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Status Updates posted by L0ki194
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You know, part of me wonders how K1 ported into TSL would work (any technical issues or limitations aside). Main reason I think about this is just because of how TSL handles things better than 1, such as upgrading items, datapad pop-ups and the ability to swap weapon sets. Another pro I could imagine would be better widescreen support, considering TSL is less of a hassle to work with compared to K1.
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Theoretically speaking, perhaps one way of accomplishing said idea would be something akin to that of Fallout New Vegas' Tale of Two Wastelands mod. An example of how the player could start K1's story would be having a new prompt during the prologue that sends the player instead to the Endar Spire (or, if you want to skip ahead just have the player wake up in the Taris Apartment, or even further ahead to the Dantooine enclave.)
Again, these are just ideas, I'm not here stating that I'm starting a conversion project or something. Just think the idea would be really cool, because TSL brought a lot of improvements that I wish could be carried back to K1 in some way (like how upgrades, datapads having a pop-up, and how the game handles higher resolutions better than K1).
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At some point in the near (and I mean near) future, I'll be putting out a mod that changes a few things regarding the Exile's clothing in TSL, cause those random commoner clothes aren't cutting it. Soon™
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Time sure flies... I have a good handful of mod ideas I've messed with over a good year or two by now, but it's been very spread out. One day I'll get something out of my WIP folder and into the wild.
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@Sith Holocron It's a bit of a mixed bag. Some are near finished, just need UTI and Icon adjustments, others I still need to begin. For now, I've set up a "roadmap" for myself, so I can focus on one thing at a time.
The closest mod I have to completion is a mod for TSL that alters the Exile's appearance rows, allowing them their own model for clothing, similar to how Party Members have their own model. Comes with Light/Dark Side texture swapping as well. Additionally, it replaces the Exile's armband on the Harbinger with their own custom clothes item, which can be upgraded. That will be the first out of the gate. -
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Strauss' "The Blue Danube" playing in background.
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Haven't signed in since just before the new site update, though I did see when it changed. Looks good. Hopefully after I'm done with some IRL stuff in a couple of weeks, I can get back to mod-related stuff, especially since I finally got a new PC running a GTX 750 (which had some issues at first, but at least now I'm off my old Intel HD rig).
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Just curious, but what are people's general opinion on the Jal Shey armors? I notice those get replaced a lot. (I say as I have 2 different replacer mods in progress :/)
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Guess it's a good idea I decided to start organizing the mods I've downloaded. Sorting by a "Mod Author's Mod Name Ver#" format, so I can keep track of whose mods are what better.
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Updated the last post in my WIP thread with some new screens on that Star Forge robes pack I've been working on. http://deadlystream.com/forum/topic/2666-wip-l0ki194s-development-shack/page-3?do=findComment&comment=57064
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It took me a while, but I feel the pay-off was worth it. Now, onto the others... https://i.imgur.com/ZQTW2xg.jpg
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Just for the fun of it, I'm gonna go through TSL's Head files sometime and compare them to heads from K1 to see what Obsidian altered.
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Updated the last post in my general WIP thread with some new skins for Revan's/Star Forge Robes. Feel free to leave any feedback you might have. http://deadlystream.com/forum/topic/2666-wip-l0ki194s-development-shack/?p=56448
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I annoy the crap out of myself sometimes... So far I've restarted the template PSD file twice for some skins I'm working on. All because I end up finding something new to tweak with it, and now I have to redo all the variants I made again. Ah well, it'll look better in the end, I suppose.
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Trying to create an alpha layer so I can get a slight shine effect for the star forge robes using photoshop, but I'm having difficulty. Anybody who uses photoshop have any advice?
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Eyyy, I got it. Had to invert the color, then adjust the brightness. Now to get back to work. https://i.imgur.com/vvGZuZP.jpg
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Completely forgot about something I wanted to release back at the very beginning of the year. Well, that's about to change.
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Past 2 days I've been working on doing some "Restoration" work on the Star Forge Robes Texture. I know some people have already done the same in the past, but I wanted to throw my own spin on it. https://i.imgur.com/rdma0Nv.png
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Tested out my 4CD version of TSL compared to my Steam version last night. Oddly enough, textures with shine don't render correctly on the 4CD version, but render correctly when I play the Steam version (Legacy branch, not the 2015 update). How curious...
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Lost the source files for my Jedi Armor Mod for TSL a few weeks ago, due to my own stupidity and a few other factors. Oh well. If I plan on adding more to it, it shouldn't be too hard.
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So for the last half of October I finally played the first Silent Hill game and Resident Evil 2 (Leon A, Claire
. Had a blast playing them both!
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So for the last half of October I finally played the first Silent Hill game and Resident Evil 2 (Leon A, Claire
. Had a blast playing them both!
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And so, another playthrough of K1 passes (Female, Dark Side). K1R 1.2 had some new surprises for me, and I did stuff I normally don't do, so it was very refreshing.
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Yeah, I played through the game with mostly Vanilla stuff. I made sure to avoid adding OP weapons to my game. I ended up coming across a really good Armor if you spec into Medium Armor. The Heavy Exoskeleton you can get from Suvam at the Yavin station really kicks ass. Fully upgraded, it gives a defense of 13 and + 3 Constitution and Strength. It costs about 22000 though.
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Alright, what the hell is the Pillar Puzzle on the Unknown World for? I re-arranged the Glyphs (followed the walkthrough, because this thing makes no sense to me), but nothing happened. Is it quest related or just some optional stuff?
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So a few days ago I beat the first Deus Ex game for the first time. Definitely one of my all time favs.
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After having it sit in my library the past 2 or 3 years, I've playing the original Deus Ex as of late and I'm enjoying the hell out of it. I'm also playing this because I have nothing that could even remotely run Mankind Divided.
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I need some input: What, in your own opinion, is the best way to Upscale a texture and give it an HD look?
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Time to organize the plethora of K1/TSL mods I have on my PC... Again... and after installing them, end up not playing either games for months.