarmbnds03.uti
g_i_frarmbnds04.uti
g_i_frarmbnds05.uti
g_i_frarmbnds06.uti
g_i_frarmbnds07.uti
g_i_frarmbnds08.uti
g_i_frarmbnds09.uti
g_i_drdshld01.uti
g_i_drdshld02.uti
g_i_drdshld03.uti
g_i_drdshld05.uti
g_i_drdshld06.uti
g_i_drdshld07.uti
Permissions:
Your are NOT allowed to claim this work to be your own
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,440 downloads
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Implant Feat Restoration
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 19.03.2017
Release Date 1.1: 7.09.2017
Installation:
Double Click the TSLPatcher.exe and let it do its magic
Uninstallation:
Remove or Delete all the files with the "e_imp1_01.uti" all the way to "e_imp4_10.uti" (There are at least 30 of those so they aren't listed here)
When the TSLPatcher installs the mod correctly it generates a backups folder within the Implant Feat Restoration folder that contains the TSLPatcher. Open the backups folder and copy the
"baseitems.2da" and "feat.2da" to the override folder overriding the Implant Feat Restoration files
If you have any problems be sure to contact me for support
Description:
Kotor 2 is known for a ton of cut content. The TSLRCM restores most of that content but there were some they left behind due to it being not restorable or not necessary. However if you have sharp eyes you might notice the Implant Feat
is unavailable. This is likely intentional by Obsidian as the Implants in game require a certain level of constitution in order to use them. This is all well and good until you realize you will have to abandon other stats completely for constitution in
order to get good implants. This mod changes it so that you now require a certain implant feat to wear certain implants. There are three tiers of implants so 3 to 5 level ups should be enough to get max implants whereas before you'd need at least 6 to 11 to
get max implants
Currently, only Hanhar and Mira have the feats. If you want your main character to have the feats you must give it to them on the level up screen (Since you cannot play as a scout you cannot get implants for free)
Also, ALL implants will require this new feat instead of the constitution. This means there is a low chance of an NPC having no implant since it doesn't have the new feat and cannot use it's implant. This is mostly a good thing as
it will make the enemy slightly easier
Known Bugs:
this mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
The TSLPatcher will make it compatible with nearly any mod...but if you do find an incompatible mod please alert me so I can put it in the readme
Incompatible with Sireyn's Kotor 2 Implant Rebalance
Permissions:
Do NOT claim credit for this mod and do not use it in your own mods without my permission
Thanks:
Bioware for such an amazing game, Stoffee for TSLPatcher, Fred Tetra for Kotor Tool, Fair Strides for helping me get the Feat to appear on the character creation screen and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,011 downloads
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Serocco Guard VO Fix
A Mod for Star Wars Knights of The Old Republic 2
Author: N-DReW25
Release Date: 11.06.2017
Installation:
Simply Copy and Paste or Drag or Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
While I was playing the game I discovered the "Get out of here before I space you" Guy at the Serroco camp had a line to say that wasn't voiced by his correct actor. Naturally I
threw together this quick mod to give fix that small problem so the NPC now speaks a line that was voiced by his original actor.
Here is a preview of the problem and the fix
Known Bugs:
None that I know of but if there is please report it so I can fix it
Incompatibilities:
Is incompatible with anything that edits "serthug2.dlg"
Permissions:
Do NOT claim credit for this mod and please ask me for permission if you want to use this in your mod
Thanks:
Bioware for such an amazing game, Fred Tetra for Kotor Tool, Obsidian for not deleting the textures and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2,309 downloads
- serocco
- voice over
- (and 2 more)
-
Baca's Sword Description Extended
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 24.01.2019
Installation:
Open "For Override" and select the mod option you want. Drop the file inside the folder into your K1 override.
Uninstallation:
Delete the files you copied into the Override folder.
Description:
When you complete Zaalbar's sidequest on Kashyyyk you receive a sacred Wookiee weapon called "Bacca's Ceremonial Blade". It has a description that reads
"The great Bacca was hunting the Shadowlands ages ago when an alien ship crashed through the forest. He saw that first contact as a warning of the destruction outsiders could bring. Made from the debris, this sword is a reminder for his people that trust must be given cautiously, and only to those who have earned it."
