270 files
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High Quality Skyboxes II
By Kexikus
ABOUT:
This mod replaces every skybox and every planetary backdrop in the game with a new high resolution version made from scratch.
This includes a replacement of every skybox model to fix all the glaring issues with the original.
There are also some additional minor changes that either fix issues with the vanilla environments or serve to better blend ingame terrain and skybox.
Other than that I recommend you just check out the screenshots as pictures say more than a thousand words or check the video to see the animated skyboxes.
Click the following image to see additional interactive screenshot comparisons:
There are also add-ons with new skyboxes for the following mods:
Brotherhood of Shadows: Solomon's Revenge Yavin IV Ord Mandell including InSidious' reskin Green Grass for Dantooine If you find any issues or have any other comments, please let me know and I'll see what can be done.
INSTALLATION:
If you have a previous version of this mod installed, remove it before installing the new version or you might run into some issues.
For installation instructions check the read-me files of the individual downloads. Usually it's just copying files to your Override folder. For the mod to take full effect you need a savegame where you have not yet left Dantooine.
COMPABILITY:
This mod is not compatible with any mod that edits skyboxes in any way. This includes mods that only edit their models. There might also be rare incompabilities with mods that edit non-skybox area models if those models are also edited by this mod.
PERMISSIONS:
You may NOT redistribute any textures included in this archive without my explicit permission. You may however use all the models as long as you give me credit.
CREDITS:
This mod was created by Kexikus using mainly Terragen 4, Photoshop CS6 and 3ds Max as well as some After Effects. Additional tools used:
KotOR Tool by Fred Tetra K-GFF by TK102 MDL edit by bead-v MDLOps by ndix UR KOTORmax by bead-v tga2tpc by ndix UR Additional resources by:
Andy Welder: Dantooine tree model Animum: Yavin tree model Bioware: Taris buildings, Kashyyyk buildings, Kashyyyk tree textures, Manaan building textures, Hammerhead cruiser model, Yavin ruins dandelO: grass shader Dantooine and Yavin, snow shader Dantooine Jeronimoe: BOS:SR Taris ship models Jorak Uln: Taris window texture killst4r: Unknown World palm tree Martin Frank: Yavin bush model Misha Winkler: Grass model Dantooine and Yavin Quanon: Additional Taris buildings, Unknown World crashed ship rhcreations: Yavin temple Riccardo Faidutti (SCIFI 3D): Additional Taris buildings Solarsystem Scope: Moon textures Dantooine, Unknown World and Ord Mandell, Yavin texture Tom Patterson: Yavin cloud texture Veronica Bush: Yavin bush model Yughues: Kashyyyk branch texture Unknown: Unknown World fern model THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
110,643 downloads
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ENDAR SPIRE Complete Overhaul
By Jorak Uln
This is the first part of an ongoing series.
The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch; the big animated screen on the bridge comes with whooping 81 pics and 5k resolution for maximum quality.
Update 2.0 brings brand new lighting to the ship, utilising warmer colors like in SWTOR, as well as new polished window frames & a new Planet retexture.
Update 3.1 out now!
It brings a lot of visual improvements over previous versions - new doors, animated consoles & more....
Video covering mod Showcase (Ver. 1.0) / Installation Process:
Installation:
Download the file, extract its contents with an archive extraction tool such as WinRAR or 7zip, and move the contents to your game's Override directory
Compatibility:
This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
Just to be on the safe side, i recommend to install my mod last.
Beside that it should be compatible with everything that doesnt retexture the Endar Spire or the Stars/ Planet Taris outside.
Credits:
I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
Also a big thanks goes to Xuul for making one of his fantastic videos for this mod.
Enjoy!
84,105 downloads
- swtor
- mass effect
- (and 2 more)
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MANAAN Complete Overhaul (animated)
By Jorak Uln
This is the next part of an ongoing series.
The purpose of this mod is to shrug off the years from old Kotor engine, and bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
The Overhaul also contains sophisticated SWTOR orientated high Quality animations and cubemap based lights & shine on surfaces.
3.0 Huge Update! This one completely blows previous versions out of the water - added revolutionary tech window animations, changing color animations while moving and much more..
