Congratulations on this new release.
I have taken the liberty of adapting it to my personal preference (removing the import of the TOR model because I find the difference in quality and style to be jarring) and when doing that I noticed something that you may want to include in your next version.
In the Murder quest, it is possible to accuse Handon to have lied about knowing Calder well without Handon himself ever mentioning anything about it. It happens if the player speaks with the droid and asks about the relationship between Handon and Calder.
I remedied by making a small change (actually extending it also to Rickard, although in his case it is less important) in the dan14_idroid.dlg file.
I created a new script:
that would replace k_pdan_state1+.ncs at R11.
As I mentioned, I did the same also for Rickard so that the Droid won't offer info about Rickard and Calder before the Player has asked Rickard how well he knew the victim. Second custom script replacing k_pdan_state1+.ncs at R8:
I just thought of leaving it here, in case it may be of any interest to you, hoping to return in a small way all the help you have been giving me in these months.
Cheers!
EDIT:
I also noticed that the quest is seriously bugged because four scripts use GetGlobalBoolean() instead of GetGlobalNumber() (k_pdan_murder56.nss, k_pdan_murder57.nss, k_pdan_murder58.nss, k_pdan_murder62.nss) practically giving the player infinite chances to make wrong deductions. I fixed this locally as well.