Non-Aligned passage for Sith Tomb 1.0.0

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About This File

A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 03.10.2021

 

Installation:
Simply copy and paste/drag and drop the file within the "For Override" into your Star Wars Knights of The Old Republic 2 override folder

Uninstallation:
Remove/delete the files from your Star Wars Knights of The Old Republic 2 override folder

 

Description:
You might be aware of the Sith Tomb found within the Cave on Korriban, and if you are, you might also be aware that only high Light Side and Dark Side players are allowed inside.

In vanilla/TSLRCM, you need to be Level 9 or above whilst your alignment needs to be below 26 (High Dark Side) OR above 74 (High Light Side). 

This mod will remove the alignment restrictions replacing it with a higher Level restriction. You now only need to be Level 15 or above to enter the tomb, this requirement doesn't conflict with the lore behind the tomb.

 

Known Bugs:
This mod shouldn't have bugs, but do keep in mind that the tomb is designed to be easier for Dark Side players and harder for Light Side players... it is unknown what would happen if a neutral player enters the tomb but most likely nothing noticeable would occur.


But if anything does happen feel free to leave a bug report on Deadlystream.

 

Incompatibilities:
Is incompatible with anything that edits "sec_tomb.dlg".

 

Permissions:
Do NOT claim credit for this mod

 

Thanks:
Bioware: For such an amazing first game
Obsidian: For such an amazing sequel
Fred Tetra: For Kotor Tool 
Sniggles: For requesting the mod on Discord 
Everyone who downloads the mod!

 

Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

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Interesting. I never knew about this but of course I almost always go mostly light-sided in my playthroughs of the game. I wonder if the way it was programmed was supposed to be an indication that Korriban was supposed to be played toward the end.

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A very interesting idea! When I passed kotor 2 during my youth, it was an unpleasant surprise for me that I did not get there, because I did not do good or evil enough. This game condition looks delusional, since the condition for entering the tomb designated Kreia (sufficient character strength, experience) does not depend on whether a Jedi, a gray Jedi or a Sith is the main game character.

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