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    Nice job ! ou plutôt dans ce cas Beau travail !
  2. Hi guys. Early this morning I installed Kotor 2, followed by TSL RCM version 1.8.6(?). Everything seemed fine, but this morning after rebooting my laptop, I noticed Steam downloaded files for Kotor 2, and it was around 3GB, or it seemed to be downloading files for Kotor 2. Total game size on my SSD is a little over 4GB. Anyway, I played game a little bit after the supposed update, and TSL RCM still seems to be installed and working. Should I be concerned about the update that may have happened? Help GREATLY appreciated
  3. Today
  4. Hi guys. Early this morning I installed Kotor 2, followed by TSL RCM version 1.8.6(?). Everything seemed fine, but this morning after rebooting my laptop, I noticed Steam downloaded files for Kotor 2, and it was around 3GB, or it seemed to be downloading files for Kotor 2. Total game size on my SSD is a little over 4GB. Anyway, I played game a little bit after the supposed update, and TSL RCM still seems to be installed and working. Should I be concerned about the update that may have happened? Help GREATLY appreciated
    This Mod fixes all of the problems that I have when I got back to play this game on newer systems. The dev behind this mod was quick to answer any questions I had since I was a Linux user of this mod. Great quality mod, that fixes issues I was having in Ultrawide such as the dialogue windows not working on the first step of a new conversation (Typical on Ultrawide) as well as improving general stability of the game. Would recommend for anyone playing the game.
  5. Update: Yeah, taking that dlg file out fixed the problem with the cutscene. The only problems after that were the fact that there is now a clone of T3 standing near the computer bank as well as where he was originally standing (Vima's new spot). Also for some reason going the dark side route and killing Vima still made her show up on the ebon hawk anyway (just not selectable as a party memeber now), but these things aren't really related to any of the initial problems I've been having so I guess that's it for now. Thank you both for the help! I'm looking forward to the expanded party mod you mentioned.
  6. View File [TSL] Lily's Jedi Robe Fixes ===================================================== [TSL] Lily's Jedi Robe Fixes ===================================================== Mod for Knights of the Old Republic II - The Sith Lords Author: Lily File Name: Lilys_Jedi_Robe_Fixes.zip Latest Version: 1.0 --- 1. DESCRIPTION: This mod fixes several visual issues with the Jedi robe body models. Padawan Robes: - Added color to the neckpiece, which was solid black by default - Fixed incorrect UV mapping on fingers - Fixed a gap/hole in the back of the female robe - Fixed robe clipping through the legs during run animations - Fixed a black spot appearing on the back of the torso The Padawan Robes are based on PapaZinos's "Robes With Shadows For TSL" and includes all of the fixes from that mod. Master Robes: - Adjusted boot and leg proportions The Master Robes option uses models based on DeadMan's "Movie-style Jedi Master robes" mod. You need the textures from that mod (or another mod that provides textures for it) installed before using this option - the textures will be mapped incorrectly with default textures. --- 2. INSTALLATION: Run Install.exe and select your KotOR 2 game directory. There are two installation options: - Padawan Robes: Fixes models for the Padawan robe. These are based on PapaZinos's "Robes With Shadows For TSL" and include all of the fixes from that mod. Any texture files will work. - Master Robes: Fixes models for the Master robe. These are based on DeadMan's "Movie-style Jedi Master robes" models, so you must have the textures from that mod (or another mod that provides textures for it) installed first. You can install one or both options. Run the installer once per option. A "backup" folder is created by the installer in the same directory. Don't delete it if you plan to uninstall later. --- 3. UNINSTALLATION: Run Install.exe, select your KotOR 2 directory, and use the "Tools > uninstall/restore backup" option to revert all changes made by this mod. --- 4. KNOWN ISSUES: None. If you find any