Highly recommended!
to upgrade redownload ALL parts.
Installation:
Download the mod, extract its contents with an archive extraction program such as 7zip or WinRAR, then move the contents to your game's override directory.
This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
Just to be on the safe side, i recommend to install my mod last.
Beside that it should be compatible with everything that doesnt retexture Manaan.
Credits:
I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
I also want to thank Darth Parametric for hex editing mdl files from the Hraekert Base. That allowed me to use more variety in retextures.
140,854 downloads
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SITH BASE Complete Overhaul (Taris & Manaan)
By Jorak Uln
This is the next part of an ongoing series.
The purpose of this mod is to bring the much more up-to-date design choices from SWTOR to Kotor. All textures have been made from scratch.
The Overhaul also contains sophisticated Mass Effect 3 orientated high Quality animations.
Update 3.0 out now! Safe to upgrade from 1.0 - and for those who downloaded 1.0 i highly recommend to get 3.0 since the difference is huge.
This is a huge one - to catch the flair of SWTOR all animations have been redone from scratch again - the floor now contains cubemap based reflections & scratches.
Further a new kolto animation & a HQ metalic tech texture have been implemented.
Installation:
Download the file, extract its contents with an archive extraction tool such as 7zip or WinRAR, then move the contents to your game's override directory
Compatibility:
This mod uses cubemaps, so there could be minor incompatibilites with mods that uses custom cubemaps too. ( but i actually dont know any mod that does that)
Just to be on the safe side, i recommend to install my mod last.
Beside that it should be compatible with everything that doesnt retexture the Sith Bases either at Taris or Manaan.
Credits:
I want to thank Darth Sapiens for his wonderful Cubemap-Ressource pack, which enabled me to do a lot of things that would otherwise been not possible.
I also want to thank Xarwarz for using the hex edited mdl & mdx files from his Overhaul. That allowed me more variety on my panel retextures.
95,755 downloads
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Revan's Head
By Darth Vhail
A Mod for Star Wars Knights of The Old Republic
Author: Darth Vhail
Release Date: 05.11.2016
->Description:
This mod changes the appearance of the fourth caucasian male head to resemble Revan from the SWTOR game.
There are two variations: one with scares, and one without. They both are complete with dark side transitions and portraits.
->Installation:
Choose which skin variant you prefer, then copy the files from the corresponding folder to your KotOR override folder.
To uninstall, simply delete the files.
The are also two alternate portraits folders.
->Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
14,233 downloads
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HD Yuthura Ban
By Dark Hope
This mod will replace and update Yuthura Ban textures. In the modification there are three types of textures. Original Tattoos, Modified Tattoo, Without tattoos.
6,291 downloads
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[KOTOR] High Quality Starfields and Nebulas
By Kexikus
ABOUT
This mod replaces the starfield and nebula textures used as backdrops during many sequences of the game to a higher resolution (some 512x512, some 1024x1024).
INSTALLATION
Copy all files included in this archive into your Override folder.
UNINSTALLATION
Take them out again.
CREDITS
Texture pack created by Kexikus
Starfields created with spacescape
Nebula photo from NASA
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
37,747 downloads
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Saber Colors Overhaul animated - SWTOR Edition
By Jorak Uln
This small Overhaul covers the standard saber colors in the game. Unlike the other big LS Overhauls it focuses not on hilt textures but on the blades itself.
Ive retextured them in very closely to the SWTOR look and animated them with 64 pics. Ingame you dont realize the animation actively, but they feel very "fluid" indeed.
Compatibility: Should be compatible with the major LS overhauls. Since these focus mainly on the hilts, i recommend to install them first, then my mod and override if necessary.
Install: Unlike my other files no XnView needed, just drag & drop the into your Kotor\Override folder.
21,975 downloads
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HD Darth Malak
By Dark Hope
New HD texture for Malek. Resolution of the texture of the head 1024X1024. Resolution of the body texture 2048x2048. The texture is made from scratch. You can choose between blue eyes and red.
Really easy to install: copy all the files to your override.
