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Status Updates posted by L0ki194
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Phew, finally did it! I updated my Jedi Armor Mod! http://deadlystream.com/forum/files/file/763-l0kis-jedi-armor-mod-extra-suits-add-on/
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Oh great. I'm trying to REMOVE the stats from the Jal Shey robes and put my own stats in the UTIs but it seems the game wants to keep the original stats on top of my changes.
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Edited a post I made in my WIP Thread to show some new progress on my mod. Didn't want to double post. http://deadlystream.com/forum/topic/2666-wip-l0ki194s-development-shack/page-3?do=findComment&comment=40542
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Do I comepletely replace the Jal Shey Robes with my existing robes, or try to create some new textures for Jal Shey Robes while adding in the new robes? Decisions, decisions....
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In just a few short hours I'll be headed into a local theater to watch The Force Awakens. The time has come...
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Quick Question: Do Item Icon TGAs need to be a specific size? Like under 400x400, etc
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Oh noes.... So, it seems Kotor Tool doesn't want to detect my TSL install. I've set the path manually, and it still doesn't register.
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Had this happen last night. You'll need Registry entries...
http://deadlystream.com/forum/topic/3393-kse-kotor-tool-on-steamdvd/
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Ok, well I did that, but now Kotor Tool's telling me this https://i.imgur.com/oCvs1Me.jpg
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On a scale of 1 - 10 (for somebody who has no idea with the subject) how easy is it to spawn placeables and such in a module? I'm wanting to try spawning a footlocker somewhere... whenever I get to that.
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You'd have to edit the OnEnter script for the module if you want to spawn it when the player enters the module. Since that will cause incompabilites with any other mod editing the same script (happens quite often with OnEnter scripts I think) I'd say that using the .git is the safer bet, especially since TSLPatcher can edit gits inside .mod files for even better compability options.
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Gonna see if I can upload some of the stuff I've done for TSL to the Steam Workshop. Hopefully it isn't too confusing to do.
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Was gifted the Steam version of K1 for my Birthday, and Flawless Widescreen works for it (it wouldn't work with my Retail version). Now I can play both KOTOR games in Widescreen!
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Yesterday we had to take my dog to the vet to be put down. We got her in 2007, and she was about 6 or 8 at that time, so yeah. She was preeeetty old. As much as I am sad she is gone, I'm glad we gave her a good life, than her first owners who had abused her.
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So I bought TSL on STeam, installed it and now it keeps crashing upon start-up. I'm not sure what causes this, as I have never run into this problem before with the Retail version. Any ideas?
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I'm gonna be a bit busy for August, because yay for procrastination. I'll still work on my current WIP from time to time as well.
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I'm curious as to how the new Controller support fro Kotor 2 on steam works. Think somebody with Steam TSL could make a brief video showing it off in action?
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So I'll have $24 on Steam, and I'm thinking of either picking up the Steam copies of KOTOR 1 and 2, OR buying STALKER Shadow of Chernobyl.
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So far I've seen Mad Max Fury Road twice in 3D and God, do I love that movie. Soundtrack for it is pretty great too. https://www.youtube.com/watch?v=MgYnKu8RYAU
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So I have Republic Commando on Steam now. Any good mods?
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Quick test of Flawless Widescreen on Kotor 2. Comparisons: @1024x768 http://i.imgur.com/FTgYer9.jpg @1360x768 (My Normal Resolution) http://i.imgur.com/FRiXzva.jpg . Thanks Xuul for the PSA.
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I love how I say I'd make a mod, and then I become a lazy bum and just not work on it... heh.
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Came across this today. Looks like Liquid Snake infiltrated the Sith Army. https://www.youtube.com/watch?v=WVzPhWBidJ4
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Encountering Scroll wheel problems with my mouse. I try to scroll down as fast as I can, and it just keeps going up and down in one spot. (Why in the hell are my problems always mouse-related)