OzarMidrashim

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Everything posted by OzarMidrashim

  1. It realy looks good, and proportions are proper, not like MP5. As for damage, it should be easy to "fix" by end-user.
  2. OzarMidrashim

    MP5

    I realy wanted to give 5, but this submachinepistol is a size of a carbine, and it just sets me off.
  3. EDIT: There is an Texture replacer called like "M-8 Assault Rifle Blaster - Alternate Textures in Aurabesh 1.0" ...
  4. Ugly as hell, but still good work.
  5. Looks like modern "bedroom equipment" or a.x.e. gel container ...perverted FiLth that was.
  6. "...as you descend the alignment scale..." xD
  7. OzarMidrashim

    Bi Carth

    Last screen just disarmed me completely... xD
  8. So... it would seem K1R should work with this. Also for total perfection we should incorporate "Bendak Bounty Non Dark Side Option"
  9. Does anyone can confirm this mod compatibility with K1R + Brotherhood of Shadow Solomon's Revenge and lack of mentioned in comments glitches/bugs?
  10. A must. Its still a suprice...reading all those mods...how absurdly broken and bugged this game was...
  11. Just use "Revan's Hoodless Maskless Flowing Robes For K1 1.1" and Texture from this mod.
  12. Exacly... K1R is not compatible "YET" as i understand, and it overwrited some files apparently.
  13. So...is this broken, or just heavily confilcts?
  14. First Weapon Model Overhaul Texture Rework 1.0 for melee, then High Quality Blasters 1.1 for ranged, and Blaster Pistol Ehancement 1.0 for little something. There are also Vibrosword replacements ...at least two mods.
  15. OzarMidrashim

    Bodies Stay

    A must have for me...every time if available for each game. For each game there should be a slider in options menu for active ragdolls and fade time + hard limit.
  16. Thanks. There is so much bugs in the game its absurd!
  17. It has no TSL Patcher, so you would have to use this first, then apply anything with TSL after, like K1R or BoS:SR. Thats what i was told, and how i will make my mod folder.