Look at the comparison picture to get a better idea:
50,636 downloads
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KotOR Sith Trooper Appearance
_____________________ABOUT
This mod will update the visual appearance of all Sith Troopers in the game.
This will remove the shiny metal effect and replace with something more like a stormtrooper's armor.
The new color / material variants are: bone, (dried) blood and ash.
The mod was created by sELFiNDUCEDcOMA from files created in 2013.
_____________________INSTALLATION
Copy the files into your game's Override folder.
You may wish to backup this folder first before doing so as any existing files of the same name will be overwritten.
_____________________DISCLAIMER
You install this mod at your own risk.
I doubt your computer will explode from using the files.
However, I am not liable for any damages to your computer or game installation that may occur from using this mod.
In short: take responsibility for your own actions before blaming others for your own mistakes.
_____________________USAGE
It is for me to decide where these mod files are hosted. It is for me to decide who may use them in other mods.
You don't ask and get an answer from me, then you don't have permission to use the mod files.
Pretty simple really.
I find that my mod work has been used without my permission, I will contact the hosting site to have the files removed.
Depending upon the extent of the usage and site rules, I may ask that they take other measures against you.
5,979 downloads
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Higher Quality Bastila
By Circa
This is a fairly simple reskin of Bastila, to make her textures look a bit better quality. There are lots of great people that make amazing HD reskins of KOTOR models, but Bastila hasn't been done yet, so I figured I'd make a temporary skin for people to use until someone makes a better one. This isn't really "HD" in my opinion.
It's not perfect, at all. Maybe I'll work on it more in the future.
Credits:
Bioware, Fred, etc etc etc.
Installation:
Put in the Override folder of your KOTOR install folder
3,489 downloads
- high quality
- texture
- (and 1 more)
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Complete Effects Overhaul alpha
By Jorak Uln
The goal of this mod is to give the various ingame effects a more recent look, i also highly recommend to use it in tandem with my Complete Overhaul series.
This mod is currently in alpha stage; since my goal is to tweak every effect until it looks right, it covers the most common fx effects for now:
Included are:
Fireball
Beam Effects
animated Force Storm
Drain
Heal
Force Stun
Adhesive Grenade
Various muzzle flashes
Installation:
Download the mod, extract the archive with an archive extraction program such as 7zip or WinRAR, then move the extracted files to your game's override folder.
Compatibilty:
This mod is compatible with all mods except the ones which change the fx effects - like Hi res beam Effects or Fire &Ice Whee etc.
Enjoy!
31,518 downloads
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Bastila Shan HD by Quanon and Dark Hopa
By Dark Hope
This mod will replace and update Bastila Shans textures. Mainly her armor, underwear and head skin. Eyes borrowed from Circa: http://deadlystream.com/forum/files/file/826-higher-quality-bastila/
The head has not been published. It contains materials from another author. I can send it in a personal message.
47,121 downloads
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Juhani Catlike Head Mod
By redrob41
JUHANI THE CATLIKE CATHAR for K1
a
Quanon, RedRob41, jonathan7 production
================================================================
Description: This mod changes Juhani the Cathar to have a more cat like face. The head model has been modified to give her mouth, nose and ears a more pleasing shape. There are seven different skin color variations, including standard yellow (similar to her default look), Siberian white tiger (based on idea by Redhawke), cheetah, lioness, tigress, black panther, and a blue one similar to (but more cat-like than) a Na'vi from the movie Avatar. This mod will change her face, underwear (it's really just fur), normal clothes, second set of clothes, and all icons and portraits.
This mod also includes two new double bladed lightsabers and two sets of clothes for Juhani. The clothing (Juhani's Predatory Stealth Mesh) can only be worn by Juhani, since it requires Force Camouflage feat. The other clothing (Juhani's Light Armor) is just a uti file that adds some stats, but they will look the same as her basic clothes.
