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Showing content with the highest reputation on 10/14/2018 in all areas
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1 point
Version 1.2
1,785 downloads
Light Side Ending Masters A Mod for Star Wars Knights of The Old Republic Author: N-DReW25 1.2 Release Date: 30.07.2024 Installation: Simply click on the TSLPatcher.exe, select your option, click install and sit back and watch the TSLPatcher do its magic. Description: During the Light Side ending of K1, there is an A New Hope style medal ceremony with your player character and party members with Admiral Dodonna, Master Vander and three Jedi in attendance. Who are these three Jedi? No one knows, in the vanilla game they are simply generic NPCs who serve no purpose whatsoever. This mod replaces those three Jedi from generic NPCs to Masters Vrook, Zhar and Dorak. Known Bugs: This mod shouldn't have bugs but if there is report them on Deadlystream. Incompatibilities: This mod shouldn't be incompatible with anything but if there is report them on Deadlystream. Permissions: Do NOT claim credit for this mod and do not use assets from this mod without my permission. Thanks: Bioware for such an amazing game Fred Tetra for Kotor Tool and everyone who downloads the mod. Legal: THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. -
1 point
Version 1.0.0
810 downloads
This mod "restores" three-tier appearances of Dark Jedi robe as seen on their icons. # Background # We do notice that there are 3 different icons of Dark Jedi robes which came along with each of their own tier. But when we equipped the DJKnight or DJMaster robe, their appearance pointed to that only robe which is the basic DJ robe. This mod tried to "restores" the robes which was shown with the icons. # About this Mod # Inside this mod are some replacements for Dark Jedi robes both for the male and female version: Vanilla Dark Jedi robe with additional specularity [g_a_jedirobe02] / PMBI02 - PFBI02 Blue Dark Jedi robe replacement [g_a_jedirobe05] / PMBI11 - PFBI11 Dark Jedi Knight robe [g_a_kghtrobe02] / PMBI12 - PFBI12 Blue Dark Jedi Knight robe replacement [g_a_kghtrobe05] / PMBI13 - PFBI13 Dark Jedi Master robe [g_a_mstrrobe02] / PMBI14 - PFBI14 Blue Dark Jedi Master replacement [g_a_mstrrobe05] / PMBI15 - PFBI15 All the robe icons necessary Vanilla models to have them textures working properly An Extras: Vanilla texture with enhanced specularity Darth Revan's robe / PMBJ01 - N_DarthRevan01 Uninstall option # Final Remarks # I am using Darth Tomer's "Dark Robe" as the base layer for the 11 and 13 variant, and also SpaceAlex's "Modder's Resource: SpaceAlex's Unfinished K1 Enhancement Pack - PMBI05 and PFBI05" as the base layer to work on to for the 14 and 15 variant. Credits to them both as the respective owners of the amazing textures to work on to. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes PMBI02 TGA/TPC, PFBI02 TGA/DDS, and ia_jedirobe_002 TGA/DDS from the 'Override' folder; if there's any. If you were running a clean install playthrough or without any texture replacement mods, you could just run the installer [TSLPatcher.exe]. Uninstallation: Run the 'Uninstall' option from the installation directory. Compatibility: Will not compatible with mods that replaces or changing the 'Texture Variation' inside of these UTIs: g_a_jedirobe02 g_a_jedirobe05 g_a_kghtrobe02 g_a_kghtrobe05 g_a_mstrrobe02 g_a_mstrrobe05 Also not compatible with mods that replaces the model of the Jedi robes [pfbil, pfbim, pfbis, pmbil, pmbim, pmbis - MDL/MDX], for example; Marius Fett's "Male Jedi Robe Replacement". If you want this mod to be working, install it after the said mod has or after any potentially conflicted mods. Redistribution: You can redistribute this mod or re-release it on any website; you don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, make sure to give credits to Darth Tomer, SpaceAlex, BioWare & LucasArts, as inside this mod are their base assets. Nevertheless, credits to me is always a welcome, welcome. Credits: DarthParametric for the past-present knowledge which allows me to create any customs for the game Darth Tomer for the "Dark Robe" SpaceAlex for the "Modder's Resource: SpaceAlex's Unfinished K1 Enhancement Pack" N-DReW25 for the "Dark Jedi Robes Icon Fix" which motivates me to work its contrast; for without his mod I will not start doing this project Salk, Sith Holocron, and JustABitAgroed for some insights which I believe has lead me to start on doing the project Dark Hope, Quanon, VarsityPuppet, and redrob41 for being inspirational Fred Tetra for the 'amazing' KotOR Tool ndix UR for the tga2tpc Darth Sapiens and Paul Ste. Marie for the Bioware's DDS Compression Kit stoffe and Fair Strides for the TSLPatcher setup All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one All modders either active or inactive DeadlyStream for a place to hangout and to discuss -eb -