bugs or problems, please report them. --- 5. MOD COMPATIBILITY: This mod installs model files to your Override folder: Padawan option: PFBIM.mdl, PFBIM.mdx, PMBIM.mdl, PMBIM.mdx Master option: PFBNM.mdl, PFBNM.mdx, PMBNM.mdl, PMBNM.mdx No 2DA files, scripts, or other game files are modified. Any mod that also replaces these model files will conflict with this one. If you use the Master Robes option, install DeadMan's "Movie-style Jedi Master robes" (or a compatible texture mod) first. Do not use the Steam Workshop for KotOR. It will almost certainly end with compatibility issues. --- 6. SUPPORT: My mods are free to use. You do not need to pay for them, but if you would like to say thanks, you can buy me a coffee! --- 7. PERMISSIONS: Please let me know if you plan on using any of the files in my mod for your own mod. The answer is "yes you may", but I would like to know what you are doing with it! Do not directly reupload this mod anywhere else. --- 8. THANKS: - PapaZinos - Robes With Shadows For TSL - DeadMan - Movie-style Jedi Master robes - bead-v - MDLEdit - Cortisol - Holocron Toolset & HoloPatcher - Fair Strides - TSLPatcher - seedhartha - KotOR Blender THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK. Submitter Lily Submitted 10/16/2026 Category Mods TSLRCM Compatible Yes  
  7. Hello there! Fantastic mod, but i'm running into this issue. I installed the mod, from a fresh installation of the game, GoG version 1.03. It instantly crashes when i click the .exe and try to run the game. I got an intel gpu btw (Intel arc b580), I know Intel got some incompatibilities with Kotor. If i untick the "modern driver compatibility" the game starts. If you got any ideas. Cheers,
  8. @Skeet1983 Define "not messed up"
  9. HELGA CSO2 mesh, with modified geometry, UV layout, and details. I have a similar male mesh (currently in progress). I plan to improve all the others as well.
  10. Very nice! I have some questions about these new models. Is this female scout model ported from another video game/mod or is it custom made? Will there be more uniform mods like for male scout, female and male scoundrels, and female and male soldiers?
  11. Doesn't the Steam version of Kotor II in particular go up to 4K screen resolution?
  12. This mod is for the first KotOR game, so you're not supposed to install this mod in KotOR 2 anyway. Not to mention, the Steam version of KotOR 2 already supports widescreen by default, so a high resolution menu mod is unnecessary for KotOR 2.
  13. I havent tested it together but I will, but I doubt they will work together considering it makes the robes appearance for the jedi companions match their unique clothes but colored to the color palate of the type of robe they have on, and to get this, its prerequisite will probably override that, because from the other mods description "This mod will conflict with any other mod that replaces the textures for the Jedi party members' default outfits, or any mod that replaces the appearance.2da file."
  14. peak
  15. Version 1.0.0

    8 downloads

    ===================================================== [TSL] Lily's Jedi Robe Fixes ===================================================== Mod for Knights of the Old Republic II - The Sith Lords Author: Lily File Name: Lilys_Jedi_Robe_Fixes.zip Latest Version: 1.0 --- 1. DESCRIPTION: This mod fixes several visual issues with the Jedi robe body models. Padawan Robes: - Added color to the neckpiece, which was solid black by default - Fixed incorrect UV mapping on fingers - Fixed a gap/hole in the back of the female robe - Fixed robe clipping through the legs during run animations - Fixed a black spot appearing on the back of the torso The Padawan Robes are based on PapaZinos's "Robes With Shadows For TSL" and includes all of the fixes from that mod. Master Robes: - Adjusted boot and leg proportions The Master Robes option uses models based on DeadMan's "Movie-style Jedi Master robes" mod. You need the textures from that mod (or another mod that provides textures for it) installed before using this option - the textures will be mapped incorrectly with default textures. --- 2. INSTALLATION: Run Install.exe and select your KotOR 2 game directory. There are two installation options: - Padawan Robes: Fixes models for the Padawan