================================================================
Credits:
Jonathan7:
- the idea: http://www.lucasforums.com/showthread.php?t=199748&page=2
- cheetah and lioness face textures
Quanon:
- w_dblsbr_063 & w_dblsbr_064 models, textures, icons, uti
- P_JuhaniBB63.tga (clothing areas) & uti
RedRob41:
- P_JuhaniH head model, textures (yellow, Siberian [inspired by Redhawke], Na'vi blue, Tigress, Panther)
- fixes for cheetah and lioness textures face, neck & hairline to match uvw map seams
- portraits: PO_pjuhani, PO_pjuhani2 & po_pjuhani3
- P_JuhaniBA01 fur underwear textures (all seven)
- P_JuhaniBB body model (slight edit on back flap), BB01.tga textures (all seven)
- P_JuhaniBB63.tga (skin and fishnet areas)
- ia_cloths_063 & 62 icon textures
- w_dblsbr_063 & w_dblsbr_064 uvw map fixes, compact (re-pack) the textures
- TSLPatcher setup
Thanks to Zhaboka for grammar tips on the item descriptions.
================================================================
6,185 downloads
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Mission Vao HD by Quanon
By Dark Hope
This mod replaces all Mission Vaos textures. She will have an updated skin which has a bit more detail. I tried to smooth the seams. Work Quanons, edited by Dark Hopa.
The head has not been published. It contains materials from another author. I can send it in a personal message.
8,242 downloads
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Quanons Canderous Ordo Reskin
By Quanon
This mod will replace and update Canderous texture files. It keeps the same look, but adds in more details.
37,715 downloads
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HD Twilek female
By Dark Hope
HD texture for Twi'lek female.
Files posted after 2023 are used with K1 Thigh-High Boots For Female Twi'lek Body (Modder's Resource) 1.0.
51,335 downloads
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Zaalbar HD
Mission keeps bugging Big Z about a makeover... Looks like he finally gave in. Many, many hairbrushes (among other things) were harmed in the making of this mod.
Literally everything on him is new, and in 2k resolution.
Enjoy
26,549 downloads
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Quanons HK-47 Reskin
By Quanon
This mod replaces all HK-47s textures. Just like my other party member reskins; the size has
been increased to 2048x2048. Which allowed me to put in some extra details and give a decent update to the skin.
There's now a more visible metal texture but otherwise; nothing major has been altered to HKs skin.
I did tweak the contrast and colors but its still the same rusty killer droid.
Look at the comparison picture to get a better idea
INSTALL:
Unpack and copy the 3 files P_HK47_01.tga and TXI, plus PO_Phk47 to your override.
That simple!
40,352 downloads
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Revans Robes Revisioned
By jonathan7
Revans Robes Revisioned Readme
----------------------
A Mod by jonathan7 and Sithspecter
Skins inspired by mywikedarmor.com
-------------------------------------------------
Disclaimer: If you haven't read the readme I will not help you with any problems you may encounter.
Please post any issues in the release thread at Deadly Stream or LucasForums in Taris City Emporium - http://www.lucasforums.com/forumdisplay.php?f=645 or PM us at Lucas Forums. Please report any bugs there. I will not be checking KotOR Files for problems...
----------------------------------------
Section I: Installation Instructions
Section II: Un-Installation Instructions
Section III: Mod details
Section IV: Possible Mod conflicts
Section V: Credits
Section VI: Special thanks
Section VII: Terms of use
----------------------------------------
-----------------------------------
Section I: Installation Instructions
------------------------------------
Use a utility such as WinZip to extract the contexts of the archive, for the simplest and quickest install, put the contents of the "Override" folder into your games Override folder (default: C:\Program Files\LucasArts\SWKotOR\Override). Also included is SithSpectre's awesome flowing cape modification, which gives the Revan model the flowing cape and fixed animation!
If however you prefer one of the alternative skins from the screenshots you will need to rename the particular alternate you liked and place that in your games Override folder, you can rename a file by right clicking it, you will need to call it "pmbj01.tga" -
then place this file in your Override folder, if you are asked to overwrite a file in the Override say "yes".