1 pointView File [K1] Three-tiered Dark Jedi Robe This mod "restores" three-tier appearances of Dark Jedi robe as seen on their icons. # Background # We do notice that there are 3 different icons of Dark Jedi robes which came along with each of their own tier. But when we equipped the DJKnight or DJMaster robe, their appearance pointed to that only robe which is the basic DJ robe. This mod tried to "restores" the robes which was shown with the icons. # About this Mod # Inside this mod are some replacements for Dark Jedi robes both for the male and female version: Vanilla Dark Jedi robe with additional specularity [g_a_jedirobe02] / PMBI02 - PFBI02 Blue Dark Jedi robe replacement [g_a_jedirobe05] / PMBI11 - PFBI11 Dark Jedi Knight robe [g_a_kghtrobe02] / PMBI12 - PFBI12 Blue Dark Jedi Knight robe replacement [g_a_kghtrobe05] / PMBI13 - PFBI13 Dark Jedi Master robe [g_a_mstrrobe02] / PMBI14 - PFBI14 Blue Dark Jedi Master replacement [g_a_mstrrobe05] / PMBI15 - PFBI15 All the robe icons necessary Vanilla models to have them textures working properly An Extras: Vanilla texture with enhanced specularity Darth Revan's robe / PMBJ01 - N_DarthRevan01 Uninstall option # Final Remarks # I am using Darth Tomer's "Dark Robe" as the base layer for the 11 and 13 variant, and also SpaceAlex's "Modder's Resource: SpaceAlex's Unfinished K1 Enhancement Pack - PMBI05 and PFBI05" as the base layer to work on to for the 14 and 15 variant. Credits to them both as the respective owners of the amazing textures to work on to. Critiques, comments, suggestions, questions and any feedbacks for the next update are very much appreciated- just PM me or write a public message on my feed. And thank you! for downloading, and playing this mod. Hope you enjoy the mod as much as I do! Installation: I suggest you to manually removes PMBI02 TGA/TPC, PFBI02 TGA/DDS, and ia_jedirobe_002 TGA/DDS from the 'Override' folder; if there's any. If you were running a clean install playthrough or without any texture replacement mods, you could just run the installer [TSLPatcher.exe]. Uninstallation: Run the 'Uninstall' option from the installation directory. Compatibility: Will not compatible with mods that replaces or changing the 'Texture Variation' inside of these UTIs: g_a_jedirobe02 g_a_jedirobe05 g_a_kghtrobe02 g_a_kghtrobe05 g_a_mstrrobe02 g_a_mstrrobe05 Also not compatible with mods that replaces the model of the Jedi robes [pfbil, pfbim, pfbis, pmbil, pmbim, pmbis - MDL/MDX], for example; Marius Fett's "Male Jedi Robe Replacement". If you want this mod to be working, install it after the said mod has or after any potentially conflicted mods. Redistribution: You can redistribute this mod or re-release it on any website; you don't have to ask for permission, but I do appreciate all the kind intention. Also, if you are planning to use the assets from this mod to a mod you will be developing, make sure to give credits to Darth Tomer, SpaceAlex, BioWare & LucasArts, as inside this mod are their base assets. Nevertheless, credits to me is always a welcome, welcome. Credits: DarthParametric for the past-present knowledge which allows me to create any customs for the game Darth Tomer for the "Dark Robe" SpaceAlex for the "Modder's Resource: SpaceAlex's Unfinished K1 Enhancement Pack" N-DReW25 for the "Dark Jedi Robes Icon Fix" which motivates me to work its contrast; for without his mod I will not start doing this project Salk, Sith Holocron, and JustABitAgroed for some insights which I believe has lead me to start on doing the project Dark Hope, Quanon, VarsityPuppet, and redrob41 for being inspirational Fred Tetra for the 'amazing' KotOR Tool ndix UR for the tga2tpc Darth Sapiens and Paul Ste. Marie for the Bioware's DDS Compression Kit stoffe and Fair Strides for the TSLPatcher setup All streamers on DeadlyStream which indirectly involved on this project that I couldn't possibly mentioned one by one All modders either active or inactive DeadlyStream for a place to hangout and to discuss -eb Submitter ebmar Submitted 10/13/2018 Category Mods K1R Compatible Yes
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1 pointAfter seeing them make a post saying "oh well we actually have this other game we've secretly been developing this whole time stay tuned for that teehee" it's looking like this was basically just a big marketing ploy to garner attention that they had no serious intention of releasing so I can't say I feel as bad for them as I did.