When searching the game files I found a placeholder/leftover inside the Chieftan Hall module called "Bacca's Sword". It had a description that reads
"This sword is forever linked to the most revered figure in Wookiee lore, Bacca. A great and wise warrior, Bacca was hunting in the Shadowlands ages ago when an alien ship crashed through the upper boughs of the forest. The tale varies with each telling, but whether he had to fight the inhabitants or just found them obliterated in the wreckage, he understood their coming as a sign. There was life elsewhere in the galaxy, and it might not come to Kashyyyk with peace in mind. Bacca supposedly constructed this weapon from components found among the debris, and over time it became a symbol of leadership. It reminds his people that trust must be given cautiously, and only to those that have earned it. The blade shows no signs of wear, though the leather grip is well worn."
This cut description is clearly more detailed and extensive than the vanilla description. This mod restores this extended description and adds an option to restore the "Bacca's Sword" name as well.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
None that I'm aware
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
462 downloads
- bacas sword
- zaalbar
- (and 6 more)
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Restored Korriban Skybox
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 17.10.2018
Installation:
Copy and Paste the files within "For Override" into your K1 Override folder
Uninstallation:
Delete the files you copied into the Override folder.
Description:
In the game files, it appears I have discovered an early Korriban Skybox. For hardcore players who love the tiniest bit of Restored Content, you might find this mod enjoyable as it restores the cut Korriban Skybox back into the game.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Is incompatiable with Kexikus' HQ Skybox mod
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission
Thanks:
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
738 downloads
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Hidden Bek Control Room Restoration
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 26.08.2016
Release Date 1.1: 10.10.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In the Hidden Bek Base, their is a door labelled "Control Room" which cannot be unlocked, unlike the security doors that can be unlocked once you decide to finish a certain quest dark side. I found this annoying as the Control Room's interior is on the module loading screen, what this mod does is restore the Control Room and a small bit of Restored Content. This is less of 'cut content' and more of 'broken content' as I have reason to suspect this door was working on the Xbox version
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Would be incompatible with anything that edits "tar11_lockdoo001.utd"
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
34,038 downloads
- hidden bek
- swoop gang
- (and 7 more)
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Arca Jeth's Original Robe Stats
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date 1.0: 01.10.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
In 401DXN there are a handful of cut items resting in the files. Whilst I have restored those other items in a separate mod among these items was an old version of Arca Jeth's Robes with different stats. What this mod does is "restores" the original stats of Arca Jeth's Robes while still retaining the original robe textures and price seen in the vanilla/TSLRCM game.
Vanilla/TSLRCM Stats:
Defense Bonus 2
Wisdom 2
Regenerate Force Bonus 3
Restricted to Light Side
Arca Jeth's Original Robe Stats:
Defense Bonus 3
Strength 4
Wisdom 2
Restricted to Light Side
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "a_robe_23.uti"
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for the first game
Obsidian for the second game
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
299 downloads
- arca jeth
- arca jeths robes
- (and 5 more)
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E3 Style Dxun Masters
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date 1.0: 02.09.2018
Installation:
Double Click the "TSLPatcher.exe" and select what restored item you want restored and click install. You may have to do this up to five times to install each item.
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder
Description:
Kotor 2 was showcased at E3 2004 in the form of a playable Demo, the demo was a short gameplay teaser for TSL which showcased a few new features including the Dxun Tomb. In the avaliable footage of the tomb the Sith Masters had different appearances than they did in Vanilla. In Vanilla all of them where identical, each wore a mask and the lead Master had his voice filtered. In the Demo two of the Masters are Sith Assassins while the leader has his face shown and has no filtered VO.
This mod restores the E3 Style Dxun Masters back into TSL.
Known Bugs:
The Lip Sync may be a bit off at certain places. This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Any mod which edits "ritlead.dlg", "g_darkjedi004.utc" or "ritual_follower.utc" will be incompatiable.
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for the first game
Obsidian for the second game and for keeping the unfiltered VO in the game files
Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,226 downloads
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Green Crystal from K2 to K1
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 18.06.2018
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In both Kotor games, the green Lightsaber crystal is different from one another. In my opinion, the K2 crystal is the superior version and
looks more like a crystal, thus, I have made this mod which ports the K2 crystal into K1.
Known Bugs:
None but if there is Just PM me on Deadlystream.
Incompatibilities:
Will be incompatible with things that edit "iw_SbrCrstl_016.tga" though I know of no mods which do so.
Permissions:
You are NOT allowed to claim this work to be your own.
Thanks:
Bioware for such an amazing game
Fred Tetra for Kotor Tool
The Staff of Deadlystream for lifting the no Porting rule
and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
697 downloads
0 comments
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