The various different between the alternates:
brighter.tga - these robes are just lighter for those with darker screens
noshine.tga - the Alpha channels are removed in this particular variation for those who dislike the shiny armour
mywickedarmour.tga - the most accurate version of the real robes which inspired this modification
Revanoriginal.tga - This has a closer colour scheme to Bioware's original model with the sash and armour colour made that more dull purple colour.
thequanon.tga - these robes are darker, and have a Japanese dragon etched onto the breast plate
theredrob.tga - this variation has chainmail instead of a cloth texture
thesithspectre.tga - a "lightside" variation it also has its own icon called "thesithspectreicon.tga" which will need to be renamed "ia_mstrRobe_077.tga" and placed in your Override should you wish for that variety of Robe
To use any of the above simply rename them to "pmbj01.tga" and place in your Override folder...
-----------------------------------------
Section II: Un-Installation Instructions
-----------------------------------------
Delete all the files contained in the "Override" folder of this archive and the modification will be uninstalled.
------------------------
Section III: Mod details
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This modification reskins Revans Robes and makes them available in game on the body of Nemo, they also include within their description the reason why Nemo was carrying them on his person at the time of his unfortunate death.
The robes models have been edited so that they now have full come with their own icon, and various bonuses I thought were appropriate....
-----------------------------------
Section IV: Possible Mod conflicts
-----------------------------------
This modification will be incompatible with other mods which modify the RevansRobes texture, to be compatible with SithSpectre's Revans Flowing Cape modification, which has the texture embedded in the model, the textures have to be called "pmbj01.tga" - This means this will be incompatible with other modifications which edit this particular model.
---------------------
Section V: Credits
---------------------
In no particular order I would like to thank;
RedRob, Quanon, Jae Onasi, Darth Insidious, Inyri Forge, Astor, Darth_Dak, Druganator, The-Seraphim and many others who commented on improvements to the Robes.
Darth333 - she's awesome... the end!
Everyone at Lucas Forums: Holowan Laboratories - http://www.lucasforums.com/forumdisplay.php?f=324
---------------------------
Section VI: Special thanks
---------------------------
Goes to Rob at www.mywickedarmor.com for permission to use his awesome textures, be sure to check out all the cool star wars costumes he's come up with!
Goes to Fred Tetra for making the awesome KotOR Tool
--------------------------
Section VII: Terms of use
--------------------------
PERMISSIONS: PM me at LF to discuss usage in a mod.
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT
8,188 downloads
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Bendak Starkiller Emblem Armour
By redrob41
This mod will change the appearance of the armour for Bendak Starkiller. It will now be a unique yellow with custom emblems. The theme of the logos is that of an exploding star (hence the ring name "Starkiller"). His armour is in excellent condition (no battle damage), due to his earnings and the life of ease of a retired celebrity. The player will also have the option of obtaining the armour from Ajuur the Hutt, through dialog after the death match.
The golden armour is based on a collaboration of work between myself and LordRevan999 (at LucasForums). I drew all the logos, and sent them to LR999 to add to his golden armour, but since then, his mod has gone unfinished. I have tried to re-create the colour scheme he came up with, even though I've never actually had a copy of his texture file. As a result, everything in this package is my own work, but heavily inspired by our collaboration.
Since the overall look of the armour is so well done, I think that this should be shared with the Kotor modding community. I have held off releasing this mod for several years, in hopes that LordRevan999 would one day finish his mod. Since that doesn't look like it will happen, please enjoy this version, with thanks to LR999 for the inspiration.
As a bonus, I've included a skin and icon that are based on the image of Bendak shown in the Knights of the Old Republic Campaign Guide.
10,457 downloads
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Holocron Icon Replacement
By InSidious
This is a really small and slightly pedantic fix, which changes the icons for the two holocrons you find in KotOR,
so that one (on Tatooine) looks like a Jedi Holocron, and the other, found on Korriban, looks like a Sith Holocron.
Previously, th two had a generic icon which looked nothing at all like a holocron, and as I was working on a mod
which needed a holocron for it, I decided to alter the two items while I was at it. At some point, I may make a similar
mod for KotOR II.
Please note that this mod doesn't use the TSLPatcher, so any mod which alters either holocron will be incompatible.
To fix this, open the .uti file for the holocron using KotOR Tool, change the "model variation" to the number of
the holocron model (i.e., 087 for the Jedi holocron, 088 for the Sith one), and save.