robe. These are based on PapaZinos's "Robes With Shadows For TSL" and include all of the fixes from that mod. Any texture files will work. - Master Robes: Fixes models for the Master robe. These are based on DeadMan's "Movie-style Jedi Master robes" models, so you must have the textures from that mod (or another mod that provides textures for it) installed first. You can install one or both options. Run the installer once per option. A "backup" folder is created by the installer in the same directory. Don't delete it if you plan to uninstall later. --- 3. UNINSTALLATION: Run Install.exe, select your KotOR 2 directory, and use the "Tools > uninstall/restore backup" option to revert all changes made by this mod. --- 4. KNOWN ISSUES: None. If you find any bugs or problems, please report them. --- 5. MOD COMPATIBILITY: This mod installs model files to your Override folder: Padawan option: PFBIM.mdl, PFBIM.mdx, PMBIM.mdl, PMBIM.mdx Master option: PFBNM.mdl, PFBNM.mdx, PMBNM.mdl, PMBNM.mdx No 2DA files, scripts, or other game files are modified. Any mod that also replaces these model files will conflict with this one. If you use the Master Robes option, install DeadMan's "Movie-style Jedi Master robes" (or a compatible texture mod) first. Do not use the Steam Workshop for KotOR. It will almost certainly end with compatibility issues. --- 6. SUPPORT: My mods are free to use. You do not need to pay for them, but if you would like to say thanks, you can buy me a coffee! --- 7. PERMISSIONS: Please let me know if you plan on using any of the files in my mod for your own mod. The answer is "yes you may", but I would like to know what you are doing with it! Do not directly reupload this mod anywhere else. --- 8. THANKS: - PapaZinos - Robes With Shadows For TSL - DeadMan - Movie-style Jedi Master robes - bead-v - MDLEdit - Cortisol - Holocron Toolset & HoloPatcher - Fair Strides - TSLPatcher - seedhartha - KotOR Blender THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSORS/SPONSORS OF THE MENTIONED COMPANIES. USE THIS FILE AT YOUR OWN RISK.
  16. Hi again guys. I am trying to install the K1hrm v1.5 (High resolution Menus Mod) for kotor 2. I just installed the TSL RCM, and am ready to install this, but there is already an override folder in game directory. How do I go about installing this? Help appreciated
  17. Hi guys. I am trying to install the K1hrm v1.5 (High resolution Menus Mod) for kotor 2 Steam Version. I just installed the TSL RCM, and am ready to install this, but there is already an override folder in game directory. How do I go about installing this? Help appreciated
  18. Hi again guys. I am trying to install the K1hrm v1.5 (High resolution Menus Mod) for kotor 2. I just installed the TSL RCM, and am ready to install this, but there is already an override folder in game directory that has 536 items in it. How do I go about installing this? Help appreciated
  19. Yesterday
  20. Scout's Underwear
  21. Hi guys. I recently got a new laptop and am wanting to play Kotor 2 again. I have the Steam version, and my native res is 2560*1600. Is there a way I can play Kotor 2 in my native res, with UI and other things not messed up? Help greatly appreciated
  22. So is this just an impossibility then?
  23. It seems this mod is not compatible with BOSSR. Shadow is not present on the Ebon Hawk, instead a new copy of Bastila is spawned. Also removing the file for Bastila manually does not fix the issue. Bastila is not present anylonger. How ever Shadow does still not appear on board.
  24. I did a small improvement or call it "fix" for a completely neglected prop. PLC_FirePit. The fire logs in Kotor 2 are using the same texture as the pit, since they didn't port over the necessary wood texture. I added my custom wood log texture and also some charred ground, since it looked too clean beneath the fire.
  25. Synchro commented on this in the KOTOR Patch Manager channel in OpenKOTOR "Yeah, unfortunately for TSL the game itself reloads it's context when you load into a save from the main menu for the first time Tried to patch that out of the Linux port (since there were a couple of erroneous resets with the Aspyr release at least) but the best I could do was get rid of all but one"
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