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1 pointThere are two versions of the hilt, the one you are interested in is w_dblsbr_150 which uses an animated version of w_lsabregold01 (the other uses a red blade). There are a couple of ways you can tackle the problem. The easiest is: Grab MDLEdit Copy w_dblsbr_150.mdl and w_dblsbr_150.mdx from your Override somewhere Run MDLEdit Set the game to KOTOR1 File->Load and point it to the MDL Edit->Textures to open the texture window Left click on w_lsabregold01 and it will allow you to edit the filename Change it to w_lsabreyelo01 Close the texture window File->Save->Binary Copy the modified MDL/MDX and paste into your Override folder, overwriting if prompted
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1 pointThese look great! Adding some individuality to the less important characters of the story does far more for immersion than the umpteenth Bastila Reskin. Really good concept!
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1 pointAh-ha! Now I remember installing your mod back at April/May this year, about the very first time I did my KotOR playthrough and went straight having a heavily modded ones. But later I've been doing light-modded PT and a vanilla build-up; so sorry that I kind of forget its existence. Thanks for the heads up! And maybe, if only I realize it sooner I should've not go attempting this mod then. 😂 Sure thing! Could be later along with an additional feature that I would like to add to the mod. And thanks for the feedback!
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1 pointNot only that, but TSLRCM modifies what's already in the game within the game's engine using all assets, and is therefore by definition a MOD. Apeiron was using a different engine requiring fully new assets (minus VO). Even though it required the original version of the game, a new engine, by definition, constitutes a full remake and is therefore not a MOD.
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1 pointIt's always good to have choices! ebmar, if you have time and inclination, could you provide a few screenshots with the usual "BEFORE" and "AFTER"? Cheers!
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1 pointI was honestly shocked when I saw this mod with the title "K1 Three Tiered Dark Jedi Robe" because I've already made just that back in 2016 and early 2017. Though I was relieved to see you did your own thing with your mod and didn't just make a total remaster of my mod.
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1 pointThese damn kids with their textin' vocabulary. It's KotOR! Update: It strikes me that there's some potential fun to be had by replying to any YouTube comment that states Apeiron was a mod by replying that it isn't with a definition. Anyone want to take a crack a writing a small blurb that folks can copy and paste from here to "in order to facilitate communications"?
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1 pointThere is a short comic called "Into the Unknown" that is about Ha and Chewie making a blind hyperspace jump and crash landing on earth. More precisly, North America. Han is then killed by native americans and Chewie flees into the woods. Indiana Jones then discovers Han's remains 126 years later while searching for the Sasquatch, who turns out to be Chewbacca. It's obviusly neither part of Canon or Legends. We all know that the adventures of Indiana Jones are just Han's coma dream during the time he was frozen in carbonite.......
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1 pointHow did I not know this was a thing? I'm always on a huge Twenty One Pilots kick. They are from my state, so I've been following them for almost their whole exsistence. Their second studio album came out in the spring and I like it a ton. Here is one of my favorite songs off of their album Blurryface Formerly known as Dale Earnhardt Jr. Jr. - JR JR released a self-titled album in September. This song is pretty good, and the music video is pretty funky. Finally, I just discovered the Austrailian radio station, Triple J. They do this thing called "Like a Version," where they bring in groups every friday and have them preform 2 songs. One of their own, and one cover. The covers are pretty legit, best part is the radio station packages all of these covers into an album. Here is Childish Gambino's cover from October, which was killer.
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0 pointsNot at the moment, right now it's just the vanilla robes but an optional installation for the robe correction mod is underway!
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0 pointsPalpatine/Darth Sidious was Anakin's father. Schmi was a lab specimen who got away and had no memory of being impregnated by manipulated midichlorians designed to produce clones of Palpatine. Instead she gave birth to Ani.