Also, the mod uses plot useable item icon slots 87 and 88 for the Jedi and Sith holocrons respectively, so any mod
which uses these icon slots for a different purpose will be incompatible. To fix this, simply rename the icons to a high enough number that they don't conflict with the other mod any more
(e.g., to ip_pltuseitm_090), and then open the .uti file using KotOR Tool, change the "model variation" to that number,
and save.
2,687 downloads
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Juhani's New Look
By Shem
Original Review on Filefront:
Shem graces us with another mod of his, this time with it being a reskin for Juhani. Although there are quite a few skins for her out there, this one catches my eye in how it turns her into something more human rather than trying to make her more Cathar-like, though she still has those Cathar eyes.
In my opinion it is a vast improvement. No longer do I look at Juhani's face, shiver in disgust, and select the dialogue option to kill her as soon as possible! She looks much more like an actual person now, rather than a two-legged hairless cat. Although this mod doesn't change the dialogue at all with her, I find that it makes it far more enjoyable — without staring at her face and thinking, "WTF was up with the developers?" I can now fully appreciate what she has to say. (And even moreso by removing her clothes — Shem was gracious enough to include an underwear skin! XD)
This mod uses no 2da files, so no worries about compatibility. I would recommend it to everyone, especially dark side players � maybe you'll have second thoughts about killing her at the grove now. My compliments to Shem on this!
Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
-Emperor Devon
1,779 downloads
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Star Map Revamp
By CarthOnasty
///// 01. Background /////
Being such a main part of the K1 story, I was surprised to see these had yet to be revamped. I was looking to get into modding/reskinning, so I thought this would be a great project.
///// 02. Enhancements /////
First steps were to update the overall model. I wanted some visual upgrades while still maintaining a very-aged and neglected structure. I love the runes scattered throughout the game and I really wanted to incorporate those as well. It seemed fitting to light them. (And you're going to them all over the place.) Next section was so focus on the HUD (for lack of a better term). It was very pixelated and really needed a crisp, new look. I tried to simplify it a bit and ended up removing a couple of parts as well. The biggest change I made was creating a new piece for the planet locators. I simply didn't like the originals and wanted to make the location an actual planet. This was a really fun part--recreating the central galaxy this all revolved around. I used some shots of actual galaxies, nebulas, and starfields. It's hard to beat the real thing. I adjusted the colors slightly for better clarity as well. The mother of a bastard that caused me the most grief, was the dodecahedron in the center of the star map. The texture had such a bizarre repeat pattern and never really wrapped that well. I'm happy to the point I got it to, but would like to make that an actual sphere in v2.
///// 03. Future Plans /////
In thinking about a version 2, I'd like to actually edit the model files. I think some edges could be softened, but mostly I'd like to adjust the mapping to avoid so many repeated areas of the texture. The final opening of the star map, where the PC finds out the location of the forge could use some work. Most (if not all) is model work and I wasn't ready for that. I'd also like to adjust the lighting in a couple of places. Would I go as far as to customize it for every zone you find a map? I dunno, that's a big endeavor and there are a limited number of placeables.
///// 04. Moving Forward /////
This has been a fun project for sure, and I'm happy to see it come to fruition. Please download and let me know your thoughts. I open to constructive criticism and whatever I can do to the better the project, I'm happy to do so.
///// 05. Install /////
Drag 'em to your override folder. These shouldn't conflict with anything.
///// 06. Uninstall /////
Remove the files.
///// 07. Disclaimer /////
Distribute, have fun, edit, whatever. I only ask that you don't claim this as your own.
///// 08. Thanks /////
So many! Shout outs for tutorials, advice, suggestions, testing, encouragement, and more. A Future Pilot, Darth_Sapiens, DarthParametric, DarthVarkor, djh269, InSidious, JCarter426, Kexikus, ndix UR, Rece, Sith Holocron, Sithspecter, Sniggles, tjsase, VarsityPuppet, Zhaboka
37,186 downloads
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Ebon Hawk Texture Enhancement
In the vanilla version of Knights of the Old Republic many of the textures were of extremely low quality.
Through the usage of pictures of actual material and some gems that were left behind in the game files I've
taken some of the worst (and some of the most noticeable/prominent) and made them of much higher quality.
3,748 downloads