Vanguard2023

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Everything posted by Vanguard2023

  1. Is this compatible with the KOTOR Mod Build? https://kotor.neocities.org/modding/mod_builds/k1/full
  2. What if we took inspiration from mods that give the Jedi Sentinel the Sneak Attack ability to better align with the Jedi Watchman/Sith Assassin archetype? Giving Revan the Sneak Attack feat line and a greater emphasis on guile might work.
  3. If I'm using the KOTOR mod build from Snigaroo, when should I install the Biromantic Bastila and Pan-Galactic Flirting mods?
  4. Can't I simply override the TPC files?
  5. So I should install this after "Train the Handmaiden"?
  6. I'll put that in my KOTOR mod build modified from Snigaroo's then.
  7. Vanguard2023

    Qarren HD

    Is this usable for TSL?
  8. If I'm using Snigaroo's Mod Build, when should I install this mod?
  9. Is it possible for this mod to be given a patch adding "Admiral Onasi" recognition if the Exile has viewed the Harbinger holograms?
  10. I checked the override, and found that "k_hen_heartbt01.ncs" was not present in the mod build as I installed it. Also, for game balance, I would only use the "Force Channel Fix".
  11. When should I install this mod in the KOTOR Mod Builds? https://kotor.neocities.org/modding/mod_builds/k1/full
  12. Does this mod work with the mod build? https://kotor.neocities.org/modding/mod_builds/k1/full
  13. Gotcha. I always found it weird how you couldn't synthesize color crystals at the workbench in KOTOR 2, because synthetic lightsaber crystals had been part of the lore for years before the game came out. Heck, even Luke Skywalker had to forge a lightsaber crystal when he constructed his lightsaber.
  14. When in the mod build should this be installed? https://kotor.neocities.org/modding/mod_builds/k1/full
  15. Will this be compatible with the KOTOR 2 mod build? https://kotor.neocities.org/modding/mod_builds/k2/full
  16. Vanguard2023

    Train The Disciple

    Would this be compatible with the KOTOR 2 Mod Build on Neocities? https://kotor.neocities.org/modding/mod_builds/k2/full
  17. Do you need any color crystals to build the one that you want, or does the mod automatically create the lightsaber with the color you want regardless of your inventory?
  18. Thanks for answer.
  19. Which other areas do you plan to fix the lighting of?
  20. When should I install this in the KOTOR 2 mod build? https://kotor.neocities.org/modding/mod_builds/k2/full
  21. Is there a chance for a similar mod for the KOTOR 2 Freedon Nadd's tomb sequence?
  22. Would this be compatible with the KOTOR 2 mod build? https://kotor.neocities.org/modding/mod_builds/k2/full
  23. Is this mod compatible with the KOTOR mod builds hosted on Neocities? https://kotor.neocities.org/modding/mod_builds/k2/full
  24. Ah, I remember when so many mods for KOTOR 1 gave Mullet Man a beard, even before SWTOR came out.
  25. Are these still compatible with the up-to-date mod builds hosted on Neocities? https://kotor.neocities.org/modding/mod_builds/k2/full