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Everything posted by Sith Holocron
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New information as of 17 APR 2021. Information mirrored from Vulkk's page on the matter. And that about covers it folks! If you want to use my link before the 27th, here's the link.
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Blog #5 - What I get out of you subscribing to SWTOR
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
Update as of 17 APR 2021. Information mirrored from Vulkk's page on the matter. And that about covers it folks! If you want to use my link before the 27th, here's the link. -
Well KotorTool help Not Installing Properly
Sith Holocron replied to DeathScepter's topic in General Kotor/TSL Modding
Best of luck! Knowledgeable folks should respond. -
Well KotorTool help Not Installing Properly
Sith Holocron replied to DeathScepter's topic in General Kotor/TSL Modding
Though I can't personally help, I imagine giving some information like what sort of OS you're using might be helpful to those that can assist. -
Well, it seems like Qui-Gon is helping you. As he pointed out, this isn't the most active modding community at the moment so much of what you'll accomplish will be both self taught and mostly done on your own. Try following his advice and review those tutorials and see how far you can get with those. When you reach a wall, then ask questions when they crop up. Take it one step at a time.
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When did you ask about this originally? Porting between TSL and KOTOR (and vice versa) has been allowed on this site since 2018. If you need to know the minutia, read JCarter426's blog on this specific subject. You really need to look into those tutorials that @Qui-Gon Glennhas kindly pointed you towards.
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I do have an idea of what I'll be doing for this year's (2021) Holiday Season. You'll have have to check back in December for a new blog post.
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So folks can have a firmer grasp of your abilities, what have you successfully done?
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Might be helpful to have some images we could see if you're looking for input.
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Inquiries on Mod Compatibility List for TSLRCM 1.8.6
Sith Holocron replied to Sith Holocron's topic in TSLRCM
In a word, no. -
Inquiries on Mod Compatibility List for TSLRCM 1.8.6
Sith Holocron replied to Sith Holocron's topic in TSLRCM
1. Visas is available for both male and female characters. Are you thinking of Handmaiden? 2. Bump a topic again and I'll have to ding your account. (I have removed the second post.) 3. When replying and you wish to get someone's attention, tag them. Don't quote an extensive portion. (The second post mentioned above had the extensive quote in it.) -
I would humbly suggest that you read the post right before yours. Kexikus will post information when there's something to announce.
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I second this portion especially. This thread goes more into detail on why I suggest that.
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Locked Door Glitch at Korriban Tomb after Kreia Vision
Sith Holocron replied to Masirimso24's topic in TSLRCM
If anyone has any suggestions, please tag Masirimo when replying. Thanks.- 7 replies
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Locked Door Glitch at Korriban Tomb after Kreia Vision
Sith Holocron replied to Masirimso24's topic in TSLRCM
@Masirimso24, relying on old saves may in fact be part of the problem. Let me quote @Fair Strides here... So, could you follow the link's requirements and answer each and every question now? And please do this for all future bug questions for TSL. (K1 has it's own rule set.)- 7 replies
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- door
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Locked Door Glitch at Korriban Tomb after Kreia Vision
Sith Holocron replied to Masirimso24's topic in TSLRCM
For starters, don't bump your thread. Secondly, when you list your mods you must provide links to each and every one of them. That's listed here which is why you probably posted your issue in the wrong sub-forum. I fixed that for you BTW. (You're welcome.) Finally (and possibly off-topic), why are you using an older version of the the TSLRCM?- 7 replies
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- door
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KotOR Level Editor - 0.0.1 Alpha Release
Sith Holocron replied to lachjames's topic in Modding Tools
@sELFiNDUCEDcOMA @seedhartha If you two have anything else discuss about this off-topic matter, please either have it in an appropriate thread (as already noted by sic) or take it to PMs. Thanks to you both for your understanding! -
Already recommended that one to Jorak, as well as Outland.
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Let me see if I've got this straight - and please, correct me if I have any of this wrong... You modded up your game with many mods - none of which you've listed. (Listing all mods is required.) Then - you uninstalled those many mods (excepting TSLRCM) - without starting a new game. Is that about right? Edit: I'm going to head off to sleep right now. If @Kimosabe answers in the affirmative to both of the bulleted lines above before I get back, please feel free to jump in and explain why deleting several mods in the middle of a playthrough might be . . . problematic.
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I have to wonder how dark the Ebon Hawk is now with the dynamic lighting. Mind posting a video of that?